Mac Osx Developer S Guide


Mac Osx Developer S Guide
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Mac Osx Developer S Guide


Mac Osx Developer S Guide
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Author : Jesse Feiler
language : en
Publisher: Elsevier
Release Date : 2001-10-16

Mac Osx Developer S Guide written by Jesse Feiler and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001-10-16 with Computers categories.


Mac OS X, Apple's newest operating system for the Macintosh platform, is profoundly different from its earlier versions because of its similarity to the UNIX operating system. For developers writing software for OS X this means adjusting to two new environments to create applications and to access the enhanced features of the new OS, Cocoa and Carbon. Cocoa is an object-oriented API in which all future OS X programs will be written. Carbon is a transitional technology allowing compatibility of applications written for earlier versions of the Mac OS with Mac OS X. Mac OS X Developer's Guide focuses equally on Cocoa and Carbon, guiding the reader through these technologies and showing how to write applications in both. It is the first book for Mac OS X developers written for those who are already working on applications, as well as new developers just getting started. It starts off describing the new OS and its development tools then focuses on specific programming issues, providing tips on making the transition from classic Mac OS code to Mac OS X. * A guide for developers already writing applications as well as new developers just getting started * Focuses equally on both Cocoa and Carbon environments * Provides tips on transitioning from writing code for classic Mac OS to OS X * References Apple online materials extensively, to keep developers up to speed on changes



Programming Mac Os X


Programming Mac Os X
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Author : Kevin O'Malley
language : en
Publisher: Manning Publications
Release Date : 2003

Programming Mac Os X written by Kevin O'Malley and has been published by Manning Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Mac OS. categories.


A guide for UNIX developers who want accurate information on getting up to speed with Mac OS X and its software development environment, this book provides programmers all the information they need to understand and use the operating system, its development tools, and key technologies such as Darwin, Cocoa, and AppleScript. Users are introduced to the UNIX-based foundations of Mac OS X and shown how they fit into Mac OS X architecture. Also provided is coverage of both GUI and command-line software development tools, realistic programming examples that developers will encounter, and a discussion of Macintosh-style software development.



Mac Application Development By Example


Mac Application Development By Example
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Author : Robert Wiebe
language : en
Publisher: Packt Publishing Ltd
Release Date : 2012-01-01

Mac Application Development By Example written by Robert Wiebe and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-01-01 with Computers categories.


This book is a beginners guide that teaches the topic using a learn by example method. This book is for people who are programming beginners and have a great idea for a Mac OS X app and need to get started.



Learning Objective C 2 0


Learning Objective C 2 0
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Author : Robert Clair
language : en
Publisher: Pearson Education
Release Date : 2010-07-23

Learning Objective C 2 0 written by Robert Clair and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-07-23 with Computers categories.


Get Started Fast with Objective-C 2.0 Programming for OS X, iPhone, iPod touch, and iPad If you want to learn Objective-C 2.0 to write programs for Mac OS X, iPhone, iPad, or iPod touch, you’ve come to the right place! Concise, readable, and friendly, Learning Objective-C 2.0 is the perfect beginner’s guide to the latest version of Objective-C. Longtime Mac OS X and iPhone developer Robert Clair covers everything from the absolute basics to Objective-C 2.0’s newest innovations. Clair begins with a practical refresher on C and object-oriented programming and walks you through creating your first Objective-C program with Xcode. Next, you’ll master each core language feature, from objects and classes to messaging, frameworks, and protocols. Every concept is illustrated with simple examples, and many chapters contain hands-on practice exercises. Throughout, Learning Objective-C 2.0 focuses on the features, concepts, and techniques that matter most day to day. The result is an outstanding first book for everyone who wants to begin programming for iPhone, iPod touch, iPad, or Mac OS X. COVERAGE INCLUDES Understanding methods, messages, and the Objective-C messaging system Defining classes, creating object instances, and using class objects Using categories to extend classes without subclassing Simplifying development with Objective-C 2.0 declared properties Using protocols to emphasize behavior rather than class Working with common Foundation classes for strings, arrays, dictionaries, sets, and number objects Using Objective-C control structures, including Objective-C 2.0’s new fast enumeration construct Understanding application security and hiding the declaration of methods that should stay private Using the new blocks feature provided in Objective-C 2.0



Beginning Mac Os X Programming


Beginning Mac Os X Programming
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Author : Michael Trent
language : en
Publisher: John Wiley & Sons
Release Date : 2005-10-24

Beginning Mac Os X Programming written by Michael Trent and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-10-24 with Computers categories.


Beginning Mac OS X Programming Every Mac OS X system comes with all the essentials required for programming: free development tools, resources, and utilities. However, finding the place to begin may be challenging, especially if you have no prior development knowledge. This comprehensive guide offers you an ideal starting point to writing programs on Mac OS X, with coverage of the latest release - 1.4 "Tiger." With its hands-on approach, the book examines a particular element and then presents step-by-step instructions that walk you through how to use that element when programming. You'll quickly learn how to efficiently start writing programs on Mac OS X using languages such as C, Objective-C(r), and AppleScript(r), technologies such as Carbon(r) and Cocoa(r), and other Unix tools. In addition, you'll discover techniques for incorporating the languages in order to create seamless applications. All the while, you can follow along on your own system so that you'll be prepared to apply your new Mac OS X skills to real-world projects. What you will learn from this book The major role the new Xcode plays in streamlining Mac OS X development The process for designing a graphical user interface on Mac OS X that conforms to Apple's guidelines How to write programs in the C and Objective-C programming languages The various scripting languages available on the Mac OS X system and what tasks each one is best suited to perform How to write shell scripts that interact with pre-installed command-line tools Who this book is for This book is for novice programmers who want to get started writing programs that run on Mac OS X. Experienced programmers who are new to the Mac will also find this book to be a useful overview of the Mac development environment. Wrox Beginning guides are crafted to make learning programming languages and technologies easier than you think, providing a structured, tutorial format that will guide you through all the techniques involved.



Mac Os X Panther Pocket Guide


Mac Os X Panther Pocket Guide
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Author : Chuck Toporek
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2004

Mac Os X Panther Pocket Guide written by Chuck Toporek and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computers categories.


The Mac OS X Panther Pocket Guide introduces users to the fundamental concepts of using Mac OS X Panther (Version 10.3). The book starts out with a "Mac OS X Survival Guide," which shows Mac users what's changed from Mac OS 9 and also helps Windows and Unix switchers get acclimated to their new OS.



Xcode Tools Sensei


Xcode Tools Sensei
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Author : Mark Szymczyk
language : en
Publisher: Black Apple Software Inc.
Release Date : 2005-01-01

Xcode Tools Sensei written by Mark Szymczyk and has been published by Black Apple Software Inc. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-01-01 with Computer software categories.


A powerful set of developer tools ships with every copy of Mac OS X. Xcode Tools Sensei teaches you how to use these tools to create Mac OS X applications. Some tasks you'll learn in this book include using Xcode to write applications, creating user interfaces with Interface Builder, profiling programs with Shark, finding memory leaks with MallocDebug, and writing OpenGL shaders with OpenGL Shader Builder. Xcode Tools Sensei was written for Xcode 2.1, allowing you to make the transition from PowerPC to Intel processors. YouÕll learn how to create universal binaries that run on both PowerPC and Intel Macs. There's something for every Mac OS X developer in Xcode Tools Sensei.



Step Into Xcode


Step Into Xcode
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Author : Fritz Anderson
language : en
Publisher: Addison-Wesley Professional
Release Date : 2006

Step Into Xcode written by Fritz Anderson and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Computers categories.


A Step-by-Step Guide to the Xcode Mac OS Development Environment Every copy of Mac OS X comes with Xcode, the powerful development suite that Apple uses to build applications ranging from Safari to iTunes. But because Xcode is complex and subtle, even experienced Mac programmers rarely take full advantage of it. Now, Mac developer Fritz Anderson has written the definitive introduction and guide to using Xcode to build applications with any Macintosh technology or language. Anderson helps you master Xcode's powerful text editor, industry-standard gcc compiler, graphical interactive debugger, mature UI layout and object linkage editor, and exceptional optimization tools. One step at a time, you'll develop a command-line utility, then use Xcode tools to evolve it into a full-fledged Cocoa application. Anderson provides expert guidance on development frameworks, source code management, Core Data modeling, localization, and much more. Coverage includesUnderstanding Xcode workflow and the Mac OS X application lifecyclePorting established legacy projects into XcodeUsing the Model-View-Controller design pattern to build robust graphical applicationsBuilding static libraries and working with Xcode's build systemMaking the most of bundles and package directoriesCreating applications compatible with older versions of Mac OS X Creating universal binaries to run on both Intel and PowerPC MacintoshesAdding Spotlight searchability to data filesLeveraging Xcode's built-in support for unit testingUsing Xcode on makefile-based UNIX development projects "Step Into Xcode"'s breadth, depth, and practical focus make it indispensable to every Mac developer: current Xcode users upgrading to Xcode 2.1, experienced Mac programmers migrating from CodeWarrior, UNIX/Linux programmers moving to Mac OS X, and even novices writing their first programs or scripts.



Mac Os X Pocket Guide


Mac Os X Pocket Guide
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Author : Chuck Toporek
language : en
Publisher: O'Reilly Media
Release Date : 2002

Mac Os X Pocket Guide written by Chuck Toporek and has been published by O'Reilly Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.


The Mac OS X Pocket Guide introduces users -- Mac, Windows, and Unix -- to the fundamental concepts of using Mac OS X 10.2 (Jaguar). The book starts out with a "Mac OS X Survival Guide," which shows Mac users what's changed from Mac OS 9, and also helps Windows and Unix switchers get acclimated to their new OS. The Mac OS X Pocket Guide shows you how to use the Finder and the Dock, as well as how to configure your system using the System Preferences. Because Mac OS X is Unix-based, the Mac OS X Pocket Guide shows you how to issue basic Unix commands using the Terminal application. The Mac OS X Pocket Guide concludes with a 30-plus-page "Task and Setting Index," which answers questions you might have while configuring and using your Mac OS X system. This handy pocket guide has over 250 tips for using and configuring your Mac OS X system, and has been revised to cover Mac OS X 10.2 (Jaguar). Book jacket.



Quartz 2d Graphics For Mac Os X Developers


Quartz 2d Graphics For Mac Os X Developers
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Author : R. Scott Thompson
language : en
Publisher: Addison-Wesley Professional
Release Date : 2006

Quartz 2d Graphics For Mac Os X Developers written by R. Scott Thompson and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Computers categories.


Hands-on guide to understanding and utilizing Quartz and Core Image, the two major graphic technologies in the Apple Core Graphics Framework.