The Secret History Of Mac Gaming


The Secret History Of Mac Gaming
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The Secret History Of Mac Gaming


The Secret History Of Mac Gaming
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Author : Richard Moss
language : en
Publisher: Unbound Publishing
Release Date : 2018-03-22

The Secret History Of Mac Gaming written by Richard Moss and has been published by Unbound Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-03-22 with Games & Activities categories.


The Macintosh challenged games to be more than child’s play and quick reflexes. It made human–computer interaction friendly, inviting, and intuitive. Mac gaming led to much that is now taken for granted by PC gamers and spawned some of the biggest franchises in video game history. It allowed anyone to create games and playful software with ease, and gave indie developers a home for their products. It welcomed strange ideas and encouraged experimentation. It fostered passionate and creative communities who inspired and challenged developers to do better and to follow the Mac mantra ‘think different’. Drawing on archive material and interviews with key figures from the era – and featuring new material from Craig Fryar, Apple’s first Mac games evangelist and the co-creator of hit game Spectre – The Secret History of Mac Gaming is the story of those communities and the game developers who survived and thrived in an ecosystem that was serially ignored by the outside world. It’s a book about people who followed their hearts first and market trends second, showing how clever, quirky, and downright wonderful video games could be.



The Secret History Of Mac Gaming Expanded Edition


The Secret History Of Mac Gaming Expanded Edition
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Author : Bitmap Books
language : en
Publisher:
Release Date : 2021-10-25

The Secret History Of Mac Gaming Expanded Edition written by Bitmap Books and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-10-25 with categories.




Shareware Heroes


Shareware Heroes
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Author : Richard Moss
language : en
Publisher: Unbound Publishing
Release Date : 2023-01-10

Shareware Heroes written by Richard Moss and has been published by Unbound Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-01-10 with Computers categories.


Shareware Heroes is a comprehensive, meticulously researched exploration of an important and too-long overlooked chapter in video game history Shareware Heroes: Independent Games at the Dawn of the Internet takes readers on a journey, from the beginnings of the shareware model in the early 1980s, the origins of the concept, even the name itself, and the rise of shareware's major players – the likes of id Software, Apogee, and Epic MegaGames – through to the significance of shareware for the ‘forgotten’ systems – the Mac, Atari ST, Amiga – when commercial game publishers turned away from them. This book also charts the emergence of commercial shareware distributors like Educorp and the BBS/newsgroup sharing culture. And it explores how shareware developers plugged gaps in the video gaming market by creating games in niche and neglected genres like vertically-scrolling shoot-'em-ups (e.g. Raptor and Tyrian) or racing games (e.g. Wacky Wheels and Skunny Kart) or RPGs (God of Thunder and Realmz), until finally, as the video game market again grew and shifted, and major publishers took control, how the shareware system faded into the background and fell from memory.



Artcade


Artcade
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Author : Tim Nicholls
language : en
Publisher: Bitmap Books Limited
Release Date : 2016

Artcade written by Tim Nicholls and has been published by Bitmap Books Limited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016 with Computer games categories.


Gamers who cut their teeth in the arcades will love this trip down memory lane. Artcade is a unique collection of coin-op cabinet marquees, some dating back 40 years to the dawn of video gaming. Originally acquired by Tim Nicholls from a Hollywood props company, this archive of marquees - many of which had suffered damage over time - have now been scanned and digitally restored to their former glory. The full collection of classic arcade cabinet artwork is presented here for the first time in this stunning landscape hardback book, and accompanied by interviews with artists Larry Day and the late Python Anghelo. Relive your mis-spent youth with artwork from dozens of coin-ops including Asteroid, Battlezone, Street Fighter II, Out Run, Moon Patrol, Gyruss, Q*Bert, Bubble Bobble and many more. Each marquee takes up a full double-page spread in the book, and is faithfully recreated using beautiful lithographic printing on the highest quality paper. Tim has spent over a thousand hours assembling the high-resolution scans, restoring the images in Photoshop and color-correcting them back to their vibrant, as-new appearance. The results of all that hard work are now available as a lasting record of the amazing artwork that adorned the arcades during the golden era of coin-op video gaming.



The Book Of Mac


The Book Of Mac
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Author : Donna-Claire Chesman
language : en
Publisher: Simon and Schuster
Release Date : 2021-10-26

The Book Of Mac written by Donna-Claire Chesman and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-10-26 with Music categories.


An album-by-album celebration of the life and music of Mac Miller through oral histories, intimate reflections, and critical examinations of his enduring work. “One of my most vivid memories of him is the way he would look at you while he was playing you a song. He tried to look you right in the eyes to see how you were feeling about it.” —Will Kalson, friend and first manager Following Mac Miller’s tragic passing in 2018, Donna-Claire Chesman dedicated a year to chronicling his work through the unique lens of her relationship to the music and Mac’s singular relationship to his fans. Like many who’d been following him since he’d started releasing mixtapes at eighteen years old, she felt as if she’d come of age alongside the rapidly evolving artist, with his music being crucial to her personal development. “I want people to remember his humanity as they’re listening to the music, to realize how much bravery and courage it takes to be that honest, be that self-aware, and be that real about things going on internally. He let us witness that entire journey. He never hid that.” —Kehlani, friend and musician. The project evolved to include intimate interviews with many of Mac’s closest friends and collaborators, from his Most Dope Family in Pittsburgh to the producers and musicians who assisted him in making his everlasting music, including Big Jerm, Rex Arrow, Wiz Khalifa, Benjy Grinberg, Just Blaze, Josh Berg, Syd, Thundercat, and more. These voices, along with the author’s commentary, provide a vivid and poignant portrait of this astonishing artist—one who had just released a series of increasingly complex albums, demonstrating what a musical force he was and how heartbreaking it was to lose him. “As I’m reading the lyrics, it’s crazy. It’s him telling us that he hopes we can always respect him. I feel like this is a message from him, spiritually. A lot of the time, his music was like little letters and messages to his friends, family, and people he loved, to remind them of who he really was.” —Quentin Cuff, best friend and tour manager



The Language Of Gaming


The Language Of Gaming
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Author : Astrid Ensslin
language : en
Publisher: Bloomsbury Publishing
Release Date : 2017-09-16

The Language Of Gaming written by Astrid Ensslin and has been published by Bloomsbury Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-09-16 with Language Arts & Disciplines categories.


This innovative text examines videogames and gaming from the point of view of discourse analysis. In particular, it studies two major aspects of videogame-related communication: the ways in which videogames and their makers convey meanings to their audiences, and the ways in which gamers, industry professionals, journalists and other stakeholders talk about games. In doing so, the book offers systematic analyses of games as artefacts and activities, and the discourses surrounding them. Focal areas explored in this book include: - Aspects of videogame textuality and how games relate to other texts - the formation of lexical terms and use of metaphor in the language of gaming - Gamer slang and 'buddylects' - The construction of game worlds and their rules, of gamer identities and communities - Dominant discourse patterns among gamers and how they relate to the nature of gaming - The multimodal language of games and gaming - The ways in which ideologies of race, gender, media effects and language are constructed Informed by the very latest scholarship and illustrated with topical examples throughout, The Language of Gaming is ideal for students of applied linguistics, videogame studies and media studies who are seeking a wide-ranging introduction to the field.



Changing His Game


Changing His Game
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Author : Megan Erickson
language : en
Publisher: Entangled: Brazen
Release Date : 2015-04-28

Changing His Game written by Megan Erickson and has been published by Entangled: Brazen this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-04-28 with Fiction categories.


Marley Lake is no stranger to awkwardness, but getting caught watching a dirty GIF by the company's hot new IT guy exceeds even her standards. That is, until she realizes he's as turned on by it as she is. But with a big promotion on the line, she refuses to let her current dry spell be her downfall. Maybe. Austin Rivers has no business lusting after the irresistible editor of Gamers Magazine. He's a secret partner in the business-and technically Marley's boss. One look at that GIF, though, and he's ready to install a whole lot more than just software...as long as she never finds out who he really is. But reality's not as virtual as it seems, and when Austin's identity jeopardizes Marley's promotion, he has to change his game or risk losing the only woman with the cheat code to his heart. Each book in the Gamers series is a standalone, full-length story that can be enjoyed out of order. Series Order: Book #1 Changing His Game Book #2 Playing For Her Heart Book #3 Tied to Trouble Book #4 Leveling The Field



The Encyclopedia Of Arcade Video Games


The Encyclopedia Of Arcade Video Games
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Author : Bill Kurtz
language : en
Publisher: Schiffer Pub Limited
Release Date : 2004

The Encyclopedia Of Arcade Video Games written by Bill Kurtz and has been published by Schiffer Pub Limited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Games categories.


Arcade video games have become one of the hottest collectibles around and this book features over 600 photos of the machines that filled arcades during the 1970s and '80s. Includes information about the manufacturers who produced these classic games, a section about video game collectibles, and information on how to start your own collection. Beginning collectors and long-time game enthusiasts alike are sure to enjoy this nostalgic and informative look at the world of arcade video games.



Shareware Heroes


Shareware Heroes
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FREE 30 Days

Author : Richard Moss
language : en
Publisher:
Release Date : 2023-01-10

Shareware Heroes written by Richard Moss and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-01-10 with Computers categories.


Featuring numerous interviews with creators and developers, Shareware Heroes is a comprehensive, meticulously researched exploration of an important and too-long overlooked chapter in video game history Shareware Heroes: Independent Games at the Dawn of the Internet takes readers on a journey, from the beginnings of the shareware model in the early 1980s, the origins of the concept, even the name itself, and the rise of shareware's major players - the likes of id Software, Apogee, and Epic MegaGames - through to the significance of shareware for the 'forgotten' systems - the Mac, Atari ST, Amiga - when commercial game publishers turned away from them. This book also charts the emergence of commercial shareware distributors like Educorp and the BBS/newsgroup sharing culture. And it explores how shareware developers plugged gaps in the video gaming market by creating games in niche and neglected genres like vertically-scrolling shoot-'em-ups (e.g. Raptor and Tyrian) or racing games (e.g. Wacky Wheels and Skunny Kart) or RPGs (God of Thunder and Realmz), until finally, as the video game market again grew and shifted, and major publishers took control, how the shareware system faded into the background and fell from memory.



Metal Slug The Ultimate History


Metal Slug The Ultimate History
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Author :
language : en
Publisher:
Release Date : 2020-01-10

Metal Slug The Ultimate History written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-01-10 with categories.