Simulating Crowds In Egress Scenarios


Simulating Crowds In Egress Scenarios
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Simulating Crowds In Egress Scenarios


Simulating Crowds In Egress Scenarios
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Author : Vinícius J. Cassol
language : en
Publisher: Springer
Release Date : 2017-12-08

Simulating Crowds In Egress Scenarios written by Vinícius J. Cassol and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-12-08 with Computers categories.


This book describes, from a computer science viewpoint the software, methods of simulating and analysing crowds with a particular focus on the effects of panic in emergency situations. The power of modern technology impacts on modern life in multiple ways every day. A variety of scientific models and computational tools have been developed to improve human safety and comfort in built environments. In particular, understanding pedestrian behaviours during egress situations is of considerable importance in such contexts. Moreover, some places are built for large numbers of people (such as train stations and airports and high volume special activities such as sporting events). Simulating Crowds in Egress Scenarios discusses the use of computational crowd simulation to reproduce and evaluate egress performance in specific scenarios. Several case studies are included, evaluating the work and different analyses, and comparisons of simulation data versus data obtained from real-life experiments are given.



A Cellular Automaton Model For Crowd Movement And Egress Simulation


A Cellular Automaton Model For Crowd Movement And Egress Simulation
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Author : Hubert Klüpfel
language : de
Publisher: GRIN Verlag
Release Date : 2012-09-13

A Cellular Automaton Model For Crowd Movement And Egress Simulation written by Hubert Klüpfel and has been published by GRIN Verlag this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-09-13 with Psychology categories.


Doktorarbeit / Dissertation aus dem Jahr 2003 im Fachbereich Verkehrswissenschaft, Universität Duisburg-Essen, Sprache: Deutsch, Abstract: The movement of crowds is a field of research that attracts increasing interest. This is due to three major reasons: pattern formation and selforganization processes that occur in crowd dynamics, the advancement of simulation techniques and hardware that enable fast and realistic simulations, and finally the growing area of potential applications (planning of pedestrian facilities, crowd management, or evacuation analysis). The field is spanning the borders of various disciplines: physiology, psychology, sociology, civil engineering, mathematics, physics, etc. It depends on the point of view which aspects are given the main focus. One approach is to reduce complexity to fundamental principles that make a mathematical (quantitative) formulation possible and at the same time are sufficiently complex to reproduce the major phenomena that can be observed in reality. The major aim of this dissertation is to define and validate a model for the simulation of evacuation processes and their analysis. To this end the analogy between non-equilibrium many particle systems and crowds is used. However, it will also become clear that this analogy is not sufficient for complex scenarios and realistic egress simulations and additional, ‘non-physical’, parameters and principles must be introduced. Even though the investigation is motivated by the applications, the dynamics of crowd movement and model properties are scrutinized. This also includes a thorough review of the data available in the literature, the calibration of the model parameters and the comparison of simulated and empirical flow-density relations. The core of any evacuation simulation is a set of rules or equations for the movement of people. This is connected to the representation of space, population, and behavior. These topics will be investigated generally (micro- vs. macroscopic, discrete vs. continuous) and especially with regard to a specific two-dimensional cellular automaton model, where the movement dynamics is based on discrete space and time. This allows an efficient implementation and therefore large scale simulations. The route-choice is done via the orientation along a discrete vector field which can in principal be derived from a discrete potential. It is therefore not explicitly simulated but taken into account in a pre-determined way, i.e., the coupling to the vector field is static (constant coupling parameter).



E Learning And Games


E Learning And Games
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Author : Abdennour El Rhalibi
language : en
Publisher: Springer
Release Date : 2019-07-16

E Learning And Games written by Abdennour El Rhalibi and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-07-16 with Education categories.


This book constitutes the refereed proceedings of the 12th International Conference on e-Learning and Games, EDUTAINMENT 2018, held in Xi’an, China, in June 2018. The 32 full and 32 short papers presented in this volume were carefully reviewed and selected from 85 submissions. The papers were organized in topical sections named: virtual reality and augmented reality in edutainment; gamification for serious game and training; graphics, imaging and applications; game rendering and animation; game rendering and animation and computer vision in edutainment; e-learning and game; and computer vision in edutainment.



Stepping Into Virtual Reality


Stepping Into Virtual Reality
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Author : Mario A. Gutiérrez A.
language : en
Publisher: Springer Nature
Release Date : 2023-08-11

Stepping Into Virtual Reality written by Mario A. Gutiérrez A. and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-08-11 with Computers categories.


Virtual reality techniques are increasingly becoming indispensable in many areas. This book looks at how to generate advanced virtual reality worlds. It covers principles, techniques, devices and mathematical foundations, beginning with basic definitions, and then moving on to the latest results from current research and exploring the social implications of these. Very practical in its approach, the book is fully illustrated in colour and contains numerous examples, exercises and case studies. This textbook will allow students and practitioners alike to gain a practical understanding of virtual reality concepts, devices and possible applications.



Agents For Games And Simulations Ii


Agents For Games And Simulations Ii
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Author : Frank Dignum
language : en
Publisher: Springer
Release Date : 2011-01-19

Agents For Games And Simulations Ii written by Frank Dignum and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-01-19 with Computers categories.


While today's game engines and multi-agent platforms cross-fertilize each other to some extent, the technologies used in these areas are not readily compatible due to some differences in their primary concerns. Where game engines prioritize efficiency and central control, multi-agent platforms focus on agent autonomy and sophisticated communication capabilities. This volume gives an overview of the current state of the art for people wishing to combine agent technology with (serious) games. This state-of-the-art survey contains a collection of papers presented at AGS 2010; the Second International Workshop on Agents for Games and Simulations, held on May 10, 2010, in Toronto, as well as extended versions of papers from other workshops and from the AAMAS conference. The 14 papers are organized in three topical sections focusing on architectures combining agents and game engines, on the training aspects of the games, on social and organizational aspects of games and agents, respectively.



Proceedings Of The Future Technologies Conference Ftc 2020 Volume 2


Proceedings Of The Future Technologies Conference Ftc 2020 Volume 2
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Author : Kohei Arai
language : en
Publisher: Springer Nature
Release Date : 2020-10-31

Proceedings Of The Future Technologies Conference Ftc 2020 Volume 2 written by Kohei Arai and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-10-31 with Technology & Engineering categories.


This book provides the state-of-the-art intelligent methods and techniques for solving real-world problems along with a vision of the future research. The fifth 2020 Future Technologies Conference was organized virtually and received a total of 590 submissions from academic pioneering researchers, scientists, industrial engineers, and students from all over the world. The submitted papers covered a wide range of important topics including but not limited to computing, electronics, artificial intelligence, robotics, security and communications and their applications to the real world. After a double-blind peer review process, 210 submissions (including 6 poster papers) have been selected to be included in these proceedings. One of the meaningful and valuable dimensions of this conference is the way it brings together a large group of technology geniuses in one venue to not only present breakthrough research in future technologies, but also to promote discussions and debate of relevant issues, challenges, opportunities and research findings. The authors hope that readers find the book interesting, exciting and inspiring.



Multi Agent Based Simulation Viii


Multi Agent Based Simulation Viii
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Author : Luis Antunes
language : en
Publisher: Springer
Release Date : 2008-07-26

Multi Agent Based Simulation Viii written by Luis Antunes and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-07-26 with Computers categories.


This book constitutes the thoroughly refereed post-proceedings of the 8th International Workshop on Multi-Agent-Based Simulation, MABS 2007, held in Honolulu, HI, USA in May 2007 as an associated event of AAMAS 2007, the main international conference on autonomous agents and multi-agent systems. The 10 revised full papers presented were carefully reviewed and selected from 20 submissions.The papers are organized in topical sections on architectures; teams, learning, education; economy, trust and reputation.



Simulating Heterogeneous Crowds With Interactive Behaviors


Simulating Heterogeneous Crowds With Interactive Behaviors
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Author : Nuria Pelechano
language : en
Publisher: CRC Press
Release Date : 2016-10-26

Simulating Heterogeneous Crowds With Interactive Behaviors written by Nuria Pelechano and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-10-26 with Computers categories.


Provides crowd simulation methodology to populate virtual environments, for video games or any kind of applications that requires believable multi-agent behavior Presents the latest contributions on crowd simulation, animation, planning, rendering and evaluation with detailed algorithms for implementation purposes Includes perspectives of both academic researchers and industrial practitioners with reference to open source solutions and commercial applications, where appropriate



Multi Agent Systems


Multi Agent Systems
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Author : Adelinde M. Uhrmacher
language : en
Publisher: CRC Press
Release Date : 2018-10-08

Multi Agent Systems written by Adelinde M. Uhrmacher and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-10-08 with Computers categories.


Methodological Guidelines for Modeling and Developing MAS-Based Simulations The intersection of agents, modeling, simulation, and application domains has been the subject of active research for over two decades. Although agents and simulation have been used effectively in a variety of application domains, much of the supporting research remains scattered in the literature, too often leaving scientists to develop multi-agent system (MAS) models and simulations from scratch. Multi-Agent Systems: Simulation and Applications provides an overdue review of the wide ranging facets of MAS simulation, including methodological and application-oriented guidelines. This comprehensive resource reviews two decades of research in the intersection of MAS, simulation, and different application domains. It provides scientists and developers with disciplined engineering approaches to modeling and developing MAS-based simulations. After providing an overview of the field’s history and its basic principles, as well as cataloging the various simulation engines for MAS, the book devotes three sections to current and emerging approaches and applications. Simulation for MAS — explains simulation support for agent decision making, the use of simulation for the design of self-organizing systems, the role of software architecture in simulating MAS, and the use of simulation for studying learning and stigmergic interaction. MAS for Simulation — discusses an agent-based framework for symbiotic simulation, the use of country databases and expert systems for agent-based modeling of social systems, crowd-behavior modeling, agent-based modeling and simulation of adult stem cells, and agents for traffic simulation. Tools — presents a number of representative platforms and tools for MAS and simulation, including Jason, James II, SeSAm, and RoboCup Rescue. Complete with over 200 figures and formulas, this reference book provides the necessary overview of experiences with MAS simulation and the tools needed to exploit simulation in MAS for future research in a vast array of applications including home security, computational systems biology, and traffic management.



Transactions On Computational Science Xvii


Transactions On Computational Science Xvii
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Author : Marina Gavrilova
language : en
Publisher: Springer
Release Date : 2013-01-08

Transactions On Computational Science Xvii written by Marina Gavrilova and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-01-08 with Computers categories.


The LNCS journal Transactions on Computational Science reflects recent developments in the field of Computational Science, conceiving the field not as a mere ancillary science but rather as an innovative approach supporting many other scientific disciplines. The journal focuses on original high-quality research in the realm of computational science in parallel and distributed environments, encompassing the facilitating theoretical foundations and the applications of large-scale computations and massive data processing. It addresses researchers and practitioners in areas ranging from aerospace to biochemistry, from electronics to geosciences, from mathematics to software architecture, presenting verifiable computational methods, findings, and solutions and enabling industrial users to apply techniques of leading-edge, large-scale, high performance computational methods. The 17th issue of the Transactions on Computational Science journal consists of two parts. The first part is comprised of four papers, spanning the areas of robotics and augmented reality, computer game evaluation strategies, cognitive perception in crowd control simulation, and reversible processor design using look-ahead. The second part consists of five papers covering the topics of secure congestion adaptive routing, cryptographic schemes for wireless sensor networks, intersection attacks on anonymity, and reliable message delivery in Vehicular Ad Hoc Networks (VANET).