Object Representation In Computer Vision Ii


Object Representation In Computer Vision Ii
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Object Representation In Computer Vision Ii


Object Representation In Computer Vision Ii
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Author : Jean Ponce
language : en
Publisher: Springer Science & Business Media
Release Date : 1996-09-25

Object Representation In Computer Vision Ii written by Jean Ponce and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 1996-09-25 with Computers categories.


This book constitutes the strictly refereed post-workshop proceedings of the second International Workshop on Object Representation in Computer Vision, held in conjunction with ECCV '96 in Cambridge, UK, in April 1996. The 15 revised full papers contained in the book were selected from 45 submissions for presentation at the workshop. Also included are three invited contributions based on the talks by Takeo Kanade, Jan Koenderink, and Ram Nevatia as well as a workshop report by the volume editors summarizing several panel discussions and the general state of the art in the area.



Object Representation In Computer Vision Ii


Object Representation In Computer Vision Ii
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Author : Jean Ponce
language : en
Publisher: Springer
Release Date : 2014-01-15

Object Representation In Computer Vision Ii written by Jean Ponce and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-01-15 with categories.


This book constitutes the strictly refereed post-workshop proceedings of the second International Workshop on Object Representation in Computer Vision, held in conjunction with ECCV '96 in Cambridge, UK, in April 1996. The 15 revised full papers contained in the book were selected from 45 submissions for presentation at the workshop. Also included are three invited contributions based on the talks by Takeo Kanade, Jan Koenderink, and Ram Nevatia as well as a workshop report by the volume editors summarizing several panel discussions and the general state of the art in the area.



Representations And Techniques For 3d Object Recognition And Scene Interpretation


Representations And Techniques For 3d Object Recognition And Scene Interpretation
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Author : Derek Hoiem
language : en
Publisher: Morgan & Claypool Publishers
Release Date : 2011-09-09

Representations And Techniques For 3d Object Recognition And Scene Interpretation written by Derek Hoiem and has been published by Morgan & Claypool Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-09-09 with Technology & Engineering categories.


One of the grand challenges of artificial intelligence is to enable computers to interpret 3D scenes and objects from imagery. This book organizes and introduces major concepts in 3D scene and object representation and inference from still images, with a focus on recent efforts to fuse models of geometry and perspective with statistical machine learning. The book is organized into three sections: (1) Interpretation of Physical Space; (2) Recognition of 3D Objects; and (3) Integrated 3D Scene Interpretation. The first discusses representations of spatial layout and techniques to interpret physical scenes from images. The second section introduces representations for 3D object categories that account for the intrinsically 3D nature of objects and provide robustness to change in viewpoints. The third section discusses strategies to unite inference of scene geometry and object pose and identity into a coherent scene interpretation. Each section broadly surveys important ideas from cognitive science and artificial intelligence research, organizes and discusses key concepts and techniques from recent work in computer vision, and describes a few sample approaches in detail. Newcomers to computer vision will benefit from introductions to basic concepts, such as single-view geometry and image classification, while experts and novices alike may find inspiration from the book's organization and discussion of the most recent ideas in 3D scene understanding and 3D object recognition. Specific topics include: mathematics of perspective geometry; visual elements of the physical scene, structural 3D scene representations; techniques and features for image and region categorization; historical perspective, computational models, and datasets and machine learning techniques for 3D object recognition; inferences of geometrical attributes of objects, such as size and pose; and probabilistic and feature-passing approaches for contextual reasoning about 3D objects and scenes. Table of Contents: Background on 3D Scene Models / Single-view Geometry / Modeling the Physical Scene / Categorizing Images and Regions / Examples of 3D Scene Interpretation / Background on 3D Recognition / Modeling 3D Objects / Recognizing and Understanding 3D Objects / Examples of 2D 1/2 Layout Models / Reasoning about Objects and Scenes / Cascades of Classifiers / Conclusion and Future Directions



Object Representation In Computer Vision


Object Representation In Computer Vision
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Author : Martial Hebert
language : en
Publisher:
Release Date : 1996-06-01

Object Representation In Computer Vision written by Martial Hebert and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1996-06-01 with Computers categories.




Object Representation In Computer Vision


Object Representation In Computer Vision
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Author : Martial Hebert
language : en
Publisher: Springer Science & Business Media
Release Date : 1995-10-18

Object Representation In Computer Vision written by Martial Hebert and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 1995-10-18 with Computers categories.


This book documents the scientific outcome of the International NSF-ARPA Workshop on Object Representation in Computer Vision, held in New York City in December 1994 with invited participants chosen among the recognized experts in the field. The volume presents the complete set of papers in revised full-length versions. In addition, the first paper is a report on the workshop in which the panel discussions as well as the conclusions and recommendations reached by the workshop participants are summarized. Altogether the volume provides an excellent, in-depth view of the state of the art in this active area of research and applications.



Object Representation In Computer Vision


Object Representation In Computer Vision
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Author : Martial Hebert
language : en
Publisher: Springer
Release Date : 2014-03-12

Object Representation In Computer Vision written by Martial Hebert and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-03-12 with Computers categories.


This book documents the scientific outcome of the International NSF-ARPA Workshop on Object Representation in Computer Vision, held in New York City in December 1994 with invited participants chosen among the recognized experts in the field. The volume presents the complete set of papers in revised full-length versions. In addition, the first paper is a report on the workshop in which the panel discussions as well as the conclusions and recommendations reached by the workshop participants are summarized. Altogether the volume provides an excellent, in-depth view of the state of the art in this active area of research and applications.



Computer Vision


Computer Vision
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Author : Christopher W. Tyler
language : en
Publisher: CRC Press
Release Date : 2011-01-24

Computer Vision written by Christopher W. Tyler and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-01-24 with Computers categories.


The typical computational approach to object understanding derives shape information from the 2D outline of the objects. For complex object structures, however, such a planar approach cannot determine object shape; the structural edges have to be encoded in terms of their full 3D spatial configuration. Computer Vision: From Surfaces to 3D Objects is the first book to take a full approach to the challenging issue of veridical 3D object representation. It introduces mathematical and conceptual advances that offer an unprecedented framework for analyzing the complex scene structure of the world. An Unprecedented Framework for Complex Object Representation Presenting the material from both computational and neural implementation perspectives, the book covers novel analytic techniques for all levels of the surface representation problem. The cutting-edge contributions in this work run the gamut from the basic issue of the ground plane for surface estimation through mid-level analyses of surface segmentation processes to complex Riemannian space methods for representing and evaluating surfaces. State-of-the-Art 3D Surface and Object Representation This well-illustrated book takes a fresh look at the issue of 3D object representation. It provides a comprehensive survey of current approaches to the computational reconstruction of surface structure in the visual scene.



Discrete Representation Of Spatial Objects In Computer Vision


Discrete Representation Of Spatial Objects In Computer Vision
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Author : L.J. Latecki
language : en
Publisher: Springer Science & Business Media
Release Date : 2013-04-17

Discrete Representation Of Spatial Objects In Computer Vision written by L.J. Latecki and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-17 with Computers categories.


One of the most natural representations for modelling spatial objects in computers is discrete representations in the form of a 2D square raster and a 3D cubic grid, since these are naturally obtained by segmenting sensor images. However, the main difficulty is that discrete representations are only approximations of the original objects, and can only be as accurate as the cell size allows. If digitisation is done by real sensor devices, then there is the additional difficulty of sensor distortion. To overcome this, digital shape features must be used that abstract from the inaccuracies of digital representation. In order to ensure the correspondence of continuous and digital features, it is necessary to relate shape features of the underlying continuous objects and to determine the necessary resolution of the digital representation. This volume gives an overview and a classification of the actual approaches to describe the relation between continuous and discrete shape features that are based on digital geometric concepts of discrete structures. Audience: This book will be of interest to researchers and graduate students whose work involves computer vision, image processing, knowledge representation or representation of spatial objects.



Hierarchical Object Representations In The Visual Cortex And Computer Vision


Hierarchical Object Representations In The Visual Cortex And Computer Vision
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Author : Antonio Rodríguez-Sánchez
language : en
Publisher: Frontiers Media SA
Release Date : 2016-06-08

Hierarchical Object Representations In The Visual Cortex And Computer Vision written by Antonio Rodríguez-Sánchez and has been published by Frontiers Media SA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-06-08 with Electronic book categories.


Over the past 40 years, neurobiology and computational neuroscience has proved that deeper understanding of visual processes in humans and non-human primates can lead to important advancements in computational perception theories and systems. One of the main difficulties that arises when designing automatic vision systems is developing a mechanism that can recognize - or simply find - an object when faced with all the possible variations that may occur in a natural scene, with the ease of the primate visual system. The area of the brain in primates that is dedicated at analyzing visual information is the visual cortex. The visual cortex performs a wide variety of complex tasks by means of simple operations. These seemingly simple operations are applied to several layers of neurons organized into a hierarchy, the layers representing increasingly complex, abstract intermediate processing stages. In this Research Topic we propose to bring together current efforts in neurophysiology and computer vision in order 1) To understand how the visual cortex encodes an object from a starting point where neurons respond to lines, bars or edges to the representation of an object at the top of the hierarchy that is invariant to illumination, size, location, viewpoint, rotation and robust to occlusions and clutter; and 2) How the design of automatic vision systems benefit from that knowledge to get closer to human accuracy, efficiency and robustness to variations.



Object Categorization


Object Categorization
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Author : Sven J. Dickinson
language : en
Publisher: Cambridge University Press
Release Date : 2009-09-07

Object Categorization written by Sven J. Dickinson and has been published by Cambridge University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-09-07 with Computers categories.


A unique multidisciplinary perspective on the problem of visual object categorization.