The Encyclopedia Of Arcade Video Games


The Encyclopedia Of Arcade Video Games
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The Encyclopedia Of Arcade Video Games


The Encyclopedia Of Arcade Video Games
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Author : Bill Kurtz
language : en
Publisher: Schiffer Pub Limited
Release Date : 2004

The Encyclopedia Of Arcade Video Games written by Bill Kurtz and has been published by Schiffer Pub Limited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Games categories.


Arcade video games have become one of the hottest collectibles around and this book features over 600 photos of the machines that filled arcades during the 1970s and '80s. Includes information about the manufacturers who produced these classic games, a section about video game collectibles, and information on how to start your own collection. Beginning collectors and long-time game enthusiasts alike are sure to enjoy this nostalgic and informative look at the world of arcade video games.



Encyclopedia Of Video Games 3 Volumes


Encyclopedia Of Video Games 3 Volumes
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Author : Mark J. P. Wolf
language : en
Publisher: Bloomsbury Publishing USA
Release Date : 2021-05-24

Encyclopedia Of Video Games 3 Volumes written by Mark J. P. Wolf and has been published by Bloomsbury Publishing USA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-05-24 with Games & Activities categories.


Now in its second edition, the Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming is the definitive, go-to resource for anyone interested in the diverse and expanding video game industry. This three-volume encyclopedia covers all things video games, including the games themselves, the companies that make them, and the people who play them. Written by scholars who are exceptionally knowledgeable in the field of video game studies, it notes genres, institutions, important concepts, theoretical concerns, and more and is the most comprehensive encyclopedia of video games of its kind, covering video games throughout all periods of their existence and geographically around the world. This is the second edition of Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming, originally published in 2012. All of the entries have been revised to accommodate changes in the industry, and an additional volume has been added to address the recent developments, advances, and changes that have occurred in this ever-evolving field. This set is a vital resource for scholars and video game aficionados alike.



Video Game Encyclopedia


Video Game Encyclopedia
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Author : Arnold Ringstad
language : en
Publisher: ABDO
Release Date : 2023-12-15

Video Game Encyclopedia written by Arnold Ringstad and has been published by ABDO this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-12-15 with Juvenile Nonfiction categories.


This title introduces readers to some of the most popular and influential video games of all time. Readers will learn about iconic characters, renowned game developers, and how the world of video games has changed from the 1950s to today. Features include a glossary, additional resources, and an index. Aligned to Common Core Standards and correlated to state standards. Encyclopedias is an imprint of Abdo Reference, a division of ABDO.



Encyclopedia Of Video Games 2 Volumes


Encyclopedia Of Video Games 2 Volumes
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Author : Mark J. P. Wolf
language : en
Publisher: Bloomsbury Publishing USA
Release Date : 2012-08-16

Encyclopedia Of Video Games 2 Volumes written by Mark J. P. Wolf and has been published by Bloomsbury Publishing USA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-08-16 with Social Science categories.


This encyclopedia collects and organizes theoretical and historical content on the topic of video games, covering the people, systems, technologies, and theoretical concepts as well as the games themselves. This two-volume encyclopedia addresses the key people, companies, regions, games, systems, institutions, technologies, and theoretical concepts in the world of video games, serving as a unique resource for students. The work comprises over 300 entries from 97 contributors, including Ralph Baer and Nolan Bushnell, founders of the video game industry and some of its earliest games and systems. Contributing authors also include founders of institutions, academics with doctoral degrees in relevant fields, and experts in the field of video games. Organized alphabetically by topic and cross-referenced across subject areas, Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming will serve the needs of students and other researchers as well as provide fascinating information for game enthusiasts and general readers.



Encyclopedia Of Video Games


Encyclopedia Of Video Games
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Author : Mark J. P. Wolf
language : en
Publisher:
Release Date : 2021

Encyclopedia Of Video Games written by Mark J. P. Wolf and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021 with Video games categories.


"Now in its second edition, the Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming is the definitive, go-to resource for anyone interested in the diverse and expanding video game industry"--



Encyclopedia Of Video Games


Encyclopedia Of Video Games
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Author : Mark J. P. Wolf
language : en
Publisher: Greenwood
Release Date : 2012-08-16

Encyclopedia Of Video Games written by Mark J. P. Wolf and has been published by Greenwood this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-08-16 with Social Science categories.


This encyclopedia collects and organizes theoretical and historical content on the topic of video games, covering the people, systems, technologies, and theoretical concepts as well as the games themselves. This two-volume encyclopedia addresses the key people, companies, regions, games, systems, institutions, technologies, and theoretical concepts in the world of video games, serving as a unique resource for students. The work comprises over 300 entries from 97 contributors, including Ralph Baer and Nolan Bushnell, founders of the video game industry and some of its earliest games and systems. Contributing authors also include founders of institutions, academics with doctoral degrees in relevant fields, and experts in the field of video games. Organized alphabetically by topic and cross-referenced across subject areas, Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming will serve the needs of students and other researchers as well as provide fascinating information for game enthusiasts and general readers. More than 300 A-Z cross-referenced and integrated entries, from Atari to Zelda Dozens of screenshots and photographs A "Further Reading" bibliography section is included with many entries



Encyclopedia Of Video Games A L


Encyclopedia Of Video Games A L
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Author :
language : en
Publisher:
Release Date : 2012

Encyclopedia Of Video Games A L written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Video games categories.


This two-volume encyclopedia addresses the key people, companies, regions, games, systems, institutions, technologies, and theoretical concepts in the world of video games, serving as a unique resource for students. The work comprises over 300 entries from 97 contributors, including Ralph Baer and Nolan Bushnell, founders of the video game industry and some of its earliest games and systems. Contributing authors also include founders of institutions, academics with doctoral degrees in relevant fields, and experts in the field of video games.



The Nes Encyclopedia


The Nes Encyclopedia
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Author : Chris Scullion
language : en
Publisher: Casemate Publishers
Release Date : 2019-03-30

The Nes Encyclopedia written by Chris Scullion and has been published by Casemate Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-03-30 with Games & Activities categories.


A comprehensive, colorful guide to every game ever released on the classic Nintendo Entertainment System. One of the most iconic video game systems, the NES is credited with saving the American video games industry in the early 1980s. The NES Encyclopedia is the first ever complete reference guide to every game released on the Nintendo Entertainment System, Nintendo’s first industry-defining video game system. As well as covering all 714 officially licensed NES games, the book also includes more than 160 unlicensed games released during its lifespan, giving for the first time a definitive history of this important console's full library. Written by a retro gaming expert with 30 years of gaming experience and a penchant for bad jokes, TheNES Encyclopedia promises to be both informative and entertaining. The NES continues to enjoy a strong cult following among Nintendo fans and gamers in general with wide varieties of officially licensed merchandise proving ever popular. Nintendo’s most recent console, the Switch, is the fastest selling video game console of all time in the United States and Japan. Nintendo launched a variety of classic NES games for download on the system, meaning a new audience of gamers is due to discover the NES for the first time if they have not already. Praise for The NES Encyclopedia “As a catalog of all 876 NES games, this work is unique in its breadth of coverage and will be of great interest to old-school video gamers and collectors.” —Booklist “A definitive resource that is more than worthy of the title ‘Encyclopedia.’ ” —Nintendo World Report



The Snes Encyclopedia


The Snes Encyclopedia
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Author : Chris Scullion
language : en
Publisher: White Owl
Release Date : 2020-10-19

The Snes Encyclopedia written by Chris Scullion and has been published by White Owl this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-10-19 with Games & Activities categories.


“If you didn’t grow up with an SNES and are curious to know about games like Chrono Trigger, Super Metroid and more, then this is the book for you.” —Got Game Following on from the previously released NES Encyclopedia, The SNES Encyclopedia is the ultimate resource for fans of Nintendo’s second home video game console, the Super Nintendo Entertainment System. Containing detailed information on all 780 games released for the SNES in the west, this enormous book is full of screenshots, trivia and charmingly bad jokes. It also includes a bonus section covering the entire twenty-two-game library of the Virtual Boy, Nintendo’s ill-fated 3D system which was released at the end of the SNES’s life. “Without question, The SNES Encyclopedia: Every Game Released for the Super Nintendo Entertainment System makes for an excellent video game library addition. It’s an economical and well-crafted book of Nintendo’s 16-bit history, and it’s sure to leave you yearning for the days of Super Mario World’s vibrant colors, Super Metroid’s intoxicating atmosphere, and Super Punch Out!!’s incredible tension. If you already own The NES Encyclopedia, you’ll know what to expect, but if you’re just starting a collection of video game-themed books, you can’t go wrong with this condense and informative offering.” —Nintendo World Report



Atari Design


Atari Design
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Author : Raiford Guins
language : en
Publisher: Bloomsbury Publishing
Release Date : 2020-11-12

Atari Design written by Raiford Guins and has been published by Bloomsbury Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-11-12 with Design categories.


Drawing from deep archival research and extensive interviews, Atari Design is a rich, historical study of how Atari's industrial and graphic designers contributed to the development of the video game machine. Innovative game design played a key role in the growth of Atari – from Pong to Asteroids and beyond – but fun, challenging and exciting game play was not unique to the famous Silicon Valley company. What set it apart from its competitors was innovation in the coin-op machine's cabinet. Atari did not just make games, it designed products for environments. With “tasteful packaging”, Atari exceeded traditional locations like bars, amusement parks and arcades, developing the look and feel of their game cabinets for new locations such as fast food restaurants, department stores, country clubs, university unions, and airports, making game-play a ubiquitous social and cultural experience. By actively shaping the interaction between user and machine, overcoming styling limitations and generating a distinct corporate identity, Atari designed products that impacted the everyday visual and material culture of the late 20th century. Design was never an afterthought at Atari.