Mastering Openframeworks Creative Coding Demystified

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Mastering Openframeworks
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Author : Chris Yanc
language : en
Publisher:
Release Date : 2013
Mastering Openframeworks written by Chris Yanc and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Computer graphics categories.
This book gives clear and effective instructions, stuffed with practical examples, to build your own fun, stunning and highly-interactive openFrameworks applications. Each chapter is focused differently and has a new theme to it,This book targets visual artists, designers, programmers and those interested in creative coding by getting started with openFrameworks. This book will help you understand the capabilities of openFrameworks to help you create visually stunning and fully interactive applications. You should have a basic knowledge of object oriented programming, such as C++, Java, Python, ActionScript 3, etc.
Mastering Openframeworks Creative Coding Demystified
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Author : Denis Perevalov
language : en
Publisher: Packt Publishing Ltd
Release Date : 2013-09-23
Mastering Openframeworks Creative Coding Demystified written by Denis Perevalov and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-09-23 with Computers categories.
This book gives clear and effective instructions, stuffed with practical examples, to build your own fun, stunning and highly-interactive openFrameworks applications. Each chapter is focused differently and has a new theme to it,This book targets visual artists, designers, programmers and those interested in creative coding by getting started with openFrameworks. This book will help you understand the capabilities of openFrameworks to help you create visually stunning and fully interactive applications. You should have a basic knowledge of object oriented programming, such as C++, Java, Python, ActionScript 3, etc.
Openframeworks Essentials
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Author : Denis Perevalov
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-04-23
Openframeworks Essentials written by Denis Perevalov and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-04-23 with Computers categories.
If you are a programmer, visual artist, or designer with experience in creative coding, and want to use openFrameworks to create fun, stunning, and interactive applications, this is the book for you. Basic knowledge of programming languages, such as C++, Java, Python, or JavaScript, will be enough to proceed with the book.
Learning Less Js
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Author : Alex Libby
language : en
Publisher: Packt Publishing Ltd
Release Date : 2014-10-24
Learning Less Js written by Alex Libby and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-10-24 with Computers categories.
If you are a designer or developer who wants to quickly learn how to harness the power of Less.js to write more efficient CSS styles that can be applied to a website of any size, then this book is for you. This book will help you master both the basic functions and advanced features of Less.js. It would be helpful to have some familiarity of writing CSS styles, although no prior experience of using CSS preprocessors is required.
Mapping And Visualization With Supercollider
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Author : Marinos Koutsomichalis
language : en
Publisher: Packt Publishing Ltd
Release Date : 2013-11-25
Mapping And Visualization With Supercollider written by Marinos Koutsomichalis and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-11-25 with Computers categories.
This book is a standard guide with numerous code examples of practical applications. It will help you advance your skills in creating sophisticated visualizations while working with audio-visual systems.This book is ideal for digital artists and sound artists who are familiar with SuperCollider and who wish to expand their technical and practical knowledge of mapping and visualization. It is assumed that you already have some experience with the SuperCollider programming language and are familiar with the fundamental audio synthesis techniques.
Multimedia Programming With Pure Data
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Author : Bryan Chung
language : en
Publisher: Packt Pub Limited
Release Date : 2013
Multimedia Programming With Pure Data written by Bryan Chung and has been published by Packt Pub Limited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Computers categories.
A quick and comprehensive tutorial book for media designers to jump-start interactive multimedia production with computer graphics, digital audio, digital video, and interactivity, using the Pure Data graphical programming environment.An introductory book on multimedia programming for media artists/designers who like to work on interactivity in their projects, digital art/design students who like to learn the first multimedia programming technique, and audio-visual performers who like to customize their performance sets
Mastering Opencv 4
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Author : Roy Shilkrot
language : en
Publisher:
Release Date : 2018
Mastering Opencv 4 written by Roy Shilkrot and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018 with categories.
The Nature Of Code
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Author : Daniel Shiffman
language : en
Publisher: No Starch Press
Release Date : 2024-09-03
The Nature Of Code written by Daniel Shiffman and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-09-03 with Computers categories.
All aboard The Coding Train! This beginner-friendly creative coding tutorial is designed to grow your skills in a fun, hands-on way as you build simulations of real-world phenomena with “The Coding Train” YouTube star Daniel Shiffman. What if you could re-create the awe-inspiring flocking patterns of birds or the hypnotic dance of fireflies—with code? For over a decade, The Nature of Code has empowered countless readers to do just that, bridging the gap between creative expression and programming. This innovative guide by Daniel Shiffman, creator of the beloved Coding Train, welcomes budding and seasoned programmers alike into a world where code meets playful creativity. This JavaScript-based edition of Shiffman’s groundbreaking work gently unfolds the mysteries of the natural world, turning complex topics like genetic algorithms, physics-based simulations, and neural networks into accessible and visually stunning creations. Embark on this extraordinary adventure with projects involving: A physics engine: Simulate the push and pull of gravitational attraction. Flocking birds: Choreograph the mesmerizing dance of a flock. Branching trees: Grow lifelike and organic tree structures. Neural networks: Craft intelligent systems that learn and adapt. Cellular automata: Uncover the magic of self-organizing patterns. Evolutionary algorithms: Play witness to natural selection in your code. Shiffman’s work has transformed thousands of curious minds into creators, breaking down barriers between science, art, and technology, and inviting readers to see code not just as a tool for tasks but as a canvas for boundless creativity. Whether you’re deciphering the elegant patterns of natural phenomena or crafting your own digital ecosystems, Shiffman’s guidance is sure to inform and inspire. The Nature of Code is not just about coding; it’s about looking at the natural world in a new way and letting its wonders inspire your next creation. Dive in and discover the joy of turning code into art—all while mastering coding fundamentals along the way. NOTE: All examples are written with p5.js, a JavaScript library for creative coding, and are available on the book's website.
Graphics Shaders
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Author : Mike Bailey
language : en
Publisher: CRC Press
Release Date : 2012-05-22
Graphics Shaders written by Mike Bailey and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-05-22 with Computers categories.
Programmable graphics shaders, programs that can be downloaded to a graphics processor (GPU) to carry out operations outside the fixed-function pipeline of earlier standards, have become a key feature of computer graphics. This book is designed to open computer graphics shader programming to the student, whether in a traditional class or on their own. It is intended to complement texts based on fixed-function graphics APIs, specifically OpenGL. It introduces shader programming in general, and specifically the GLSL shader language. It also introduces a flexible, easy-to-use tool, glman, that helps you develop, test, and tune shaders outside an application that would use them.
Programming Interactivity
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Author : Joshua Noble
language : en
Publisher: O'Reilly Media, Incorporated
Release Date : 2009-07-21
Programming Interactivity written by Joshua Noble and has been published by O'Reilly Media, Incorporated this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-07-21 with Computers categories.
Make cool stuff. If you're a designer or artist without a lot of programming experience, this book will teach you to work with 2D and 3D graphics, sound, physical interaction, and electronic circuitry to create all sorts of interesting and compelling experiences -- online and off. Programming Interactivity explains programming and electrical engineering basics, and introduces three freely available tools created specifically for artists and designers: Processing, a Java-based programming language and environment for building projects on the desktop, Web, or mobile phones Arduino, a system that integrates a microcomputer prototyping board, IDE, and programming language for creating your own hardware and controls OpenFrameworks, a coding framework simplified for designers and artists, using the powerful C++ programming language BTW, you don't have to wait until you finish the book to actually make something. You'll get working code samples you can use right away, along with the background and technical information you need to design, program, build, and troubleshoot your own projects. The cutting edge design techniques and discussions with leading artists and designers will give you the tools and inspiration to let your imagination take flight.