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The Atari Compendium


The Atari Compendium
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The Atari Compendium


The Atari Compendium
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Author : Scott Sanders
language : en
Publisher:
Release Date : 1994

The Atari Compendium written by Scott Sanders and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1994 with categories.




A Compendium Of Atari 2600 Games Volume One


A Compendium Of Atari 2600 Games Volume One
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Author : Kieren Hawken
language : en
Publisher: AG Books
Release Date : 2019-07-10

A Compendium Of Atari 2600 Games Volume One written by Kieren Hawken and has been published by AG Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-07-10 with categories.


The Atari 2600 might not have been the first ever games console but it was certainly the first one to be successful and launched an entire industry in the process. Originally known as the Video Computer System, it went on to sell over thirty million units and still holds the record for being the longest officially supported console; the first game arrived in 1977 with the last being released in 1992, an incredible 15 years later. With such a long life, the 2600 spawned a huge catalogue of cartridges that includes many of the gaming world's greatest classics. This book takes you through the history of the much-loved platform, sampling a varied cross-section of games; featured titles include early releases, modern retro classics and even originally unreleased prototypes. Each entry features a screenshot, review and publishing information, along with the author's personal rating for the title. With ten entries for each letter of the alphabet, this is not supposed to be a list of the best or the worst games; neither is it a complete guide to all that's available. It is simply a meandering journey through some thirty years of home computing history, and will interest dedicated fans and casual readers alike. A Compendium of Atari 2600 Games is a celebration of the classic console, filled with nostalgic memories, new opinions, interesting stories and so much more



A Compendium Of Atari St Games Volume One


A Compendium Of Atari St Games Volume One
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Author : Kieren Hawken
language : en
Publisher: AG Books
Release Date : 2020-10-29

A Compendium Of Atari St Games Volume One written by Kieren Hawken and has been published by AG Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-10-29 with categories.


The story of the Atari ST is without doubt one of the most complex and indeed most interesting of any computer. Born out of the split of Atari's arcade division and consumer division in 1984, the ST was the first new product to come from Jack Tramiel's life saving takeover of the latter. Having previously been the head honcho of rival organisation Commodore he needed a machine that would not just take them on head to head but also take their leading market share from them completely. In less than a year Jack and his small team of designers and engineers managed to blueprint and manufacture a 16-bit computer for the masses not the classes. In doing so they managed to beat Commodore and their own Amiga computer to the market and truly kick-start the 16-bit revolution. In this book we take you through the life of the Atari ST computer range looking at a varied cross section of the 7000+ games available with a review and screenshot of each one. From classics released through the late eighties to modern homebrew titles, there are games of all genres and styles. With ten entries for each letter of the alphabet, this is not supposed to be a list of the best or the worst games; neither is it a complete guide to all that's available. It is simply a meandering journey through the decades of home computing history, designed to interest both the dedicated fan and the casual reader alike. A Compendium of Atari ST Games is a celebration of the historic home micro filled with nostalgic memories, new opinions, interesting stories, developer interviews and so much more besides.



Atari 2600 7800 A Visual Compendium


Atari 2600 7800 A Visual Compendium
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Author : Bitmap Books
language : en
Publisher:
Release Date : 2020-06-06

Atari 2600 7800 A Visual Compendium written by Bitmap Books and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-06-06 with categories.




A Compendium Of Atari 8 Bit Games Volume One


A Compendium Of Atari 8 Bit Games Volume One
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Author : Kieren Hawken
language : en
Publisher:
Release Date : 2019-10-15

A Compendium Of Atari 8 Bit Games Volume One written by Kieren Hawken and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-10-15 with Computers categories.


In this book we take you through the life of Atari's 8-bit range of computers looking at a varied cross section of the 8000+ games available. A Compendium of Atari 8-bit Games is a celebration of the historic home micro filled with nostalgic memories, new opinions, interesting stories, developer interviews and so much more besides.



Art Of Atari


Art Of Atari
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Author : Tim Lapetino
language : en
Publisher: Dynamite Entertainment
Release Date : 2016-10-26

Art Of Atari written by Tim Lapetino and has been published by Dynamite Entertainment this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-10-26 with Art categories.


Atari is one of the most recognized names in the world. Since its formation in 1972, the company pioneered hundreds of iconic titles including Asteroids, Centipede, and Missile Command. In addition to hundreds of games created for arcades, home video systems, and computers, original artwork was specially commissioned to enhance the Atari experience, further enticing children and adults to embrace and enjoy the new era of electronic entertainment. The Art of Atari is the first official collection of such artwork. Sourced from private collections worldwide, this book spans over 40 years of the company's unique illustrations used in packaging, advertisements, catalogs, and more. Co-written by Robert V. Conte and Tim Lapetino, The Art of Atari includes behind-the-scenes details on how dozens of games featured within were conceived of, illustrated, approved (or rejected), and brought to life! Includes a special Foreword by New York Times bestseller Ernest Cline author of Armada and Ready Player One, soon to be a motion picture directed by Steven Spielberg. Whether you're a fan, collector, enthusiast, or new to the world of Atari, this book offers the most complete collection of Atari artwork ever produced!



A Compendium Of Sega Master System Games Volume One


A Compendium Of Sega Master System Games Volume One
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Author : Kieren Hawken
language : en
Publisher:
Release Date : 2021-01-13

A Compendium Of Sega Master System Games Volume One written by Kieren Hawken and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-01-13 with Games & Activities categories.


In this book we take you through the life of the Sega Master System, and its predecessor the Sega SG-1000, looking at a varied cross section of the 400+ games available, with a review and screenshot of each one. From classics released through the mid to late eighties, to modern homebrew titles, and even some unreleased prototypes, there are games of all genres and styles here. With up to ten entries for each letter of the alphabet, this is not supposed to be a list of the best or the worst games, neither is it a complete guide to all that's available. It is simply a meandering journey through the golden years of 8-bit console history, designed to interest both the dedicated fan and the casual reader alike. Contains interviews with Epyx producer Matt Householder, Imagitec artist Shaun McClure, and Activision producer Tom Sloper. A Compendium of Sega Master System Games is a celebration of the ever-popular console with nostalgic memories, expert opinions, interesting stories, trivia, developer interviews and so much more besides.



Sinclair Zx Spectrum A Visual Compendium


Sinclair Zx Spectrum A Visual Compendium
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Author : Clive Sinclair
language : en
Publisher:
Release Date : 2015-11-17

Sinclair Zx Spectrum A Visual Compendium written by Clive Sinclair and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-11-17 with categories.




Commodore 64


Commodore 64
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Author : BITMAP BOOKS.
language : en
Publisher:
Release Date : 2020

Commodore 64 written by BITMAP BOOKS. and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020 with categories.




The Secret History Of Mac Gaming


The Secret History Of Mac Gaming
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Author : Richard Moss
language : en
Publisher: Unbound Publishing
Release Date : 2018-03-22

The Secret History Of Mac Gaming written by Richard Moss and has been published by Unbound Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-03-22 with Games & Activities categories.


The Macintosh challenged games to be more than child’s play and quick reflexes. It made human–computer interaction friendly, inviting, and intuitive. Mac gaming led to much that is now taken for granted by PC gamers and spawned some of the biggest franchises in video game history. It allowed anyone to create games and playful software with ease, and gave indie developers a home for their products. It welcomed strange ideas and encouraged experimentation. It fostered passionate and creative communities who inspired and challenged developers to do better and to follow the Mac mantra ‘think different’. Drawing on archive material and interviews with key figures from the era – and featuring new material from Craig Fryar, Apple’s first Mac games evangelist and the co-creator of hit game Spectre – The Secret History of Mac Gaming is the story of those communities and the game developers who survived and thrived in an ecosystem that was serially ignored by the outside world. It’s a book about people who followed their hearts first and market trends second, showing how clever, quirky, and downright wonderful video games could be.