Mechademia 13 2


Mechademia 13 2
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Mechademia 13 2


Mechademia 13 2
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Author : Sandra Annett
language : en
Publisher:
Release Date : 2021-02-16

Mechademia 13 2 written by Sandra Annett and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-02-16 with categories.




The Intersection Of Animation Video Games And Music


The Intersection Of Animation Video Games And Music
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Author : Lisa Scoggin
language : en
Publisher: Taylor & Francis
Release Date : 2023-04-21

The Intersection Of Animation Video Games And Music written by Lisa Scoggin and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-04-21 with Music categories.


In both video games and animated films, worlds are constructed through a combination of animation, which defines what players see on the screen, and music and sound, which provide essential cues to action, emotion, and narrative. This book offers a rich exploration of the intersections between animation, video games, and music and sound, bringing together a range of multidisciplinary lenses. In fourteen chapters, the contributors consider similarities and differences in how music and sound structure video games and animation, as well as the animation within video games, and explore core topics of nostalgia, adaptation, gender and sexuality. Offering fresh insights into the aesthetic interplay of animation, video games, and sound, this volume provides a gateway into new areas of study that will be of interest to scholars and students across musicology, animation studies, game studies, and media studies more broadly.



Mechademia 3


Mechademia 3
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Author : Frenchy Lunning
language : en
Publisher: U of Minnesota Press
Release Date : 2014-11-01

Mechademia 3 written by Frenchy Lunning and has been published by U of Minnesota Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-11-01 with Comics & Graphic Novels categories.


Dramatic advances in genetics, cloning, robotics, and nanotechnology have given rise to both hopes and fears about how technology might transform humanity. As the possibility of a posthuman future becomes increasingly likely, debates about how to interpret or shape this future abound. In Japan, anime and manga artists have for decades been imagining the contours of posthumanity, creating dazzling and sometimes disturbing works of art that envision a variety of human/nonhuman hybrids: biological/mechanical, human/animal, and human/monster. Anime and manga offer a constellation of posthuman prototypes whose hybrid natures require a shift in our perception of what it means to be human. Limits of the Human—the third volume in the Mechademia series—maps the terrain of posthumanity using manga and anime as guides and signposts to understand how to think about humanity’s new potentialities and limits. Through a wide range of texts—the folklore-inspired monsters that populate Mizuki Shigeru’s manga; Japan’s Gothic Lolita subculture; Tezuka Osamu’s original cyborg hero, Atom, and his manga version of Fritz Lang’s Metropolis (along with Ôtomo Katsuhiro’s 2001 anime film adaptation); the robot anime, Gundam; and the notion of the uncanny in Ghost in the Shell 2: Innocence, among others—the essays in this volume reject simple human/nonhuman dichotomies and instead encourage a provocative rethinking of the definitions of humanity along entirely unexpected frontiers. Contributors: William L. Benzon, Lawrence Bird, Christopher Bolton, Steven T. Brown, Joshua Paul Dale, Michael Dylan Foster, Crispin Freeman, Marc Hairston, Paul Jackson, Thomas LaMarre, Antonia Levi, Margherita Long, Laura Miller, Hajime Nakatani, Susan Napier, Natsume Fusanosuke, Sharalyn Orbaugh, Ôtsuka Eiji, Adèle-Elise Prévost and MUSEbasement; Teri Silvio, Takayuki Tatsumi, Mark C. Taylor, Theresa Winge, Cary Wolfe, Wendy Siuyi Wong, and Yomota Inuhiko.



Exploring Comics And Graphic Novels In The Classroom


Exploring Comics And Graphic Novels In The Classroom
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Author : DeHart, Jason D.
language : en
Publisher: IGI Global
Release Date : 2022-08-19

Exploring Comics And Graphic Novels In The Classroom written by DeHart, Jason D. and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-08-19 with Education categories.


Art can be used in education to assist in engagement, comprehension, and literacy. For years, comics and graphic novels have been written off as simple sources of entertainment. However, comics and graphic novels have tremendous value when utilized in the classroom as unique texts that can be approached philosophically and cognitively. Exploring Comics and Graphic Novels in the Classroom highlights voices from a number of disciplines in education, showcasing research and practice using both popular and lesser-known examples of comics across time in terms of publishing history and across geographic contexts. It explores comics from multiple viewpoints to share the efficacy of these texts in descriptive, narrative, and empirical ways. Covering topics such as intersectional identity representation, sequential visual art, and critical analysis, this premier reference source is a dynamic resource for educational administrators, teacher educators, preservice teachers, faculty of both K-12 and higher education, librarians, teaching artists, researchers, and academicians.



Networks Of Desire


Networks Of Desire
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Author : Frenchy Lunning
language : en
Publisher: U of Minnesota Press
Release Date : 2007

Networks Of Desire written by Frenchy Lunning and has been published by U of Minnesota Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007 with Art categories.


The second volume in the Mechademia series, an annual forum devoted to critical and creative work on Japanese anime, manga, and the fan cultures that have coalesced around themÑexplores the varieties of desire that structure and influence much of contemporary anime and manga in manifestations that range from the explicitly sexual to more sublimated text and imagery. Collecting original essays by scholars, artists, and fans, Networks of Desire considers key issues at play in a Japanese society increasingly uncertain of its place in a globalized world: from idealized represent



Mechademia


Mechademia
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Author : Frenchy Lunning
language : en
Publisher:
Release Date : 2006

Mechademia written by Frenchy Lunning and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with categories.




The Soul Of Anime


The Soul Of Anime
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Author : Ian Condry
language : en
Publisher: Duke University Press
Release Date : 2013-02-11

The Soul Of Anime written by Ian Condry and has been published by Duke University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-02-11 with Social Science categories.


In The Soul of Anime, Ian Condry explores the emergence of anime, Japanese animated film and television, as a global cultural phenomenon. Drawing on ethnographic research, including interviews with artists at some of Tokyo's leading animation studios—such as Madhouse, Gonzo, Aniplex, and Studio Ghibli—Condry discusses how anime's fictional characters and worlds become platforms for collaborative creativity. He argues that the global success of Japanese animation has grown out of a collective social energy that operates across industries—including those that produce film, television, manga (comic books), and toys and other licensed merchandise—and connects fans to the creators of anime. For Condry, this collective social energy is the soul of anime.



War Time


War Time
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Author : Frenchy Lunning
language : en
Publisher: U of Minnesota Press
Release Date : 2009

War Time written by Frenchy Lunning and has been published by U of Minnesota Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009 with History categories.


Explores the influence that World War II has on Japanese popular culture, including animated films and television programs, video games, and comic books.



Otaku And The Struggle For Imagination In Japan


Otaku And The Struggle For Imagination In Japan
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Author : Patrick W. Galbraith
language : en
Publisher: Duke University Press
Release Date : 2019-12-06

Otaku And The Struggle For Imagination In Japan written by Patrick W. Galbraith and has been published by Duke University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-12-06 with Comics & Graphic Novels categories.


From computer games to figurines and maid cafes, men called “otaku” develop intense fan relationships with “cute girl” characters from manga, anime, and related media and material in contemporary Japan. While much of the Japanese public considers the forms of character love associated with “otaku” to be weird and perverse, the Japanese government has endeavored to incorporate “otaku” culture into its branding of “Cool Japan.” In Otaku and the Struggle for Imagination in Japan, Patrick W. Galbraith explores the conflicting meanings of “otaku” culture and its significance to Japanese popular culture, masculinity, and the nation. Tracing the history of “otaku” and “cute girl” characters from their origins in the 1970s to his recent fieldwork in Akihabara, Tokyo (“the Holy Land of Otaku”), Galbraith contends that the discourse surrounding “otaku” reveals tensions around contested notions of gender, sexuality, and ways of imagining the nation that extend far beyond Japan. At the same time, in their relationships with characters and one another, “otaku” are imagining and creating alternative social worlds.



Queer Transfigurations


Queer Transfigurations
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Author : James Welker
language : en
Publisher: University of Hawaii Press
Release Date : 2022-05-31

Queer Transfigurations written by James Welker and has been published by University of Hawaii Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-05-31 with Social Science categories.


The boys love (BL) genre was created for girls and women by young female manga (comic) artists in early 1970s Japan to challenge oppressive gender and sexual norms. Over the years, BL has seen almost irrepressible growth in popularity and since the 2000s has become a global media phenomenon, weaving its way into anime, prose fiction, live-action dramas, video games, audio dramas, and fan works. BL’s male–male romantic and sexual relationships have found a particularly receptive home in other parts of Asia, where strong local fan communities and locally produced BL works have garnered a following throughout the region, taking on new meanings and engendering widespread cultural effects. Queer Transfigurations is the first detailed examination of the BL media explosion across Asia. The book brings together twenty-one scholars exploring BL media, its fans, and its sociocultural impacts in a dozen countries in East, Southeast, and South Asia—and beyond. Contributors draw on their expertise in an array of disciplines and fields, including anthropology, fan studies, gender and sexuality studies, history, literature, media studies, political science, and sociology to shed light on BL media and its fandoms. Queer Transfigurations reveals the far-reaching influences of the BL genre, demonstrating that it is truly transnational and transcultural in diverse cultural contexts. It has also helped bring about positive changes in the status of LGBT(Q) people and communities as well as enlighten local understandings of gender and sexuality throughout Asia. In short, Queer Transfigurations shows that, some fifty years after the first BL manga appeared in print, the genre is continuing to reverberate and transform lives.