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Simulations Games And Role Play In University Education


Simulations Games And Role Play In University Education
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Simulations Games And Role Play In University Education


Simulations Games And Role Play In University Education
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Author : Claus Nygaard
language : en
Publisher: Libri Publishing Limited
Release Date : 2012

Simulations Games And Role Play In University Education written by Claus Nygaard and has been published by Libri Publishing Limited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Antologier categories.


This anthology advances a radical agenda for higher education, arguing that teaching activities should focus not primarily on knowledge acquisition but behavior. Noting that today's students face the double challenge of having to survive organizations and having to help organizations survive, this work discusses how these students will be called upon to help organizations find and realize innovative strategies for a sustainable future. Consequently, this works posits, higher education curricula must focus on key components of professional behavior and experiential learning must be central to this strategy.



Applied Pedagogies For Higher Education


Applied Pedagogies For Higher Education
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Author : Dawn A. Morley
language : en
Publisher: Springer Nature
Release Date : 2020-11-05

Applied Pedagogies For Higher Education written by Dawn A. Morley and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-11-05 with Education categories.


This open access book critiques real world learning across both the curriculum and extracurricular activities. Drawing on disciplines as diverse as business, health, fashion, sociology and geography, the editors and authors employ a cross-disciplinary approach to examine how this concept is being applied in higher education. Divided into three parts, the authors and contributors analyse broader applications of real world learning, student experience of practicing in a real world setting, and how learning strategies can be employed to engage students in real world learning. The editors and contributors provide up-to-date, cross-disciplinary and international insights into how real world learning could be integrated into the higher education curriculum to support effective, relevant and life-long learning for 21st century students.



Virtual And Augmented Reality Simulation And Serious Games For Education


Virtual And Augmented Reality Simulation And Serious Games For Education
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Author : Yiyu Cai
language : en
Publisher: Springer Nature
Release Date : 2021-08-13

Virtual And Augmented Reality Simulation And Serious Games For Education written by Yiyu Cai and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-08-13 with Technology & Engineering categories.


This book introduces state-of-the-art research on virtual reality, simulation and serious games for education and its chapters presented the best papers from the 4th Asia-Europe Symposium on Simulation and Serious Games (4th AESSSG) held in Turku, Finland, December 2018. The chapters of the book present a multi-facet view on different approaches to deal with challenges that surround the uptake of educational applications of virtual reality, simulations and serious games in school practices. The different approaches highlight challenges and potential solutions and provide future directions for virtual reality, simulation and serious games research, for the design of learning material and for implementation in classrooms. By doing so, the book is a useful resource for both students and scholars interested in research in this field, for designers of learning material, and for practitioners that want to embrace virtual reality, simulation and/or serious games in their education.



Simulation And Game Based Learning In Emergency And Disaster Management


Simulation And Game Based Learning In Emergency And Disaster Management
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Author : Drumhiller, Nicole K.
language : en
Publisher: IGI Global
Release Date : 2021-04-02

Simulation And Game Based Learning In Emergency And Disaster Management written by Drumhiller, Nicole K. and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-04-02 with Technology & Engineering categories.


Simulation and game-based learning are essential applications in a learning environment as they provide learners an opportunity to apply the course material in real-life scenarios. Introducing real-life learning allows the learner to make critical decisions at different points within the simulation providing constructive education that leads to a cognitive understanding of the material. The use of simulations provides the learner with the ability to cognitively store and recall learning in real-life experiences. Therefore, it is crucial to not only provide course material but to have students apply what they have learned in simulations that replicate real-life scenarios. These learned skills are essential for students to be marketable and thrive in a career field where decision making, problem solving, and critical thinking are job requirements. Simulation and Game-Based Learning in Emergency and Disaster Management is a cutting-edge research book that examines the best practices and holistic development when it comes to simulation learning within emergency and disaster management as well as global security. Drawing upon the neuroscience of learning, classroom instruction can be enhanced to incorporate active-experiential learning activities that positively impact a learner with long-term information retention. Each simulation project is carried out in different environments, with different goals in mind, and developed under various constraints. For these reasons, this book will provide insight into the simulation planning and development process, provide examples of online simulations and game-based learning activities, and provide insight on simulation development and implementation that can be used across disciplines in educational and training settings. As such, it is ideal for academicians, instructional designers, curriculum designers, education professionals, researchers, and students.



Games And Education Designs In And For Learning


Games And Education Designs In And For Learning
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Author :
language : en
Publisher: BRILL
Release Date : 2018-11-26

Games And Education Designs In And For Learning written by and has been published by BRILL this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-11-26 with Education categories.


We live in a time of educational transformations towards more 21st century pedagogies and learning. In the digital age children and young people need to learn critical thinking, creativity and innovation and the ability to solve complex problems and challenges. Traditional pedagogies are in crisis and many pupils experience school as both boring and irrelevant. As a response educators and researchers need to engage in transforming education through the invention of new designs in and for learning. This book explores how games can provide new ideas and new designs for future education. Computer games have become hugely popular and engaging, but as is apparent in this book, games are not magical solutions to making education more engaging, fun and relevant. Games and Education explores new designs in and for learning and offer inspiration to teachers, technologists and researchers interested in changing educational practices. Based on contributions from Scandinavian researchers, the book highlights participatory approaches to research and practice by providing more realistic experiences and models of how games can facilitate learning in school.



Acumenous Game Based Learning In Simulation Games


Acumenous Game Based Learning In Simulation Games
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Author : Souad Slyman
language : en
Publisher: Taylor & Francis
Release Date : 2024-12-23

Acumenous Game Based Learning In Simulation Games written by Souad Slyman and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-12-23 with Education categories.


Drawing on a comprehensive theoretical foundation encompassing socio-constructivism, social learning, and motivation, this book offers a new theoretical contribution and sheds light on the transformative power of acumenous game-based learning to reengage learners with Mathematics and Statistics Education. Foregrounding six years of research into simulation games, and exploring inquisitional and acumenous theory, the book ultimately explores the power of science and game-based technologies, applying theoretical knowledge to practice in order to reframe negative connotations associated with mathematical and statistical learning. The chapters explore maths anxiety and resilience, as well as understanding dyscalculia and its ramifications, introducing a novel theoretical framework that will redefine traditional teaching paradigms. Ultimately exploring the powerful potential of simulation games as motivational and pedagogical tools to redress the complex societal problem of negative emotions toward Mathematics and Statistics Education, readers will gain invaluable insights into unlocking new learning opportunities, paving the way for a future where mathematics and statistics become accessible, engaging, and empowering for all. This book is of benefit to postgraduate students, scholars, and academics in the fields of educational technology, mathematics education, and teaching and learning in higher education more broadly.



Simulations And Games For Transition And Change


Simulations And Games For Transition And Change
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Author : Danny Saunders
language : en
Publisher: Psychology Press
Release Date : 2000

Simulations And Games For Transition And Change written by Danny Saunders and has been published by Psychology Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Business & Economics categories.


First Published in 2000. Routledge is an imprint of Taylor & Francis, an informa company.



Gaming And Simulations Concepts Methodologies Tools And Applications


Gaming And Simulations Concepts Methodologies Tools And Applications
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Author : Management Association, Information Resources
language : en
Publisher: IGI Global
Release Date : 2010-11-30

Gaming And Simulations Concepts Methodologies Tools And Applications written by Management Association, Information Resources and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-11-30 with Games & Activities categories.


"This book set unites fundamental research on the history, current directions, and implications of gaming at individual and organizational levels, exploring all facets of game design and application and describing how this emerging discipline informs and is informed by society and culture"--Provided by publisher.



Simulation And Gaming In The Network Society


Simulation And Gaming In The Network Society
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Author : Toshiyuki Kaneda
language : en
Publisher: Springer
Release Date : 2016-08-02

Simulation And Gaming In The Network Society written by Toshiyuki Kaneda and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-08-02 with Mathematics categories.


This book provides the state of the art in the simulation and gaming study field by systematically collecting excellent papers presented at the 46th International Simulation and Gaming Association annual conference held in Kyoto 17–25 July 2015. Simulation and gaming has been used in a wide variety of areas ranging from early childhood education and school-age children, universities, and professional education, to policy exploration and social problem solving. Moreover, it now been drastically changing its features in the Internet Of Things (IOT) society while taking over a wide variety of aliases, such as serious games and gamification. Most of the papers on which this book’s chapters are based were written by academic researchers, both up-and-coming and well known. In addition, simulation and gaming is a translational system science going from theory to clinical cross-disciplinary topics. With this book, therefore, graduate students and higher-level researchers, educators, and practitioners can become familiar with the state-of-the-art academic research on simulation and gaming in the network society of the twenty-first century.



The Development Of University Teaching Over Time


The Development Of University Teaching Over Time
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Author : Tom O'Donoghue
language : en
Publisher: Taylor & Francis
Release Date : 2024-06-03

The Development Of University Teaching Over Time written by Tom O'Donoghue and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-06-03 with Education categories.


Examining two centuries of university education, this book charts the development of pedagogical approaches since the year 1800 and how they have transformed higher education. While institutions for promoting advanced learning in various forms have existed in Asia, Africa, and the Arab world for centuries, the beginning of the nineteenth century saw the emergence of the modern model of a university with which we are familiar today. This book argues that, in the time since, seven broad teaching approaches were developed across the world which continue to be used today: the disputation, the lecture, the tutorial, the research seminar, workplace teaching, teaching through material making, and role-play. O’Donoghue demonstrates how each has been reconfigured and developed over time in response to the changing nature of higher education, as well as society more generally. This expansive book will be of great interest to historians of education, scholars of education more generally, and teacher practitioners interested in the pedagogical models that shape modern academia.