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Non Photorealistic Rendering


Non Photorealistic Rendering
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Non Photorealistic Rendering


Non Photorealistic Rendering
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Author : Bruce Gooch
language : en
Publisher: CRC Press
Release Date : 2001-07-18

Non Photorealistic Rendering written by Bruce Gooch and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001-07-18 with Computers categories.


The ubiquity of computer-generated imagery around us, in movies, advertising or on the Internet is already being taken for granted and what impresses most people is the photorealistic quality of the images. Pictures, as we have often been told, are worth a thousand words and the information transported by an image can take many different forms. Man



Non Photorealistic Computer Graphics


Non Photorealistic Computer Graphics
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Author : Thomas Strothotte
language : en
Publisher: Morgan Kaufmann
Release Date : 2002-04-12

Non Photorealistic Computer Graphics written by Thomas Strothotte and has been published by Morgan Kaufmann this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002-04-12 with Computers categories.


Penning one of the first books to offer a systematic assessment of computer graphics, the authors provide detailed accounts of today's major non-photorealistic algorithms, along with the background information and implementation advice users need to put them to productive use.



The Algorithms And Principles Of Non Photorealistic Graphics


The Algorithms And Principles Of Non Photorealistic Graphics
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Author : Weidong Geng
language : en
Publisher: Springer Science & Business Media
Release Date : 2011-02-02

The Algorithms And Principles Of Non Photorealistic Graphics written by Weidong Geng and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-02-02 with Computers categories.


"The Algorithms and Principles of Non-photorealistic Graphics: Artistic Rendering and Cartoon Animation" provides a conceptual framework for and comprehensive and up-to-date coverage of research on non-photorealistic computer graphics including methodologies, algorithms and software tools dedicated to generating artistic and meaningful images and animations. This book mainly discusses how to create art from a blank canvas, how to convert the source images into pictures with the desired visual effects, how to generate artistic renditions from 3D models, how to synthesize expressive pictures from textual, graphical and pictorial data, and how to speed up the production of cartoon animation sequences with temporal coherence. It is intended for researchers and graduate students in the fields of computer graphics, digital media arts, and cartoon animation. Dr. Weidong Geng is a professor at the Department of Digital Media Technology and State Key Laboratory of Computer Aided Design and Computer Graphics, Zhejiang University, China.



Non Photorealistic Rendering


Non Photorealistic Rendering
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Author : Jerry M. Gardiner
language : en
Publisher:
Release Date : 2005

Non Photorealistic Rendering written by Jerry M. Gardiner and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with categories.




Non Photorealistic Rendering From Stereo


Non Photorealistic Rendering From Stereo
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Author :
language : en
Publisher:
Release Date : 2005

Non Photorealistic Rendering From Stereo written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with categories.


A new paradigm for automatic non-photorealistic rendering is introduced in this paper. Non-photorealistic rendering (NPR) provides an alternative way to render complex scenes by emphasizing high level or salient perceptual features. Particularly, the pen-and-ink rendering style produces sketchy-like drawings that can effectively communicate shape and geometry. This is achieved by combining drawing primitives that mimic ink patterns used by artists. Existing NPR approaches can be categorized into two groups depending on the type of input they use: image based and object based. Image-based NPR techniques use 2D images to produce the renderings. Object-based techniques work directly on given 3D models and make use of the full volumetric representation. In this paper, the authors propose to enjoy the best of both worlds by developing a hybrid model that simultaneously uses information from the image and object domains. These two sources of information are provided by a calibrated stereoscopic system. Given a pair of stereo images and the calibration data, they solve the stereo problem to extract the normal and principal direction fields, which are fundamental for guiding a texture synthesis algorithm that generates the NPR renderings. In particular, normals guide tonal variations, while principal directions determine the orientation of stroke-like texture patterns. They describe a particular, fully automatic implementation of these ideas and present a number of examples.



Non Photorealistic Rendering Based On 2d Texture


Non Photorealistic Rendering Based On 2d Texture
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Author : Qian Wen Hua
language : en
Publisher: LAP Lambert Academic Publishing
Release Date : 2015-07-14

Non Photorealistic Rendering Based On 2d Texture written by Qian Wen Hua and has been published by LAP Lambert Academic Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-07-14 with Rendering (Computer graphics) categories.


Non-Photorealistic Rendering (NPR) in general can involve abstraction and stylization of the target images, which helps people obtain watercolor painting, Chinese calligraphy, and oil painting etc. with the aid of computer. Automatic generation of artistic illustrations from images is one of the most fundamental and actively studied problems in the field of NPR. So, realizing different art styles has important theoretical and application significance in NPR. This book introduces some NPR artistic rendering techniques based on 2D texture. We apply texture synthesis and texture mapping techniques to acquire different artistic styles, such as pencil drawing, Chinese pyrography, and many pieces effects, sketch painting etc. These artistic styles of NPR are more engaging than the traditional, photorealism digital images rendering. NPR avoids considerable time and resources to the creation of arts, and these styles are urgently desired to express and transfer information besides photorealistic computer graphics.



An Interactive Non Photorealistic And Distortion Based Volume Illustration Technique


An Interactive Non Photorealistic And Distortion Based Volume Illustration Technique
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Author : Eric Sunalp
language : en
Publisher:
Release Date : 2005

An Interactive Non Photorealistic And Distortion Based Volume Illustration Technique written by Eric Sunalp and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with categories.




Proceedings Npar 2004


Proceedings Npar 2004
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Author : Aaron Hertzman
language : en
Publisher: Association for Computing Machinery (ACM)
Release Date : 2004

Proceedings Npar 2004 written by Aaron Hertzman and has been published by Association for Computing Machinery (ACM) this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computers categories.




Non Photorealistic Rendering For 3d Outdoor Scene


Non Photorealistic Rendering For 3d Outdoor Scene
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Author : Irene Suet Fun Liew
language : en
Publisher:
Release Date : 2008

Non Photorealistic Rendering For 3d Outdoor Scene written by Irene Suet Fun Liew and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Computer graphics categories.




Real Time Non Photorealistic Rendering Techniques For Illustrating 3d Scenes And Their Dynamics


Real Time Non Photorealistic Rendering Techniques For Illustrating 3d Scenes And Their Dynamics
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Author :
language : de
Publisher:
Release Date : 2005

Real Time Non Photorealistic Rendering Techniques For Illustrating 3d Scenes And Their Dynamics written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with categories.