[PDF] Monsterhearts - eBooks Review

Monsterhearts


Monsterhearts
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Monsterhearts 2


Monsterhearts 2
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Author : Avery Alder
language : en
Publisher:
Release Date : 2017

Monsterhearts 2 written by Avery Alder and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017 with Fantasy games categories.


Monsterhearts 2 lets you and your friends create stories about sexy monsters, teenage angst, personal horror, and secret love triangles. When you play, you explore the terror and confusion of having a body that is changing without your permission.



Monsterhearts


Monsterhearts
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Author : Luis Silva
language : en
Publisher:
Release Date : 2021-08-06

Monsterhearts written by Luis Silva and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-08-06 with categories.




Die


Die
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Author : Kieron Gillen
language : en
Publisher: Image Comics
Release Date : 2022-11-16

Die written by Kieron Gillen and has been published by Image Comics this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-11-16 with Comics & Graphic Novels categories.


In the nineties, six teenagers disappeared into a fantasy role-playing game. Only five returned. Nearly thirty years later, these broken adults are dragged back to discover the game isn’t finished with them yet. KIERON GILLEN (THE WICKED + THE DIVINE) and STEPHANIE HANS (Journey Into Mystery)’s award-winning, critical-hit series is collected in a single, beautiful, oversized hardcover volume. Collects DIE #1-20 Select praise for DIE: “GILLEN subverts high fantasy adventure tropes with an infusion of creepy horror, resulting in an exploration of arrested adolescence and the effects of childhood trauma made truly haunting by Hans’ realistic illustrations and Cowles’ gloomy color palette.” —Library Journal “Makes for a heady combination of fascinating worldbuilding, compellingly broken characters tearing each other apart (sometimes emotionally, sometimes literally), and vivid, striking artwork.” —io9/Gizmodo “A deliciously dark Phantom Tollbooth-like journey told through a lens of broken humanity and a deconstruction of the role-playing game’s roots. I am entranced.” —Matthew Mercer, Critical Role TRIM SIZE: 7.25" x 10.875"



Die Vol 3 The Great Game


Die Vol 3 The Great Game
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Author : Kieron Gillen
language : en
Publisher: Image Comics
Release Date : 2020-12-16

Die Vol 3 The Great Game written by Kieron Gillen and has been published by Image Comics this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-12-16 with Comics & Graphic Novels categories.


In the world of DIE, the players are now real players. Countries are their pieces, and the board threatens to run red with blood. Who is the Queen, and who are pawns? Who's playing to win? Who's forgotten what they're playing for? And what will they do when they're reminded of the real stakes? The critically acclaimed dark fantasy smash hit goes epic in its third volume. Collects DIE #11-15



The Queer Games Avant Garde


The Queer Games Avant Garde
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Author : Bo Ruberg
language : en
Publisher: Duke University Press
Release Date : 2020-03-20

The Queer Games Avant Garde written by Bo Ruberg and has been published by Duke University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-03-20 with Games & Activities categories.


In The Queer Games Avant-Garde, Bonnie Ruberg presents twenty interviews with twenty-two queer video game developers whose radical, experimental, vibrant, and deeply queer work is driving a momentous shift in the medium of video games. Speaking with insight and candor about their creative practices as well as their politics and passions, these influential and innovative game makers tell stories about their lives and inspirations, the challenges they face, and the ways they understand their places within the wider terrain of video game culture. Their insights go beyond typical conversations about LGBTQ representation in video games or how to improve “diversity” in digital media. Instead, they explore queer game-making practices, the politics of queer independent video games, how queerness can be expressed as an aesthetic practice, the influence of feminist art on their work, and the future of queer video games and technology. These engaging conversations offer a portrait of an influential community that is subverting and redefining the medium of video games by placing queerness front and center. Interviewees: Ryan Rose Aceae, Avery Alder, Jimmy Andrews, Santo Aveiro-Ojeda, Aevee Bee, Tonia B******, Mattie Brice, Nicky Case, Naomi Clark, Mo Cohen, Heather Flowers, Nina Freeman, Jerome Hagen, Kat Jones, Jess Marcotte, Andi McClure, Llaura McGee, Seanna Musgrave, Liz Ryerson, Elizabeth Sampat, Loren Schmidt, Sarah Schoemann, Dietrich Squinkifer, Kara Stone, Emilia Yang, Robert Yang



The Gothic And Twenty First Century American Popular Culture


The Gothic And Twenty First Century American Popular Culture
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Author :
language : en
Publisher: BRILL
Release Date : 2024-05-02

The Gothic And Twenty First Century American Popular Culture written by and has been published by BRILL this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-05-02 with Social Science categories.


The Gothic and Twenty-First-Century American Popular Culture examines the gothic mode deployed in a variety of texts that touch upon inherently US American themes, demonstrating its versatility and ubiquity across genres and popular media. The volume is divided into four main thematic sections, spanning representations related to ethnic minorities, bodily monstrosity, environmental anxieties, and haunted technology. The chapters explore both overtly gothic texts and pop culture artifacts that, despite not being widely considered strictly so, rely on gothic strategies and narrative devices.



Monsters Aliens And Holes In The Ground


Monsters Aliens And Holes In The Ground
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Author : Stu Horvath
language : en
Publisher: MIT Press
Release Date : 2023-10-10

Monsters Aliens And Holes In The Ground written by Stu Horvath and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-10-10 with Games & Activities categories.


A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in the last five decades. Monsters, Aliens, and Holes in the Ground features (among other things) bunnies, ghostbusters, soap operas, criminal bears, space monsters, political intrigue, vampires, romance, and, of course, some dungeons and dragons. In a decade-by-decade breakdown, Horvath chronicles how RPGs have evolved in the time between their inception and the present day, offering a deep and gratifying glimpse into a hobby that has changed the way we think about games and play.



Dragons In The Stacks


Dragons In The Stacks
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Author : Steven A. Torres-Roman
language : en
Publisher: Bloomsbury Publishing USA
Release Date : 2014-10-17

Dragons In The Stacks written by Steven A. Torres-Roman and has been published by Bloomsbury Publishing USA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-10-17 with Language Arts & Disciplines categories.


A one-stop, complete guide to tabletop role-playing games for novice librarians as well as seasoned players. Tabletop role-playing games (RPGs) are a perfect fit for library teen services. They not only hold great appeal for teen patrons, but also help build important skills ranging from math and literacy to leadership and dramatics. Role-playing games are cost-effective too. Dragons in the Stacks explains why RPGs are so effective at holding teenagers' attention, identifies their specific benefits, outlines how to select and maintain a RPG collection, and demonstrates how they can enhance teen services and be used in teen programs. Detailed reviews of role-playing games are included as well, with pointers on their strengths, weaknesses, and library applications. Coauthored by an experienced young adult librarian and an adult services librarian, this is the definitive guide to RPGs in the library, and the only one currently available.



Monsters Aliens And Holes In The Ground Deluxe Edition


Monsters Aliens And Holes In The Ground Deluxe Edition
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Author : Stu Horvath
language : en
Publisher: MIT Press
Release Date : 2023-10-10

Monsters Aliens And Holes In The Ground Deluxe Edition written by Stu Horvath and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-10-10 with Games & Activities categories.


A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in the last five decades. Monsters, Aliens, and Holes in the Ground features (among other things) bunnies, ghostbusters, soap operas, criminal bears, space monsters, political intrigue, vampires, romance, and, of course, some dungeons and dragons. In a decade-by-decade breakdown, Horvath chronicles how RPGs have evolved in the time between their inception and the present day, offering a deep and gratifying glimpse into a hobby that has changed the way we think about games and play. The deluxe edition will include a foil-stamped cover and slipcase with a cloth binding, a ribbon, gilded edges, and an 8.5x11-inch card stock poster of the regular edition.



Transgression In Games And Play


Transgression In Games And Play
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Author : Kristine Jorgensen
language : en
Publisher: MIT Press
Release Date : 2019-02-05

Transgression In Games And Play written by Kristine Jorgensen and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-02-05 with Games & Activities categories.


Contributors from a range of disciplines explore boundary-crossing in videogames, examining both transgressive game content and transgressive player actions. Video gameplay can include transgressive play practices in which players act in ways meant to annoy, punish, or harass other players. Videogames themselves can include transgressive or upsetting content, including excessive violence. Such boundary-crossing in videogames belies the general idea that play and games are fun and non-serious, with little consequence outside the world of the game. In this book, contributors from a range of disciplines explore transgression in video games, examining both game content and player actions. The contributors consider the concept of transgression in games and play, drawing on discourses in sociology, philosophy, media studies, and game studies; offer case studies of transgressive play, considering, among other things, how gameplay practices can be at once playful and violations of social etiquette; investigate players' emotional responses to game content and play practices; examine the aesthetics of transgression, focusing on the ways that game design can be used for transgressive purposes; and discuss transgressive gameplay in a societal context. By emphasizing actual player experience, the book offers a contextual understanding of content and practices usually framed as simply problematic. Contributors Fraser Allison, Kristian A. Bjørkelo, Kelly Boudreau, Marcus Carter, Mia Consalvo, Rhys Jones, Kristine Jørgensen, Faltin Karlsen, Tomasz Z. Majkowski, Alan Meades, Torill Elvira Mortensen, Víctor Navarro-Remesal, Holger Pötzsch, John R. Sageng, Tanja Sihvonen, Jaakko Stenros, Ragnhild Tronstad, Hanna Wirman