Playing At The Next Level

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Playing At The Next Level
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Author : Ken Horowitz
language : en
Publisher: McFarland
Release Date : 2016-10-27
Playing At The Next Level written by Ken Horowitz and has been published by McFarland this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-10-27 with Games & Activities categories.
Today a multinational video game developer, Sega was the first to break Nintendo's grip on the gaming industry, expanding from primarily an arcade game company to become the dominant game console manufacturer in North America. A major part of that success came from the hard work and innovation of its subsidiary, Sega of America, who in a little more than a decade wrested the majority market share from Nintendo and revolutionized how games were made. Drawing on interviews with nearly 100 Sega alumni, this book traces the development of the company, revealing previously undocumented areas of game-making history, including Sega's relationship with Tonka, the creation of its internal studios, and major breakthroughs like the Sega Channel and HEAT Network. More than 40 of the company's most influential games are explored in detail.
Next Level
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Author : Stacy T. Sims, PhD
language : en
Publisher: Rodale Books
Release Date : 2022-05-17
Next Level written by Stacy T. Sims, PhD and has been published by Rodale Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-05-17 with Health & Fitness categories.
Menopause doesn’t have to be the end of you kicking ass. The renowned author of Roar presents a comprehensive and customizable physiology-based guide to peak performance for active women approaching or experiencing menopause. For active women, menopause hits hard. Overnight, your body doesn’t feel like the one you know and love anymore—you’re battling new symptoms, might be gaining weight, losing endurance and strength, or taking longer to bounce back from workouts that used to be easy. The things that have always kept you fit and healthy just seem to stop working the way they used to. But menopause doesn’t have to be the end of you excelling at the gym, on the trail, or wherever you work out. Once you understand your physiology, you can work with it—not against it—to optimize your performance. In Next Level, renowned exercise and nutrition scientist Dr. Stacy Sims shares case studies from women she has coached through this transition and teaches you: • the underlying causes of menopause • how to minimize the hormonal fluctuations that cause bloating, fatigue, night sweats, and other common symptoms of perimenopause and menopause • when you should seek medical intervention for your menopausal symptoms—and how to confidently communicate with your doctor to ensure you’re getting the best care • different modalities, from hormone therapy and nonhormone supplements to pelvic floor therapy and strength training, to help maximize your fitness and performance • exercise routines and fueling strategies, including meal plans and macronutrient planning charts, that you can customize to best suit your unique needs during menopause • and much more! A comprehensive, science-backed framework for your menopause action plan, this is the ultimate guide for navigating the Next Level.
Developmentally Appropriate Play
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Author : Gaye Gronlund
language : en
Publisher: Redleaf Press
Release Date : 2010-07-01
Developmentally Appropriate Play written by Gaye Gronlund and has been published by Redleaf Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-07-01 with Education categories.
Help children participate in purposeful play to promote the development of a number of important skills.
Space Time Play
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Author : Friedrich von Borries
language : en
Publisher: Springer Science & Business Media
Release Date : 2007-09-14
Space Time Play written by Friedrich von Borries and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-09-14 with Architecture categories.
Computer and video games are leaving the PC and conquering the arena of everyday life in the form of mobile applications—the result is new types of cities and architecture. How do these games alter our perception of real and virtual space? What can the designers of physical and digital worlds learn from one another?
Fantasy Football The Next Level
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Author : David Dorey
language : en
Publisher: Grand Central Publishing
Release Date : 2007-08-01
Fantasy Football The Next Level written by David Dorey and has been published by Grand Central Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-08-01 with Games & Activities categories.
Leading fantasy football prognosticator David Dorey provides a "concise and intelligent game plan to beat the competition" in this expert guide (Tim Green, New York Times Bestselling Author of Dark Side of the Game). Between 20 and 30 million people play fantasy football each year. Now, Fantasy Football: The Next Level goes beyond stats and projections to teach readers a proven approach to drafting and managing a team that succeeds - in any league. Dorey's wealth of tips, tools and techniques - based on two decades of fantasy football expertise - will help experienced players and newcomers alike win their championships every season. Learn how to: Understand the true value of each position to your team's success using LAG analysis Get a handle on your league's scoring system and use it to your advantage Keep your focus and your discipline on draft day using the Advanced Draft Tracker Ignore the hype surrounding last year's superstar--and build your team with players who will produce this season.
Next Level Gaming
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Author : Jamie Collins
language : en
Publisher: eBookIt.com
Release Date : 2024-09-07
Next Level Gaming written by Jamie Collins and has been published by eBookIt.com this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-09-07 with Computers categories.
Explore the Future of Gaming Step into a world where artificial intelligence revolutionizes the gaming industry, creating more immersive and personalized experiences for every player. Next-Level Gaming: AI Innovations unveils the groundbreaking journey of AI in video games, right from its humble beginnings to its sophisticated modern applications. Discover how this transformative technology is reshaping the landscape of entertainment and captivating gamers worldwide. This comprehensive guide is a treasure trove for developers, enthusiasts, and anyone fascinated by the intersection of AI and gaming. Dive into the rich history of AI's role in gaming, from early milestones to the masterminds driving innovation. Equip yourself with fundamental concepts, essential programming languages, and the algorithms that form the backbone of today's advanced gaming experiences. Marvel at how AI generates adaptive difficulty levels, creating personalized journeys that keep players on the edge of their seats. Imagine AI-driven NPCs that adapt and evolve based on your actions, or procedurally generated worlds that offer infinite exploration possibilities. Learn from compelling case studies of AI's triumph in popular games and understand how machine learning and neural networks are integral to modern game development. Peek into the future of real-time strategy and simulation games, where AI balances competitive play and enables unparalleled immersion in virtual realities. Uncover the ethical dilemmas inherent in AI gaming, such as privacy concerns, bias, and the pursuit of fairness. Finally, grasp how AI influences the business of gaming–monetization, marketing, and distribution–equipping you with insights to stay ahead in this dynamic field. With hands-on tutorials and recommended tools, you'll be ready to start your journey into AI game development. Next-Level Gaming: AI Innovations promises an enlightening adventure, merging cutting-edge technology with the artistry of game design. Don't miss your chance to explore the next frontier of gaming.
Next Level Games Review 2023
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Author : Expanse
language : en
Publisher: HarperCollins UK
Release Date : 2022-10-27
Next Level Games Review 2023 written by Expanse and has been published by HarperCollins UK this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-10-27 with Young Adult Nonfiction categories.
Take it to the next level! Bursting with the biggest games, latest trends, and hottest news, Next Level Games Review 2023 is the ultimate annual gaming guide.
Next Level Coaching
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Author : Ben Loeb
language : en
Publisher: Greenleaf Book Group
Release Date : 2018-07-10
Next Level Coaching written by Ben Loeb and has been published by Greenleaf Book Group this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-07-10 with Sports & Recreation categories.
Play your sport, not mind games Ben Loeb has created an actionable guide to implementing sport psychology in team sports, including extensive exercises and self-assessment activities. With seventy-five exercises for coaches and athletes to use upping their game, Next-Level Coaching will give you the competitive edge. This book will help you learn about: • Mental Toughness • Confidence • Focus • Motivation and Motivational Obstacles • Entering “The Zone” • Developing Mental and Emotional Skills • Leadership and Team Building • Character and Values Next-Level Coaching will help any athlete, coach, or parent working with a young athlete become more successful in athletics—and life.
Sports Psychology For Dummies
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Author : Leif H. Smith
language : en
Publisher: John Wiley & Sons
Release Date : 2022-02-15
Sports Psychology For Dummies written by Leif H. Smith and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-02-15 with Sports & Recreation categories.
Get your head in the game with this hands-on guide to the psychology of sport There's more to getting into the right headspace for the big game or event than trying to think like a winner. Modern sports psychologists emphasize advanced strategies like biofeedback and neurofeedback, while encouraging the use of mindfulness and other mental health techniques. In Sports Psychology For Dummies, 2nd Edition, a team of athletic performance experts and psychologists walks you through the mental side of intense competition and training. From the importance of focus to the tactics designed to restore and improve confidence after a loss, you'll explore ideas such as goal setting, self-perception, and self-talk. This book also covers: Personalized plans for athletic success Real-life examples of sports psychology changing the athletic experience in different sports The wide variety of careers available in the field of sports psychology and how to get started in them Ideal for athletes, parents of student athletes, and coaches looking for ways to improve performance both on and off the field, Sports Psychology For Dummies is also the perfect resource for anyone interested in a career in this rapidly growing and evolving field.
Learning C By Programming Games
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Author : Wouter van Toll
language : en
Publisher: Springer Nature
Release Date : 2019-11-21
Learning C By Programming Games written by Wouter van Toll and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-11-21 with Computers categories.
Developing computer games is a perfect way to learn how to program in modern programming languages. This book teaches how to program in C# through the creation of computer games – and without requiring any previous programming experience. Contrary to most programming books, van Toll, Egges, and Fokker do not organize the presentation according to programming language constructs, but instead use the structure and elements of computer games as a framework. For instance, there are chapters on dealing with player input, game objects, game worlds, game states, levels, animation, physics, and intelligence. The reader will be guided through the development of four games showing the various aspects of game development. Starting with a simple shooting game, the authors move on to puzzle games consisting of multiple levels, and conclude the book by developing a full-fledged platform game with animation, game physics, and intelligent enemies. They show a number of commonly used techniques in games, such as drawing layers of sprites, rotating, scaling and animating sprites, dealing with physics, handling interaction between game objects, and creating pleasing visual effects. At the same time, they provide a thorough introduction to C# and object-oriented programming, introducing step by step important programming concepts such as loops, methods, classes, collections, and exception handling. This second edition includes a few notable updates. First of all, the book and all example programs are now based on the library MonoGame 3.6, instead of the obsolete XNA Game Studio. Second, instead of explaining how the example programs work, the text now invites readers to write these programs themselves, with clearly marked reference points throughout the text. Third, the book now makes a clearer distinction between general (C#) programming concepts and concepts that are specific to game development. Fourth, the most important programming concepts are now summarized in convenient “Quick Reference” boxes, which replace the syntax diagrams of the first edition. Finally, the updated exercises are now grouped per chapter and can be found at the end of each chapter, allowing readers to test their knowledge more directly. The book is also designed to be used as a basis for a game-oriented programming course. Supplementary materials for organizing such a course are available on an accompanying web site, which also includes all example programs, game sprites, sounds, and the solutions to all exercises.