Summary And Analysis Of The Tetris Effect The Game That Hypnotized The World

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Summary And Analysis Of The Tetris Effect The Game That Hypnotized The World
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Author : Worth Books
language : en
Publisher: Open Road Media
Release Date : 2017-04-25
Summary And Analysis Of The Tetris Effect The Game That Hypnotized The World written by Worth Books and has been published by Open Road Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-04-25 with Games & Activities categories.
So much to read, so little time? This brief overview of The Tetris Effect tells you what you need to know—before or after you read Dan Ackerman’s book. Crafted and edited with care, Worth Books set the standard for quality and give you the tools you need to be a well-informed reader. This short summary and analysis of The Tetris Effect includes: Historical context Chapter-by-chapter summaries Profiles of the main characters Detailed timeline of key events Important quotes Fascinating trivia Glossary of terms Supporting material to enhance your understanding of the original work About The Tetris Effect: The Game that Hypnotized the World by Dan Ackerman: In his book The Tetris Effect, Dan Ackerman provides an informative, intriguing account of the history of one of the world’s most popular video games. The surprising story begins in Soviet Russia, where computer researcher Alexey Pajitnov programmed the first version of Tetris using outdated software—before it spread westward and went viral. As the addictive game grew in popularity around the world, so did the fight for its ownership. Learn about the early days of Cold War–era computer programming, the people and companies who sought control of the intellectual property, and how playing Tetris physically impacts our brains. The summary and analysis in this ebook are intended to complement your reading experience and bring you closer to a great work of nonfiction.
Software Engineering Perspectives In Computer Game Development
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Author : Kendra M. L. Cooper
language : en
Publisher: CRC Press
Release Date : 2021-07-05
Software Engineering Perspectives In Computer Game Development written by Kendra M. L. Cooper and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-07-05 with Computers categories.
Featuring contributions from leading experts in software engineering, this edited book provides a comprehensive introduction to computer game software development. It is a complex, interdisciplinary field that relies on contributions from a wide variety of disciplines including arts and humanities, behavioural sciences, business, engineering, physical sciences, mathematics, etc. The book focuses on the emerging research at the intersection of game and software engineering communities. A brief history of game development is presented, which considers the shift from the development of rare games in isolated research environments in the 1950s to their ubiquitous presence in popular culture today. A summary is provided of the latest peer-reviewed research results in computer game development that have been reported at multiple levels of maturity (workshops, conferences, and journals). The core chapters of the book are devoted to sharing emerging research at the intersection of game development and software engineering. In addition, future research opportunities on new software engineering methods for games and serious educational games for software engineering education are highlighted. As an ideal reference for software engineers, developers, educators, and researchers, this book explores game development topics from software engineering and education perspectives. Key Features: Includes contributions from leading academic experts in the community Presents a current collection of emerging research at the intersection of games and software engineering Considers the interdisciplinary field from two broad perspectives: software engineering methods for game development and serious games for software engineering education Provides a snapshot of the recent literature (i.e., 2015-2020) on game development from software engineering perspectives
Game Over
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Author : David Sheff
language : en
Publisher: Vintage
Release Date : 2011-11-02
Game Over written by David Sheff and has been published by Vintage this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-11-02 with Business & Economics categories.
More American children recognize Super Mario, the hero of one of Nintendo’s video games, than Mickey Mouse. The Japanese company has come to earn more money than the big three computer giants or all Hollywood movie studios combined. Now Sheff tells of the Nintendo invasion–a tale of innovation and cutthroat tactics.
The Elder Scrolls V Skyrim Strategy Guide
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Author : GamerGuides.com
language : en
Publisher: Gamer Guides
Release Date : 2015-10-22
The Elder Scrolls V Skyrim Strategy Guide written by GamerGuides.com and has been published by Gamer Guides this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-10-22 with Games & Activities categories.
Skyrim is the homeland of the Nords, a fierce and proud warrior people who are used to the bitter cold and mountanous terrain that mark the lands of Skyrim. Wracked by civil war, and threatened by the return of the legendary dragons, Skyrim faces its darkest hour. You must make sense of this maelstrom, explore the frozen tundra and bring hope to the people. The future of Skyrim, even the Empire itself, hangs in the balance as they wait for the prophesized Dragonborn to come; a hero born with the power of The Voice, and the only one who can stand amongst the dragons. You are that Dragonborn. Inside the Main Guide: - Introduction to the Races. - How to complete every storyline quest. - Where to find and conquer every side-mission. - Location of every powerful Dragonwall. - Search out and defeat every Dragon. - How to find hidden, powerful weapons. - Over 200 captioned screenshots provide even more help. - Dragonborn DLC covered in full. - Dawnguard DLC covered in full. Version 1.1: - Screenshots for the major side-missions. - Achievements/Trophy descriptions (includes all 3 DLC packs). - Formatted text for easier reading on iPhone/iPod screens via our App. Version 1.2 November 2016 - Added a full Character Creation guide complete with tips on how to get the most out of your skills and which races excel at what. - More text fixes and general edits. - Lots more to come soon!
Psychological Science
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Author : Michael S. Gazzaniga
language : en
Publisher: W. W. Norton
Release Date : 2016
Psychological Science written by Michael S. Gazzaniga and has been published by W. W. Norton this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016 with Psychology categories.
Reflecting the latest APA Guidelines and accompanied by an exciting, new, formative, adaptive online learning tool, Psychological Science, Fifth Edition, will train your students to be savvy, scientific thinkers.
Casual Game Design
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Author : Gregory Trefry
language : en
Publisher: CRC Press
Release Date : 2010-01-26
Casual Game Design written by Gregory Trefry and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-01-26 with Art categories.
From Windows Solitaire to Bejeweled to Wii Tennis, casual games have radically changed the landscape of games. By simplifying gameplay and providing quick but intense blasts of engaging play, casual games have drawn in huge new audiences of players. To entertain and engage the casual player, game designers must learn to think about what makes casua
The Tetris Effect
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Author : Dan Ackerman
language : en
Publisher: Simon and Schuster
Release Date : 2016-09-01
The Tetris Effect written by Dan Ackerman and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-09-01 with Games & Activities categories.
21 February 1989. Three men fly into Moscow, representing software giants from Britain, America, and Japan. Each of them is determined to undercut the others in order to secure a technology so powerfully addictive it has brought the government department that created it to a standstill. In a country on the brink of seismic change, where spycraft is about to give way to cut-throat capitalism, Tetris has become the grand prize. Featuring corporate espionage, unmarked government organizations, courtroom drama and international conspiracies, the origin of the world’s most popular video game is a gripping, fast-paced thriller of the highest order. Not only this, but it is also the tale of a one-in-a-million software start-up – a unique example of an idea, a product, and an era coming together at exactly the right moment. Tetris was perfectly (if accidentally) crafted to hit primal triggers in our minds and in Ackerman’s hands its story is unputdownable.
The Invisible Gorilla
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Author : Christopher Chabris
language : en
Publisher: Harmony
Release Date : 2010-05-18
The Invisible Gorilla written by Christopher Chabris and has been published by Harmony this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-05-18 with Psychology categories.
NEW YORK TIMES BESTSELLER • Our minds don’t work the way we think they do. Two renowned psychologists explain how and why our intuitions lead us astray, “[spinning] the plain world [we] know into a wonderment of surprising new insights” (Time). “A must-read for anyone who wants to better understand how the mind works.”—Associated Press In The Invisible Gorilla, Christopher Chabris and Daniel Simons, creators of one of psychology’s most famous experiments, use remarkable stories and counterintuitive scientific findings to demonstrate an important truth: We think we see ourselves and the world as they really are, but we’re actually missing a whole lot. Chabris and Simons combine the work of other researchers with their own findings on attention, perception, memory, and reasoning to reveal how faulty intuitions can lead us to make shocking, costly—even life-threatening—mistakes. In the process, they explain: • Why a company would spend billions to launch a product that its own analysts know will fail • Why award-winning movies are full of editing mistakes • What criminals have in common with chess masters • Why measles and other childhood diseases are making a comeback • Why money managers could learn a lot from weather forecasters The Invisible Gorilla reveals the myriad ways that our intuitions can deceive us, but it’s much more than a catalog of human failings. Chabris and Simons explain why we succumb to these everyday illusions and what we can do to inoculate ourselves against their effects. Ultimately, the book provides a kind of x-ray vision into our own minds, making it possible to pierce the veil of illusions that clouds our thoughts and to think clearly for perhaps the first time.
Tools Of Titans
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Author : Timothy Ferriss
language : en
Publisher: Random House
Release Date : 2016-12-06
Tools Of Titans written by Timothy Ferriss and has been published by Random House this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-12-06 with Education categories.
#1 New York Times Bestseller The latest groundbreaking tome from Tim Ferriss, the best-selling author of The 4-Hour Workweek. From the author: “For the last two years, I’ve interviewed nearly two hundred world-class performers for my podcast,The Tim Ferriss Show. The guests range from super celebs (Jamie Foxx, Arnold Schwarzenegger, etc.) and athletes (icons of powerlifting, gymnastics, surfing, etc.) to legendary Special Operations commanders and black-market biochemists. For most of my guests, it’s the first time they’ve agreed to a two-to-three-hour interview, and the show is on the cusp of passing 100 million downloads. “This book contains the distilled tools, tactics, and ‘inside baseball’ you won’t find anywhere else. It also includes new tips from past guests, and life lessons from new ‘guests’ you haven’t met. “What makes the show different is a relentless focus on actionable details. This is reflected in the questions. For example: What do these people do in the first sixty minutes of each morning? What do their workout routines look like, and why? What books have they gifted most to other people? What are the biggest wastes of time for novices in their field? What supplements do they take on a daily basis? “I don’t view myself as an interviewer. I view myself as an experimenter. If I can’t test something and replicate results in the messy reality of everyday life, I’m not interested. “Everything within these pages has been vetted, explored, and applied to my own life in some fashion. I’ve used dozens of the tactics and philosophies in high-stakes negotiations, high-risk environments, or large business dealings. The lessons have made me millions of dollars and saved me years of wasted effort and frustration. “I created this book, my ultimate notebook of high-leverage tools, for myself. It’s changed my life, and I hope the same for you.”
Parents Media And Panic Through The Years
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Author : Karen Leick
language : en
Publisher: Palgrave Pivot
Release Date : 2019-09-24
Parents Media And Panic Through The Years written by Karen Leick and has been published by Palgrave Pivot this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-09-24 with categories.
This book analyses articles that appeared in popular periodicals from the 1920s to the present, each revealing the panic that parents and adults have expressed about media including radio, television, video games and the Internet for the last century. Karen Leick argues that parents have continuously shown an intense anxiety about new media, while expressing a romanticized nostalgia for their own youth. Recurring tropes describe concerns about each "addictive" new media: children do not play outside anymore, lack imagination, and may imitate violent or other inappropriate content that they encounter.