Mac Os X Advanced Development Techniques

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Mac Os X Advanced Development Techniques
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Author : Joe Zobkiw
language : en
Publisher: Sams Publishing
Release Date : 2003-04-22
Mac Os X Advanced Development Techniques written by Joe Zobkiw and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-04-22 with categories.
Mac OS X Advanced Development Techniques introduces intermediate to advanced developers to a wide range of topics they will not find so extensively detailed anywhere else. The book concentrates on teaching Cocoa development first, and then takes that knowledge and teaches in-depth, advanced Mac OS X development through detailed examples. Topics covered include: writing applications in Cocoa, supporting plug-in architectures, using shell scripts as startup items, understanding property lists, writing screen savers, implementing preference panes and storing global user preferences, custom color pickers, components, core and non-core services, foundations, frameworks, bundles, tools, applications and more. Source code in Objective-C, Perl, Java, shell script, and other languages are included as appropriate. These solutions are necessary when developing Mac OS X software, but many times are overlooked due to their complexities and lack of documentation and examples. The project-oriented approach of Mac OS X Advanced Development Techniques lends itself perfectly to those developers who need to learn a specific aspect of this new OS. Stand-alone examples allow them to strike a specific topic with surgical precision. Each chapter will be filled with snippets of deep, technical information that is difficult or impossible to find anywhere else.
Sams Teach Yourself Ipad Application Development In 24 Hours
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Author : John Ray
language : en
Publisher: Sams Publishing
Release Date : 2010-08-04
Sams Teach Yourself Ipad Application Development In 24 Hours written by John Ray and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-08-04 with Computers categories.
The clear, easy-to-understand tutorial for developers who want to write software for today's hottest new device: Apple's iPad! Figures and code appear as they do in Xcode Covers iOS 3.2 and up In just 24 sessions of one hour or less, learn how to build powerful applications for today’s hottest tablet device: the iPad! Using this book’s straightforward, step-by-step approach, you’ll master every skill and technology you need, from setting up your Xcode development environment to utilizing the full iPad screen real estate for touchable interfaces, integrating maps and media, to improving the reliability and performance of your software. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common iPad development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Printed in full color Learn the features of the Xcode development suite Prepare your system and iPad for efficient development Get started fast with Apple’s Objective-C and Cocoa Touch Understand the Model-View-Controller (MVC) development paradigm Implement advanced application interfaces with interactive widgets and web-connected interfaces Enhance the user experience with popovers and other iPad-only UI features Build interfaces that adjust to the iPad’s orientation Read and write data, and navigate it with table views Implement media playback and recording capabilities Integrate your software with the iPad’s email, photos, iPod, and address book applications Create map and location-based services Sense motion with the iPad accelerometer input Discover the tools for building universal iPad/iPhone/iPod touch applications Distribute your applications through the App Store
The British National Bibliography
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Author : Arthur James Wells
language : en
Publisher:
Release Date : 2009
The British National Bibliography written by Arthur James Wells and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009 with Bibliography, National categories.
Step Into Xcode
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Author : Fritz Anderson
language : en
Publisher: Addison-Wesley Professional
Release Date : 2006
Step Into Xcode written by Fritz Anderson and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Computers categories.
A Step-by-Step Guide to the Xcode Mac OS Development Environment Every copy of Mac OS X comes with Xcode, the powerful development suite that Apple uses to build applications ranging from Safari to iTunes. But because Xcode is complex and subtle, even experienced Mac programmers rarely take full advantage of it. Now, Mac developer Fritz Anderson has written the definitive introduction and guide to using Xcode to build applications with any Macintosh technology or language. Anderson helps you master Xcode's powerful text editor, industry-standard gcc compiler, graphical interactive debugger, mature UI layout and object linkage editor, and exceptional optimization tools. One step at a time, you'll develop a command-line utility, then use Xcode tools to evolve it into a full-fledged Cocoa application. Anderson provides expert guidance on development frameworks, source code management, Core Data modeling, localization, and much more. Coverage includesUnderstanding Xcode workflow and the Mac OS X application lifecyclePorting established legacy projects into XcodeUsing the Model-View-Controller design pattern to build robust graphical applicationsBuilding static libraries and working with Xcode's build systemMaking the most of bundles and package directoriesCreating applications compatible with older versions of Mac OS X Creating universal binaries to run on both Intel and PowerPC MacintoshesAdding Spotlight searchability to data filesLeveraging Xcode's built-in support for unit testingUsing Xcode on makefile-based UNIX development projects "Step Into Xcode"'s breadth, depth, and practical focus make it indispensable to every Mac developer: current Xcode users upgrading to Xcode 2.1, experienced Mac programmers migrating from CodeWarrior, UNIX/Linux programmers moving to Mac OS X, and even novices writing their first programs or scripts.
Advanced Mac Os X Programming
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Author : Mark Dalrymple
language : en
Publisher: Addison-Wesley Professional
Release Date : 2011
Advanced Mac Os X Programming written by Mark Dalrymple and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011 with Mac OS. categories.
While there are several books on programming for Mac OS X, Advanced Mac OS X Programming: The Big Nerd Ranch Guide is the only one that contains explanations of how to leverage the powerful underlying technologies. This book gets down to the real nitty-gritty. The third edition is updated for Mac OS X 10.5 and 10.6 and covers new technologies like DTrace, Instruments, Grand Central Dispatch, blocks, and NSOperation.
Mac Os X Programming
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Author : Dan Parks Sydow
language : en
Publisher: New Riders
Release Date : 2002
Mac Os X Programming written by Dan Parks Sydow and has been published by New Riders this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.
Mac OS X Programming Techniques provides the reader with definitions, details, and explanations of the various components that make up this new operating system. Understanding the operating system helps the reader use the programming tools and the Carbon application programming interface (API)--both of which are covered extensively in this book. Much of the original programming API (now referred to as the Classic API) is still usable. But it's been revamped and renamed--it's now the Carbon API. This modified set of functions includes plenty of new routines that make a Mac programmer's work easier and more powerful--provided that the programmer knows how to make use of the new code. The reader learns about the all new Carbon Event Manager, as well as the changes and enhancements that have been made to existing managers (such as the Window Manager and the Menu Manager). Readers new to Mac programming will appreciate the journey that takes them from the start of a new Macintosh project to the final building of a standalone Mac OS X application. Readers experienced in programming the Mac will find this same material of great interest--and these readers will benefit from the lengthy section on porting existing Mac OS 8 and 9 applications to Mac OS X. Finally, readers will appreciate the Carbon API reference section that provides information and example code for dozens of the most commonly used Carbon routines. All the code developed in the book will be available on www.newriders.com.
Special Edition Using Mac Os X
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Author : Brad Miser
language : en
Publisher: Que Publishing
Release Date : 2003
Special Edition Using Mac Os X written by Brad Miser and has been published by Que Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Computers categories.
From using the basic features of Mac OS X and its applications, working with multimedia, the Internet, and peripherals to administering mixed networks, this book provides readers with the information they need to become savvy on Mac OS X, version 10.2. Topic selection focuses on the practical rather than the theoretical. The information in the book is designed to be applicable in regular, daily use of the Mac to accomplish specific tasks with the theme of "learn by doing." This updated edition of Special Edition Using Mac OS X reflects the major update version 10.2 represents. Updated coverage includes new and revised interfaces, additional email security features, better Mac-to-Windows networking, Bluetooth-enabled mobile computing, new and revised applications (iPhoto, iDVD, iChat, iCal/iSync, QuickTime 6 in support of the new MPEG-4 format, Inkwell for handwriting recognition), plus so much more.
Xctest In Swift
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Author : Richard Johnson
language : en
Publisher: HiTeX Press
Release Date : 2025-06-09
Xctest In Swift written by Richard Johnson and has been published by HiTeX Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-06-09 with Computers categories.
"XCTest in Swift" Master the art and science of automated testing on Apple platforms with "XCTest in Swift." This comprehensive and meticulously organized guide explores every facet of XCTest, from its foundational principles and architecture through its seamless integration with the Swift ecosystem and Apple’s toolchain. The book begins by tracing the evolutionary journey of testing within Apple environments, offering a deep dive into core concepts, module structuring, and a critical comparison of XCTest with alternative frameworks. Readers gain a robust understanding of how XCTest underpins test-driven and behavior-driven development in modern Swift workflows. Progressing from the basics, the book illuminates advanced practical techniques for writing, organizing, and executing tests that span everything from unit to end-to-end scenarios. Highlighted topics include best practices for test case design, error handling, parameterization, and the management of state and resources. Special focus is given to testing asynchronous and concurrent code, strategies for mocking and dependency injection, and ensuring test reliability in non-deterministic contexts. The guide also addresses UI automation, accessibility verification, localization, and the effective use of test artifacts such as screenshots and logs for robust reporting. Beyond individual test creation, "XCTest in Swift" provides actionable insights into scaling and optimizing test workflows for large, sophisticated projects. Readers will find in-depth coverage of continuous integration and deployment, security and privacy compliance, custom extensions, and the orchestration of parallel and distributed testing. By bridging core technical expertise with real-world best practices and emerging trends, this book empowers Swift developers and quality engineers to build reliable, maintainable, and secure applications that stand up to the demands of evolving Apple platforms.
Improving E Commerce Web Applications Through Business Intelligence Techniques
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Author : Sreedhar, G.
language : en
Publisher: IGI Global
Release Date : 2018-02-02
Improving E Commerce Web Applications Through Business Intelligence Techniques written by Sreedhar, G. and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-02-02 with Business & Economics categories.
As the Internet becomes increasingly interconnected with modern society, the transition to online business has developed into a prevalent form of commerce. While there exist various advantages and disadvantages to online business, it plays a major role in contemporary business methods. Improving E-Commerce Web Applications Through Business Intelligence Techniques provides emerging research on the core areas of e-commerce web applications. While highlighting the use of data mining, search engine optimization, and online marketing to advance online business, readers will learn how the role of online commerce is becoming more prevalent in modern business. This book is an important resource for vendors, website developers, online customers, and scholars seeking current research on the development and use of e-commerce.
Object Oriented Programming With Swift 2
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Author : Gaston C. Hillar
language : en
Publisher: Packt Publishing Ltd
Release Date : 2016-01-28
Object Oriented Programming With Swift 2 written by Gaston C. Hillar and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-01-28 with Computers categories.
Get to grips with object-oriented programming in Swift to efficiently build powerful real-world applications About This Book Leverage the most efficient object-oriented design patterns in your Swift applications Write robust, safer, and better code using the blueprints that generate objects Build a platform with object-oriented code by using real-world elements and represent them in your app Who This Book Is For If you are an iOS developer who has a basic idea of object-oriented programming and want to incorporate its concepts with Swift to optimize your application's code and create reusable and easily to understand building blocks, then this book is for you. This is a very useful resource for developers who want to shift from Objective C, C#, Java, Python, JavaScript, or other object-oriented languages to Swift What You Will Learn Build solid, stable, and reliable applications using Swift Work with encapsulation, abstraction, and polymorphism using Swift 2.0 Customize constructors and destructors based on your needs Develop Swift 2.0 with classes, instances, properties, and methods Take advantage of generic code to maximize code reuse and generalize behaviors Use state of inheritance, specialization, and the possibility to overload members Write high quality object-oriented code to build apps for iOS or Mac OS X In Detail Object-Oriented Programming (OOP) is a programming paradigm based on the concept of objects; these are data structures that contain data in the form of fields, often known as attributes and code. Objects are everywhere, and so it is very important to recognize elements, known as objects, from real-world situations and know how they can easily be translated into object-oriented code. Object-Oriented Programming with Swift is an easy-to-follow guide packed full of hands-on examples of solutions to common problems encountered with object-oriented code in Swift. It starts by helping you to recognize objects using real-life scenarios and demonstrates how working with them makes it simpler to write code that is easy to understand and reuse. You will learn to protect and hide data with the data encapsulation features of Swift. Then, you will explore how to maximize code reuse by writing code capable of working with objects of different types. After that, you'll discover the power of parametric polymorphism and will combine generic code with inheritance and multiple inheritance. Later, you move on to refactoring your existing code and organizing your source for easy maintenance and extensions. By the end of the book, you will be able to create better, stronger, and more reusable code, which will help you build better applications. Style and approach This simple guide is packed with practical examples of solutions to common problems. Each chapter includes exercises and the possibility for you to test your progress by answering questions.