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Samsung Smarttv Application Development


Samsung Smarttv Application Development
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Samsung Smarttv Application Development


Samsung Smarttv Application Development
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Author : Handstudio Co., Ltd
language : en
Publisher: John Wiley & Sons
Release Date : 2013-09-16

Samsung Smarttv Application Development written by Handstudio Co., Ltd and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-09-16 with Computers categories.


Take your apps from the small screen to the big screen and start developing for the Samsung SmartTV now! Samsung’s SmartTV platform gives developers the opportunity to bring the app experience to the world of home entertainment, creating a more interactive and engaging way to reach their audience. If you’re ready to expand your app development skills beyond the mobile environment, look no further than Samsung SmartTV Application Development. This unique guide shows you how to incorporate SmartTV features like Smart Interaction, gesture and voice recognition, and personalized recommendations into your app designs and take advantage of movie, video game, web, and other smart content available on the latest SmartTV offerings. Shows how to build a new SmartTV application – from planning the app design to creating a compelling user interface, adding features, and taking the app to market Walks you through the development environment, key platform capabilities, the SmartTV toolset, and testing emulator Includes helpful source code examples to use as inspiration for your own app design and instruction on using video-on-demand, gaming, multi-screen, and Smart Interaction features in your app Written by a team of experts from Handstudio, a global smart media application and solution developer whose clients include Samsung, Humax, and LG, who share their real-world insights and experience developing for the Samsung SmartTV platform Make the smart move and get Samsung SmartTV Application Development today!



Information Systems Development Research Applications Education


Information Systems Development Research Applications Education
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Author : Stanislaw Wrycza
language : en
Publisher: Springer
Release Date : 2016-09-21

Information Systems Development Research Applications Education written by Stanislaw Wrycza and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-09-21 with Computers categories.


This book constitutes the refereed proceedings of the SIGSAND/PLAIS EuroSymposium 2016 titled Information Systems: Development, Research, Applications, Education, held in Gdansk and Sopot, Poland, on September 29, 2016. The objective of this symposium is to promote and develop high-quality research on all issues related to systems analysis and design (SAND). It provides a forum for SAND researchers and practitioners in Europe and beyond to interact, collaborate, and develop their field. The 14 papers presented in this volume were carefully reviewed and selected from 34 submissions. They are organized in topical sections on information systems development, information systems management, and information systems learning.



Proceedings Of The Future Technologies Conference Ftc 2018


Proceedings Of The Future Technologies Conference Ftc 2018
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Author : Kohei Arai
language : en
Publisher: Springer
Release Date : 2018-10-17

Proceedings Of The Future Technologies Conference Ftc 2018 written by Kohei Arai and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-10-17 with Technology & Engineering categories.


The book, presenting the proceedings of the 2018 Future Technologies Conference (FTC 2018), is a remarkable collection of chapters covering a wide range of topics, including, but not limited to computing, electronics, artificial intelligence, robotics, security and communications and their real-world applications. The conference attracted a total of 503 submissions from pioneering researchers, scientists, industrial engineers, and students from all over the world. After a double-blind peer review process, 173 submissions (including 6 poster papers) have been selected to be included in these proceedings. FTC 2018 successfully brought together technology geniuses in one venue to not only present breakthrough research in future technologies but to also promote practicality and applications and an intra- and inter-field exchange of ideas. In the future, computing technologies will play a very important role in the convergence of computing, communication, and all other computational sciences and applications. And as a result it will also influence the future of science, engineering, industry, business, law, politics, culture, and medicine. Providing state-of-the-art intelligent methods and techniques for solving real-world problems, as well as a vision of the future research, this book is a valuable resource for all those interested in this area.



Fcc Record


Fcc Record
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Author : United States. Federal Communications Commission
language : en
Publisher:
Release Date : 2015

Fcc Record written by United States. Federal Communications Commission and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015 with Telecommunication categories.




Polished Game Development


Polished Game Development
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Author : Steven Goodwin
language : en
Publisher: Apress
Release Date : 2016-07-15

Polished Game Development written by Steven Goodwin and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-07-15 with Computers categories.


Learn the things you need for a complete game, such as translations and tutorials, and improve the things you've already written to raise their standard to a professional level. This is a practical guide covering every discipline: art, music, writing, and code. In the case of the latter, code examples are included to demonstrate how to implement functionality to make the game shine. Polished Game Development acts as a comprehensive checklist of everything your game should, and should not, do, in order to be as good as it possibly can. It is more than just a book on theoretical game design principles. Explains the difference between a pet project, and a professional one. Covers how to test for the problems and bugs you don't know you'll have. Details simple, but effective, visual improvements that can be done with very little effort. Regardless of platform (web, mobile, or console), or language (C++, C#, JavaScript) there is a wealth of common (and specific) tips within these pages that will enable you to make the most professional games you can. What You Will Learn Learn what essential elements are often missed Stay on-brand, visually and verbally Use audio to enhance your game Improve game balance Test effectively Who This Book Is For Game developers looking for a guide and checklist on how to get their game finished to the highest possible standards. They will know how to write a game, and get it released, but not necessarily how to make it shine. They will be professional developers, indies, university students and graduates.



Applications And Usability Of Interactive Tv


Applications And Usability Of Interactive Tv
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Author : María José Abásolo
language : en
Publisher: Springer
Release Date : 2015-10-27

Applications And Usability Of Interactive Tv written by María José Abásolo and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-10-27 with Computers categories.


This book constitutes the refereed proceedings of the Third Iberoamerican Conference on Applications and Usability of Interactive TV, jAUTI 2014, and the Third Workshop on Interactive Digital TV, WTVDI 2014, held as part of Webmedia 2014, João Pessoa, Brazil, in November 2014. The 10 revised full papers presented were carefully reviewed and selected from 26 submissions. The papers are organized in topical sections on IDTV overview; IDTV development tools; IDTV evaluation and testing; IDTV accessibility and usability.



Encyclopedia Of E Commerce Development Implementation And Management


Encyclopedia Of E Commerce Development Implementation And Management
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Author : Lee, In
language : en
Publisher: IGI Global
Release Date : 2016-03-31

Encyclopedia Of E Commerce Development Implementation And Management written by Lee, In and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-03-31 with Computers categories.


The convenience of online shopping has driven consumers to turn to the internet to purchase everything from clothing to housewares and even groceries. The ubiquity of online retail stores and availability of hard-to-find products in the digital marketplace has been a catalyst for a heighted interest in research on the best methods, techniques, and strategies for remaining competitive in the era of e-commerce. The Encyclopedia of E-Commerce Development, Implementation, and Management is an authoritative reference source highlighting crucial topics relating to effective business models, managerial strategies, promotional initiatives, development methodologies, and end-user considerations in the online commerce sphere. Emphasizing emerging research on up-and-coming topics such as social commerce, the Internet of Things, online gaming, digital products, and mobile services, this multi-volume encyclopedia is an essential addition to the reference collection of both academic and corporate libraries and caters to the research needs of graduate-level students, researchers, IT developers, and business professionals. .



Sams Teach Yourself Google Tv App Development In 24 Hours


Sams Teach Yourself Google Tv App Development In 24 Hours
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Author : Carmen Delessio
language : en
Publisher: Sams Publishing
Release Date : 2013-01-31

Sams Teach Yourself Google Tv App Development In 24 Hours written by Carmen Delessio and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-01-31 with Business & Economics categories.


In just 24 sessions of one hour or less, Sams Teach Yourself Google TV App Development in 24 Hours will help you master app development with the radically improved new version of Google TV running Android 3.2 and Android second-screen apps using 4.2. Using its straightforward, step-by-step approach, you’ll gain the hands-on skills you need to build all three types of Google TV apps: Web, Android, and second-screen apps. You’ll learn today’s Google TV development best practices. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Google TV development tasks Quizzes and Exercises at the end of each chapter help you test your knowledge Notes present interesting information related to the discussion Tips offer advice or show you easier ways to perform tasks Cautions alert you to possible problems and give you advice on how to avoid them Carmen Delessio is an expert Android and application developer who has worked as a programmer, technical architect, and CTO at large and small organizations. He began his online development career at Prodigy working on early Internet applications. He has written for Androidguys.com, Mashable, and ScreenItUp.com. His apps can be found at Bffmedia.com. Learn how to... n Develop for TV watchers and the “10-foot user experience” n Create highly interactive and responsive TV apps n Use Google TV’s optimized HTML templates and layouts n Integrate HTML5 and jQuery into your Google TV apps n Design effective user interaction, dialogs, navigation, and video sitemaps n Organize Google TV apps intuitively with Tabs and the ActionBar n Use Fragments to simplify your development process n Store structured data locally in SQLite for instant user access n Create and use ContentProviders n Use the Channel Listing Provider for apps with TV listings and changing channels n Build second-screen apps to connect Google TV with a second device n Use the Anymote protocol to handle messaging between TVs and remote devices n Bring it all together to build a complete Google TV app, from start to finish



Make A 2d Arcade Game In A Weekend


Make A 2d Arcade Game In A Weekend
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Author : Jodessiah Sumpter
language : en
Publisher: Apress
Release Date : 2015-12-21

Make A 2d Arcade Game In A Weekend written by Jodessiah Sumpter and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-12-21 with Computers categories.


Create and complete your first 2D arcade game in Unity. In this book you will learn to create an arcade classic brick breaker game from beginning to end. You will plan the game flow, add the graphics and create the game logic using the C# language, then build the UX to complete your game. By the time you have finished Make a 2D Arcade Game in a Weekend with Unity, you will have enough knowledge to tweak the game to create more levels or your own variant game rules, and you will have the confidence to go on and create your own 2D arcade games. You will also learn how to publish the game into mobile app stores. Unity is a powerful cross platform software tool that allows users to create 2D and 3D apps and games. Learning how to create an arcade classic game is a great way to learn the foundations of game design. While you do need to have a basic understanding of Unity to complete this project, advanced game building or advanced Unity experience is not required. Takes you through building a classic Atari style brick breaker game Provides you the basic knowledge for building games Teaches you how to script and design UI elements of the game



Professional Tizen Application Development


Professional Tizen Application Development
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Author : HoJun Jaygarl
language : en
Publisher: John Wiley & Sons
Release Date : 2014-04-07

Professional Tizen Application Development written by HoJun Jaygarl and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-04-07 with Computers categories.


Create powerful, marketable applications with Tizen for the smartphone and beyond Tizen is the only platform designed for multiple device categories that is HTML5-centric and entirely open source. Written by experts in the field, this comprehensive guide includes chapters on both web and native application development, covering subjects such as location and social features, advanced UIs, animations, sensors and multimedia. This book is a comprehensive resource for learning how to develop Tizen web and native applications that are polished, bug-free and ready to sell on a range of smart devices, beyond just smartphones. Tizen is an open source platform that is housed within the Linux Foundation and is fully supported by Intel, Samsung and the Tizen Association. Professional Tizen Application Development: • Explains how web applications can combine HTML5 features with Tizen device APIs to unleash the full potential of the Tizen platform • Provides detailed, practical explanations of the most important Tizen native APIs • Demonstrates best practices for adding key features like location, contacts and calendars to your apps • Shows you how to use advanced features such as animations, face recognition and sensors to help you create applications that stand out from the crowd • Shares code on advanced topics including multi-threading and hybrid applications • Includes numerous fully functional code examples, for both web and native applications, complete with hints and tips to get the most out of the Tizen APIs Hojun Jaygarl, Yoonsoo Kim, Eunyoung Choi are Samsung engineers working on Tizen. Cheng Luo, Kevin Bradwick and Jon Lansdell are experienced professional developers. Professional Tizen Application Development prepares you to start creating amazing apps for multiple devices with the Tizen platform.