[PDF] Step Into Xcode - eBooks Review

Step Into Xcode


Step Into Xcode
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Step Into Xcode


Step Into Xcode
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Author : Fritz Anderson
language : en
Publisher: Addison-Wesley Professional
Release Date : 2006

Step Into Xcode written by Fritz Anderson and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Computers categories.


A Step-by-Step Guide to the Xcode Mac OS Development Environment Every copy of Mac OS X comes with Xcode, the powerful development suite that Apple uses to build applications ranging from Safari to iTunes. But because Xcode is complex and subtle, even experienced Mac programmers rarely take full advantage of it. Now, Mac developer Fritz Anderson has written the definitive introduction and guide to using Xcode to build applications with any Macintosh technology or language. Anderson helps you master Xcode's powerful text editor, industry-standard gcc compiler, graphical interactive debugger, mature UI layout and object linkage editor, and exceptional optimization tools. One step at a time, you'll develop a command-line utility, then use Xcode tools to evolve it into a full-fledged Cocoa application. Anderson provides expert guidance on development frameworks, source code management, Core Data modeling, localization, and much more. Coverage includesUnderstanding Xcode workflow and the Mac OS X application lifecyclePorting established legacy projects into XcodeUsing the Model-View-Controller design pattern to build robust graphical applicationsBuilding static libraries and working with Xcode's build systemMaking the most of bundles and package directoriesCreating applications compatible with older versions of Mac OS X Creating universal binaries to run on both Intel and PowerPC MacintoshesAdding Spotlight searchability to data filesLeveraging Xcode's built-in support for unit testingUsing Xcode on makefile-based UNIX development projects "Step Into Xcode"'s breadth, depth, and practical focus make it indispensable to every Mac developer: current Xcode users upgrading to Xcode 2.1, experienced Mac programmers migrating from CodeWarrior, UNIX/Linux programmers moving to Mac OS X, and even novices writing their first programs or scripts.



Beginning Xcode


Beginning Xcode
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Author : James Bucanek
language : en
Publisher: John Wiley & Sons
Release Date : 2006-04-03

Beginning Xcode written by James Bucanek and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-04-03 with Computers categories.


Aimed at over 300,000 developers, this book teaches how to use Xcode and the user interface elements and objects to create Macintosh applications using the Cocoa frameworks.



Swift Os X Programming For Absolute Beginners


Swift Os X Programming For Absolute Beginners
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Author : Wallace Wang
language : en
Publisher: Apress
Release Date : 2015-08-11

Swift Os X Programming For Absolute Beginners written by Wallace Wang and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-08-11 with Computers categories.


Swift OS X Programming for Absolute Beginners is your step-by-step guide to learning how to code using Swift, Apple's hottest new programming language. This book will not only teach complete programming novices how to write OS X programs, but it can also help experienced programmers moving to the Macintosh for the first time. You will learn to understand the principles of programming, how to use Swift and Xcode, and how to combine your knowledge into writing OS X programs. If you've always wanted to learn coding but felt stymied by the limitation of simplistic programming languages or intimidated by professional but complicated programming languages, then you'll want to learn Swift. Swift is your gateway to both Macintosh and iOS app development while being powerful and easy to learn at the same time, and Swift OS X Programming for Absolute Beginners is the perfect place to start - add it to your library today.



Hands On Server Side Web Development With Swift


Hands On Server Side Web Development With Swift
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Author : Angus Yeung
language : en
Publisher: Packt Publishing Ltd
Release Date : 2018-11-30

Hands On Server Side Web Development With Swift written by Angus Yeung and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-11-30 with Computers categories.


Take advantage of using the same programming language for both server and client-side with this hands-on book for building web applications with Swift. Key FeaturesBuild a full-stack iOS and web applications using Swift, Vapor, and Kitura FrameworkLeverage ORM abstraction drivers to make queries to SQL databaseDevelop your very own containerized microservices with Swift, Docker and KubernetesBook Description This book is about building professional web applications and web services using Swift 4.0 and leveraging two popular Swift web frameworks: Vapor 3.0 and Kitura 2.5. In the first part of this book, we’ll focus on the creation of basic web applications from Vapor and Kitura boilerplate projects. As the web apps start out simple, more useful techniques, such as unit test development, debugging, logging, and the build and release process, will be introduced to readers. In the second part, we’ll learn different aspects of web application development with server-side Swift, including setting up routes and controllers to process custom client requests, working with template engines such as Leaf and Stencil to create dynamic web content, beautifying the content with Bootstrap, managing user access with authentication framework, and leveraging the Object Relational Mapping (ORM) abstraction layer (Vapor’s Fluent and Kitura’s Kuery) to perform database operations. Finally, in the third part, we’ll develop web services in Swift and build our API Gateway, microservices and database backend in a three-tier architecture design. Readers will learn how to design RESTful APIs, work with asynchronous processes, and leverage container technology such as Docker in deploying microservices to cloud hosting services such as Vapor Cloud and IBM Cloud. What you will learnBuild simple web apps using Vapor 3.0 and Kitura 2.5Test, debug, build, and release server-side Swift applicationsDesign routes and controllers for custom client requestsWork with server-side template enginesDeploy web apps to a host in the cloudEnhance web content with BootstrapManage user access using authentication frameworkDesign for API gatewayDevelop an iPhone app to work with web servicesDeploy your app as a microservice in a clusterDeploy Swift web services with a RESTful API designWho this book is for This book is about building professional web applications and web services using Swift and leveraging two popular Swift web frameworks: Vapor 3.0 and Kitura 2.5. We assume the readers to have some working knowledge of Swift programming language. The readers could be beginners of Swift programming, seasonal iOS or macOS developers, or software developers who want to work on practical Swift applications while learning the language itself. By the end of the book, you would be able to successfully create your own web applications and web services by leveraging the powerful ecosystem of Swift.



Ipad Application Development For Dummies


Ipad Application Development For Dummies
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Author : Neal Goldstein
language : en
Publisher: John Wiley & Sons
Release Date : 2010-04-13

Ipad Application Development For Dummies written by Neal Goldstein and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-04-13 with Computers categories.


Turn your iPad ideas into amazing apps with this exciting new guide! Whether you're app development amateur or programming professional, you’ll discover how to get in on the App Store development gold rush and start developing for the iPad with this fun and easy guide. The iPad offers developers of all levels more opportunities than ever before to be a part of the app development game, and this book is your ticket to joining in the fun. You’ll learn the basics of getting started, downloading the SDK, using context-based design, and filling your toolbox. Then you’ll move on to using Objective-Cand Xcode to program robust and vibrant apps and games specifically for the mobile platform. Offers a plain-English guide whether you’re a novice or a seasoned developer who is interested in developing iPad applications Covers working with the multitouch interface and in split-screen mode Provides useful advice on what applications thrive in the App Store and which have the most potential to turn a profit Includes a companion Web site with source code Packed with helpful advice on the ins and outs of developing great apps for mobile devices, iPad Application Development For Dummies gets you started creating cool new apps right away! Note: Apple's iOS SDK tools are only accessible on Intel-powered Mac and MacBook devices.



Beginning Ios Game Development


Beginning Ios Game Development
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Author : Patrick Alessi
language : en
Publisher: John Wiley & Sons
Release Date : 2011-11-21

Beginning Ios Game Development written by Patrick Alessi and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-11-21 with Computers categories.


Get in the game and start building games for the iPhone or iPad! Whether you only have a little experience with iOS programming or even none at all, this accessible guide is ideal for getting started developing games for the iPhone and iPad. Experienced developer and author Patrick Alessi presents the iOS system architecture, gives you the step-by-step of game development, and introduces the languages used to develop games. From the basic building blocks to including drawing, responding to user interaction, animation, and sound, this book provides a one-stop-shop for getting your game up and running. Explores the tools and methodology used to develop games for the iPhone and iPad Requires no previous experience with building a game for the iOS platform Details how iOS games require different considerations than other applications Addresses working with the Xcode programming environment, how to draw with the Quartz 2D API, ways to handle user input, and techniques for incorporating animation with Core Animation and sound with Core Audio If you're ready to jump on the gaming app bandwagon, then this book is what you need to get started!



Learning Ios Development


Learning Ios Development
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Author : Maurice Sharp
language : en
Publisher: Addison-Wesley Professional
Release Date : 2014

Learning Ios Development written by Maurice Sharp and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014 with Computers categories.


This book offers the perfect hands-on introduction to iOS development, covering everything your students need to know about Objective-C, XCode, and modern iOS user interface development. With sample projects and end-of-chapter exercises, this book is ideal for classroom instruction. The authors get started fast with Objective-C, covering basic syntax, memory management, Foundation Classes, development paradigms, blocks, threads, and more. Next, they show how to use XCode and related tools to build projects, instrument and efficiently debug code, and deploy apps. In the next part, hey turn to interfaces, covering design, content construction, View Controllers, Views, Animations, Touch, Table Views, and even a taste of Core Data.



Iphone Application Development For Dummies


Iphone Application Development For Dummies
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Author : Neal Goldstein
language : en
Publisher: John Wiley & Sons
Release Date : 2010-06-25

Iphone Application Development For Dummies written by Neal Goldstein and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-06-25 with Computers categories.


Making Everything Easier! With iPhone® Application Development for Dummies, Second Edition, you'll learn to: Design small- or large-scale iPhone applications for profit or fun Create new iPhone apps using Xcode® Get your applications into the App Store Work with frameworks Got a good idea? Turn it into an app, have some fun, and pick up some cash! Make the most of the new 3.1 OS and Apple's Xcode 3.2! Neal Goldstein shows you how, and even illustrates the process with one of his own apps that's currently being sold. Even if you're not a programming pro, you can turn your bright idea into an app you can market, and Neal even shows you how to get it into the App Store! Mobile is different ? learn what makes a great app for mobile devices and how an iPhone app is structured What you need ? download the free Software Development Kit, start using Xcode, and become an "official" iPhone developer The nitty-gritty ? get the hang of frameworks and iPhone architecture Get busy with apps ? discover how to make Xcode work for you to support app development Off to the store ? get valuable advice on getting your apps into the App Store Want to go further? ? explore what goes into industrial-strength apps Open the book and find: What it takes to become a registered Apple developer How to debug your app What's new in iPhone 3.1 and Xcode 3.2 What goes into a good interface for a small device How applications work in the iPhone environment Why you must think like a user What the App Store expects of you What makes a great iPhone app Visit the companion Web site at www.dummies.com/go/iphoneappdevfd2e for source code and additional information on iPhone app development.



Mastering Swift


Mastering Swift
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Author : Cybellium
language : en
Publisher: Cybellium Ltd
Release Date : 2023-09-26

Mastering Swift written by Cybellium and has been published by Cybellium Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-09-26 with Computers categories.


Mastering Swift Embrace the Evolution of Apple Development Step into the modern landscape of Apple's software ecosystem with Swift—a powerful, intuitive, and innovative programming language. Whether you're an aspiring developer or a seasoned expert, "Mastering Swift" is your definitive guide to harnessing the full spectrum of Swift's capabilities. Within these pages, you'll discover: Swift From the Ground Up: Understand the core principles and design patterns that make Swift a standout language for iOS, macOS, watchOS, and tvOS development. Code Illuminated: Break down complex concepts with clear, illustrative examples that guide you through each step of the Swift development process. Advanced Techniques: Dive into Swift's deeper waters with topics like concurrency, generics, and protocol-oriented programming to write cleaner and more efficient code. Real-World Challenges: Immerse yourself in a range of projects that test and bolster your skills, preparing you for the dynamic demands of Apple development. Swift and Beyond: Explore the dynamic interplay between Swift and its sibling, Objective-C, and understand how to interoperate seamlessly between the two. "Mastering Swift" isn't just a book—it's a journey. A journey that takes you from the basics to the advanced, ensuring that by the end, you're not just using Swift, but truly mastering it. Dive in and redefine what's possible in the world of Apple development.



Ios 8 App Development Essentials Second Edition


Ios 8 App Development Essentials Second Edition
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Author : Neil Smyth
language : en
Publisher: eBookFrenzy
Release Date : 2014-12-16

Ios 8 App Development Essentials Second Edition written by Neil Smyth and has been published by eBookFrenzy this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-12-16 with categories.


iOS 8 App Development Essentials is latest edition of this popular book series and has now been fully updated for the Swift 1.2 programming language, the iOS 8 SDK and Xcode 6.3. Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment. An introduction to the architecture of iOS 8 and programming in Swift is provided, followed by an in-depth look at the design of iOS applications and user interfaces. More advanced topics such as file handling, database management, in-app purchases, graphics drawing and animation are also covered, as are touch screen handling, gesture recognition, multitasking, iAds integration, location management, local notifications, camera access and video and audio playback support. Other features are also covered including Auto Layout, Twitter and Facebook integration, App Store hosted in-app purchase content, collection views, Sprite Kit-based game development, local map search and user interface animation using UIKit dynamics. The key new features of the iOS 8 SDK and Xcode 6 are also covered, including Swift playgrounds, universal user interface design using size classes, app extensions, Interface Builder Live Views, embedded frameworks, CloudKit data storage and TouchID authentication. The aim of this book is to teach the range of skills necessary to build apps for iOS 8. iOS 8 App Development Essentials takes a modular approach to the subject of iOS 8 application development for both the iPhone and iPad, with each chapter covering a self contained topic area consisting of detailed explanations, examples and step-by-step tutorials. This makes the book both an easy to follow learning aid and an excellent reference resource.