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Mastering Blender 2nd Edition


Mastering Blender 2nd Edition
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Mastering Blender


Mastering Blender
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Author : Tony Mullen
language : en
Publisher: John Wiley & Sons
Release Date : 2012-11-07

Mastering Blender written by Tony Mullen and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-11-07 with Computers categories.


New edition shows you how to get the very most out of the latest version of Blender Blender, the open-source 3D software, is more popular than ever and continues to add functionality. If you're an intermediate or advanced user, this new edition of Tony Mullen's expert guide is what you need to get up to speed on Blender and expand your skills. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book covers it all. It also highlights Blender's very latest features, including new camera tracking tools and a new renderer. Provides intermediate to advanced coverage of Blender and its modeling, texturing, animation, and visual effects tools Covers advanced topics such as cloth, fur and fluids, Python scripting, and the Blender game engine Brings you up to speed on Blender's new camera tracking tools and new renderer Showcases techniques used in real-world 3D animation and visual effects Create realistic animation and visual effects with Blender and this expert guide that shows you step by step how to do it.



Mastering Blender 2nd Edition


Mastering Blender 2nd Edition
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Author : Tony Mullen
language : en
Publisher:
Release Date : 2012

Mastering Blender 2nd Edition written by Tony Mullen and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with categories.


New edition shows you how to get the very most out of the latest version of Blender Blender, the open-source 3D software, is more popular than ever and continues to add functionality. If you're an intermediate or advanced user, this new edition of Tony Mullen's expert guide is what you need to get up to speed on Blender and expand your skills. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book covers it all. It also highlights Blender's very latest features, including new camera tracking tools and a new renderer. Provides intermediate to advanced coverage of Blender and its modeling, texturing, animation, and visual effects tools Covers advanced topics such as cloth, fur and fluids, Python scripting, and the Blender game engine Brings you up to speed on Blender's new camera tracking tools and new renderer Showcases techniques used in real-world 3D animation and visual effects Create realistic animation and visual effects with Blender and this expert guide that shows you step by step how to do it.



Introducing Character Animation With Blender


Introducing Character Animation With Blender
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Author : Tony Mullen
language : en
Publisher: John Wiley & Sons
Release Date : 2011-03-31

Introducing Character Animation With Blender written by Tony Mullen and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-03-31 with Computers categories.




Mastering Blender 3d


Mastering Blender 3d
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Author : CURVIZ. BRENDA
language : en
Publisher:
Release Date : 2023

Mastering Blender 3d written by CURVIZ. BRENDA and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023 with categories.




Blender 4 1 Beginner S User Guide


Blender 4 1 Beginner S User Guide
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Author : Matt Vic
language : en
Publisher: Independently Published
Release Date : 2024-05-11

Blender 4 1 Beginner S User Guide written by Matt Vic and has been published by Independently Published this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-05-11 with Performing Arts categories.


Discover the wonders of 3D modeling and animation with the latest version of Blender, the open-source powerhouse. It is more than just software; it is your virtual canvas, inviting you to unleash your artistic vision. With Blender 4.1, dive into a world of enhanced features, smoother workflows, and cutting-edge technologies. Whether you're a promising artist venturing into digital worlds or you want to navigate the vast landscape of digital artistry, the Beginner's Guide to Blender 4.1 is your roadmap. Let it clarify the complexities of Blender, guiding you step by step toward mastering this transformative tool. Take a sneak peek at what awaits you: Set up Blender and navigate its interface with ease Navigating 3D space like a pro Delving deep into modeling tools and techniques Unveiling the offerings of the Asset Browser Add textures, lighting, and animations to your creations Getting hands-on Shading. In-depth rendering with Eevee and Cycles Crafting and exporting captivating still images Diving into the world of animation and interpolation Unlock the magic of 'follow path' in animations Exploring tools for animating and rendering compelling visual narratives Transforming animations into cinematic masterpieces This Beginner's Guide" avoids technical jargon while providing detailed explanations. Even if you're a seasoned Blender artist from earlier versions, consider this your updated handbook. Quicken your journey into Blender 4.1 and unlock your creative potential! Whether you're just starting or seeking a comprehensive reference, this concise guide is your go-to guide for mastering Blender's animation capabilities. For those venturing into the world of 3D, this book serves as a comprehensive guide, equipping you with all the essential knowledge to kickstart your journey. Starting from the basics of 3D manipulation, this detailed tutorial will assist you in building a robust skill set, enabling you to craft breathtaking 3D characters quickly. Through step-by-step practical examples, you'll be guided through the intricacies of character creation, including modeling, sculpting, and rendering to ensure an effortless learning experience. Start your journey toward realizing your animation dreams today!



First Step Mastering Blender 3d


First Step Mastering Blender 3d
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Author : Hendi Hendratman
language : en
Publisher: Videa
Release Date :

First Step Mastering Blender 3d written by Hendi Hendratman and has been published by Videa this book supported file pdf, txt, epub, kindle and other format this book has been release on with Technology & Engineering categories.


Those of you who are involved in the world of graphic design certainly need tools/software such as CorelDraw, Adobe Photoshop, Adobe Illustrator, Affinity Designer, and more. Your artistic work will be much more captivating with the addition of three-dimensional elements. Although the aforementioned software has 3D features, they are not as flexible and comprehensive as Blender software. Therefore, the author took the initiative to create this Blender book as a gateway to enter the three-dimensional world, which will satisfy your creative ideas. Without delving into too much theory, the cases in this book will broaden your perspective and provide enlightenment in mastering the seemingly complex 3D software. Moreover, it includes examples of creating camera animations to turn your images into ready-to-upload YouTube videos! Contents: Chapter 1: Purpose and Objectives Chapter 2 : Setting Views Chapter 3 : Object Transformation Chapter 4 : Modeling Chapter 5: Material Chapter 6: Lighting Chapter 7 : Effect Chapter 8 : HDR Background Chapter 9: Camera View Chapter 10: Render Chapter 11. Animation Video This book is suitable for you who are activists of Graphic Design, Architecture, Interior, Products, Automotive and even gamers. Links to learning materials (*.jpg, *.png, *.hdr) are listed on the last page of this book.



Mastering Blender 4 2


Mastering Blender 4 2
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Author : Max Renderfield
language : en
Publisher: Independently Published
Release Date : 2024-06-19

Mastering Blender 4 2 written by Max Renderfield and has been published by Independently Published this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-06-19 with Computers categories.


Mastering Blender 4.2: Comprehensive Step-by-Step Guide to Create Stunning 3D Arts, Animations & Transforming Your Imagination into RealityStep into the world of 3D creativity with Mastering Blender 4.2. This book is your gateway to understanding and mastering Blender 4.2, the powerful and versatile tool for 3D modeling, animation, and rendering. What This Book Offers: 1. Master Blender's Interface: User-Friendly Navigation: Learn to navigate Blender's interface effortlessly, from the splash screen to custom workspaces. Tool Mastery: Get familiar with essential tools and commands, simplifying your workflow and enhancing productivity. 2. Build a Strong Foundation: 3D Basics Explained: Understand the core principles of 3D modeling, including the use of meshes and effective viewport navigation. Object Transformation: Perfect the manipulation of objects with skills in translating, rotating, and scaling. 3. Create Complex Models: Detailed Sculpting: Explore Blender's sculpting tools to craft detailed, organic shapes. Advanced Techniques: Learn to create and modify curves and text, adding sophistication to your designs. 4. Bring Models to Life: Realistic Textures and Materials: Master material creation and texturing to add depth and realism to your models. Effective Lighting: Discover how to light your scenes, enhancing the visual impact with proper light placement and shadowing. 5. Animate with Precision: Keyframe Animation: Start animating with keyframes, making your objects move with precision and fluidity. Character Rigging: Build and rig characters with armatures, setting the stage for advanced animation. 6. Achieve Professional Results: High-Quality Rendering: Learn advanced rendering techniques to produce stunning, professional-quality outputs. Compositing Skills: Refine your final renders with compositing, ensuring a polished, finished look. 7. Add Realistic Dynamics: Physics Simulations: Add an extra layer of realism with Blender's physics tools, simulating gravity, collisions, and soft body dynamics. 8. Edit and Enhance Videos: Video Editing Capabilities: Utilize Blender's built-in Movie Editor to cut, assemble, and enhance video clips, integrating audio and effects for comprehensive multimedia projects. Mastering Blender 4.2 empowers readers to: Unlock Creativity: Turn your ideas into stunning 3D models and animations, from basic shapes to complex scenes. Learn Efficiently: Follow step-by-step instructions that make complex concepts accessible and manageable. Achieve Professionalism: Produce high-quality, polished work that stands out, whether for personal projects or professional use. Explore New Horizons: Dive into advanced features like character rigging and physics simulations, expanding your skill set and creative potential. This book is designed for everyone, from beginners taking their first steps in 3D design to advanced users refining their craft. With Mastering Blender 4.2, you have the tools and knowledge to transform your imagination into reality. Start your journey into the captivating world of 3D today!



Blender 3d By Example


Blender 3d By Example
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Author : Oscar Baechler
language : en
Publisher: Packt Publishing Ltd
Release Date : 2020-05-29

Blender 3d By Example written by Oscar Baechler and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-05-29 with Computers categories.


Get up and running with Blender 3D through a series of practical projects that will help you learn core concepts of 3D design like modeling, sculpting, materials, textures, lighting, and rigging using the latest features of Blender 2.83 Key Features • Learn the basics of 3D design and navigate your way around the Blender interface • Understand how 3D components work and how to create 3D content for your games • Familiarize yourself with 3D Modeling, Texturing, Lighting, Rendering and Sculpting with Blender Book Description Blender is a powerful 3D creation package that supports every aspect of the 3D pipeline. With this book, you'll learn about modeling, rigging, animation, rendering, and much more with the help of some interesting projects. This practical guide, based on the Blender 2.83 LTS version, starts by helping you brush up on your basic Blender skills and getting you acquainted with the software toolset. You’ll use basic modeling tools to understand the simplest 3D workflow by customizing a Viking themed scene. You'll get a chance to see the 3D modeling process from start to finish by building a time machine based on provided concept art. You will design your first 2D character while exploring the capabilities of the new Grease Pencil tools. The book then guides you in creating a sleek modern kitchen scene using EEVEE, Blender’s new state-of-the-art rendering engine. As you advance, you'll explore a variety of 3D design techniques, such as sculpting, retopologizing, unwrapping, baking, painting, rigging, and animating to bring a baby dragon to life. By the end of this book, you'll have learned how to work with Blender to create impressive computer graphics, art, design, and architecture, and you'll be able to use robust Blender tools for your design projects and video games. What you will learn • Explore core 3D modeling tools in Blender such as extrude, bevel, and loop cut • Understand Blender's Outliner hierarchy, collections, and modifiers • Find solutions to common problems in modeling 3D characters and designs • Implement lighting and probes to liven up an architectural scene using EEVEE • Produce a final rendered image complete with lighting and post-processing effects • Learn character concept art workflows and how to use the basics of Grease Pencil • Learn how to use Blender's built-in texture painting tools Who this book is for Whether you're completely new to Blender, or an animation veteran enticed by Blender's newest features, this book will have something for you. Table of Contents • Introduction to 3D and the Blender User Interface • Editing a Viking Scene with a Basic 3D Workflow • Modeling a Time Machine - Part 1 • Modeling a Time Machine - Part 2 • Modern Kitchen - Part 1: Kitbashing • Modern Kitchen - Part 2: Materials and Textures • Modern Kitchen - Part 3: Lighting and Rendering • Illustrating an Alien Hero with Grease Pencil • Animating an Exquisite Corpse in Grease Pencil • Animating a Stylish Short with Grease Pencil • Creating a Baby Dragon - Part 1: Sculpting • Creating a Baby Dragon - Part 2: Retopology • Creating a Baby Dragon - Part 3: UV Unwrapping • Creating a Baby Dragon - Part 4: Baking and Painting Textures • Creating a Baby Dragon - Part 5: Rigging and Animation • The Wide World of Blender



Blender 3d Basics Second Edition


Blender 3d Basics Second Edition
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Author : Gordon Fisher
language : en
Publisher: Packt Publishing
Release Date : 2014-08-15

Blender 3d Basics Second Edition written by Gordon Fisher and has been published by Packt Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-08-15 with 3-D films categories.


This book is for 3D Artists and Designers who want to learn efficient building of 3D Animations. Knowledge of 3D Modeling is essential but no prior experience with Blender is required.



The Complete Guide To Blender Graphics Second Edition


The Complete Guide To Blender Graphics Second Edition
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Author : John M. Blain
language : en
Publisher: CRC Press
Release Date : 2014-06-17

The Complete Guide To Blender Graphics Second Edition written by John M. Blain and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-06-17 with Computers categories.


Smoothly Leads Users into the Subject of Computer Graphics through the Blender GUI Blender, the free and open source 3D computer modeling and animation program, allows users to create and animate models and figures in scenes, compile feature movies, and interact with the models and create video games. Reflecting the latest version of Blender, The Complete Guide to Blender Graphics: Computer Modeling & Animation, 2nd Edition helps beginners learn the basics of computer animation using this versatile graphics program. This edition incorporates many new features of Blender, including developments to its GUI. New to the Second Edition Three new chapters on smoke simulation, movie making, and drivers Twelve updated chapters, including an entire chapter now devoted to add-ons installation Numerous new examples and figures In color throughout, this manual presents clear, step-by-step instructions for new users of Blender. Many visual diagrams and images illustrate the various topics encompassed by Blender. After mastering the material in the book, users are prepared for further studies and work in computer modeling and animation.