The Game Maker S Companion

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The Game Maker S Companion
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Author : Jacob Habgood
language : en
Publisher: Apress
Release Date : 2010-12-31
The Game Maker S Companion written by Jacob Habgood and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-12-31 with Computers categories.
The Game Maker's Companion is the long-awaited sequel to The Game Maker's Apprentice. This book picks up where the last book left off, advancing your game development journey with some seriously impressive gaming projects. This time you'll learn how to make professional-quality platform games with solid collision detection and slick control mechanisms and you'll get acquainted with a long-lost icon of platform gaming history on the way. You'll go on to discover techniques to add depth and believability to the characters and stories in your games, including The Monomyth, cut scene storyboarding, and character archetypes. This culminates in the creation of an original atmospheric platform-adventure which will take your GML programming skills to new heights. There's even a handy reference section at the back of the book which will be invaluable for adding common features to your own games. With contributions from four games industry professionals and a highly respected member of the Game Maker community, The Game Maker's Companion is another labor of love that will give you even more hours of enjoyment than the original. If you already own Game Maker, then you really must own this book as well.
The Game Maker S Apprentice
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Author : Jacob Habgood
language : en
Publisher: Apress
Release Date : 2006-12-31
The Game Maker S Apprentice written by Jacob Habgood and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-12-31 with Computers categories.
The Game Makers Apprentice shows you how to create nine exciting games using the wildly popular Game Maker game creation tool. This book covers a range of genres, including action, adventure, and puzzle games complete with professional quality sound effects and visuals. It discusses game design theory and features practical examples of how this can be applied to making games that are more fun to play. Game Maker allows games to be created using a simple drag-and-drop interface, so you don't need to have any prior coding experience. It includes an optional programming language for adding advanced features to your games, when you feel ready to do so. You can obtain more information by visiting book.gamemaker.nl. The authors include the creator of the Game Maker tool and a former professional game programmer, so you'll glean understanding from their expertise. The book also includes a DVD containing Game Maker software and all of the game projects that are created in the book—plus a host of professional-quality graphics and sound effects that you can use in your own games.
A Game Maker S Life
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Author : Jeffrey Breslow
language : en
Publisher: Post Hill Press
Release Date : 2022-08-30
A Game Maker S Life written by Jeffrey Breslow and has been published by Post Hill Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-08-30 with Biography & Autobiography categories.
In his captivating memoir, Jeffrey Breslow tells how: •Creating a game is a mix of Rube Goldberg, Santa’s elves, mass production, and the bottom line. •He oversaw two multi-million dollar businesses that earned profits for more than four decades. Even while the industry transformed itself from using cardboard and plastics into electronics, his companies never acquired debt and never borrowed money from a bank! •He overcame the terrible misfortune of a deadly workplace shooting and led his shaken employees through the tragedy and back to running a thriving business. Millions of people around the world have played with games and toys Breslow and his partners invented—perhaps you have, too! Now, read Breslow’s remarkable story and see how a flash of inspiration, followed by hard work and ingenuity, brought these wonderful games to life.
Dynamics Of Family And Intimate Partner Violence
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Author : Irene Hanson Frieze
language : en
Publisher: Springer Nature
Release Date : 2020-05-19
Dynamics Of Family And Intimate Partner Violence written by Irene Hanson Frieze and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-05-19 with Psychology categories.
This book provides a research-based analysis of the dynamics of several types of violence in families and close relationships, as well as a discussion of theories relating to the experiences of victims. Drawing on recent research data and case studies from their own clinical experiences, the authors examine causes, experiences, and interventions related to violence in various forms of relationships including children, elders, and dating or married couples. Among the topics covered: Causal factors in aggression and violence Theories of survivor coping and reactions to victimization Interventions for abused women and children Other forms of family violence: elder abuse, sibling abuse, and animal cruelty Societal responses to abuse in the family Dynamics of Family and Intimate Partner Violence is a crucial resource for practitioners and students in the fields of psychology and social work, vividly tying together theory and real-life case studies.
The Routledge Companion To The Makers Of Global Business
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Author : Teresa da Silva Lopes
language : en
Publisher: Routledge
Release Date : 2019-07-09
The Routledge Companion To The Makers Of Global Business written by Teresa da Silva Lopes and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-07-09 with Business & Economics categories.
The Routledge Companion to the Makers of Global Business draws together a wide array of state-of-the-art research on multinational enterprises. The volume aims to deepen our historical understanding of how firms and entrepreneurs contributed to transformative processes of globalization. This book explores how global business facilitated the mechanisms of cross-border interactions that affected individuals, organizations, industries, national economies and international relations. The 37 chapters span the Middle Ages to the present day, analyzing the emergence of institutions and actors alongside key contextual factors for global business development. Contributors examine business as a central actor in globalization, covering myriad entrepreneurs, organizational forms and key industrial sectors. Taking a historical view, the chapters highlight the intertwined and evolving nature of economic, political, social, technological and environmental patterns and relationships. They explore dynamic change as well as lasting continuities, both of which often only become visible – and can only be fully understood – when analyzed in the long run. With dedicated chapters on challenges such as political risk, sustainability and economic growth, this prestigious collection provides a one-stop shop for a key business discipline. Chapter 31 of this book is freely available as a downloadable Open Access PDF at http://www.taylorfrancis.com under a Creative Commons Attribution-Non Commercial-No Derivatives (CC-BY-NC-ND) 4.0 license.
Game Programming Patterns
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Author : Robert Nystrom
language : en
Publisher: Genever Benning
Release Date : 2014-11-03
Game Programming Patterns written by Robert Nystrom and has been published by Genever Benning this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-11-03 with Computers categories.
The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.
Crash Course In Gaming
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Author : Suellen S. Adams
language : en
Publisher: Bloomsbury Publishing USA
Release Date : 2013-11-25
Crash Course In Gaming written by Suellen S. Adams and has been published by Bloomsbury Publishing USA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-11-25 with Language Arts & Disciplines categories.
Video games aren't just for kids anymore. This book will describe the "why" and "how" to start or expand a video gaming program in the library, including some specific examples of how to target adult and female gamer patrons. Gaming supplies more than just visual stimulation and empty entertainment; it can also promote socialization as well as the learning of both traditional and new literacies required to succeed in the modern world. Problem-solving, multi-tasking, complex decision-making on the fly, and "reading" the combination of words and graphics are vital skills for the 21st century—all of which are required to play video games. Crash Course in Gaming discusses the pros and cons of gaming, the types of games and game systems, circulating collections, and game programs. It explains how a library's video game program can—and should—do much more than simply draw younger users to the library, providing examples of how everyone from parents to senior citizens can benefit from a patron-oriented computer gaming program. The appendices also include specific games, programs, review sources, and sources for further information.
The Youth S Companion
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Author : Nathaniel Willis
language : en
Publisher:
Release Date : 1871
The Youth S Companion written by Nathaniel Willis and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1871 with Children's periodicals, American categories.
Includes music.
Punk Playthings
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Author : Sean Taylor
language : en
Publisher: CRC Press
Release Date : 2017-11-13
Punk Playthings written by Sean Taylor and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-11-13 with Computers categories.
Punk Playthings Provocations for 21st Century Game Makers "Punk was an attitude. It was never about having a Mohican haircut or wearing a ripped T-shirt. It was all about destruction, and the creative potential within that." Malcolm Mclaren Warning: If you want a silver bullet solution for efficient game making or a step-by-step guide to receiving Indie Game Dev hero worship, you’re in the wrong place. Put the book back on the shelf. Punk Playthings is an antidote to complacency and orthodoxy. Packed with probes and provocations that explore game making through fresh lenses for uncertain times, it challenges gaming monoculture by constructing a trading space for ideas and learning from across domains and cultures. Punk Playthings has zero respect for boundaries between mediums, industries, sectors, specialisms or disciplines. Instead, it challenges you to expand your cultural capital, think laterally and make new connections. Punk Playthings advocates a truly independent mindset and DIY approach for creating playful experiences with cultural resonance. It proclaims creative entrepreneurship as the true legacy of punk. Punk Playthings is not for everyone. But it might be for you.
The Story Of A Child S Companion
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Author : George E. Sargent
language : en
Publisher:
Release Date : 1872
The Story Of A Child S Companion written by George E. Sargent and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1872 with Children categories.