Quicktime For Net And Com Developers

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Quicktime For Net And Com Developers
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Author : John Cromie
language : en
Publisher: Elsevier
Release Date : 2006-01-17
Quicktime For Net And Com Developers written by John Cromie and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-01-17 with Computers categories.
At the heart of Apple's hugely popular iLife software suite—iMovie, iPhoto, iDVD, GarageBand, and iTunes—is QuickTime, the powerful media engine that drives elegant applications for managing movies, images, and audio files. The enduring success of QuickTime is in no small part attributable to its component architecture. This key feature has allowed it to embrace emerging digital media technologies and standards one by one as they have appeared over the 12 or so years since its launch. None of the competing technologies even comes close, let alone on both Mac OS X and Windows.QuickTime for .NET and COM Developers is the first guide to QuickTime for developers using popular RAD tools such a Visual Basic .NET, C#, and Visual Basic 6. A general introduction to QuickTime is followed by a detailed explanation of the QuickTime architecture from a.NET and COM perspective, liberally accompanied by code snippets. A number of implementation examples illustrate key QuickTime features, ranging from a simple movie player to a sophisticated interactive application. Also covered is QuickTime scripting in both QuickTime Player (using Windows Scripting) and in Microsoft Office applications (using VBA). Brief guides to developing with QuickTime in Delphi and ATL/WTL are also included.Part of the official Quicktime Developer Series, publishing the finest books on QuickTime in cooperation with Apple.* The first book on QuickTime for .NET and COM application and scripting developers* Written by one of the architects of Apple's QuickTime ActiveX/COM control* Offers numerous sample applications and code examples
Quicktime For Java
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Author : Chris Adamson
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2005
Quicktime For Java written by Chris Adamson and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with Computers categories.
Java developers who need to add audio, video, or interactive media creation and playback to their applications find that QuickTime Java is a powerful toolkit, but one that's not easy to get into. This book offers the first real look at this important software and lets impatient early adopters focus on learning by doing
Interactive Quicktime
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Author : Matthew Peterson
language : en
Publisher: Morgan Kaufmann
Release Date : 2004
Interactive Quicktime written by Matthew Peterson and has been published by Morgan Kaufmann this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computers categories.
A logical followup to "QuickTime on the Web, " this eagerly awaited book details the power of QuickTime's wired media technology and provides a resource for professionals developing and deploying interactive content.
Html5 Programming For Asp Net Developers
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Author : Bipin Joshi
language : en
Publisher: Apress
Release Date : 2012-12-18
Html5 Programming For Asp Net Developers written by Bipin Joshi and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-18 with Computers categories.
HTML5 Programming for ASP.NET Developers teaches you to harness the power and flexibility of HTML5 in your ASP.NET Web Forms and ASP.NET MVC applications. Focusing on the programmable features of HTML5 that will be most useful to you as an ASP.NET developer, this book will take you straight to the heart of what you can get out of this new technology. HTML5 is an emerging web standard that has received a great deal of attention from browser companies and the developer community, encompassing HTML, JavaScript enhancements and CSS3 specifications. But HTML5 isn't just about markup. A major part of HTML5 is its programmable features and APIs, which make up the core of this book. HTML5 Programming for ASP.NET Developers will show you how to: Add interactivity and media to your sites using the Canvas and Audio and Video APIs. Make your web applications work offline, understand client side storage options using web storage, and work with local files using the File API. Use the Communication API and Web Sockets for easier communication between server and client. Other topics include multithreading with Web Workers, understanding the new input types, using Geolocation, and enhancing your web forms and views with CSS3. All major browsers already support HTML5 to varying degrees and are aggressively working to provide full-fledged standardized support. Start using HTML5 in your projects today, and build future-ready web applications that take advantage of the exciting features that HTML5 has to offer.
Javascript Programmer S Reference
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Author : Alexei White
language : en
Publisher: John Wiley & Sons
Release Date : 2010-06-15
Javascript Programmer S Reference written by Alexei White and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-06-15 with Computers categories.
Learn everything about utilizing the JavaScript language with the next generation of Rich Internet Applications from the accessible information in JavaScript Programmer’s Reference, both a tutorial and a reference guide for web developers. Master methods for using Java with applications like Microsoft’s Silverlight, Ajax, Flex, Flash and AIR by practicing with hands-on examples with practical, usable code. Employ this complete JavaScript reference to help you understand JavaScript Data Types, Variables, Operators, Expressions and Statements, work with JavaScript Frameworks and data, and improve performance with Ajax.
Asp Net Developer S Jumpstart
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Author : Paul D. Sheriff
language : en
Publisher: Addison-Wesley Professional
Release Date : 2002
Asp Net Developer S Jumpstart written by Paul D. Sheriff and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.
The purpose of ASP.NET JumpStart is to show readers the practical applications of .NET and ASP.NET by illustrating how to build Web-based applications using Web Forms and Web Services. Emphasis will be on good programming standards and practices. The reader will be taken from an introduction of the VB .NET language to intermediate topics through a step-by-step approach, which gives the reader the opportunity to try out the practices presented in each chapter.
Hands On Guide To Streaming Media
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Author : Joe Follansbee
language : en
Publisher: CRC Press
Release Date : 2006-05-24
Hands On Guide To Streaming Media written by Joe Follansbee and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-05-24 with Language Arts & Disciplines categories.
This book describes the steps for creating an on-demand and live streaming video in an all-in-one refernce guide for new users and companies that need introduced to the technology. After reading this book, you will understand: - How the Internet works in relation to streaming media - Client/server technology, specifically related to streaming media - Strengths and limits of streaming media, including best uses for the technology - Choices of streaming media content creation tools
Developer S Digital Media Reference
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Author : Curtis Poole
language : en
Publisher: Taylor & Francis
Release Date : 2013-04-26
Developer S Digital Media Reference written by Curtis Poole and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-26 with Performing Arts categories.
Designed for media professionals working across a broad range of formats, Developer's Digital Media Reference is an excellent reference guide for those keeping pace with this dynamic industry. As "convergence" between the World Wide Web, multimedia, and television production communities continues, there is an increased demand for professionals to familiarize themselves with the many new delivery contexts, including hybrid DVD (where digital video content and computer data live on the same disc), interactive TV, and streaming media. Developer's Digital Media Reference covers essential technologies such as SVG (scalable vector graphics), SMIL (Synchronized Multimedia Integration Language, a markup language for creating animations on the web), MPEG-4 (compression standard for streaming audio/video), and Dynamic Web Applications. In addition to serving as a quick-look-up guide, this text is organized to explain today's major media: server-based architectures, disc-based architectures, distribution architectures, and merging/shared architectures. Each topic is discussed in terms of the technological background-evolution, current tools, and production tips and techniques.
Pro Java 6 3d Game Development
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Author : Andrew Davison
language : en
Publisher: Apress
Release Date : 2008-01-01
Pro Java 6 3d Game Development written by Andrew Davison and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-01-01 with Computers categories.
Create strange lands filled with mysterious objects (cows frozen in blocks of ice, chirping penguins, golden globes with wavering eyes) and throw away your keyboard and mouse, to go exploring armed only with a gamepad, power glove, or just your bare hands! Java gaming expert Andrew Davison will show you how to develop and program 3D games in Java technology on a PC, with an emphasis on the construction of 3D landscapes. It's assumed you have a reasonable knowledge of Java—the sort of thing picked up in a first Java course at school. Topics are split into three sections: Java 3D API, non-standard input devices for game playing, and JOGL. Java 3D is a high-level 3D graphics API, and JOGL is a lower-level Java wrapper around the popular OpenGL graphics API. You'll look at three non-standard input devices: the webcam, the game pad, and the P5 data glove. Along the way, you'll utilize several other games-related libraries including: JInput, JOAL, JMF, and Odejava. Learn all the latest Java SE 6 features relevant to gaming, including: splash screens, JavaScript scripting as well as the desktop and system tray interfaces. Unique coverage of Java game development using both the Java 3D API and Java for OpenGL, as well as invaluable experience from a recognized Java gaming guru, will provide you with a distinct advantage after reading this book.
Infoworld
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Author :
language : en
Publisher:
Release Date : 1992-03-09
Infoworld written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1992-03-09 with categories.
InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.