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Modeling Users Experiences With Interactive Systems


Modeling Users Experiences With Interactive Systems
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Modeling Users Experiences With Interactive Systems


Modeling Users Experiences With Interactive Systems
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Author : Evangelos Karapanos
language : en
Publisher: Springer
Release Date : 2012-08-09

Modeling Users Experiences With Interactive Systems written by Evangelos Karapanos and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-08-09 with Technology & Engineering categories.


Over the past decade the field of Human-Computer Interaction has evolved from the study of the usability of interactive products towards a more holistic understanding of how they may mediate desired human experiences. This book identifies the notion of diversity in usersʼ experiences with interactive products and proposes methods and tools for modeling this along two levels: (a) interpersonal diversity in usersʽ responses to early conceptual designs, and (b) the dynamics of usersʼ experiences over time. The Repertory Grid Technique is proposed as an alternative to standardized psychometric scales for modeling interpersonal diversity in usersʼ responses to early concepts in the design process, and new Multi-Dimensional Scaling procedures are introduced for modeling such complex quantitative data. iScale, a tool for the retrospective assessment of usersʼ experiences over time is proposed as an alternative to longitudinal field studies, and a semi-automated technique for the analysis of the elicited experience narratives is introduced. Through these two methodological contributions, this book argues against averaging in the subjective evaluation of interactive products. It proposes the development of interactive tools that can assist designers in moving across multiple levels of abstraction of empirical data, as design-relevant knowledge might be found on all these levels. Foreword by Jean-Bernard Martens and Closing Note by Marc Hassenzahl.



Conceptual Design For Interactive Systems


Conceptual Design For Interactive Systems
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Author : Avi Parush
language : en
Publisher: Morgan Kaufmann
Release Date : 2015-03-11

Conceptual Design For Interactive Systems written by Avi Parush and has been published by Morgan Kaufmann this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-03-11 with Computers categories.


Conceptual Design for Interactive Systems: Designing for Performance and User Experience provides readers with a comprehensive guide to the steps necessary to take the leap from research and requirements to product design. The text presents a proven strategy for transforming research into a conceptual model, discussing the iterative process that allows users to build the essential foundation for a successful interactive system, while also taking the users’ mental model into consideration. Readers will gain a better understanding of the framework they need to perceive, understand, and experience their tasks and processes in the context of their products. The text is ideal for those seeking a proven, innovative strategy for meeting goals through intuitive and effective thinking. Provides a practical, guiding approach that can be immediately applied to everyday practice and study Complete analysis and explanation of conceptual modeling and its value Discusses the implications of effective and poor conceptual models Presents a step-by-step process, allowing users to build the essential foundation for a successful interactive system



New Trends In Interaction Virtual Reality And Modeling


New Trends In Interaction Virtual Reality And Modeling
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Author : Victor M.R. Penichet
language : en
Publisher: Springer Science & Business Media
Release Date : 2013-10-10

New Trends In Interaction Virtual Reality And Modeling written by Victor M.R. Penichet and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-10-10 with Computers categories.


The interaction between a user and a device forms the foundation of today’s application design. Covering the following topics: A suite of five structural principles helping designers to structure their mockups; An agile method for exploiting desktop eye tracker equipment in combination with mobile devices; An approach to explore large-scale collections based on classification systems; A framework based on the use of modeling and components composition techniques to simplify the development of organizational collaborative systems; A low-cost virtual reality system that provides highly satisfying virtual experiences; Popular hardware and software tools and technologies for developing augmented and virtual reality applications; An implementation to handle connectivity between virtual reality applications and SensAble® Technology Phantom Haptic Devices; The results of a research study implementing a teaching technological strategy to help Down syndrome children develop their reading skills; Platform independent models decreasing the level of cohesion between communication technologies and software for ubiquitous computing; A method for applying gamification as a tool to improve the participation and motivation of people in performing different tasks. New Trends in Interaction, Virtual Reality and Modeling collects the best research from Interacción 2012 and MexIHC 2012, and presents the state-of-the-art in human-computer interaction, user interfaces, user experience and virtual reality. Written by researchers from leading universities, research institutes and industry, this volume forms a valuable source of reference for researchers in HCI and VR.



Object Modeling And User Interface Design


Object Modeling And User Interface Design
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Author : Mark Van Harmelen
language : en
Publisher: Addison Wesley Longman
Release Date : 2001

Object Modeling And User Interface Design written by Mark Van Harmelen and has been published by Addison Wesley Longman this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001 with Computers categories.


"Object Modeling and User Interface Design merges theories with practical techniques to create methods for the design to today's systems. By reading this book you will gain an understanding of the benefits of integrating object-oriented analysis approaches with human computer interaction design, and learn how to systematically design interactive systems for their human users."--BOOK JACKET.



Tangible Interactive Systems


Tangible Interactive Systems
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Author : Guy André Boy
language : en
Publisher: Springer
Release Date : 2016-04-21

Tangible Interactive Systems written by Guy André Boy and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-04-21 with Computers categories.


Distinguishing between tangible user interfaces (TUI) and tangible interactive systems (TISs), this book takes into account not only the user interfaces but also looks at how interaction can be enabled by using digital information through the physical environment. TISs go far beyond the concept of tangible user interfaces, addressing large complex systems in the framework of human-centred design and putting the human at the center of the design process from the start. How can human-centered designers grasp the real world with computers? This question is explored by looking at concepts such as innovation, complexity, flexibility, maturity, stability, sustainability and art to see whether we can assess both physical and figurative tangibility during the design process before product delivery. Concepts like creativity, design thinking and team spirit are fundamental to TIS’s human-centered design, and are presented together with human-systems integration (HSI), agile development and formative evaluations to build a greater understanding of this new area of research. Tangible Interactive Systems would be an essential read to designers, academics and other professionals concerned with product design within HCI, industrial design, virtual engineering and other related areas.



Adaptive Multimodal Interactive Systems


Adaptive Multimodal Interactive Systems
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Author : Matthias Bezold
language : en
Publisher: Springer Science & Business Media
Release Date : 2011-07-12

Adaptive Multimodal Interactive Systems written by Matthias Bezold and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-07-12 with Technology & Engineering categories.


Adaptive Multimodal Interactive Systems introduces a general framework for adapting multimodal interactive systems and comprises a detailed discussion of each of the steps required for adaptation. This book also investigates how interactive systems may be improved in terms of usability and user friendliness while describing the exhaustive user tests employed to evaluate the presented approaches. After introducing general theory, a generic approach for user modeling in interactive systems is presented, ranging from an observation of basic events to a description of higher-level user behavior. Adaptations are presented as a set of patterns similar to those known from software or usability engineering.These patterns describe recurring problems and present proven solutions. The authors include a discussion on when and how to employ patterns and provide guidance to the system designer who wants to add adaptivity to interactive systems. In addition to these patterns, the book introduces an adaptation framework, which exhibits an abstraction layer using Semantic Web technology.Adaptations are implemented on top of this abstraction layer by creating a semantic representation of the adaptation patterns. The patterns cover both graphical interfaces as well as speech-based and multimodal interactive systems.



Domain Modelling For Interactive Systems Design


Domain Modelling For Interactive Systems Design
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Author : Alistair G. Sutcliffe
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06

Domain Modelling For Interactive Systems Design written by Alistair G. Sutcliffe and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.


Domain Modelling for Interactive Systems Design brings together in one place important contributions and up-to-date research results in this fast moving area. Domain Modelling for Interactive Systems Design serves as an excellent reference, providing insight into some of the most challenging research issues in the field.



Um99 User Modeling


Um99 User Modeling
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Author : Judy Kay
language : en
Publisher: Springer
Release Date : 2014-05-04

Um99 User Modeling written by Judy Kay and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-05-04 with Computers categories.


User modeling researchers look for ways of enabling interactive software systems to adapt to their users-by constructing, maintaining, and exploiting user models, which are representations of properties of individual users. User modeling has been found to enhance the effectiveness and/or usability of software systems in a wide variety of situations. Techniques for user modeling have been developed and evaluated by researchers in a number of fields, including artificial intelligence, education, psychology, linguistics, human-computer interaction, and information science. The biennial series of International Conferences on User Modeling provides a forum in which academic and industrial researchers from all of these fields can exchange their complementary insights on user modeling issues. The published proceedings of these conferences represent a major source of information about developments in this area.



Modeling Heterogeneous User Behavior In Interactive Systems By Graphical Model And Collaborative Learning Framework


Modeling Heterogeneous User Behavior In Interactive Systems By Graphical Model And Collaborative Learning Framework
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Author : Jingshuo Feng
language : en
Publisher:
Release Date : 2021

Modeling Heterogeneous User Behavior In Interactive Systems By Graphical Model And Collaborative Learning Framework written by Jingshuo Feng and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021 with categories.


In recent years, the rapid technological innovations of smart personal technologies have given rise to the growth of smart apps that can interact with users and implement personalized incentives to coordinate and change user behaviors in various realms such as e-commerce, patient-centered health system, and individual level transportation demand management (TDM) systems. Understanding user behaviors is crucial for further intervention strategy development and user experience optimization, hence the key to the success of the emerging applications. However, the existing statistical models encounter challenges when facing the unique characteristics of the systems, e.g., the user-system interactions make the apps more than data collection tools, but they also interfere with the user and change the user’s behavior; the users are heterogeneous in their preferences but data of a single user is limited and fragmented; the massive user base and its complicated structure will affect personalized learning and recommending. This dissertation develops novel models to address the aforementioned challenges based on collaborative learning framework, graphical models, and deep matrix factorization.



Interactive Systems Design Specification And Verification


Interactive Systems Design Specification And Verification
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Author : T. C. Nicholas Graham
language : en
Publisher: Springer Science & Business Media
Release Date : 2008-07-01

Interactive Systems Design Specification And Verification written by T. C. Nicholas Graham and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-07-01 with Computers categories.


The modern world has made available a wealth of new possibilities for interacting with computers, through advanced Web applications, while on the go with handheld smart telephones or using electronic tabletops or wall-sized displays. Developers of modern interactive systems face great problems: how to design applications which will work well with newly available technologies, and how to efficiently and correctly implement such designs. Design, Specification and Verification of Interactive Systems 2008 was the 15th of a series of annual workshops devoted to helping designers and implementers of interactive systems unleash the power of modern interaction devices and techniques. DSV-IS 2008 was held at Queen’s University in Kingston, Canada, during July 16–18, 2008. This book collects the best papers submitted to the workshop. There were 17 full papers, 10 late-breaking and experience report papers, and two demonstrations. Keynote presentations were provided by Judy Brown of Carleton University and Randy Ellis of Queen’s University. The first day of the workshop addressed the problems of user interface evaluation and specification, with particular emphasis on the use of task models to provide hi- level approaches for capturing the intended functionality of a user interface. Day two continued this theme, examining techniques for modeling user interfaces, particularly for mobile and ubiquitous applications. Presenters also discussed advanced implem- tation techniques for interactive systems. Finally, day three considered how to arc- tect interactive systems, and returned to the themes of evaluation and specification.