The Architecture Of Virtual Space


The Architecture Of Virtual Space
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The Architecture Of Virtual Space


The Architecture Of Virtual Space
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Author : Or Ettlinger
language : en
Publisher:
Release Date : 2008

The Architecture Of Virtual Space written by Or Ettlinger and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Architecture in art categories.




Designing Digital Space


Designing Digital Space
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Author : Daniela Bertol
language : en
Publisher: John Wiley & Sons
Release Date : 1996-12-20

Designing Digital Space written by Daniela Bertol and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 1996-12-20 with Architecture categories.


The Complete Guide to Virtual Reality in Architecture andDesign The first in-depth book on virtual reality (VR) aimed specificallyat architecture and design professionals, Designing Digital Spacesteers you skillfully through the learning curve of this excitingnew technology. Beginning with a historical overview of theevolution of architectural representations, this unique resourceexplains what VR is, how it is being applied today, and how itpromises to revolutionize not only the design process, but the formand function of the built environment itself. Vividly illustratinghow VR fits alongside traditional methods of architecturalrepresentation, this comprehensive guide prepares you to makeoptimum practical use of this powerful interactive tool, andembrace the new role of the architect in a virtually designedworld. Offers in-depth coverage of the virtual universe--datarepresentation and information management, static and dynamicworlds, tracking and visual display systems, control devices, andmore. Examines a wide range of current VR architectural applications,from walkthroughs, simulations, and evaluations to reconstructionsand networked environments Includes insightful essays by leading VR developers covering someof today's most innovative projects Integrates VR into the historical framework of architecturaldevelopment, with detailed sections on the past, present, andfuture Features a dazzling array of virtual world images and sequentialdisplays Explores the potential impact of digital architecture on the builtenvironment of the future



Mixed Reality In Architecture Design And Construction


Mixed Reality In Architecture Design And Construction
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Author : Xiangyu Wang
language : en
Publisher: Springer Science & Business Media
Release Date : 2008-12-21

Mixed Reality In Architecture Design And Construction written by Xiangyu Wang and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-12-21 with Computers categories.


Mixed Reality is moving out of the research-labs into our daily lives. It plays an increasing role in architecture, design and construction. The combination of digital content with reality creates an exciting synergy that sets out to enhance engagement within architectural design and construction. State-of-the-art research projects on theories and applications within Mixed Reality are presented by leading researchers covering topics in architecture, design collaboration, construction and education. They discuss current projects and offer insight into the next wave of Mixed Reality possibilities.



The Architecture Of Virtual Space


The Architecture Of Virtual Space
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Author : Or Ettlinger
language : en
Publisher:
Release Date : 2008

The Architecture Of Virtual Space written by Or Ettlinger and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Architecture in art categories.




Bits And Spaces


Bits And Spaces
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Author : Maia Engeli
language : en
Publisher:
Release Date : 2001

Bits And Spaces written by Maia Engeli and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001 with Architecture categories.


Edited by Professor Maia Engeli and with a contribution by Professor Gerhard Schmitt, both of the Swiss Federal Institute of Technology (ETH Z rich), this book presents 33 exciting new projects which demonstrate the growing significance of CAAD for today's architects. Divided into 5 main chapters: Design in Space and Time; Learning and Creative Collaboration; Virtual Environments; IT and Practice; and Blurring Boundaries, the projects illustrate how computers can be used innovatively and creatively in designing physical, virtual and hybrid architecture. Particular emphasis is placed on the interaction between man and computer, and also on the aesthetic aspects. The book is accompanied by a CD-Rom which documents the design processes through animation sequences, demonstrating the dynamic features of the projects. Whilst these tools, installations and multi-media projects have arisen out of the field of architecture, they exceed the narrow confines of this discipline to touch upon areas such as interior design, graphic design and information technology. The designs presented are colourful and complex, seeking to fire the imagination in creating a fitting environment for today's society.



Virtual Aesthetics In Architecture


Virtual Aesthetics In Architecture
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Author : Sara Eloy
language : en
Publisher: Routledge
Release Date : 2021-08-30

Virtual Aesthetics In Architecture written by Sara Eloy and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-08-30 with Architecture categories.


Virtual Aesthetics in Architecture: Designing in Mixed Realities presents a curated selection of projects and texts contributed by leading international architects and designers who are using virtual reality technologies in their design process. It triggers discussion and debate on exploring the aesthetic potential and establishing its language as an expressive medium in architectural design. Although virtual reality is not new and the technology has evolved rapidly, the aesthetic potential of the medium is still emerging and there is a great deal more to explore. The book provides a comprehensive overview of the current use of virtual reality technologies in the architectural design process. Contributions are presented in six parts, fully illustrated with over 150 images. Recent projects presented are distributed in five themes: introduction to mixed realities; space and form; context and ambiguity; materiality and movement; body and social. Each theme includes richly illustrated essays by leading academics and practitioners, including those from Zaha Hadid Architects and MVRDV, detailing their design process using data-driven methodologies. Virtual Aesthetics in Architecture expands the use of technology per se and focuses on how architecture can benefit from its aesthetic potential during the design process. A must-read for practitioners, academics, and students interested in cutting-edge digital design.



Architecture From The Outside


Architecture From The Outside
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Author : Elizabeth Grosz
language : en
Publisher: MIT Press
Release Date : 2001-06-22

Architecture From The Outside written by Elizabeth Grosz and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001-06-22 with Architecture categories.


Essays at the intersection of philosophy and architecture explore how we understand and inhabit space. To be outside allows one a fresh perspective on the inside. In these essays, philosopher Elizabeth Grosz explores the ways in which two disciplines that are fundamentally outside each another—architecture and philosophy—can meet in a third space to interact free of their internal constraints. "Outside" also refers to those whose voices are not usually heard in architectural discourse but who inhabit its space—the destitute, the homeless, the sick, and the dying, as well as women and minorities. Grosz asks how we can understand space differently in order to structure and inhabit our living arrangements accordingly. Two themes run throughout the book: temporal flow and sexual specificity. Grosz argues that time, change, and emergence, traditionally viewed as outside the concerns of space, must become more integral to the processes of design and construction. She also argues against architecture's historical indifference to sexual specificity, asking what the existence of (at least) two sexes has to do with how we understand and experience space. Drawing on the work of such philosophers as Henri Bergson, Roger Caillois, Gilles Deleuze, Jacques Derrida, Luce Irigaray, and Jacques Lacan, Grosz raises abstract but nonformalistic questions about space, inhabitation, and building. All of the essays propose philosophical experiments to render space and building more mobile and dynamic.



The Virtual Dimension


The Virtual Dimension
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Author : John Beckmann
language : en
Publisher: Princeton Architectural Press
Release Date : 1998

The Virtual Dimension written by John Beckmann and has been published by Princeton Architectural Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998 with Architectural design categories.


"The Virtual Dimension critically examines the role that digital and immersive technologies have on the methods used by architects, designers, and artists to conceptualize and represent both real and virtual spaces. Interdisciplinary in nature, the essays included here address the implications of "going virtual" from a variety of cultural and theoretical viewpoints."--BOOK JACKET.Title Summary field provided by Blackwell North America, Inc. All Rights Reserved



Architectonics Of Game Spaces


Architectonics Of Game Spaces
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Author : Andri Gerber
language : en
Publisher: transcript Verlag
Release Date : 2020-03-31

Architectonics Of Game Spaces written by Andri Gerber and has been published by transcript Verlag this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-03-31 with Architecture categories.


What consequences does the design of the virtual yield for architecture and to what extent can the nature of architecture be used productively to turn game-worlds into sustainable places - over here, in »reality«? This pioneering collection gives an overview of contemporary developments in designing video games and of the relationships such practices have established with the design of architecture. Due to their often simulatory nature, games reveal constructions of reality while positively impacting spatial ability and allowing for alternative avenues to complex topics and processes of negotiation. Granting insight into the merging of the design of real and virtual environments, this volume offers an invaluable platform for further debate.



The Virtual And The Real In Planning And Urban Design


The Virtual And The Real In Planning And Urban Design
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Author : Claudia Yamu
language : en
Publisher: Routledge
Release Date : 2017-10-12

The Virtual And The Real In Planning And Urban Design written by Claudia Yamu and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-10-12 with Architecture categories.


The Virtual and the Real in Planning and Urban Design: Perspectives, Practices and Applications explores the merging relationship between physical and virtual spaces in planning and urban design. Technological advances such as smart sensors, interactive screens, locative media and evolving computation software have impacted the ways in which people experience, explore, interact with and create these complex spaces. This book draws together a broad range of interdisciplinary researchers in areas such as architecture, urban design, spatial planning, geoinformation science, computer science and psychology to introduce the theories, models, opportunities and uncertainties involved in the interplay between virtual and physical spaces. Using a wide range of international contributors, from the UK, USA, Germany, France, Switzerland, Netherlands and Japan, it provides a framework for assessing how new technology alters our perception of physical space.