One Hour Skirmish Wargames


One Hour Skirmish Wargames
DOWNLOAD

Download One Hour Skirmish Wargames PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get One Hour Skirmish Wargames book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages. If the content not found or just blank you must refresh this page





One Hour Skirmish Wargames


One Hour Skirmish Wargames
DOWNLOAD

Author : John Lambshead
language : en
Publisher: Pen and Sword
Release Date : 2018-09-30

One Hour Skirmish Wargames written by John Lambshead and has been published by Pen and Sword this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-09-30 with Games & Activities categories.


Many wargamers enjoy the challenge of skirmish games where, instead of the strategy of vast armies portrayed by traditional wargames, the focus is on the tactics of a small unit. However, skirmish rules are often so complex that it can take hours of rolling dice, consulting tables and recording data to recreate what would in reality be a fast and furious firefight lasting just minutes. Now these new rules make it possible to recapture the speed and intensity of these actions where every man, and every second, counts. The basic rules are supported by sections which give special rules and scenarios to capture the flavor of a range of different periods, from Napoleonic to Modern Warfare and beyond with Sci-Fi. From the 95th Rifles scouting for Wellington, Western gunfights and WWI trench raids, through WW2 parachute assaults or Special Forces strikes in Afghanistan, or even Space Marines storming a space station, Squad Firefights elegantly simple system allows you to focus on proper tactical decisions rather than rolling buckets of dice or calculating masses of modifiers.



One Hour Wargames


One Hour Wargames
DOWNLOAD

Author : Neil Thomas
language : en
Publisher: Pen and Sword
Release Date : 2014-09-03

One Hour Wargames written by Neil Thomas and has been published by Pen and Sword this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-09-03 with Games & Activities categories.


A fun and practical new approach to wargaming that lets you complete a game in about an hour—includes rule sets and scenarios for most popular periods. One of the biggest problems facing wargamers is finding the time to actually play. Most commercially available games require several hours to set up and see to a conclusion; some can even take a whole day or weekend to complete. Apart from time, lack of space can also keep wargamers from enjoying their favorite pastime. In One-hour Wargames, veteran gamer and rule-writer Neil Thomas has addressed both problems. Now it is practical to play a satisfying game in around an hour on a normal dining table or living room floor. The book contains 8 all-new sets of very simple rules for various periods—from Ancient to WW2—and thirty stimulating scenarios which can be played using any of them. All the rules and scenarios are intended to be played on a 3ft x 3ft battlefield. The rules only require a small number of miniatures, so this really is an ideal way for new gamers, or veterans trying a new period, to get started with minimal investment of time and money. Also ideal for a quick game in the evening with a friend. Also included are sections on campaigns and solo games.



One Hour Ancient And Medieval Skirmish Wargames


One Hour Ancient And Medieval Skirmish Wargames
DOWNLOAD

Author : John Lambshead
language : en
Publisher: Pen and Sword Military
Release Date : 2024-10-30

One Hour Ancient And Medieval Skirmish Wargames written by John Lambshead and has been published by Pen and Sword Military this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-10-30 with Games & Activities categories.


John Lambshead’s highly popular One-hour Skirmish Wargames was designed for fights in the gunpowder era but now he is transporting the action back to the age of swords and sandals, of legionaries, hoplites and war elephants. These stand-alone rules (you don’t need the first book) follow the same principles that made the original popular: streamlined game mechanics that are quick to learn and fast to play, allowing the players to concentrate on making tactical decisions and having fun rather than constantly having to look up and decipher over-complicated rules. Card-driven like the original, no dice are required. Although deceptively simple, the rules capture plenty of period flavour and allow for everything from slingers to chariots and stampeding elephants. There are sample force lists, a points system for building any force across this whole period and a couple of sample scenarios. The author explains his design choices and the logic behind the rules to make it easier for players to tweak them to suit their tastes and their specific armies or sub-period. He describes them as a toolkit, not a set of hard-and-fast tournament rules, and adaptation and customization of the rules is encouraged. Fast and furious fun is the order of the day.



Ronin


Ronin
DOWNLOAD

Author : Craig Woodfield
language : en
Publisher: Bloomsbury Publishing
Release Date : 2013-08-20

Ronin written by Craig Woodfield and has been published by Bloomsbury Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-08-20 with History categories.


Set in an age of feuding samurai, wandering swordsmen and fearless warrior monks, Ronin is a skirmish wargame that captures the flavour and excitement of such Akira Kurosawa films as Seven Samurai and Yojimbo. Whether they prefer the loyal samurai retainers of a feudal lord or a horde of desperate bandits, players choose from one of several factions and build forces to battle for dominance and survival in 16th-century Japan. They may also recruit swords-for-hire to supplement their forces – masterless ronin, martial arts masters and secretive ninja will lend their skills to any commander who can afford them. A full points system, incorporating a wide range of equipment and skills, allows for detailed customisation of characters, while scenarios and a campaign system permit them to gain experience and develop over time. The fast-paced rules simulate the cut and thrust of hand-to-hand combat and require the player to make tactical decisions in the middle of a fight, immersing them in an era of war.



The Old West Skirmish Wargames


The Old West Skirmish Wargames
DOWNLOAD

Author : John Curry
language : en
Publisher: Lulu.com
Release Date : 2017-05-30

The Old West Skirmish Wargames written by John Curry and has been published by Lulu.com this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-05-30 with Games & Activities categories.


These classic rules launched skirmish wargaming in the UK and the North America. They were played in most wargaming clubs on a regular basis. From stage coach robberies to recreations of gunfights from the pages of history, these rules introduced wargaming with individual figures. This edition includes many previously unpublished chapters. These rules have all that is required to recreate the American Wild West on the table top. Bank robberies, saloon brawls, US cavalry actions and the showdown on the main street are made possible. The basic rules are straightforward, but there are many optional chapters that can be used as required. Optional rules include all the glorious detail of the Wild West: Saloon Brawls, Special rules for Indians, The 'Iron Horse' and Frontier towns and for playing solo games In addition to the full set of original rules, this edition includes extra chapters on various scenarios and campaigns The History of Wargaming Project aims to document the development of wargaming.



In Her Majesty S Name


In Her Majesty S Name
DOWNLOAD

Author : Craig Cartmell
language : en
Publisher: Bloomsbury Publishing
Release Date : 2013-05-20

In Her Majesty S Name written by Craig Cartmell and has been published by Bloomsbury Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-05-20 with History categories.


It is 1895 and the world is in turmoil. The Great Powers compete for resources and the latest technology, and an undeclared and secret war rages between them all. This is battleground of the Adventuring Companies. These clandestine agents of the Great Powers operate in the shadows, matching skills and wits in pursuit of the newest scientific formulae or powerful occult artifacts. In Her Majesty's Name sets these adventuring companies against each other in one-off encounters and in longer narrative campaigns. Companies are usually comprised of just 4–15 figures and two players could easily play three games in an evening, making an on-going campaign a highly viable option. In Her Majesty's Name has been designed to allow maximum versatility for the player – if you can imagine it, the system will help you build it. There is, however, a wealth of material provided in the book, covering weird science, mystical powers, and a range of pre-generated adventuring companies, including the British Explorers' Club, the Prussian Society of Thule, the US Marine Corps, the Légion Étrangère, the revolutionaries of the Brick Lane Commune, ancient Egyptian cults, and the mysterious Black Dragon Tong.



Of Gods And Mortals


Of Gods And Mortals
DOWNLOAD

Author : Andrea Sfiligoi
language : en
Publisher: Bloomsbury Publishing
Release Date : 2013-10-20

Of Gods And Mortals written by Andrea Sfiligoi and has been published by Bloomsbury Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-10-20 with Games & Activities categories.


Two armies prepare for war. Thor, surrounded by crackling lightning, leads the assault of a horde of Viking berserkers. Preparing to receive this charge stands a wall of grim-faced, determined Spartan hoplites, commanded by Ares himself... Of Gods and Mortals is a skirmish wargame that gives players the opportunity to command the greatest heroes, warriors and monsters of legend – and the gods and goddesses that ruled over them. Whether you want to lead the forces of Greek, Egyptian, Celtic or Norse mythology to battle, or build your own pantheon, Of Gods and Mortals presents everything you need. Each player takes control of a god, a handful of legendary characters and a number of mortal troops, forming a warband that must work in harmony to succeed. Although the gods are incredibly powerful, they are only as strong as the faith of the mortals who follow them – if their worshippers are cut down, gods become weaker, and if a deity is vanquished in combat, its followers may flee the field of battle. Success lies in employing a strategy that uses all your troops, from the mightiest to the most humble, as effectively as possible.



Solo Wargaming


Solo Wargaming
DOWNLOAD

Author : Donald F. Featherstone
language : en
Publisher: Frederick Warne
Release Date : 1973

Solo Wargaming written by Donald F. Featherstone and has been published by Frederick Warne this book supported file pdf, txt, epub, kindle and other format this book has been release on 1973 with Art categories.




En Garde


En Garde
DOWNLOAD

Author : Craig Woodfield
language : en
Publisher: Bloomsbury Publishing
Release Date : 2016-01-20

En Garde written by Craig Woodfield and has been published by Bloomsbury Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-01-20 with Games & Activities categories.


En Garde! is a small-scale skirmish game based on the successful Ronin rules, in which small groups of warriors fight each other for honour or riches. Rather than just rolling a few dice, the rules allow players to make tactical decisions about how the models that they control will fight – offensively, defensively, or by applying special skills and abilities. En Garde! covers the conflicts of the 16th, 17th and early 18th centuries, when black-powder weapons started to become common in battle but martial prowess still determined the outcome. Play as Border Reivers, Conquistadors, Landsknechts, Aztecs, French Musketeers, Caribbean Pirates and many more, in scenarios that evoke classic engagements of the genre. Simple campaign rules allow multiple scenarios to be played in sequence and permit warbands to develop over time. An appendix is also included to provide brief rules for supernatural creatures of the period – monsters, demons, revenants and witches – and new abilities and equipment to fight them, making En Garde! the perfect ruleset for gamers who want something a bit different from the norm.



Tabletop Wargames A Designers And Writers Handbook


Tabletop Wargames A Designers And Writers Handbook
DOWNLOAD

Author : Rick Priestley
language : en
Publisher: Pen and Sword Military
Release Date : 2016-11-30

Tabletop Wargames A Designers And Writers Handbook written by Rick Priestley and has been published by Pen and Sword Military this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-11-30 with Games & Activities categories.


Unlike chess or backgammon, tabletop wargames have no single, accepted set of rules. Most wargamers at some point have had a go at writing their own rules and virtually all have modified commercially available sets to better suit their idea of the ideal game or to adapt favourite rules to a different historical period or setting. But many who try soon find that writing a coherent set of rules is harder than they thought, while tweaking one part of an existing set can often have unforeseen consequences for the game as a whole. Now, at last, help is at hand. Veteran gamer and rules writer John Lambshead has teamed up with the legendary Rick Priestley, creator of Games Workshop’s phenomenally successful Warhammer system, to create this essential guide for any would-be wargame designer or tinkerer. Rick and John give excellent advice on deciding what you want from a wargame and balancing ‘realism’ (be it in a historical or a fantasy/sci-fi context) with playability. They discuss the relative merits of various mechanisms (cards, dice, tables) then discuss how to select and combine these to handle the various essential game elements of turn sequences, combat resolution, morale etc to create a rewarding and playable game that suits your tastes and requirements