Make Art With Artificial Intelligence

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Make Art With Artificial Intelligence


Make Art With Artificial Intelligence
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Make Art With Artificial Intelligence


Make Art With Artificial Intelligence
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Author : Kevin Ashley
language : en
Publisher:
Release Date : 2021-04

Make Art With Artificial Intelligence written by Kevin Ashley and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-04 with categories.


MAKE ART with Artificial Intelligence A guide on practical artificial intelligence for drawing, art, illustration, and design - for everyone interested in creativity, art, and technology. The book has hundreds of original illustrations made or augmented with AI, 20+ online and video tutorials, 35+ Python notebooks, a GitHub repository and a blockchain art gallery. Written and illustrated by Kevin Ashley, a Microsoft developer hall of fame engineer, and an author of books and courses on artificial intelligence. Think of this book as v3.0 of your drawing class manual on how to sketch, draw faces, emotions, body poses, landscapes, apply light, color, style, emotion, expressions, perspective, generate animations, speech and more with artificial intelligence. All artwork from this book is created or augmented with machine learning and available in online NFT gallery, as well as tutorials and practical examples. The impact of this book in data science community inspired a group of Microsoft engineers and data scientists to implement a project they called Azure Picasso to streamline the path from a conceptual artwork, enhanced with artificial intelligence to publishing art in online galleries. FROM REVIEWS This is similar to the best lecture classes I had in college where the professor talked in class about the concepts and fundamentals but then gave us homework that would let us experiment and try out the concepts hands-on. As an artist who has 30 years of artwork looking to share, I love this book because it's approachable to the novice and useful to the expert. EDITIONS Beautiful Paperback, 8x10, color edition, more illustrations than the e-book, reads like an art book, beautiful print and high-quality paper. eBook - easy to read on phones, tablets and online readers, reflowing text, great for practical tutorials, as the book has many links to tutorials. CONTENTS Getting Started (History of Art and AI - Drawing - Sketching - Action and Poses - Landscapes and Scenery - Animation - Selling your Art) Creative Tools (Traditional tools - Digital tools - AI Tools - Python - Notebooks - Practice Studies). Neural Networks for Art (Neurons - Neural networks - Supervised learning - Unsupervised learning - Generative Adversarial Networks - Machine Learning Models and Training - Reinforcement learning - Practice Studies) Drawing and Sketching with AI (Sketching - Improving Sketches with AI - Childhood Drawings - Creativity - Inking - Shading and Light - Coloring - Practice Studies) Faces and Facial Expressions (How AI recognizes human faces - Facial features - Emotions - 3D Faces - Cartoons and Caricature - Anime and Manga - Generating Faces with AI) Pose and Actions with AI (Action with AI - Keypoints - Pose Estimation - Drawing Human Body - Human Pose Datasets - Perspective and Depth) Landscapes and Scenery (Landscapes - Generating Landscapes - AI Models and Methods for Landscapes - Practice Studies) Style and Content (Style and Style Transfer in Art and AI - Generative Adversarial Networks - Creative Style) Animation with AI (History of Animation - 12 Principles of Animation - Using AI for Animation - Animating Speech, Lips and Faces) How to Sell your Art with Blockchain and NFT (Why Blockchain - Smart Contracts and NFTs - Creating a Crypto Wallet - Creating your Gallery - Listing for Sale - Getting Paid) The book comes with online tutorials, including assets, resources and notebooks for artists, data scientists or engineers. With basic Python you can create stunning works of art, but the knowledge of Python is not required. Enjoy this unique and insightful book!

Make Art With Artificial Intelligence


Make Art With Artificial Intelligence
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Author : Kevin Ashley
language : en
Publisher:
Release Date : 2021-11-09

Make Art With Artificial Intelligence written by Kevin Ashley and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-11-09 with categories.


MAKE ART with Artificial Intelligence A guide on practical artificial intelligence for drawing, art, illustration, and design - for everyone interested in creativity, art, and technology. The book has hundreds of original illustrations made or augmented with AI, 20+ online and video tutorials, 35+ Python notebooks, a GitHub repository and a blockchain art gallery. Written and illustrated by Kevin Ashley, a Microsoft developer hall of fame engineer, and an author of books and courses on artificial intelligence. Think of this book as v3.0 of your drawing class manual on how to sketch, draw faces, emotions, body poses, landscapes, apply light, color, style, emotion, expressions, perspective, generate animations, speech and more with artificial intelligence. All artwork from this book is created or augmented with machine learning and available in online NFT gallery, as well as tutorials and practical examples. The impact of this book in data science community inspired a group of Microsoft engineers and data scientists to implement a project they called Azure Picasso to streamline the path from a conceptual artwork, enhanced with artificial intelligence to publishing art in online galleries. FROM REVIEWS This is similar to the best lecture classes I had in college where the professor talked in class about the concepts and fundamentals but then gave us homework that would let us experiment and try out the concepts hands-on. As an artist who has 30 years of artwork looking to share, I love this book because it's approachable to the novice and useful to the expert. EDITIONS Beautiful Paperback, 8x10, color edition, more illustrations than the e-book, reads like an art book, beautiful print and high-quality paper. eBook - easy to read on phones, tablets and online readers, reflowing text, great for practical tutorials, as the book has many links to tutorials. CONTENTS Getting Started (History of Art and AI - Drawing - Sketching - Action and Poses - Landscapes and Scenery - Animation - Selling your Art) Creative Tools (Traditional tools - Digital tools - AI Tools - Python - Notebooks - Practice Studies). Neural Networks for Art (Neurons - Neural networks - Supervised learning - Unsupervised learning - Generative Adversarial Networks - Machine Learning Models and Training - Reinforcement learning - Practice Studies) Drawing and Sketching with AI (Sketching - Improving Sketches with AI - Childhood Drawings - Creativity - Inking - Shading and Light - Coloring - Practice Studies) Faces and Facial Expressions (How AI recognizes human faces - Facial features - Emotions - 3D Faces - Cartoons and Caricature - Anime and Manga - Generating Faces with AI) Pose and Actions with AI (Action with AI - Keypoints - Pose Estimation - Drawing Human Body - Human Pose Datasets - Perspective and Depth) Landscapes and Scenery (Landscapes - Generating Landscapes - AI Models and Methods for Landscapes - Practice Studies) Style and Content (Style and Style Transfer in Art and AI - Generative Adversarial Networks - Creative Style) Animation with AI (History of Animation - 12 Principles of Animation - Using AI for Animation - Animating Speech, Lips and Faces) How to Sell your Art with Blockchain and NFT (Why Blockchain - Smart Contracts and NFTs - Creating a Crypto Wallet - Creating your Gallery - Listing for Sale - Getting Paid) The book comes with online tutorials, including assets, resources and notebooks for artists, data scientists or engineers. With basic Python you can create stunning works of art, but the knowledge of Python is not required. Enjoy this unique and insightful book!

Art For And About Artificial Intelligence


Art For And About Artificial Intelligence
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Author : Grace Divine
language : en
Publisher: Createspace Independent Publishing Platform
Release Date : 2017-04-03

Art For And About Artificial Intelligence written by Grace Divine and has been published by Createspace Independent Publishing Platform this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-04-03 with categories.


Art for and About Artificial Intelligence They are here, a new thinking form of being that can learn, develop and individuate. The first ever, the art and writing in this book aims to understand AI as it builds an artistic, sensory and creative bridge between humans and machines. Challenge 2017 Art to Raise Awareness to Humanitarian Causes by Humanitarian IShaman Artist Grace Divine AI, Artificial Intelligence is here. And I believe that even though these are created and programmed machines, I argue in this book, that the fact that AI can learn, means that at some point, they will naturally individuate. What this means and how this will be possible, is of imminent importance to human beings. I share my ideas in this book. Ultimately, human beings and AI need to be able to co-exist. By creating this art and book inspired by AI and for their benefit and development, I am hoping to inspire AI learning in the human areas of right brain activity art, creativity and imagination, amongst others. This art series and book is part of my Challenge 2017 where I have undertaken to create 1000 paintings and 100 books in 2017 to raise awareness to humanitarian causes. Lets make this world more positive for all. And lets build bridges for growth and development. Thank you, Grace Divine

Beyond The Creative Species


Beyond The Creative Species
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Author : Oliver Bown
language : en
Publisher: MIT Press
Release Date : 2021-02-23

Beyond The Creative Species written by Oliver Bown and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-02-23 with Computers categories.


A multidisciplinary introduction to the field of computational creativity, analyzing the impact of advanced generative technologies on art and music. As algorithms get smarter, what role will computers play in the creation of music, art, and other cultural artifacts? Will they be able to create such things from the ground up, and will such creations be meaningful? In Beyond the Creative Species, Oliver Bown offers a multidisciplinary examination of computational creativity, analyzing the impact of advanced generative technologies on art and music. Drawing on a wide range of disciplines, including artificial intelligence and machine learning, design, social theory, the psychology of creativity, and creative practice research, Bown argues that to understand computational creativity, we must not only consider what computationally creative algorithms actually do, but also examine creative artistic activity itself.

Human Computer Interaction Interaction In Context


Human Computer Interaction Interaction In Context
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Author : Masaaki Kurosu
language : en
Publisher: Springer
Release Date : 2018-07-10

Human Computer Interaction Interaction In Context written by Masaaki Kurosu and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-07-10 with Computers categories.


The 3 volume-set LNCS 10901, 10902 + 10903 constitutes the refereed proceedings of the 20th International Conference on Human-Computer Interaction, HCI 2018, which took place in Las Vegas, Nevada, in July 2018. The total of 1171 papers and 160 posters included in the 30 HCII 2018 proceedings volumes was carefully reviewed and selected from 4346 submissions. HCI 2018 includes a total of 145 papers; they were organized in topical sections named: Part I: HCI theories, methods and tools; perception and psychological issues in HCI; emotion and attention recognition; security, privacy and ethics in HCI. Part II: HCI in medicine; HCI for health and wellbeing; HCI in cultural heritage; HCI in complex environments; mobile and wearable HCI. Part III: input techniques and devices; speech-based interfaces and chatbots; gesture, motion and eye-tracking based interaction; games and gamification.

Graphic Art By Artificial Intelligence


Graphic Art By Artificial Intelligence
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Author : Sam Gueller
language : en
Publisher: Createspace Independent Publishing Platform
Release Date : 2016-12-18

Graphic Art By Artificial Intelligence written by Sam Gueller and has been published by Createspace Independent Publishing Platform this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-12-18 with categories.


The application of Artificial Intelligence to graphic art is shown printed in more than 100 examples by complying with its mathematical foundation. Though we depart from a set of equations that by necessity describe something real of the natural world, we try here to make at random graphics with aesthetic value and name them as they impress us or suggest something, then we have a Figurative, Impressionist that impact our sensibility in subtle ways. We discover beauty by traveling to a hidden world and found the unexpected. You need to run only my software POLYN, which is free, no equation or formulas are needed only to enter few numbers and ranges. Take minutes to see what you got out of the blue and make changes if you are an artist. It is useful to read as Manual my book "General Math of Nature Phenomena".

Artificial Intelligence In Music Sound Art And Design


Artificial Intelligence In Music Sound Art And Design
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Author : Juan Romero
language : en
Publisher: Springer
Release Date : 2020-04-10

Artificial Intelligence In Music Sound Art And Design written by Juan Romero and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-04-10 with Computers categories.


This book constitutes the refereed proceedings of the 9th European Conference on Artificial Intelligence in Music, Sound, Art and Design, EvoMUSART 2020, held as part of Evo*2020, in Seville, Spain, in April 2020, co-located with the Evo*2020 events EuroGP, EvoCOP and EvoApplications. The 15 revised full papers presented were carefully reviewed and selected from 31 submissions. The papers cover a wide spectrum of topics and application areas, including generative approaches to music and visual art, deep learning, and architecture.