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Simulation And Wargaming


Simulation And Wargaming
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Simulation And Wargaming


Simulation And Wargaming
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Author : Charles Turnitsa
language : en
Publisher: John Wiley & Sons
Release Date : 2022-02-15

Simulation And Wargaming written by Charles Turnitsa and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-02-15 with Technology & Engineering categories.


Understanding the potential synergies between computer simulation and wargaming Based on the insights of experts in both domains, Simulation and Wargaming comprehensively explores the intersection between computer simulation and wargaming. This book shows how the practice of wargaming can be augmented and provide more detail-oriented insights using computer simulation, particularly as the complexity of military operations and the need for computational decision aids increases. The distinguished authors have hit upon two practical areas that have tremendous applications to share with one another but do not seem to be aware of that fact. The book includes insights into: The application of the data-driven speed inherent to computer simulation to wargames The application of the insight and analysis gained from wargames to computer simulation The areas of concern raised by the combination of these two disparate yet related fields New research and application opportunities emerging from the intersection Addressing professionals in the wargaming, modeling, and simulation industries, as well as decision makers and organizational leaders involved with wargaming and simulation, Simulation and Wargaming offers a multifaceted and insightful read and provides the foundation for future interdisciplinary progress in both domains.



Simulating War


Simulating War
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Author : Philip Sabin
language : en
Publisher: Bloomsbury Publishing
Release Date : 2012-01-19

Simulating War written by Philip Sabin and has been published by Bloomsbury Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-01-19 with History categories.


Over the past fifty years, many thousands of conflict simulations have been published that bring the dynamics of past and possible future wars to life. In this book, Philip Sabin explores the theory and practice of conflict simulation as a topic in its own right, based on his thirty years of experience in designing wargames and using them in teaching. Simulating War sets conflict simulation in its proper context alongside more familiar techniques such as game theory and operational analysis. It explains in detail the analytical and modelling techniques involved, and it teaches you how to design your own simulations of conflicts of your choice. The book provides eight simple illustrative simulations of specific historical conflicts, complete with rules, maps and counters. Simulating War is essential reading for all recreational or professional simulation gamers, and for anyone who is interested in modelling war, from teachers and students to military officers.



Wargame Design


Wargame Design
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Author : Richard H. Berg
language : en
Publisher: Hippocrene Books
Release Date : 1977

Wargame Design written by Richard H. Berg and has been published by Hippocrene Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 1977 with War games categories.


Describes the principles of conflict simulation design and offers the serious enthusiast guidance in designing original games



Historical Simulation And Wargames


Historical Simulation And Wargames
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Author : Riccardo Masini
language : en
Publisher: CRC Press
Release Date : 2024-09-18

Historical Simulation And Wargames written by Riccardo Masini and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-09-18 with Games & Activities categories.


This book is a comprehensive study on analog historical simulation games, exploring both their theoretical concepts and practical solutions. It considers the various ways used by simulation games to depict the different dynamics of historical events and analyzes how commercial analog miniature and board wargames can become valuable tools for historical research and provide a more modern and captivating interpretation of past events. The nature of “simulation” is discussed, exposing its differences with other forms of ludic activity, both analog and digital, as well as intellectual speculation. Many of the most common game mechanics are analyzed in depth and in their practical use, to answer whether “reconstructive” simulations dedicated to historical episodes can provide valuable, reliable and useful insights for researchers. It critically examines the challenges presented to game designers that look to produce an accurate (even if not necessarily complex) simulation of historical events. The book will be of great interest to those curious about the potential applications of such a powerful research and experimental tool for historical, sociologic and anthropologic research, as well as wargaming and board gaming enthusiasts looking to gain a deeper understanding of the inner workings of historical simulations.



Business Wargaming


Business Wargaming
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Author : Daniel F. Oriesek
language : en
Publisher: Gower Publishing, Ltd.
Release Date : 2008

Business Wargaming written by Daniel F. Oriesek and has been published by Gower Publishing, Ltd. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Business & Economics categories.


As the first comprehensive look at wargaming as a business tool, Business Wargaming explores the anatomy and success factors of a typical business wargame. The authors explain how and when wargaming can be used to test strategies, how to plan and prepare for crises, manage change or increase your organization's ability to anticipate and adapt for the future. It explains the area of strategic planning from the conventional approach to incorporating scenario planning, and proves, by way of several detailed case studies, how successful the application of wargaming in business planning can be.



Applications Of Computing And Communication Technologies


Applications Of Computing And Communication Technologies
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Author : Ganesh Chandra Deka
language : en
Publisher: Springer
Release Date : 2018-08-29

Applications Of Computing And Communication Technologies written by Ganesh Chandra Deka and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-08-29 with Computers categories.


This book (CCIS 899) constitutes the refereed proceedings of the First International Conference on Applications of Computing and Communication Technologies, ICACCT 2018, held in Delhi, India, in March 2018. The 30 full papers were carefully reviewed and selected from 109 submissions. The papers are organized in topical sections on communication and system technologies, computing and network technologies, application and services.



Wargames


Wargames
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Author : Martin van Creveld
language : en
Publisher: Cambridge University Press
Release Date : 2013-04-04

Wargames written by Martin van Creveld and has been published by Cambridge University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-04 with Computers categories.


Explores the history and development of wargames, and how they relate to real war and society in general.



Understanding Dark Networks


Understanding Dark Networks
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Author : Daniel Cunningham
language : en
Publisher: Bloomsbury Publishing PLC
Release Date : 2016-03-07

Understanding Dark Networks written by Daniel Cunningham and has been published by Bloomsbury Publishing PLC this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-03-07 with Political Science categories.


Dark networks are the illegal and covert networks (e.g, insurgents, jihadi groups, or drug cartels) that security and intelligence analysts must track and identify to be able to disrupt and dismantle them. This text explains how this can be done by using the Social Network Analysis (SNA) method. Written in an accessible manner, it provides an introduction to SNA, presenting tools and concepts, and showing how SNA can inform the crafting of a wide array of strategies for the tracking and disrupting of dark networks.



Engineering Principles Of Combat Modeling And Distributed Simulation


Engineering Principles Of Combat Modeling And Distributed Simulation
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Author : Andreas Tolk
language : en
Publisher: John Wiley & Sons
Release Date : 2012-03-20

Engineering Principles Of Combat Modeling And Distributed Simulation written by Andreas Tolk and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-03-20 with Mathematics categories.


Explore the military and combat applications of modeling and simulation Engineering Principles of Combat Modeling and Distributed Simulation is the first book of its kind to address the three perspectives that simulation engineers must master for successful military and defense related modeling: the operational view (what needs to be modeled); the conceptual view (how to do combat modeling); and the technical view (how to conduct distributed simulation). Through methods from the fields of operations research, computer science, and engineering, readers are guided through the history, current training practices, and modern methodology related to combat modeling and distributed simulation systems. Comprised of contributions from leading international researchers and practitioners, this book provides a comprehensive overview of the engineering principles and state-of-the-art methods needed to address the many facets of combat modeling and distributed simulation and features the following four sections: Foundations introduces relevant topics and recommended practices, providing the needed basis for understanding the challenges associated with combat modeling and distributed simulation. Combat Modeling focuses on the challenges in human, social, cultural, and behavioral modeling such as the core processes of "move, shoot, look, and communicate" within a synthetic environment and also equips readers with the knowledge to fully understand the related concepts and limitations. Distributed Simulation introduces the main challenges of advanced distributed simulation, outlines the basics of validation and verification, and exhibits how these systems can support the operational environment of the warfighter. Advanced Topics highlights new and developing special topic areas, including mathematical applications fo combat modeling; combat modeling with high-level architecture and base object models; and virtual and interactive digital worlds. Featuring practical examples and applications relevant to industrial and government audiences, Engineering Principles of Combat Modeling and Distributed Simulation is an excellent resource for researchers and practitioners in the fields of operations research, military modeling, simulation, and computer science. Extensively classroom tested, the book is also ideal for courses on modeling and simulation; systems engineering; and combat modeling at the graduate level.



Military Simulation Serious Games Where We Came From And Where We Are Going


Military Simulation Serious Games Where We Came From And Where We Are Going
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Author : Roger Dean Smith
language : en
Publisher:
Release Date : 2009-10-01

Military Simulation Serious Games Where We Came From And Where We Are Going written by Roger Dean Smith and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-10-01 with Computers categories.


"The world inside a simulator is as real as the world inside your head - but it is more accurate." Simulation has been a powerful tool for training the military for over 3000 years. What began as sand tables and board games has evolved into advanced computer and communication systems that encompass the globe and provide training portals on every continent. Commercial computer games have followed a similar evolutionary trajectory in delivering entertainment. The core technologies behind both fields have many commonalities and become more intertwined every year. This book is a collection of essays on the technical, social, and economic importance of simulation and gaming techniques, tools, and technologies. It provides a fascinating historical summary, explores important technical capabilities, and speculates on the role that these technologies will play in the future.