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Structures Of Participation In Digital Culture


Structures Of Participation In Digital Culture
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Structures Of Participation In Digital Culture


Structures Of Participation In Digital Culture
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Author : Joe Karaganis
language : en
Publisher:
Release Date : 2007

Structures Of Participation In Digital Culture written by Joe Karaganis and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007 with Computers categories.


Media Studies.



Confronting The Challenges Of Participatory Culture


Confronting The Challenges Of Participatory Culture
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Author : Henry Jenkins
language : en
Publisher: MIT Press
Release Date : 2009-06-05

Confronting The Challenges Of Participatory Culture written by Henry Jenkins and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-06-05 with Technology & Engineering categories.


Many teens today who use the Internet are actively involved in participatory cultures—joining online communities (Facebook, message boards, game clans), producing creative work in new forms (digital sampling, modding, fan videomaking, fan fiction), working in teams to complete tasks and develop new knowledge (as in Wikipedia), and shaping the flow of media (as in blogging or podcasting). A growing body of scholarship suggests potential benefits of these activities, including opportunities for peer-to-peer learning, development of skills useful in the modern workplace, and a more empowered conception of citizenship. Some argue that young people pick up these key skills and competencies on their own by interacting with popular culture; but the problems of unequal access, lack of media transparency, and the breakdown of traditional forms of socialization and professional training suggest a role for policy and pedagogical intervention. This report aims to shift the conversation about the "digital divide" from questions about access to technology to questions about access to opportunities for involvement in participatory culture and how to provide all young people with the chance to develop the cultural competencies and social skills needed. Fostering these skills, the authors argue, requires a systemic approach to media education; schools, afterschool programs, and parents all have distinctive roles to play. The John D. and Catherine T. MacArthur Foundation Reports on Digital Media and Learning



The Structure Of Schooling


The Structure Of Schooling
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Author : Richard Arum
language : en
Publisher: SAGE
Release Date : 2015

The Structure Of Schooling written by Richard Arum and has been published by SAGE this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015 with Education categories.


This comprehensive reader in the sociology of education examines important topics and exposes students to examples of sociological research on schools. Drawing from classic and contemporary scholarship, the editors have chosen readings that examine current issues and reflect diverse theoretical approaches to studying the effects of schooling on individuals and society.



Digital Culture Society Dcs


Digital Culture Society Dcs
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Author : Annika Richterich
language : en
Publisher: transcript Verlag
Release Date : 2017-06-15

Digital Culture Society Dcs written by Annika Richterich and has been published by transcript Verlag this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-06-15 with Social Science categories.


Digital Culture & Society is a refereed, international journal, fostering discussion about the ways in which digital technologies, platforms and applications reconfigure daily lives and practices. It offers a forum for inquiries into digital media theory, methodologies, and socio-technological developments. The fourth issue "Making and Hacking" sheds light on the communities and spaces of hackers, makers, DIY enthusiasts, and 'fabbers'. Academics, artists, and hackerspace members examine the meanings and entanglements of maker and hacker cultures – from conceptual, methodological as well as empirical perspectives. With contributions by Sabine Hielscher, Jeremy Hunsinger, Kat Braybrooke, Tim Jordan, among others, and an interview with Sebastian Kubitschko.



Digital Information Culture


Digital Information Culture
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Author : Luke Tredinnick
language : en
Publisher: Elsevier
Release Date : 2008-03-31

Digital Information Culture written by Luke Tredinnick and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-03-31 with Language Arts & Disciplines categories.


Digital Information Culture is an introduction to the cultural, social and political impact of digital information and digital resources. The book is organised around themes, rather than theories and is arranged into three sections: culture, society and the individual. Each explores key elements of the social, cultural and political impact of digital information. The culture section outlines the origins of cyber culture in fifties pulp-fiction through to the modern day. It explores the issues of information overload, the threat of a digital dark age, and the criminal underbelly of digital culture. Section two, society, explores the economic and social impact of digital information, outlining key theories of the Information Age. Section three explores the impact of digital information and digital resources on the individual, exploring the changing nature of identity in a digital world. - Written by a leading author in the field - Focuses on digital information and its social, cultural and political impact is unique - The wider theoretical framework, relying less of sociology, more on cultural theory



New Media And The Politics Of Online Communities


New Media And The Politics Of Online Communities
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Author :
language : en
Publisher: BRILL
Release Date : 2020-09-25

New Media And The Politics Of Online Communities written by and has been published by BRILL this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-09-25 with Social Science categories.


This interdisciplinary collection of papers explores the question of identity and its interaction with digital technologies, online platforms and, primarily, new media.



Advancements In Socialized And Digital Media Communications


Advancements In Socialized And Digital Media Communications
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Author : Erol, Gülbuğ
language : en
Publisher: IGI Global
Release Date : 2024-01-26

Advancements In Socialized And Digital Media Communications written by Erol, Gülbuğ and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-01-26 with Computers categories.


In the modern world, digital communication presents a dual role of advantage and challenge. The surge in social media platforms and technological innovations has revolutionized interpersonal interaction, information accessibility, and communication methods. Nonetheless, this intricate landscape poses significant obstacles for scholars, researchers, and students across diverse domains. The infusion of social media into realms such as communication science, advertising, and public relations underscores the need for authoritative resources that can illuminate current trends and future projections in digital communication. Moreover, given the dynamic nature of digital technologies and social media platforms, continuous and pertinent research is imperative to fathom their societal impact and communication implications. Offering a definitive solution to the challenges presented by the digital communication revolution, Advancements in Socialized and Digital Media Communications, edited by Ebru Gülbuğ Erol and Michael Kuyucu, emerges as a pivotal work. This book provides a comprehensive compilation of both empirical and theoretical insights, spanning a spectrum of digital communication facets. Encompassing disciplines like public relations, journalism, marketing, cinema, and radio television, the book equips researchers, academics, and students with comprehensive perspectives, research findings, comparative analyses, and in-depth case studies. Addressing a diverse audience, from seasoned scholars to curious professionals and the public, the book's thought-provoking chapters traverse social networks, digital radio, video-sharing platforms, advertising, and reputation management, offering a well-rounded grasp of digital communication's intricacies. By delivering up-to-date and extensive explorations of digital media and communication, this book empowers readers to navigate the complexities of this swiftly evolving realm.



Governance Of Digital Game Environments And Cultural Diversity


Governance Of Digital Game Environments And Cultural Diversity
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Author : Christoph Beat Graber
language : en
Publisher: Edward Elgar Publishing
Release Date : 2010-01-01

Governance Of Digital Game Environments And Cultural Diversity written by Christoph Beat Graber and has been published by Edward Elgar Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-01-01 with Computers categories.


'This collection of legal, philosophical, economic, and cultural perspectives ultimately makes a strong case for the potential value of game environments for addressing diversity issues, but also raises important concerns regarding implementation of corporate and government policies in this sector highly recommended for anyone exploring this emerging field.' Benjamin T. Duranske, Pillsbury Winthrop Shaw Pittman LLP, US 'Videogaming is serious business. But the legal and theoretical implications of online and virtual environments are little understood. Professor Graber and Ms. Burri-Nenova have done a masterful job of bringing together several insightful articles that inform us about the business, legal and sociological implications of digital gaming. Innovative, fast-paced, and engaging as games themselves, these scholarly works provide invaluable insight for academics, policy makers and perhaps even participants themselves about the reality behind virtual worlds.' Shubha Ghosh, University of Wisconsin Law School, US 'This is an excellent and path-breaking collection of sharp and carefully researched essays. It provides wonderful insights on numerous important aspects of the complex relationship between play, cultural diversity, communications policy, and the governance of virtual societies. The phenomenal growth of these new digital realms has raised important questions across the academic disciplines, making this book's interdisciplinary focus extremely helpful to potential regulators and university scholars alike.' Greg Lastowka, Rutgers School of law, Camden, US This innovative book provides transdisciplinary analyses of the nature and dynamics of digital game environments whilst tackling the existing fragmentation of academic research. Digital game environments are of increasing economic, social and cultural value. As their influence on diverse facets of life grows, states have felt compelled to intervene and secure some public interests. Yet, the contours of a comprehensive governance model are far from recognisable and governments are grappling with the complexity and fluidity of online games and virtual worlds as private spaces and as experimentation fields for creativity and innovation. This book contributes to a more comprehensive and fine-grained understanding of digital game environments, which is a precondition for addressing any of the pressing governance questions posed. Particular attention is given to the concept and policy objective of cultural diversity, which also offers a unique entry point into the discussion of the appropriate legal regulation of digital games. Governance of Digital Game Environments and Cultural Diversity will be of interest to researchers of media law, internet law and governance, cultural studies, anthropology and sociology. As the book addresses a highly topical theme, it will attract the attention of policymakers at national, regional and international levels and will also serve as a great resource tool for scholars in new media and in particular digital games and virtual worlds.



Rethinking Learning In An Age Of Digital Fluency


Rethinking Learning In An Age Of Digital Fluency
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Author : Maggi Savin-Baden
language : en
Publisher: Routledge
Release Date : 2015-03-05

Rethinking Learning In An Age Of Digital Fluency written by Maggi Savin-Baden and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-03-05 with Education categories.


"This is a book that I am going to have to own, and will work to find contexts in which to recommend. It cuts obliquely through so many important domains of evidence and scholarship that it cannot but be a valuable stimulus" -Hamish Macleod, University of Edinburgh Digital connectivity is a phenomenon of the 21st century and while many have debated its impact on society, few have researched relationship between the changes taking place and the actual impact on learning. Rethinking Learning in an Age of Digital Fluency examines what kind of impact an increasingly connected environment is having on learning and what kind of culture it is creating within learning settings. Engagement with digital media and navigating through digital spaces with ease is something that many young people appear to do well, although the tangible benefits of this are unclear. This book, therefore, will present an overview of current research and practice in the area of digital tethering, whilst examining how it could be used to harness new learning and engagement practices that are fit for the modern age. Questions that the book also addresses include: Is being digital tethered a new learning nexus? Are social networking sites spaces for co-production of knowledge and spaces of inclusive learning? Are students who are digitally tethered creating new learning maps and pedagogies? Does digital tethering enable students to use digital media to create new learning spaces? This fascinating and at times controversial text engages with numerous aspects of digital learning amongst undergraduate students including mobile learning, individual and collaborative learning, viral networking, self-publication and identity dissemination. It will be of enormous interest to researchers and students in education and educational psychology.



New Media Spectacles And Multimodal Creativity In A Globalised Asia


New Media Spectacles And Multimodal Creativity In A Globalised Asia
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Author : Sunny Sui-kwong Lam
language : en
Publisher: Springer Nature
Release Date : 2020-11-20

New Media Spectacles And Multimodal Creativity In A Globalised Asia written by Sunny Sui-kwong Lam and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-11-20 with Language Arts & Disciplines categories.


This edited volume aims to unpack the digitisation of art and media within the dynamics of participatory culture, and how these changes affect the power relations between the production and consumption of these new forms in a globalised Asia. This follows the rise of new art forms and social media platforms in wake of rapid and ongoing digitisation, which has, in turn, produced far-reaching implications for changing media ownership and its role in social, cultural, economic, as well as political activities. New challenges arise every day in relation to digital art and design practices and social media communications, and their respective impact on identity politics. This book showcases a diverse range of interdisciplinary research on these concomitant changes and challenges associated with digital media and technologies within the context of a globalised Asia. The case studies included present perspectives on Asia’s evolving digital humanities landscape from Hong Kong, China, India, Korea and from across Southeast Asia, with topics that tackle organisational digital marketing, brand advertising and design, mobile gaming, interactive art, and the cultural activities of ethnic and sexual minority communities in the region. This book will of interest to scholars in digital humanities focused on new media and cultural studies.