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Quickly Learn Programming In C


Quickly Learn Programming In C
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Quickly Learn Programming In C


Quickly Learn Programming In C
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Author :
language : en
Publisher: Siamak Sarmady
Release Date :

Quickly Learn Programming In C written by and has been published by Siamak Sarmady this book supported file pdf, txt, epub, kindle and other format this book has been release on with categories.




Learn Programming With C


Learn Programming With C
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Author : Sazzad M.S. Imran
language : en
Publisher: CRC Press
Release Date : 2024-01-29

Learn Programming With C written by Sazzad M.S. Imran and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-01-29 with Computers categories.


Authored by two standout professors in the field of Computer Science and Technology with extensive experience in instructing, Learn Programming with C: An Easy Step-by Step Self-Practice Book for Learning C is a comprehensive and accessible guide to programming with one of the most popular languages. Meticulously illustrated with figures and examples, this book is a comprehensive guide to writing, editing, and executing C programs on different operating systems and platforms, as well as how to embed C programs into other applications and how to create one’s own library. A variety of questions and exercises are included in each chapter to test the readers’ knowledge. Written for the novice C programmer, especially undergraduate and graduate students, this book’s line-by-line explanation of code and succinct writing style makes it an excellent companion for classroom teaching, learning, and programming labs.



C Programming For Beginners


C Programming For Beginners
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Author : iCode Academy
language : en
Publisher: Independently Published
Release Date : 2017-04-08

C Programming For Beginners written by iCode Academy and has been published by Independently Published this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-04-08 with categories.


Are You Ready To Learn C Programming Easily? This book is also designed for software programmers who want to learn the C programming language from scratch. It provides you with an adequate understanding of the programming language. From there, you can bring yourself towards a higher level of expertise. While you are not really required to have any previous experience with computer programming, you still need to have a basic understanding of the terms commonly used in programming and computers. You see, the C language is one of the most recommended computer programming languages for beginners. After all, it is a predecessor to many of the modern programming languages used today, such as Java and Python. In other words, before you can effectively learn these languages, you have to have a clear understanding of the C language first. Through this book, you will learn how to write your first programs and see how they work in real time. You have to keep in mind that it is perfectly okay to make mistakes every now and then. It is through these mistakes that you learn. So, when you encounter an error on your program, you just have to study the part where you went wrong and redo it. When you run the programs in the C language, you will be notified in case you made a mistake. You will see the error and know which line you have to modify. This book features Frequently Asked Questions (FAQ) sections that are written with beginners like you in mind. The author understands that beginners may have certain questions with regard to the elements of C that are not often discussed in books. This book also teaches you how you can write the shortest programs possible, without negatively affecting your output. As a programmer, you want to make the most of your available time and space while still being efficient. You will also learn how to organise your codes and include remarks via comments so that you and your readers will not get confused. Here Is What You'll Learn After Downloading This C Programming Book: ✓ Introduction ✓ Chapter 1: Introduction to C ✓ Chapter 2: Getting Started ✓ Chapter 3: Flow of Control ✓ Chapter 4: Arrays ✓ Chapter 5: Pointers ✓ Frequently Asked Questions (FAQ) ✓ and much more What Are You Waiting For? Start Coding C Programming Right Now!



Learn Programming With C


Learn Programming With C
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Author : Ghatage Omkar Ramesh
language : en
Publisher: BFC Publications
Release Date : 2021-04-15

Learn Programming With C written by Ghatage Omkar Ramesh and has been published by BFC Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-04-15 with Antiques & Collectibles categories.


In This book we proved a Brief easy way to explanation about book chapter by chapter. Chapter we explain every part of c language. Explain Structures, Futures And parts of Computers Programming like Condition Loop Array Structure Union And Mini projects



C Programming In Easy Way


C Programming In Easy Way
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Author : Dr Mohammad Ibrar
language : en
Publisher: BFC Publications
Release Date : 2023-02-25

C Programming In Easy Way written by Dr Mohammad Ibrar and has been published by BFC Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-02-25 with Computers categories.


This book “C programming in easy way” is an effort to make the reader understand the basics of programming in a simple way. This book has been designed keeping in mind the understanding level of students. This book includes a comprehensive coverage of various topics of C programming. Students can gain the basic knowledge from this book. The language of this book is very easy and lots of practical examples have been included in the last of every chapter, so that the students can understand very well.



Learn C Programming


Learn C Programming
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Author : Jeff Szuhay
language : en
Publisher: Packt Publishing Ltd
Release Date : 2020-06-26

Learn C Programming written by Jeff Szuhay and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-06-26 with Computers categories.


Get started with writing simple programs in C while learning the skills that will help you work with practically any programming language Key FeaturesLearn essential C concepts such as variables, data structures, functions, loops, arrays, and pointersGet to grips with the core programming aspects that form the base of many modern programming languagesExplore the expressiveness and versatility of the C language with the help of sample programsBook Description C is a powerful general-purpose programming language that is excellent for beginners to learn. This book will introduce you to computer programming and software development using C. If you're an experienced developer, this book will help you to become familiar with the C programming language. This C programming book takes you through basic programming concepts and shows you how to implement them in C. Throughout the book, you'll create and run programs that make use of one or more C concepts, such as program structure with functions, data types, and conditional statements. You'll also see how to use looping and iteration, arrays, pointers, and strings. As you make progress, you'll cover code documentation, testing and validation methods, basic input/output, and how to write complete programs in C. By the end of the book, you'll have developed basic programming skills in C, that you can apply to other programming languages and will develop a solid foundation for you to advance as a programmer. What you will learnUnderstand fundamental programming concepts and implement them in CWrite working programs with an emphasis on code indentation and readabilityBreak existing programs intentionally and learn how to debug codeAdopt good coding practices and develop a clean coding styleExplore general programming concepts that are applicable to more advanced projectsDiscover how you can use building blocks to make more complex and interesting programsUse C Standard Library functions and understand why doing this is desirableWho this book is for This book is written for two very diverse audiences. If you're an absolute beginner who only has basic familiarity with operating a computer, this book will help you learn the most fundamental concepts and practices you need to know to become a successful C programmer. If you're an experienced programmer, you'll find the full range of C syntax as well as common C idioms. You can skim through the explanations and focus primarily on the source code provided.



The Quick Way To Learn Java Gui With Mysql And Sqlite


The Quick Way To Learn Java Gui With Mysql And Sqlite
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Author : Vivian Siahaan
language : en
Publisher: SPARTA PUBLISHING
Release Date : 2020-01-15

The Quick Way To Learn Java Gui With Mysql And Sqlite written by Vivian Siahaan and has been published by SPARTA PUBLISHING this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-01-15 with Computers categories.


This hands-on introduction to database programming using Java is ideal for people with little or no programming experience. The goal of this concise book is not just to teach you Java, but to help you think like a programmer. Each brief chapter covers the material for one week of a college course to help you practice what you've learned. As you would expect, this book shows how to build from scratch two different databases: MySQL and SQLite using Java. In designing a GUI and as an IDE, you will make use of the NetBeans tool. In the first chapter, you will learn: How to install NetBeans, JDK 11, and MySQL Connector/J; How to integrate external libraries into projects; How the basic MySQL commands are used; How to query statements to create databases, create tables, fill tables, and manipulate table contents is done. In the second chapter, you will study: Creating the initial three table projects in the school database: Teacher table, TClass table, and Subject table; Creating database configuration files; Creating a Java GUI for viewing and navigating the contents of each table; Creating a Java GUI for inserting and editing tables; and Creating a Java GUI to join and query the three tables. In the third chapter, you will learn: Creating the main form to connect all forms; Creating a project will add three more tables to the school database: the Student table, the Parent table, and Tuition table; Creating a Java GUI to view and navigate the contents of each table; Creating a Java GUI for editing, inserting, and deleting records in each table; Creating a Java GUI to join and query the three tables and all six. In chapter four, you will study how to query the six tables. In chapter five, you will be shown how to create SQLite database and tables with Java. In chapter six, you will be taught how to extract image features, utilizing BufferedImage class, in Java GUI. Digital image techniques to extract image features used in this chapted are grascaling, sharpening, invertering, blurring, dilation, erosion, closing, opening, vertical prewitt, horizontal prewitt, Laplacian, horizontal sobel, and vertical sobel. For readers, you can develop it to store other advanced image features based on descriptors such as SIFT and others for developing descriptor based matching. In chapter seven, you will be taught to create Java GUI to view, edit, insert, and delete Suspect table data. This table has eleven columns: suspect_id (primary key), suspect_name, birth_date, case_date, report_date, suspect_ status, arrest_date, mother_name, address, telephone, and photo. In chapter eight, you will be taught to create Java GUI to view, edit, insert, and delete Feature_Extraction table data. This table has eight columns: feature_id (primary key), suspect_id (foreign key), feature1, feature2, feature3, feature4, feature5, and feature6. All six fields (except keys) will have a BLOB data type, so that the image of the feature will be directly saved into this table. In chapter nine, you will add two tables: Police_Station and Investigator. These two tables will later be joined to Suspect table through another table, File_Case, which will be built in the seventh chapter. The Police_Station has six columns: police_station_id (primary key), location, city, province, telephone, and photo. The Investigator has eight columns: investigator_id (primary key), investigator_name, rank, birth_date, gender, address, telephone, and photo. Here, you will design a Java GUI to display, edit, fill, and delete data in both tables. In chapter ten, you will add two tables: Victim and Case_File. The File_Case table will connect four other tables: Suspect, Police_Station, Investigator and Victim. The Victim table has nine columns: victim_id (primary key), victim_name, crime_type, birth_date, crime_date, gender, address, telephone, and photo. The Case_File has seven columns: case_file_id (primary key), suspect_id (foreign key), police_station_id (foreign key), investigator_id (foreign key), victim_id (foreign key), status, and description. Here, you will also design a Java GUI to display, edit, fill, and delete data in both tables. Finally, this book is hopefully useful and can improve database programming skills for every Java/MySQL/SQLite pogrammer.



The Quick Way To Learn Java Gui With Mariadb And Sqlite


The Quick Way To Learn Java Gui With Mariadb And Sqlite
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Author : Vivian Siahaan
language : en
Publisher: SPARTA PUBLISHING
Release Date : 2020-01-15

The Quick Way To Learn Java Gui With Mariadb And Sqlite written by Vivian Siahaan and has been published by SPARTA PUBLISHING this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-01-15 with Computers categories.


This step-by-step guide to explore database programming using Java is ideal for people with little or no programming experience. The goal of this concise book is not just to teach you Java, but to help you think like a programmer. Each brief chapter covers the material for one week of a college course to help you practice what you've learned. As you would expect, this book shows how to build from scratch two different databases: MariaDB and SQLite using Java. In designing a GUI and as an IDE, you will make use of the NetBeans tool. In the first chapter, you will learn the basics of cryptography using Java. Here, you will learn how to write a Java program to count Hash, MAC (Message Authentication Code), store keys in a KeyStore, generate PrivateKey and PublicKey, encrypt / decrypt data, and generate and verify digital prints. In the second chapter, you will learn how to create and store salt passwords and verify them. You will create a Login table. In this case, you will see how to create a Java GUI using NetBeans to implement it. In addition to the Login table, in this chapter you will also create a Client table. In the case of the Client table, you will learn how to generate and save public and private keys into a database. You will also learn how to encrypt / decrypt data and save the results into a database. In the third chapter, you will create an Account table. This account table has the following ten fields: account_id (primary key), client_id (primarykey), account_number, account_date, account_type, plain_balance, cipher_balance, decipher_balance, digital_signature, and signature_verification. In this case, you will learn how to implement generating and verifying digital prints and storing the results into a database. In the fourth chapter, You create a table with the name of the Account, which has ten columns: account_id (primary key), client_id (primarykey), account_number, account_date, account_type, plain_balance, cipher_balance, decipher_balance, digital_signature, and signature_verification. In the fifth chapter, you will create a Client_Data table, which has the following seven fields: client_data_id (primary key), account_id (primary_key), birth_date, address, mother_name, telephone, and photo_path. In chapter six, you will be shown how to create SQLite database and tables with Java. In chapter seven, you will be taught how to extract image features, utilizing BufferedImage class, in Java GUI. Digital image techniques to extract image features used in this chapted are grascaling, sharpening, invertering, blurring, dilation, erosion, closing, opening, vertical prewitt, horizontal prewitt, Laplacian, horizontal sobel, and vertical sobel. For readers, you can develop it to store other advanced image features based on descriptors such as SIFT and others for developing descriptor based matching. In chapter eight, you will be taught to create Java GUI to view, edit, insert, and delete Suspect table data. This table has eleven columns: suspect_id (primary key), suspect_name, birth_date, case_date, report_date, suspect_ status, arrest_date, mother_name, address, telephone, and photo. In chapter nine, you will be taught to create Java GUI to view, edit, insert, and delete Feature_Extraction table data. This table has eight columns: feature_id (primary key), suspect_id (foreign key), feature1, feature2, feature3, feature4, feature5, and feature6. All six fields (except keys) will have a BLOB data type, so that the image of the feature will be directly saved into this table. In chapter ten, you will add two tables: Police_Station and Investigator. These two tables will later be joined to Suspect table through another table, File_Case, which will be built in the seventh chapter. The Police_Station has six columns: police_station_id (primary key), location, city, province, telephone, and photo. The Investigator has eight columns: investigator_id (primary key), investigator_name, rank, birth_date, gender, address, telephone, and photo. Here, you will design a Java GUI to display, edit, fill, and delete data in both tables. In chapter eleven, you will add two tables: Victim and Case_File. The File_Case table will connect four other tables: Suspect, Police_Station, Investigator and Victim. The Victim table has nine columns: victim_id (primary key), victim_name, crime_type, birth_date, crime_date, gender, address, telephone, and photo. The Case_File has seven columns: case_file_id (primary key), suspect_id (foreign key), police_station_id (foreign key), investigator_id (foreign key), victim_id (foreign key), status, and description. Here, you will also design a Java GUI to display, edit, fill, and delete data in both tables. Finally, this book is hopefully useful and can improve database programming skills for every Java/MariaDB/SQLite pogrammer.



A Quick Way To Learn Python The Step By Step Guide To Learn Pyqt And Database Applications


A Quick Way To Learn Python The Step By Step Guide To Learn Pyqt And Database Applications
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Author : Vivian Siahaan
language : en
Publisher: SPARTA PUBLISHING
Release Date : 2019-11-30

A Quick Way To Learn Python The Step By Step Guide To Learn Pyqt And Database Applications written by Vivian Siahaan and has been published by SPARTA PUBLISHING this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-11-30 with Computers categories.


This book is designed to introduce programmers to programming and computational thinking through the lens of exploring database. This book offers Python programmers one place to look when they need help guiding to Python as one of the fastest-growing computer languages including Web and Internet applications. This clear and concise introduction to the Python language is aimed at readers who are already familiar with programming in at least one language. This hands-on book introduces the essential topic of coding and the Python computer language to beginners and pogrammers of all ages. This book explains relational theory in practice, and demonstrates through two projects how you can apply it to your use of MariaDB and SQL Server databases. This book covers the important requirements of teaching databases with a practical and progressive perspective. This book offers the straightforward, practical answers you need to help you do your job. This hands-on tutorial/reference/guide to MariaDB and SQL Server is not only perfect for students and beginners, but it also works for experienced developers who aren't getting the most from both databases. In designing a GUI and as an IDE, you will make use Qt Designer. In the first chapter, you will learn to use several widgets in PyQt5: Display a welcome message; Use the Radio Button widget; Grouping radio buttons; Displays options in the form of a check box; and Display two groups of check boxes. In chapter two, you will learn to use the following topics: Using Signal / Slot Editor; Copy and place text from one Line Edit widget to another; Convert data types and make a simple calculator; Use the Spin Box widget; Use scrollbars and sliders; Using the Widget List; Select a number of list items from one Widget List and display them on another Widget List widget; Add items to the Widget List; Perform operations on the Widget List; Use the Combo Box widget; Displays data selected by the user from the Calendar Widget; Creating a hotel reservation application; and Display tabular data using Table Widgets. In chapter three, you will learn: How to create the initial three tables project in the School database: Teacher, Class, and Subject tables; How to create database configuration files; How to create a Python GUI for inserting and editing tables; How to create a Python GUI to join and query the three tables. In chapter four, you will learn how to: Create a main form to connect all forms; Create a project will add three more tables to the school database: Student, Parent, and Tuition tables; Create a Python GUI for inserting and editing tables; Create a Python GUI to join and query over the three tables. In chapter five, you will join the six classes, Teacher, TClass, Subject, Student, Parent, and Tuition and make queries over those tables. In chapter six, you will create dan configure database. In this chapter, you will create Suspect table in crime database. This table has eleven columns: suspect_id (primary key), suspect_name, birth_date, case_date, report_date, suspect_ status, arrest_date, mother_name, address, telephone, and photo. You will also create GUI to display, edit, insert, and delete for this table. In chapter seven, you will create a table with the name Feature_Extraction, which has eight columns: feature_id (primary key), suspect_id (foreign key), feature1, feature2, feature3, feature4, feature5, and feature6. The six fields (except keys) will have a VARCHAR data type (200). You will also create GUI to display, edit, insert, and delete for this table. In chapter eight, you will create two tables, Police and Investigator. The Police table has six columns: police_id (primary key), province, city, address, telephone, and photo. The Investigator table has eight columns: investigator_id (primary key), investigator_name, rank, birth_date, gender, address, telephone, and photo. You will also create GUI to display, edit, insert, and delete for both tables. In chapter nine, you will create two tables, Victim and Case_File. The Victim table has nine columns: victim_id (primary key), victim_name, crime_type, birth_date, crime_date, gender, address, telephone, and photo. The Case_File table has seven columns: case_file_id (primary key), suspect_id (foreign key), police_id (foreign key), investigator_id (foreign key), victim_id (foreign key), status, and description. You will create GUI to display, edit, insert, and delete for both tables as well.



Engaged Learning For Programming In C


Engaged Learning For Programming In C
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Author : Jim Roberge
language : en
Publisher: Jones & Bartlett Learning
Release Date : 2001

Engaged Learning For Programming In C written by Jim Roberge and has been published by Jones & Bartlett Learning this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001 with Computers categories.


Engaged Learning for Programming in C++: A Laboratory Course takes an interactive, learn-by-doing approach to programming, giving students the ability to discover and learn programming through a no-frills, hands-on learning experience. In each laboratory exercise, students create programs that apply a particular language feature and problem solving technique. As they create these programs, they learn how C++ works and how it can be applied. Object-Oriented Programming (OOP) is addressed within numerous laboratory activities.