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The Advanced Roblox Coding Book An Unofficial Guide Updated Edition


The Advanced Roblox Coding Book An Unofficial Guide Updated Edition
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The Advanced Roblox Coding Book An Unofficial Guide Updated Edition


The Advanced Roblox Coding Book An Unofficial Guide Updated Edition
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Author : Heath Haskins
language : en
Publisher: Simon and Schuster
Release Date : 2022-05-24

The Advanced Roblox Coding Book An Unofficial Guide Updated Edition written by Heath Haskins and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-05-24 with Games & Activities categories.


Make the most out of your Roblox experience with The Advanced Roblox Coding Book—now updated with new content, including updated avatar customization, movement and animation updates, and more! The Advanced Roblox Coding Book provides next-level, beginner-friendly guidance for middle-grade readers using Roblox Studio and Lua code to create interactive games. Players will learn where and how to use scripts, how to introduce variables and customize graphic elements, and then how to put these skills together into fun and interesting games and experiences. With examples, step-by-step instructions, and game creation walkthroughs, this book has everything a Roblox creator needs!



Coding Roblox Games Made Easy


Coding Roblox Games Made Easy
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Author : Zander Brumbaugh
language : en
Publisher: Packt Publishing Ltd
Release Date : 2021-01-08

Coding Roblox Games Made Easy written by Zander Brumbaugh and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-01-08 with Computers categories.


Get up and running with Roblox development with the help of renowned game creator and best-selling author, Zander Brumbaugh for working with Roblox components and Lua programming Key Features Discover solutions to common problems faced while creating games on Roblox Explore tips, tricks, and best practices and learn advanced Roblox coding techniques to create games Understand how to program in the Roblox Lua language, add engaging effects, add a variety of functionalities, and much more Book DescriptionRoblox is a global virtual platform like no other for both playing and creating games. With well over 150 million monthly active users, Roblox hosts all genres of games that can be played by other members of the community using the Lua programming language. Not only can you create games for free, but you can also earn considerable sums of money if from the success of your games, and become part of the vast and supportive developer circle that provides excellent opportunities for networking in a tight-knit community. With this practical book, you'll get hands-on experience working on the Roblox platform. You'll start with an overview of Roblox development and then understand how to use Roblox Studio. As you progress, you'll gradually learn everything you need from how to program in Roblox Lua to creating Obby and Battle Royale games. Finally, you'll delve into the logistics of game production, focusing on optimizing the performance of your game by implementing impressive mechanics, monetization, and marketing practices. By the end of this Roblox book, you'll be able to lead or work with a team to bring your gaming world to life, and extend that experience to players around the world.What you will learn Get started with Roblox development and explore aspects such as choosing a developer type Understand how to use Roblox Studio and other free resources Create your first game with the Roblox Lua programming language Become well-versed with the three Ms - Mechanics, Monetization, and Marketing Develop real-world games such as Battle Royale and Obby Discover expert tips for collaborating effectively and managing project workloads Who this book is for This Roblox guide is for anyone interested in learning how to develop games on the Roblox platform. If you're already familiar with Roblox and looking for tips, tricks, and Roblox and Lua best practices for efficient development, you'll find this book helpful. The book requires no prior knowledge of game development.



Coding With Roblox Lua In 24 Hours


Coding With Roblox Lua In 24 Hours
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Author : Official Roblox Books(Pearson)
language : en
Publisher: Sams Publishing
Release Date : 2021-12-07

Coding With Roblox Lua In 24 Hours written by Official Roblox Books(Pearson) and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-12-07 with Computers categories.


In just 24 lessons of one hour or less, Coding with Roblox Lua in 24 Hours: The Official Roblox Guide helps you learn all the skills and techniques you'll need to code your own Roblox experiences. Perfect for beginners, each short and easy lesson builds upon everything that's come before, helping you quickly master the essentials of Lua programming. Step-by-step instructions walk you through common questions, issues, and tasks; Q&As, Quizzes, and Exercises build and test your knowledge; “Did You Know?” tips offer insider advice and shortcuts; and “Watch Out!” alerts help you avoid pitfalls. Learn how to... * Code with properties, variables, functions, if/then statements, and loops * Organize information using arrays and dictionaries * Work with events to make things move, explode, count down, and do whatever you can imagine * Keep your code manageable with abstractions and object-oriented programming * Store data permanently to create leaderboards, inventories, and custom currency * Use raycasting to allow visitors to place their own objects, such as furniture and props, within your world



Basic Roblox Lua Programming


Basic Roblox Lua Programming
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Author :
language : en
Publisher: Brandon LaRouche
Release Date :

Basic Roblox Lua Programming written by and has been published by Brandon LaRouche this book supported file pdf, txt, epub, kindle and other format this book has been release on with categories.




A Beginner S Guide To Roblox Programming


A Beginner S Guide To Roblox Programming
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Author : Matthew Doan
language : en
Publisher:
Release Date : 2018-09-08

A Beginner S Guide To Roblox Programming written by Matthew Doan and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-09-08 with categories.


Do you play Roblox? Ever wonder where all those games on the Games page come from? They all come from one place - Roblox Studio. You can develop your own Roblox game, too! This book is a great place to learn how to program awesome games in Roblox Studio. It will teach you how to code using the Lua language.



Learn Angularjs In 24 Hours


Learn Angularjs In 24 Hours
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Author : Alex Nordeen
language : en
Publisher: Guru99
Release Date : 2020-09-15

Learn Angularjs In 24 Hours written by Alex Nordeen and has been published by Guru99 this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-09-15 with Juvenile Nonfiction categories.


Angular JS is responsible for making the website interactive and responsive. It helps designer and developers to eliminate much of the code usually needed for websites development. Angular JS is based upon MVC model. To learn and harness more power of the Angular JS framework, it takes a continuous intervention from an expert. But if you like to learn by yourself without spending big bucks behind expensive courses. This e-book could be your ultimate guide to AngularJS or AngularJS 2 Programming. The book covers all basic fundamentals of Angular JS like Routes, Modules, Directives, Dependency Injection and so on. The images and examples are well-illustrated addressing each and every glitch of Angular JS. The book purpose is to make Angular JS easier, simpler and interesting such that even beginners will feel like a pro at the end of the book. This edition promises your eventual mastery of AngularJS. The best thing about the book is that it is small and can be completed in a day. It will not only save your time but also accomplish our goal to save your effort in learning all needless jargons of Angular JS. With this e-book, you will be ready to create angular UI development as well as large scale applications effortlessly. Table Of Content Chapter 1: What is AngularJS? AngularJS Features AngularJS Architecture AngularJS Advantages Chapter 2: Hello World Chapter 3: Controller What Controller does from Angular's perspective How to build a basic Controller How to define Methods in Controller Using ng-controller in External Files Chapter 4: What is $Scope in AngularJS? Chapter 5: ng-repeat Directive Chapter 6: How to use ""ng-model"" The ng-model Attribute How to use ng-model Chapter 7: ng-view What is a View? ng-view Directive in AngularJS ng-view Example Chapter 8: Expressions Explain Angular.js Expressions with an example Angular.JS Numbers AngularJS Strings Angular.JS Objects AngularJS Arrays AngularJS Expression capabilities and Limitations Difference between expression and $eval Chapter 9: Filter Lowercase Uppercase Number Currency JSON Chapter 10: Custom Filter Chapter 11: Directive Chapter 12: CUSTOM Directive How to Create a Custom Directive? AngularJs Directives and Scopes Using controllers with directives How to create reusable directives AngularJS Directives and components - ng-transclude Nested directives Handling events in a directive Chapter 13: Module How to Create a module in AngularJS Modules and Controllers Chapter 14: Events The ng-click directive Showing HTML Elements using ng-show Hiding HTML Elements using ng-hide AngularJS Event Listener Directives Chapter 15: Routing with Parameters Adding Angular Route ($routeProvider) Creating a default route Accessing parameters from the route Using Angular $route service Enabling HTML5 Routing Chapter 16: AJAX Call High-level interactions with servers using $resource Low-level server interactions with $http Fetching data from a server running SQL and MySQL Chapter 17: Table Populate & Display Data in a Table AngularJS in-built Filter Sort Table with OrderBy Filter Display Table with Uppercase Filter Display the Table Index ($index) Chapter 18: Form Validation Form validation using HTML5 Form validation using $dirty, $valid, $invalid, $pristine Form validation using AngularJS Auto Validate User feedbacks with Ladda buttons Chapter 19: Form Submit Chapter 20: ng-include Client Side includes Server Side Includes How to include HTML file in AngularJS Chapter 21: Dependency Injection Which Component can be Injected as a Dependency In AngularJS Example of Dependency Injection Chapter 22: Karma Jasmine Introduction & Installation of Karma framework Testing AngularJS Controllers Testing AngularJS Directives End to End Testing AngularJS JS applications Chapter 23: Protractor Testing Why Do We Need Protractor Framework? Protractor Installation Sample AngularJS application testing using Protractor Execution of the Code Generate Reports using Jasmine Reporters



Mind Melding Unity And Blender For 3d Game Development


Mind Melding Unity And Blender For 3d Game Development
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Author : Spencer Grey
language : en
Publisher: Packt Publishing Ltd
Release Date : 2021-12-31

Mind Melding Unity And Blender For 3d Game Development written by Spencer Grey and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-12-31 with Computers categories.


Add Blender to your Unity game development projects to unlock new possibilities and decrease your dependency on third-party creators Key Features Discover how you can enhance your games with Blender Learn how to implement Blender in real-world scenarios Create new or modify existing assets in Blender and import them into your Unity game Book DescriptionBlender is an incredibly powerful, free computer graphics program that provides a world-class, open-source graphics toolset for creating amazing assets in 3D. With Mind-Melding Unity and Blender for 3D Game Development, you'll discover how adding Blender to Unity can help you unlock unlimited new possibilities and reduce your reliance on third parties for creating your game assets. This game development book will broaden your knowledge of Unity and help you to get to grips with Blender's core capabilities for enhancing your games. You'll become familiar with creating new assets and modifying existing assets in Blender as the book shows you how to use the Asset Store and Package Manager to download assets in Unity and then export them to Blender for modification. You'll also learn how to modify existing and create new sci-fi-themed assets for a minigame project. As you advance, the book will guide you through creating 3D model props, scenery, and characters and demonstrate UV mapping and texturing. Additionally, you'll get hands-on with rigging, animation, and C# scripting. By the end of this Unity book, you'll have developed a simple yet exciting mini game with audio and visual effects, and a GUI. More importantly, you'll be ready to apply everything you've learned to your Unity game projects.What you will learn Transform your imagination into 3D scenery, props, and characters using Blender Get to grips with UV unwrapping and texture models in Blender Understand how to rig and animate models in Blender Animate and script models in Unity for top-down, FPS, and other types of games Find out how you can roundtrip custom assets from Blender to Unity and back Become familiar with the basics of ProBuilder, Timeline, and Cinemachine in Unity Who this book is for This book is for game developers looking to add more skills to their arsenal by learning Blender from the ground up. Beginner-level Unity scene and scripting skills are necessary to get started.



Eve Online


Eve Online
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Author : Y. Michael Xu
language : en
Publisher: Packt Publishing
Release Date : 2012

Eve Online written by Y. Michael Xu and has been published by Packt Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Games categories.


A game strategy guide that focuses solely on maximising your in game earning. Whether you are new pilot plugging into your first capsule or have years of experience in EVE, this book is for you. No prior knowledge of EVE Online required.



Roblox Ultimate Guide Collection


Roblox Ultimate Guide Collection
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Author : Official Roblox
language : en
Publisher: HarperCollins
Release Date : 2020-05-05

Roblox Ultimate Guide Collection written by Official Roblox and has been published by HarperCollins this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-05-05 with Juvenile Nonfiction categories.




Intermediate Roblox Programming


Intermediate Roblox Programming
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Author : Brandon John LaRouche
language : en
Publisher:
Release Date : 2013-04

Intermediate Roblox Programming written by Brandon John LaRouche and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04 with Lua (Computer program language) categories.


If you are coming into this book with no prior ROBLOX Lua knowledge, then you might find the book a little difficult. The whole point of the book is to teach ROBLOX Lua at an intermediate level. Intermediate means that it is in between basic and advanced. Every chapter in this book flows in some way or another. Tutorials have a corresponding explanation chapter. An explanation chapter will discuss the point of a tutorial and explain the topics that were covered. By the time you have completed this book you should be quite fluent with ROBLOX Lua. You should not expect to know the advanced topics and parts of ROBLOX Lua, but you should be familiar with a lot of the language. With your knowledge of the language you should now be able to make games that can start to compete and earn their way up on the ROBLOX gaming charts.