[PDF] Mastering Openframeworks - eBooks Review

Mastering Openframeworks


Mastering Openframeworks
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Mastering Openframeworks Creative Coding Demystified


Mastering Openframeworks Creative Coding Demystified
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Author : Denis Perevalov
language : en
Publisher: Packt Publishing Ltd
Release Date : 2013-09-23

Mastering Openframeworks Creative Coding Demystified written by Denis Perevalov and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-09-23 with Computers categories.


This book gives clear and effective instructions, stuffed with practical examples, to build your own fun, stunning and highly-interactive openFrameworks applications. Each chapter is focused differently and has a new theme to it,This book targets visual artists, designers, programmers and those interested in creative coding by getting started with openFrameworks. This book will help you understand the capabilities of openFrameworks to help you create visually stunning and fully interactive applications. You should have a basic knowledge of object oriented programming, such as C++, Java, Python, ActionScript 3, etc.



Mastering Openframeworks


Mastering Openframeworks
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Author : Chris Yanc
language : en
Publisher:
Release Date : 2013

Mastering Openframeworks written by Chris Yanc and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Computer graphics categories.


This book gives clear and effective instructions, stuffed with practical examples, to build your own fun, stunning and highly-interactive openFrameworks applications. Each chapter is focused differently and has a new theme to it,This book targets visual artists, designers, programmers and those interested in creative coding by getting started with openFrameworks. This book will help you understand the capabilities of openFrameworks to help you create visually stunning and fully interactive applications. You should have a basic knowledge of object oriented programming, such as C++, Java, Python, ActionScript 3, etc.



Openframeworks Essentials


Openframeworks Essentials
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Author : Denis Perevalov
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-04-23

Openframeworks Essentials written by Denis Perevalov and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-04-23 with Computers categories.


If you are a programmer, visual artist, or designer with experience in creative coding, and want to use openFrameworks to create fun, stunning, and interactive applications, this is the book for you. Basic knowledge of programming languages, such as C++, Java, Python, or JavaScript, will be enough to proceed with the book.



Learning Less Js


Learning Less Js
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Author : Alex Libby
language : en
Publisher: Packt Publishing Ltd
Release Date : 2014-10-24

Learning Less Js written by Alex Libby and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-10-24 with Computers categories.


If you are a designer or developer who wants to quickly learn how to harness the power of Less.js to write more efficient CSS styles that can be applied to a website of any size, then this book is for you. This book will help you master both the basic functions and advanced features of Less.js. It would be helpful to have some familiarity of writing CSS styles, although no prior experience of using CSS preprocessors is required.



Hci International 2014 Posters Extended Abstracts


Hci International 2014 Posters Extended Abstracts
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Author : Constantine Stephanidis
language : en
Publisher: Springer
Release Date : 2014-05-19

Hci International 2014 Posters Extended Abstracts written by Constantine Stephanidis and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-05-19 with Computers categories.


This is the first of a two-volume set (CCIS 434 and CCIS 435) that constitutes the extended abstracts of the posters presented during the 16th International Conference on Human-Computer Interaction, HCII 2014, held in Heraklion, Crete, Greece in June 2014, and consisting of 14 thematic conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The extended abstracts were carefully reviewed and selected for inclusion in this two-volume set. This volume contains posters’ extended abstracts addressing the following major topics: design methods, techniques and knowledge; the design of everyday things; interacting with information and knowledge; cognitive, perceptual and emotional issues in HCI; multimodal and natural interaction; algorithms and machine learning methods in HCI; virtual and augmented environments.



Programming Interactivity


Programming Interactivity
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Author : Joshua Noble
language : en
Publisher: O'Reilly Media, Incorporated
Release Date : 2009-07-21

Programming Interactivity written by Joshua Noble and has been published by O'Reilly Media, Incorporated this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-07-21 with Computers categories.


Make cool stuff. If you're a designer or artist without a lot of programming experience, this book will teach you to work with 2D and 3D graphics, sound, physical interaction, and electronic circuitry to create all sorts of interesting and compelling experiences -- online and off. Programming Interactivity explains programming and electrical engineering basics, and introduces three freely available tools created specifically for artists and designers: Processing, a Java-based programming language and environment for building projects on the desktop, Web, or mobile phones Arduino, a system that integrates a microcomputer prototyping board, IDE, and programming language for creating your own hardware and controls OpenFrameworks, a coding framework simplified for designers and artists, using the powerful C++ programming language BTW, you don't have to wait until you finish the book to actually make something. You'll get working code samples you can use right away, along with the background and technical information you need to design, program, build, and troubleshoot your own projects. The cutting edge design techniques and discussions with leading artists and designers will give you the tools and inspiration to let your imagination take flight.



Mapping And Visualization With Supercollider


Mapping And Visualization With Supercollider
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Author : Marinos Koutsomichalis
language : en
Publisher: Packt Publishing Ltd
Release Date : 2013-11-25

Mapping And Visualization With Supercollider written by Marinos Koutsomichalis and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-11-25 with Computers categories.


This book is a standard guide with numerous code examples of practical applications. It will help you advance your skills in creating sophisticated visualizations while working with audio-visual systems.This book is ideal for digital artists and sound artists who are familiar with SuperCollider and who wish to expand their technical and practical knowledge of mapping and visualization. It is assumed that you already have some experience with the SuperCollider programming language and are familiar with the fundamental audio synthesis techniques.



Real World Instrumentation With Python


Real World Instrumentation With Python
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Author : John M. Hughes
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2010-11-15

Real World Instrumentation With Python written by John M. Hughes and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-11-15 with Computers categories.


Learn how to develop your own applications to monitor or control instrumentation hardware. Whether you need to acquire data from a device or automate its functions, this practical book shows you how to use Python's rapid development capabilities to build interfaces that include everything from software to wiring. You get step-by-step instructions, clear examples, and hands-on tips for interfacing a PC to a variety of devices. Use the book's hardware survey to identify the interface type for your particular device, and then follow detailed examples to develop an interface with Python and C. Organized by interface type, data processing activities, and user interface implementations, this book is for anyone who works with instrumentation, robotics, data acquisition, or process control. Understand how to define the scope of an application and determine the algorithms necessary, and why it's important Learn how to use industry-standard interfaces such as RS-232, RS-485, and GPIB Create low-level extension modules in C to interface Python with a variety of hardware and test instruments Explore the console, curses, TkInter, and wxPython for graphical and text-based user interfaces Use open source software tools and libraries to reduce costs and avoid implementing functionality from scratch



Designing Interactive Hypermedia Systems


Designing Interactive Hypermedia Systems
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Author : Everardo Reyes-Garcia
language : en
Publisher: John Wiley & Sons
Release Date : 2017-01-13

Designing Interactive Hypermedia Systems written by Everardo Reyes-Garcia and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-01-13 with Computers categories.


This book aims at exploring and illustrating the different ways in which hypermedia systems and tools are designed according to those aspects. The design and visualization schemes included in any system will be related to the variety of social and technical complexities confronted by researchers in social, communication, humanities, art and design.



Kinect Hacks


Kinect Hacks
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Author : Jared St. Jean
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2012-11-03

Kinect Hacks written by Jared St. Jean and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-11-03 with Computers categories.


Create your own innovative applications in computer vision, game design, music, robotics, and other areas by taking full advantage of Kinect’s extensive interactive, multi-media platform. With this book, you get a step-by-step walkthrough of the best techniques and tools to come out of the OpenKinect project, the largest and most active Kinect hacking community. Learn dozens of hacks for building interfaces that respond to body movements, gestures, and voice, using open source toolkits such as openFrameworks, the Processing IDE, and OpenKinect driver library. Whether you’re an artist, designer, researcher, or hobbyist, this book will give you a running start with Kinect. Set up a development environment in Windows 7, Mac OSX, or Ubuntu Build special effects apps with tools such as Synapse and Cinder Create gestural interfaces to integrate and control digital music components Capture the realistic motions of a 3D model with NI mate, Blender, and Animata Design gesture-based games with the ZigFu SDK Recreate the dimensions of any room in realtime, using RGBDemo Use gestures to navigate robots and control PC interfaces