The Gaming Addiction Workbook


The Gaming Addiction Workbook
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The Gaming Addiction Workbook


The Gaming Addiction Workbook
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Author : Ester R. A. Leutenberg
language : en
Publisher: Whole Person Associates
Release Date : 2021

The Gaming Addiction Workbook written by Ester R. A. Leutenberg and has been published by Whole Person Associates this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021 with categories.


Video game addictions, also known as gaming disorders, or internet gaming disorders, are generally defined as a problematic, compulsive use of video and/or internet games that results in significant impairment to a person's ability to function in various life domains over a prolonged period of time. The American Medical Association (2007) defines heavy game use as playing video games for more than two hours per day. Estimates of the amount of time gamers spend playing video games vary from 6 to 12 hours per week. Some reports suggest that gamers actually spend about a quarter of their leisure time playing video games. As with all types of behavioral and physical addictions, the possibility of a video game addiction is not only the amount of time spent gaming, but also the function it is serving for the individual. Video game playing, like other recreational activities, may not be harmful or indicate an addiction. However, when game playing becomes addictive, it can take over as the person's main way of coping with life, with other important areas of life being neglected or disrupted as a result. The purpose of The Gaming Addiction Workbook is to provide helping professionals with cognitive and behavioral assessments, tools, and exercises that can be utilized to treat the root psychological causes of a gaming addiction. It is designed to help people identify and change negative, unhealthy thoughts and behaviors that may have led to a gaming addiction. The activities contained in this workbook can help participants identify their triggers that can lead to a preoccupation with playing video games and teach them ways to overcome and manage those triggers. The Gaming Addiction Workbook will help participants to... Build self-esteem in positive capabilities outside of playing video games. Develop greater self-acceptance and the ability to change ineffective behaviors. Learn ways to live a new life without a preoccupation with video games. Recognize that they are experiencing an addiction problem. Reflect and become aware of the behaviors that were part of and arose from the addiction. Understand the triggers for preoccupation with video games. Understand recurring patterns that indicate a gaming addiction. The Gaming Addiction Workbook is a practical tool for any professional who works with people living with behavioral addictions. Depending on the role of the person using this workbook and the specific group or individual's needs, the modules can be used either individually or as part of an integrated curriculum. The facilitator may choose to administer one of the activities to a group or use some of the assessments over one or more days as a workshop. The Five Modules This workbook contains five separate modules of activity-based handouts that will help participants learn more about themselves and about their addiction to playing video games. These modules serve as avenues for self-reflection and group experiences revolving around topics of importance in the lives of the participants in the group. The activities in this workbook are user-friendly and varied to provide a comprehensive way of analyzing, strengthening, and developing characteristics, skills, and attitudes for overcoming an addiction to video games. The activities, handouts, and assessments in this workbook are completely reproducible and can be photocopied and/or revised for direct participant use.



Game Addiction


Game Addiction
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Author : Neils Clark
language : en
Publisher: McFarland
Release Date : 2009-06-08

Game Addiction written by Neils Clark and has been published by McFarland this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-06-08 with Games & Activities categories.


An eleven-year-old boy strangled an elderly woman for the equivalent of five dollars in 2007, then buried her body under a thin layer of sand. He told the police that he needed the money to play online videogames. Just a month later, an eight-year-old Norwegian boy saved his younger sister's life by threatening an attacking moose and then feigning death when the moose attacked him--skills he said he learned while playing World of Warcraft. As these two instances show, videogames affect the minds, bodies, and lives of millions of gamers, negatively and positively. This book approaches videogame addiction from a cross-disciplinary perspective, bridging the divide between liberal arts academics and clinical researchers. The topic of addiction is examined neutrally, using accepted research in neuroscience, media studies, and developmental psychology.



Facing Internet Technology And Gaming Addiction A Gentle Path To Beginning Recovery From Internet And Video Game Addiction


Facing Internet Technology And Gaming Addiction A Gentle Path To Beginning Recovery From Internet And Video Game Addiction
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Author : Hilarie Cash
language : en
Publisher: Gentle Path Press
Release Date : 2021-02-08

Facing Internet Technology And Gaming Addiction A Gentle Path To Beginning Recovery From Internet And Video Game Addiction written by Hilarie Cash and has been published by Gentle Path Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-02-08 with Computers categories.


The internet, smartphones and technology are an integral part of everyday life. But for some users, what often starts out as a method to escape can eventually become a full-blown addiction. Users may find themselves retreating into videogames and other forms of technology to self-medicate loneliness, anxiety or depression, and find themselves isolated and missing out on important areas of life. In Facing Internet Addiction, some of the countries leading experts in technology addiction, adapt the groundbreaking thirty task model used by thousands of therapists worldwide, to treat technology and internet addiction. Using innovative tasks and exercises, the reader can engage in a plan designed to defeat addiction and restore lifestyle balance. This book is designed to be used as an adjunct to therapy, and also works well in conjunction with 12 step programs, or other recovery programs such as SMART recovery. Additionally, it is the first in a series, used in conjunction with recovery zone volumes 1 and 2, by Dr. Patrick Carnes.



The Gaming Overload Workbook


The Gaming Overload Workbook
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Author : Randy Kulman
language : en
Publisher: New Harbinger Publications
Release Date : 2020-08-01

The Gaming Overload Workbook written by Randy Kulman and has been published by New Harbinger Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-08-01 with Young Adult Nonfiction categories.


Essential skills and strategies for managing your gameplay and creating a well-balanced life. Do you spend hours on end playing video games? Do marathon gaming sessions cause you to lose much-needed sleep? Have your grades suffered as a result of neglecting schoolwork in favor of more game time? Has your physical health declined due to extended periods of inactivity? Have you tried unsuccessfully to limit the time you spend playing? Gaming can be a fun, challenging, and rewarding activity, but when it begins to interfere with other essential aspects of life, it might be time to set some limits. The Gaming Overload Workbook will help you explore your use of video games in a thoughtful, nonjudgmental way. This isn’t a workbook for giving up on gaming. This is a guide to help you set your own limits on screen time, and apply your interest and enthusiasm for gaming to a wider variety of activities, like connecting with friends and family, excelling in school or sports, and just spending more time outdoors. If you’re ready for some healthy balance between gaming, school, family, physical activity, and social relationships, this book will provide the key to winning at the game of life!



Video Game Addiction


Video Game Addiction
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Author : David A. Olle
language : en
Publisher: Mercury Learning and Information
Release Date : 2018-01-19

Video Game Addiction written by David A. Olle and has been published by Mercury Learning and Information this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-01-19 with Psychology categories.


This book addresses the history, symptoms, causes, and available treatment for "video game overuse." It examines numerous case studies and provides resources from several countries including the US, China, South Korea, and the UK. Features • Questions and answers about the medical definition/description of the condition; the source/causes; details of symptoms; available cure/treatment; and societal issues or public opinion such as legal issues, social/psychological ramifications, etc. • Case studies from both the physician and patient perspectives • Animations, figures, and photos to support, explain topics under discussion. In electronic versions these items are integrated as hyperlinks and “pop-ups” throughout the text • Resources including Web sites, articles, blogs, and books that offer additional information on each subject



Internet Gaming Disorder


Internet Gaming Disorder
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Author : Daniel King
language : en
Publisher: Academic Press
Release Date : 2018-07-18

Internet Gaming Disorder written by Daniel King and has been published by Academic Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-07-18 with Psychology categories.


Internet Gaming Disorder: Theory, Assessment, Treatment, and Prevention is an informative and practical introduction to the topics of Internet gaming disorder and problematic gaming. This book provides mental health clinicians with hands-on assessment, prevention, and treatment techniques for clients with problematic gaming behaviors and Internet gaming disorder. It provides an overview of the existing research on epidemiology, risk and protective factors, and discusses the distinct cognitive features that distinguish gaming from gambling and other related activities and disorders. Clinicians will find interest in discussion of the latest developments in cognitive-behavioral approaches to gaming disorder as well as the best structure for clinical interviews. Included in clinical sections are details of the key indicators of harm and impairment associated with problem gaming and how these might present in clinical cases. Internet Gaming Disorder is strongly evidence-based, draws extensively upon the latest international research literature, and provides insights into the likely future developments in this emerging field both in terms of technological development and new research approaches. Discusses the conceptual basis of Internet gaming disorder as a behavioral addiction Provides screening approaches for measuring excessive gaming Details a structured clinical interview approach for assessing gaming disorder Provides evidence-based clinical strategies for prevention and treatment Covers cognitive behavioral therapy and harm reduction strategies



Cyber Junkie


Cyber Junkie
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Author : Kevin Roberts
language : en
Publisher: Simon and Schuster
Release Date : 2010-08-24

Cyber Junkie written by Kevin Roberts and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-08-24 with Self-Help categories.


Recovering video game addict Kevin Roberts offers a step-by-step guide to recovery for those struggling with compulsive video gaming and Internet surfing. Recovering video game addict Kevin Roberts offers a step-by-step guide to recovery for those struggling with compulsive video gaming and internet surfing. Video gaming and Internet surfing are the top sources of entertainment for tens of millions of North Americans today. As these technologies continue to grow and flourish, so does the number of people becoming obsessively absorbed in the imagination and fantasy that they present. More and more people are isolating themselves, turning their backs on reality, ignoring family and friends, and losing their sleep and even their jobs due to excessive use of video games and the Internet--and they continue to do so despite harmful consequences to their mental, physical, and spiritual health, a telltale sign of addiction.In this groundbreaking book, recovering video game addict Kevin Roberts uses extensive scientific and social research, complemented by his and others' personal stories, to give compulsive gamers and surfers--and their family and friends--a step-by-step guide for recovery. He outlines the ways that "cyber junkies" exhibit the classic signs of addiction and reveals how they can successfully recover by following a program similar to those used for other addictions. Readers learn to identify whether they have an addiction, find the right resources to get individualized help, and regain a rewarding life away from the screen by learning new thoughts and behaviors that free them from the cravings that rule their lives. Included is a guide for parents for working with their addicted children.



Mindful And Compassionate Solutions To Internet Gaming Addiction


Mindful And Compassionate Solutions To Internet Gaming Addiction
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Author : Dr. Bruce Killen
language : en
Publisher: Balboa Press
Release Date : 2020-01-08

Mindful And Compassionate Solutions To Internet Gaming Addiction written by Dr. Bruce Killen and has been published by Balboa Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-01-08 with Self-Help categories.


This concise, research-based, and tool-filled book gives you the information and skills you need as a parent, therapist, or gamer to overcome Internet gaming addiction. Dr. Bruce Killen draws on his decades of experience as a psychotherapist helping individuals overcome Internet gaming addiction to explain why people game and common problems associated with gaming. He also shares specific tools addicted individuals can use to conquer negative behaviors. Find out how to: • overcome challenges like depression, social anxiety, and family problems for yourself, loved ones, and/or clients; • recognize how an addiction to gaming affects individuals and their loved ones; • summon the courage to help a family member or client recognize a gaming addiction. Helping individuals addicted to gaming accept what is going on with gentleness and compassion is no easy task, but it can improve every area of someone’s life. Whether you are a therapist, family member, or someone addicted to Internet gaming, this book will provide you with tools to mindfully overcome addiction.



Hooked On Games


Hooked On Games
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Author : Andrew P. Doan
language : en
Publisher: Fep International
Release Date : 2012

Hooked On Games written by Andrew P. Doan and has been published by Fep International this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Psychology categories.


About the Book The multi-billion dollar video game industry is in the business of creating fun and enticing games that can be addictive. As addicted gamers feast on digital indulgences, real life is neglected and their reality crumbles around them. Headlines related to video games: ¿New Mexico mom gets 25 years for starving daughter.¿ ¿ Fox News ¿China used prisoners in lucrative Internet gaming work.¿ ¿ Guardian News ¿Online gamer killed for selling virtual weapon.¿ ¿ Sydney Morning Herald ¿South Korean dies after games sessions.¿ ¿ BBC News Hooked on Games is written by Brooke Strickland and Andrew Doan, MD, PhD, a physician with a research background in neuroscience, who battled his own addictions with video games. Dr. Doan was an addicted gamer, who at his peak, invested over 20,000 hours of playing games over a period of nine years. Dr. Doan¿s reckless compulsion to play games transformed him into a monster that almost destroyed his family, marriage, and career. He shares his expertise to educate others on the dangers of video game addiction and to provide hope for video game addicts and their families. Dr. Doan shares steps for gaming addicts to achieve recovery and steps for families and loved ones to intervene. Without attention to this quickest growing addiction, our society will suffer from the creation of Generation Vidiot, millions of people devoid of innovation and skills to live in the physical world. ¿As is true with many addictions, overuse of video games steals our valuable and limited time and minds.¿ ¿ Christie Morse, MD (Pediatric Ophthalmologist) ¿Shocking insights into the minds of hardcore gamers.¿ ¿ Daniel Hunt (Former Competitive Gamer)



The Gambling Addiction Workbook


The Gambling Addiction Workbook
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Author : Ester R a Leutenberg
language : en
Publisher:
Release Date : 2021

The Gambling Addiction Workbook written by Ester R a Leutenberg and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021 with categories.


Gambling addiction‒also known as pathological gambling, compulsive gambling, or gambling disorder - is an impulse-control disorder. Compulsive gamblers struggle to control the impulse to gamble, even when it has negative consequences for them or their loved ones. They will tend to gamble whether they are winning, or losing, broke, or ahead financially. They keep gambling regardless of the consequences, even when they know that the odds are against them or they cannot afford to lose. Gambling problems vary in intensity. People who are addicted can also have a gambling problem without being totally out of control. Gambling addiction or gambling disorder is defined as: persistent and recurring problematic gambling behavior that causes distress and impairs your overall livelihood. The purpose of The Gambling Addiction Workbook is to provide helping professionals with cognitive and behavioral assessments, tools, and exercises that can be utilized to treat the root psychological causes of a gambling addiction. It is designed to help people identify and change negative, unhealthy thoughts and behaviors that may have led to a gambling addiction. The activities contained in this workbook can help participants identify their triggers that lead to gambling and teach them ways to overcome and manage those triggers. The Gambling Addiction Workbook will help participants to: Recognize that they are experiencing an addiction problem. Reflect and become aware of the behaviors that were part of and arose from the addiction. Build self-esteem in positive capabilities outside of gambling. Understand the triggers for preoccupation with gambling. Develop greater self-acceptance and the ability to change ineffective behaviors. Understand recurring patterns that indicate a gambling disorder. Learn ways to live a new life without the need to gamble. The Gambling Addiction Workbook is a practical tool for therapists, counselors, and helping professionals in their work with people suffering with behavioral addictions. Depending on the role of the person using this workbook and the specific group's or individual's needs, the modules can be used either individually or as part of an integrated curriculum. The facilitator may choose to administer one of the activities to a group or administer some of the assessments over one or more days as a workshop. The Five Modules This workbook contains five separate modules of activity-based handouts that will help participants learn more about themselves and about their addiction to gambling. These modules serve as avenues for self-reflection and group experiences revolving around topics of importance in the lives of the participants in the group. The activities in this workbook are user-friendly and varied to provide a comprehensive method of analyzing, strengthening, and developing characteristics, skills, and attitudes for overcoming an addiction to gambling. All activities in this workbook are completely reproducible and can be photocopied and/or revised for direct participant use. Module 1: My Gambling History Module 2: Awareness of Gambling Module 3: Money Issues Module 4: Effects of Gambling Module 5: Finding Healthy Alternatives