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Professional Xna Game Programming


Professional Xna Game Programming
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Professional Xna Game Programming


Professional Xna Game Programming
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Author : Benjamin Nitschke
language : en
Publisher: John Wiley & Sons
Release Date : 2007-05-22

Professional Xna Game Programming written by Benjamin Nitschke and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-05-22 with Computers categories.


You haven't experienced the full potential of Xbox 360 or Windows until you've created your own homebrewed games for these innovative systems. With Microsoft's new XNA Framework, the only thing limiting you is your imagination. Now professional game developer and Microsoft DirectX MVP Benjamin Nitschke shows you how to take advantage of the XNA Game Studio Express tools and libraries in order to build cutting-edge games. Whether you want to explore new worlds or speed down a city block in a souped up dragster, this book will get you up and running quickly. You'll learn how to implement 3D models, generate huge landscapes, map cool-looking shaders to your 3D objects, and much more. Nitschke also steps you through the development of your first fully functional racing game. You'll then be able to apply this information as you write your own XNA cross-platform games. What you will learn from this book Tricks for managing the game engine and user interface How to program an old school shooter game and space adventure Tips for improving racing game logic and expanding your game ideas Methods for integrating amazing visual effects using advanced shader techniques Steps for adding sound and music with XACT-bringing your game to life How to fine-tune and debug your game for optimal performance Who this book is for This book is for anyone who wants to write their own games for the Xbox 360 or Windows platforms. You should have some experience coding with C# or a similar .NET language. Wrox Professional guides are planned and written by working programmers to meet the real-world needs of programmers, developers, and IT professionals. Focused and relevant, they address the issues technology professionals face every day. They provide examples, practical solutions, and expert education in new technologies, all designed to help programmers do a better job.



Professional Xna Programming


Professional Xna Programming
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Author : Benjamin Nitschke
language : en
Publisher: John Wiley & Sons
Release Date : 2008-02-26

Professional Xna Programming written by Benjamin Nitschke and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-02-26 with Computers categories.


Professional game developer Nitschke shares his experience with the XNA Framework, and teaches readers how to use the free XNA Game Studio Express 2.0 to build cutting edge 2D and 3D games.



Essential Xna Game Studio 2 0 Programming


Essential Xna Game Studio 2 0 Programming
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Author : Jim Perry
language : en
Publisher: Jones & Bartlett Learning
Release Date : 2008-06-16

Essential Xna Game Studio 2 0 Programming written by Jim Perry and has been published by Jones & Bartlett Learning this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-06-16 with Computers categories.


Essential XNA Game Studio 2.0 Programming provides both hobbyists and experienced programmers with the information they need to take advantage of Microsoft’s powerful XNA Framework and XNA Game Studio to produce professional-level games for both the PC and the Xbox 360. Beginners learn the fundamentals of 2D game development, creating a complete top-down shooter. Intermediate and advanced users can jump right into 3D game development and create a version of the 3D game that takes advantage of hardware acceleration using High-Level Shader Language (HLSL).Learn how to build an input system to receive events from devices; use the Microsoft Cross-Platform Audio Creation Tool (XACT) to integrate sounds and music into your game; design difficulty systems to tailor your game to players with different skill levels; create a multiplayer game using the networking features of the XNA Framework; implement an achievement system to provide incentive for continued play of your game.



Learning Xna 4 0


Learning Xna 4 0
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Author : Aaron Reed
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2010-12-09

Learning Xna 4 0 written by Aaron Reed and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-12-09 with Computers categories.


Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get you started with Microsoft's XNA 4.0 development framework right away -- even if you have no experience developing games. Although XNA includes several key concepts that can be difficult for beginning web developers to grasp, Learning XNA 4.0 shortens the learning curve by walking you through the framework in a clear and understandable step-by-step format. Each chapter offers a self-contained lesson with illustrations and annotated examples, along with exercises and review questions to help you test your understanding and practice new skills as you go. Once you've finished this book, you'll know how to develop your own sophisticated games from start to finish. Learn game development from 2D animation to 3D cameras and effects Delve into high-level shader language (HLSL) and introductory artificial intelligence concepts Build three complete, exciting games using 2D, 3D, and multiplayer techniques Develop for and deploy your games to the Xbox 360 and Windows Phone 7



Professional Xna Game Programming For Xbox 360


Professional Xna Game Programming For Xbox 360
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Author : Benjamin Nitschke
language : en
Publisher: John Wiley & Sons
Release Date : 2007-06

Professional Xna Game Programming For Xbox 360 written by Benjamin Nitschke and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-06 with categories.




Professional Xna Game Programming


Professional Xna Game Programming
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Author : Benjamin Nitschke
language : en
Publisher:
Release Date : 2005*

Professional Xna Game Programming written by Benjamin Nitschke and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005* with Computer games categories.




Beginning Xna 3 0 Game Programming


Beginning Xna 3 0 Game Programming
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Author : Bruno Evangelista
language : en
Publisher: Apress
Release Date : 2009-05-31

Beginning Xna 3 0 Game Programming written by Bruno Evangelista and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-05-31 with Computers categories.


Would you like to create your own games, but never have the time to dig into the details of multimedia programming? Now you don't have to! XNA 3.0 makes it simple to create your own games, which will run on your PC and Xbox 360 console. Even if you don't know how to program at all, Beginning XNA 3.0 Game Programming: From Novice to Professional will teach you the basics of C# 2008 programming along the way. Don't get overwhelmed with details you don't need to know—just learn what you need to start creating your own games right now! This fast–paced introduction to XNA 3.0 and the C# language provides you with a quick–start guide to creating high–quality XNA games. You'll be introduced to the key concepts and ideas you need to know in a gradual fashion so that you master one concept before using it as a foundation for the next. Before long, you will have the skills to create smooth, professional–looking results in a range of gaming genres. By the end of the book, you will have constructed several working games and have an excellent knowledge base from which to investigate more advanced techniques.



Professional Xna Programming Building Games For Xbos 360 And Windows With Xna Game Stu 2nd Ed


Professional Xna Programming Building Games For Xbos 360 And Windows With Xna Game Stu 2nd Ed
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Author : Benjamin Nitschke
language : en
Publisher: John Wiley & Sons
Release Date : 2008-03

Professional Xna Programming Building Games For Xbos 360 And Windows With Xna Game Stu 2nd Ed written by Benjamin Nitschke and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-03 with categories.


Market_Desc: Readers will be expected to have previous experience with C# or a similar .NET language, although no game programming experience is required. Previous experience with DirectX will prove useful, but is not required. Special Features: · Proven Title - Professional XNA Game Programming is the best-selling XNA title in the market, and receives rave reviews from readers· Hot Technology - XNA is Microsoft s new framework for programming games on the Xbox 360 and Windows platforms and is the first new thing in game programming in 5 years· Free Tools - Microsoft has released a free game development environment called XNA Game Studio Express that allows anyone to create games for the Xbox 360 and Windows. · Hungry Audience - Interest in XNA is at an all-time high with the announcement of v2.0 to be released in late 2007.· Rock Star Author - Benjamin is well known in the game programming community, specifically for his popular tutorials for aspiring game developers· Updated and Improved - With 100+ new pages, this edition includes everything readers need to know about the new versions as well as a new game - the popular Dungeon Quest adventure About The Book: Wrox s Professional XNA Game Programming is the best-selling guide to Microsoft s framework for building games for Xbox 360 and Windows. Professional game developer and MVP Benjamin Nitschke shares his experience with the XNA Framework, and teaches readers how to use the free XNA Game Studio Express 2.0 to build cutting edge 2D and 3D games. This improved and updated edition of Professional XNA Game Programming is a hands-on guide that will get readers up and running with XNA quickly, and includes 6 fully functional games including the popular Racing Game, and the new Dungeon Quest. Topics include:· XNA requirements and components· Writing helper classes· Graphics with the XNA Framework· Create great visual effects through Shaders· Using XAct for Music and Sounds· Accessing Keyboard, Mouse and Xbox Controllers with XInput· Programming a complete racing game· Building a graphics engine· Creating a game engine· Building networked games· How to get all the content managed in XNA· Fine tuning and debugging· Deployment to Xbox 360



Beginning Xna 2 0 Game Programming


Beginning Xna 2 0 Game Programming
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Author : Alexandre Santos Lobao
language : en
Publisher: Apress
Release Date : 2010-11-16

Beginning Xna 2 0 Game Programming written by Alexandre Santos Lobao and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-11-16 with Computers categories.


XNA makes it simple to create your own games, which will run on a PC and Xbox 360 console. Even if you don’t know how to program at all, Beginning XNA Game Programming will teach you the basics of C# 2005 programming along the way. This fast-paced introduction to XNA and the C# language provides professional developers a quick-start guide to creating a commercial product using XNA, as well as offering home enthusiasts or hobbyists everything they need to begin putting together games in their spare time. You’ll discover and understand all the key concepts required to create smooth, professional-looking results in a range of gaming genres.



Pro Windows Phone App Development


Pro Windows Phone App Development
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Author : Rob Cameron
language : en
Publisher: Apress
Release Date : 2012-01-26

Pro Windows Phone App Development written by Rob Cameron and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-01-26 with Computers categories.


The Windows Phone 7 platform, now recently updated, provides a remarkable opportunity for Windows developers to create state-of-the-art mobile applications using their existing skills and a familiar toolset. Pro Windows Phone 7 Development, Second Edition helps you unlock the potential of this platform and create dazzling, visually rich, and highly functional applications for the Windows Phone Marketplace—including using new features like copy-and-paste and API improvements in the NoDo and Mango update waves. For developers new to the Windows Phone platform—whether .NET, iPhone, or Android developers—this book starts by introducing the features and specifications of the Windows Phone series, and then leads you through the complete application development process. You'll learn how to use Microsoft technologies like Silverlight, .NET, the XNA Framework, Visual Studio, and Expression Blend effectively, how to take advantage of the device's sensors with the location service, accelerometer, and touch, how to make your apps location-aware using GPS data, how to utilize the rich media capabilities of the Windows Phone series, and much more. Finally, you'll receive a full tutorial on how to publish and sell your application through the Windows Phone Marketplace. And in this second edition, learn quickly and easily how to take advantage of new API capabilities and HTML5 support right in your browser.