Storytelling In Video Games


Storytelling In Video Games
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Interactive Storytelling For Video Games


Interactive Storytelling For Video Games
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Author : Josiah Lebowitz
language : en
Publisher: Taylor & Francis
Release Date : 2012-09-10

Interactive Storytelling For Video Games written by Josiah Lebowitz and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-09-10 with Computers categories.


What really makes a video game story interactive? What's the best way to create an interactive story? How much control should players be given? Do they really want that control in the first place? Do they even know what they want-or are their stated desires at odds with the unconscious preferences? All of these questions and more are examined in this definitive book on interactive storytelling for video games. You'll get detailed descriptions of all major types of interactive stories, case studies of popular games (including Bioshock, Fallout 3, Final Fantasy XIII, Heavy Rain, and Metal Gear Solid), and how players interact with them, and an in-depth analysis of the results of a national survey on player storytelling preferences in games. You'll get the expert advice you need to generate compelling and original game concepts and narratives.With Interactive Storytelling for Video Games, you'll:



Storytelling In Video Games


Storytelling In Video Games
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Author : Amy M. Green
language : en
Publisher: McFarland
Release Date : 2017-11-28

Storytelling In Video Games written by Amy M. Green and has been published by McFarland this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-11-28 with Games & Activities categories.


Beginning with the structural features of design and play, this book explores video games as both compelling examples of story-telling and important cultural artifacts. The author analyzes fundamentals like immersion, world building and player agency and their role in crafting narratives in the Mass Effect series, BioShock, The Last of Us, Fallout 4 and many more. The text-focused “visual novel” genre is discussed as a form of interactive fiction.



Interactive Storytelling For Video Games


Interactive Storytelling For Video Games
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Author : Josiah Lebowitz
language : en
Publisher: Focal Press
Release Date : 2017-08-02

Interactive Storytelling For Video Games written by Josiah Lebowitz and has been published by Focal Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-08-02 with Art categories.


What really makes a video game story interactive? What's the best way to create an interactive story?How much control should players be given? Do they really want that control in the first place?Do they even know what they want-or are their stated desires at odds with the unconscious preferences?All of these questions and more are examined in this definitive book on interactive storytelling for video games. You'll get detailed descriptions of all major types of interactive stories, case studies of popular games (including Bioshock, Fallout 3, Final Fantasy XIII, Heavy Rain, and Metal Gear Solid), and how players interact with them, and an in-depth analysis of the results of a national survey on player storytelling preferences in games. You'll get the expert advice you need to generate compelling and original game concepts and narratives.With Interactive Storytelling for Video Games, you'll:



Video Game Storytelling


Video Game Storytelling
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Author : Evan Skolnick
language : en
Publisher: Watson-Guptill
Release Date : 2014-12-02

Video Game Storytelling written by Evan Skolnick and has been published by Watson-Guptill this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-12-02 with Games & Activities categories.


UNLOCK YOUR GAME'S NARRATIVE POTENTIAL! With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and producer Evan Skolnick provides a comprehensive yet easy-to-follow guide to storytelling basics and how they can be applied at every stage of the development process—by all members of the team. This clear, concise reference pairs relevant examples from top games and other media with a breakdown of the key roles in game development, showing how a team’s shared understanding and application of core storytelling principles can deepen the player experience. Understanding story and why it matters is no longer just for writers or narrative designers. From team leadership to game design and beyond, Skolnick reveals how each member of the development team can do his or her part to help produce gripping, truly memorable narratives that will enhance gameplay and bring today’s savvy gamers back time and time again.



Video Games And Storytelling


Video Games And Storytelling
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Author : Souvik Mukherjee
language : en
Publisher: Palgrave Macmillan
Release Date : 2018-02-05

Video Games And Storytelling written by Souvik Mukherjee and has been published by Palgrave Macmillan this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-02-05 with Social Science categories.


The potential of video games as storytelling media and the deep involvement that players feel when they are part of the story needs to be analysed vis-à-vis other narrative media. This book underscores the importance of video games as narratives and offers a framework for analysing the many-ended stories that often redefine real and virtual lives.



Storytelling For Interactive Digital Media And Video Games


Storytelling For Interactive Digital Media And Video Games
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Author : Nicholas B. Zeman
language : en
Publisher: CRC Press
Release Date : 2017-04-07

Storytelling For Interactive Digital Media And Video Games written by Nicholas B. Zeman and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-04-07 with Computers categories.


The evolution of story-telling is as old as the human race; from the beginning, when our ancestors first gathered around a campfire to share wondrous tales through oral traditions, to today, with information and stories being shared through waves and filling screens with words and images. Stories have always surrounded us, and united us in ways other disciplines can't. Storytelling for Interactive Digital Media and Video Games lays out the construct of the story, and how it can be manipulated by the storyteller through sound, video, lighting, graphics, and color. This book is the perfect guide to aspiring storytellers as it illustrates the different manner of how and why stories are told, and how to make them "interactive." Storytelling features heavy game development as a method of storytelling and delivery, and how to develop compelling plots, characters, settings, and actions inside a game. The concept of digital storytelling will be explored, and how this differs from previous incarnations of mediums for stories Key Features: Explores the necessary elements of a story (setting, character, events, sequence, and perspective) and how they affect the viewer of the story Discusses media and its role in storytelling, including images, art, sound, video, and animation Explores the effect of interactivity on the story, such as contest TV, web-based storytelling, kiosks, and games Shows the different types of story themes in gaming and how they are interwoven Describes how to make games engaging and rewarding intrinsically and extrinsically



Gaming And The Arts Of Storytelling


Gaming And The Arts Of Storytelling
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Author : Darshana Jayemanne
language : en
Publisher: MDPI
Release Date : 2019-07-12

Gaming And The Arts Of Storytelling written by Darshana Jayemanne and has been published by MDPI this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-07-12 with Philosophy categories.


This book examines the notion of storytelling in videogames. This topic allows new perspectives on the enduring problem of narrative in digital games, while also opening up different avenues of inquiry. The collection looks at storytelling in games from many perspectives. Topics include the remediation of Conrad’s Heart of Darkness in games such as Spec Ops: The Line; the storytelling similarities in Twin Peaks and Deadly Premonition, a new concept of ‘choice poetics’; the esthetics of Alien films and games, and a new theoretical overview of early game studies on narrative



Interactive Stories And Video Game Art


Interactive Stories And Video Game Art
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Author : Chris Solarski
language : en
Publisher: CRC Press
Release Date : 2017-01-20

Interactive Stories And Video Game Art written by Chris Solarski and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-01-20 with Computers categories.


The success of storytelling in games depends on the entire development team—game designers, artists, writers, programmers and musicians, etc.—working harmoniously together towards a singular artistic vision. Interactive Stories and Video Game Art is first to define a common design language for understanding and orchestrating interactive masterpieces using techniques inherited from the rich history of art and craftsmanship that games build upon. Case studies of hit games like The Last of Us, Journey, and Minecraft illustrate the vital components needed to create emotionally-complex stories that are mindful of gaming’s principal relationship between player actions and video game aesthetics. This book is for developers of video games and virtual reality, filmmakers, gamification and transmedia experts, and everybody else interested in experiencing resonant and meaningful interactive stories.



Once Upon A Pixel


Once Upon A Pixel
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Author : Eddie Paterson
language : en
Publisher: CRC Press
Release Date : 2019-10-31

Once Upon A Pixel written by Eddie Paterson and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-10-31 with Computers categories.


Once Upon a Pixel examines the increasing sophistication of storytelling and worldbuilding in modern video games. Drawing on some of gaming’s most popular titles, including Red Dead Redemption 2, The Last of Us, Horizon Zero Dawn, and the long-running Metal Gear Solid series, it is a pioneering exploration into narrative in games from the perspective of the creative writer. With interviews and insights from across the industry, it provides a complete account of how Triple-A, independent, and even virtual reality games are changing the way we tell stories. Key Features A fresh perspective on video games as a whole new form of creative writing. Interviews with a range of leading industry figures, from critics to creators. Professional analysis of modern video game script excerpts. Insights into emerging technologies and the future of interactive storytelling.



Video Game Narrative And Criticism


Video Game Narrative And Criticism
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Author : T. Thabet
language : en
Publisher: Springer
Release Date : 2015-03-04

Video Game Narrative And Criticism written by T. Thabet and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-03-04 with Social Science categories.


The book provides a comprehensive application of narrative theory to video games, and presents the player-response paradigm of game criticism. Video Game Narrative and Criticism explains the nature of gameplay - a psychological experience and a meaning-making process in the fictional world of video games.