Mastering Openframeworks Creative Coding Demystified


Mastering Openframeworks Creative Coding Demystified
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Mastering Openframeworks Creative Coding Demystified


Mastering Openframeworks Creative Coding Demystified
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Author : Denis Perevalov
language : en
Publisher: Packt Publishing Ltd
Release Date : 2013-09-23

Mastering Openframeworks Creative Coding Demystified written by Denis Perevalov and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-09-23 with Computers categories.


This book gives clear and effective instructions, stuffed with practical examples, to build your own fun, stunning and highly-interactive openFrameworks applications. Each chapter is focused differently and has a new theme to it,This book targets visual artists, designers, programmers and those interested in creative coding by getting started with openFrameworks. This book will help you understand the capabilities of openFrameworks to help you create visually stunning and fully interactive applications. You should have a basic knowledge of object oriented programming, such as C++, Java, Python, ActionScript 3, etc.



Mastering Openframeworks


Mastering Openframeworks
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Author : Chris Yanc
language : en
Publisher:
Release Date : 2013

Mastering Openframeworks written by Chris Yanc and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Computer graphics categories.


This book gives clear and effective instructions, stuffed with practical examples, to build your own fun, stunning and highly-interactive openFrameworks applications. Each chapter is focused differently and has a new theme to it,This book targets visual artists, designers, programmers and those interested in creative coding by getting started with openFrameworks. This book will help you understand the capabilities of openFrameworks to help you create visually stunning and fully interactive applications. You should have a basic knowledge of object oriented programming, such as C++, Java, Python, ActionScript 3, etc.



Openframeworks Essentials


Openframeworks Essentials
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Author : Denis Perevalov
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-04-23

Openframeworks Essentials written by Denis Perevalov and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-04-23 with Computers categories.


If you are a programmer, visual artist, or designer with experience in creative coding, and want to use openFrameworks to create fun, stunning, and interactive applications, this is the book for you. Basic knowledge of programming languages, such as C++, Java, Python, or JavaScript, will be enough to proceed with the book.



Learning Less Js


Learning Less Js
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Author : Alex Libby
language : en
Publisher: Packt Publishing Ltd
Release Date : 2014-10-24

Learning Less Js written by Alex Libby and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-10-24 with Computers categories.


If you are a designer or developer who wants to quickly learn how to harness the power of Less.js to write more efficient CSS styles that can be applied to a website of any size, then this book is for you. This book will help you master both the basic functions and advanced features of Less.js. It would be helpful to have some familiarity of writing CSS styles, although no prior experience of using CSS preprocessors is required.



Multimedia Programming With Pure Data


Multimedia Programming With Pure Data
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Author : Bryan WC Chung
language : en
Publisher: Packt Publishing Ltd
Release Date : 2013-01-01

Multimedia Programming With Pure Data written by Bryan WC Chung and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-01-01 with Computers categories.


A quick and comprehensive tutorial book for media designers to jump-start interactive multimedia production with computer graphics, digital audio, digital video, and interactivity, using the Pure Data graphical programming environment.An introductory book on multimedia programming for media artists/designers who like to work on interactivity in their projects, digital art/design students who like to learn the first multimedia programming technique, and audio-visual performers who like to customize their performance sets



Mastering Opencv 4


Mastering Opencv 4
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Author : Roy Shilkrot
language : en
Publisher: Packt Publishing Ltd
Release Date : 2018-12-27

Mastering Opencv 4 written by Roy Shilkrot and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-12-27 with Computers categories.


Work on practical computer vision projects covering advanced object detector techniques and modern deep learning and machine learning algorithms Key FeaturesLearn about the new features that help unlock the full potential of OpenCV 4Build face detection applications with a cascade classifier using face landmarksCreate an optical character recognition (OCR) model using deep learning and convolutional neural networksBook Description Mastering OpenCV, now in its third edition, targets computer vision engineers taking their first steps toward mastering OpenCV. Keeping the mathematical formulations to a solid but bare minimum, the book delivers complete projects from ideation to running code, targeting current hot topics in computer vision such as face recognition, landmark detection and pose estimation, and number recognition with deep convolutional networks. You’ll learn from experienced OpenCV experts how to implement computer vision products and projects both in academia and industry in a comfortable package. You’ll get acquainted with API functionality and gain insights into design choices in a complete computer vision project. You’ll also go beyond the basics of computer vision to implement solutions for complex image processing projects. By the end of the book, you will have created various working prototypes with the help of projects in the book and be well versed with the new features of OpenCV4. What you will learnBuild real-world computer vision problems with working OpenCV code samplesUncover best practices in engineering and maintaining OpenCV projectsExplore algorithmic design approaches for complex computer vision tasksWork with OpenCV’s most updated API (v4.0.0) through projectsUnderstand 3D scene reconstruction and Structure from Motion (SfM)Study camera calibration and overlay AR using the ArUco ModuleWho this book is for This book is for those who have a basic knowledge of OpenCV and are competent C++ programmers. You need to have an understanding of some of the more theoretical/mathematical concepts, as we move quite quickly throughout the book.



Foundation Html5 Animation With Javascript


Foundation Html5 Animation With Javascript
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Author : Billy Lamberta
language : en
Publisher: Apress
Release Date : 2012-01-13

Foundation Html5 Animation With Javascript written by Billy Lamberta and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-01-13 with Computers categories.


Foundation HTML5 Animation with JavaScript covers everything that you need to know to create dynamic scripted animation using the HTML5 canvas. It provides information on all the relevant math you'll need, before moving on to physics concepts like acceleration, velocity, easing, springs, collision detection, conservation of momentum, 3D, and forward and inverse kinematics. Foundation HTML5 Animation with JavaScript is a fantastic resource for all web developers working in HTML5 or switching over from Flash to create standards-compliant games, applications, and animations that will work across all modern browsers and most mobile devices, including iPhones, iPads, and Android devices. You will learn how to utilize the amazing animation and physics-based code originally created by author Keith Peters in his hugely successful Foundation ActionScript Animation in all of your HTML5 applications. In no time at all, you'll understand the concepts behind scripted animation and also have the ability to create all manner of exciting animations and games.



Programming Interactivity


Programming Interactivity
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Author : Joshua Noble
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2009-07-21

Programming Interactivity written by Joshua Noble and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-07-21 with Computers categories.


Make cool stuff. If you're a designer or artist without a lot of programming experience, this book will teach you to work with 2D and 3D graphics, sound, physical interaction, and electronic circuitry to create all sorts of interesting and compelling experiences -- online and off. Programming Interactivity explains programming and electrical engineering basics, and introduces three freely available tools created specifically for artists and designers: Processing, a Java-based programming language and environment for building projects on the desktop, Web, or mobile phones Arduino, a system that integrates a microcomputer prototyping board, IDE, and programming language for creating your own hardware and controls OpenFrameworks, a coding framework simplified for designers and artists, using the powerful C++ programming language BTW, you don't have to wait until you finish the book to actually make something. You'll get working code samples you can use right away, along with the background and technical information you need to design, program, build, and troubleshoot your own projects. The cutting edge design techniques and discussions with leading artists and designers will give you the tools and inspiration to let your imagination take flight.



Making Things See


Making Things See
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Author : Greg Borenstein
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2012-01-27

Making Things See written by Greg Borenstein and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-01-27 with Computers categories.


A guide to creating computer applications using Microsoft Kinect features instructions on using the device with different operating systems, using 3D scanning technology, and building robot arms, all using open source programming language.



Graphics Shaders


Graphics Shaders
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Author : Mike Bailey
language : en
Publisher: CRC Press
Release Date : 2012-05-22

Graphics Shaders written by Mike Bailey and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-05-22 with Computers categories.


Programmable graphics shaders, programs that can be downloaded to a graphics processor (GPU) to carry out operations outside the fixed-function pipeline of earlier standards, have become a key feature of computer graphics. This book is designed to open computer graphics shader programming to the student, whether in a traditional class or on their own. It is intended to complement texts based on fixed-function graphics APIs, specifically OpenGL. It introduces shader programming in general, and specifically the GLSL shader language. It also introduces a flexible, easy-to-use tool, glman, that helps you develop, test, and tune shaders outside an application that would use them.