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Numerical Sound Synthesis


Numerical Sound Synthesis
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Numerical Sound Synthesis


Numerical Sound Synthesis
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Author : Stefan Bilbao
language : en
Publisher: John Wiley & Sons
Release Date : 2009-09-03

Numerical Sound Synthesis written by Stefan Bilbao and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-09-03 with Computers categories.


Digital sound synthesis has long been approached using standard digital filtering techniques. Newer synthesis strategies, however, make use of physical descriptions of musical instruments, and allow for much more realistic and complex sound production and thereby synthesis becomes a problem of simulation. This book has a special focus on time domain finite difference methods presented within an audio framework. It covers time series and difference operators, and basic tools for the construction and analysis of finite difference schemes, including frequency-domain and energy-based methods, with special attention paid to problems inherent to sound synthesis. Various basic lumped systems and excitation mechanisms are covered, followed by a look at the 1D wave equation, linear bar and string vibration, acoustic tube modelling, and linear membrane and plate vibration. Various advanced topics, such as the nonlinear vibration of strings and plates, are given an elaborate treatment. Key features: Includes a historical overview of digital sound synthesis techniques, highlighting the links between the various physical modelling methodologies. A pedagogical presentation containing over 150 problems and programming exercises, and numerous figures and diagrams, and code fragments in the MATLAB® programming language helps the reader with limited experience of numerical methods reach an understanding of this subject. Offers a complete treatment of all of the major families of musical instruments, including certain audio effects. Numerical Sound Synthesis is suitable for audio and software engineers, and researchers in digital audio, sound synthesis and more general musical acoustics. Graduate students in electrical engineering, mechanical engineering or computer science, working on the more technical side of digital audio and sound synthesis, will also find this book of interest.



Numerical Simulation Of Coupled Strings With Application To Physics Based Sound Synthesis


Numerical Simulation Of Coupled Strings With Application To Physics Based Sound Synthesis
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Author : Sarah Isobel Orr
language : en
Publisher:
Release Date : 2013

Numerical Simulation Of Coupled Strings With Application To Physics Based Sound Synthesis written by Sarah Isobel Orr and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with categories.




Numerical Investigation Into Sound Synthesis By Physical Modelling


Numerical Investigation Into Sound Synthesis By Physical Modelling
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Author : Lethabo May Borole
language : en
Publisher:
Release Date : 2018

Numerical Investigation Into Sound Synthesis By Physical Modelling written by Lethabo May Borole and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018 with Differential equations, Partial categories.




Percussion Instrument Modelling In 3d


Percussion Instrument Modelling In 3d
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Author : Alberto Torin
language : en
Publisher:
Release Date : 2016

Percussion Instrument Modelling In 3d written by Alberto Torin and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016 with categories.




Sound Synthesis And Sampling


Sound Synthesis And Sampling
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Author : Martin Russ
language : en
Publisher: CRC Press
Release Date : 2012-11-12

Sound Synthesis And Sampling written by Martin Russ and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-11-12 with Computers categories.


Covers all the major sound synthesis and sampling techniques in an accessible style with detailed diagrams.



Digital Sound Synthesis By Physical Modeling Using The Functional Transformation Method


Digital Sound Synthesis By Physical Modeling Using The Functional Transformation Method
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Author : Lutz Trautmann
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06

Digital Sound Synthesis By Physical Modeling Using The Functional Transformation Method written by Lutz Trautmann and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Mathematics categories.


This book considers signal processing and physical modeling meth ods for sound synthesis. Such methods are useful for example in mu sic synthesizers, computer sound cards, and computer games. Physical modeling synthesis has been commercialized for the first time about 10 years ago. Recently, it has been one of the most active research topics in musical acoustics and computer music. The authors of this book, Dr. Lutz Trautmann and Dr. Rudolf Rabenstein, are active researchers and inventors in the field of sound synthesis. Together they have developed a new synthesis technique, called the functional transformation method, which can be used for pro ducing musical sound in real time. Before this book, they have published over 20 papers on the topic in journals and conference proceedings. In this excellent textbook, the results are combined in a single volume. I believe that this will be considered an important step forward for the whole community.



Computer Sound Design


Computer Sound Design
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Author : Eduardo Miranda
language : en
Publisher: Taylor & Francis
Release Date : 2012-10-12

Computer Sound Design written by Eduardo Miranda and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-10-12 with Technology & Engineering categories.


This comprehensive introduction to software synthesis techniques and programming is intended for students, researchers, musicians, sound artists and enthusiasts in the field of music technology. The art of sound synthesis is as important for the electronic musician as the art of orchestration is important for symphonic music composers. Those who wish to create their own virtual orchestra of electronic instruments and produce original sounds will find this book invaluable. It examines a variety of synthesis techniques and illustrates how to turn a personal computer into a powerful and flexible sound synthesiser. The book also discusses a number of ongoing developments that may play an important role in the future of electronic music making. Previously published as Computer Sound Synthesis for the Electronic Musician, this second edition features a foreword by Jean-Claude Risset and provides new information on: · the latest directions in digital sound representation · advances in physical modelling techniques · granular and pulsar synthesis · PSOLA technique · humanoid voice synthesis · artificial intelligence · evolutionary computing The accompanying CD-ROM contains examples, complementary tutorials and a number of synthesis systems for PC and Macintosh platforms, ranging from low level synthesis programming languages to graphic front-ends for instrument and sound design. These include fully working packages, demonstration versions of commercial software and experimental programs from top research centres in Europe, North and South America.



Sound Synthesis And Sampling


Sound Synthesis And Sampling
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Author : Martin Russ
language : en
Publisher:
Release Date : 1999

Sound Synthesis And Sampling written by Martin Russ and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999 with Technology & Engineering categories.


Based on the book, Sound synthesis and sampling, this CD-ROM features an interactive database of audio examples, the corresponding waveform and spectrum diagrams, text notes, and multiple choice questions.



Real Sound Synthesis For Interactive Applications


Real Sound Synthesis For Interactive Applications
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Author : Perry R. Cook
language : en
Publisher: CRC Press
Release Date : 2002-07-01

Real Sound Synthesis For Interactive Applications written by Perry R. Cook and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002-07-01 with Computers categories.


Virtual environments such as games and animated and "real" movies require realistic sound effects that can be integrated by computer synthesis. The book emphasizes physical modeling of sound and focuses on real-world interactive sound effects. It is intended for game developers, graphics programmers, developers of virtual reality systems and traini



Sound Synthesis Propagation And Rendering


Sound Synthesis Propagation And Rendering
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Author : Shiguang Liu
language : en
Publisher: Morgan & Claypool Publishers
Release Date : 2022-03-24

Sound Synthesis Propagation And Rendering written by Shiguang Liu and has been published by Morgan & Claypool Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-03-24 with Computers categories.


This book gives a broad overview of research on sound simulation driven by a variety of applications. Vibrating objects produce sound, which then propagates through a medium such as air or water before finally being heard by a listener. As a crucial sensory channel, sound plays a vital role in many applications. There is a well-established research community in acoustics that has studied the problems related to sound simulation for six decades. Some of the earliest work was motivated by the design of concert halls, theaters, or lecture rooms with good acoustic characteristics. These problems also have been investigated in other applications, including noise control and sound design for urban planning, building construction, and automotive applications. Moreover, plausible or realistic sound effects can improve the sense of presence in a virtual environment or a game. In these applications, sound can provide important clues such as source directionality and spatial size. The book first surveys various sound synthesis methods, including harmonic synthesis, texture synthesis, spectral analysis, and physics-based synthesis. Next, it provides an overview of sound propagation techniques, including wave-based methods, geometric-based methods, and hybrid methods. The book also summarizes various techniques for sound rendering. Finally, it surveys some recent trends, including the use of machine learning methods to accelerate sound simulation and the use of sound simulation techniques for other applications such as speech recognition, source localization, and computer-aided design.