[PDF] The Interactive Art Book - eBooks Review

The Interactive Art Book


The Interactive Art Book
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The Interactive Art Book


The Interactive Art Book
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Author : Ron van der Meer
language : en
Publisher: Insight Kids
Release Date : 2013-03-12

The Interactive Art Book written by Ron van der Meer and has been published by Insight Kids this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-03-12 with Juvenile Nonfiction categories.


Learn about fundamental concepts such as light and color, pattern and composition, narrative, style, and movement, and much more. Inventive paper engineering brings the subjects to life with pop-ups and lift-the-flaps. From the Dutch masters to the impressionists up through Picasso, this fun and informative activity book will inspire all ages. This book presents art in a way that is understandable, entertaining, and exciting for older children and art lovers. • 60 art masterpieces—25 of them with lift-the-flaps—and all of them illustrating something about the process of making and appreciating art. • 12 three-dimensional models showing perspective, color-mixing, the illusion of movement, abstract composition and more. • 18-page removable Activity Book with instructions for composing pictures and making prints, collages, scratch pictures, potato prints, sculptures, and more.



Interactive Art And Embodiment


Interactive Art And Embodiment
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Author : Nathaniel Stern
language : en
Publisher: Gylphi Limited
Release Date : 2013-08-05

Interactive Art And Embodiment written by Nathaniel Stern and has been published by Gylphi Limited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-08-05 with Art categories.


What is interactive art? Is this a genre? A medium? An art movement? Must a work be physically active to be classified as such, or do we interact when we sense and make sense? Is a switch-throw or link-click enough - I do this, and that happens - or must subjects and objects be confused over time? Is interaction multiple in its engagements (relational), or a one-to-one reaction (programmed)? Are interactive designs somehow more democratic and individualized than others, or is that merely a commercial strategy to sell products and ideas? This book argues that interactive art frames moving-thinking-feeling as embodiment; the body is addressed as it is formed, and in relation. Interactive installations amplify how the body's inscriptions, meanings, and matters unfold out, while the world's sensations, concepts, and matters enfold in. Interactive artwork creates situations that enhance, disrupt, and alter experience and action in ways that call attention to our varied relationships with and as both structure and matter. Nathaniel Stern's inspirational book, Interactive Art and Embodiment, outlines how new media has the ability to intervene in, and challenge, not only the construction of bodies and identities, but also the ongoing and emergent processes of embodiment, as they happen. It includes immersive descriptions of a significant number of interactive artworks and over 40 colour images. The theorists, artists, practitioners and curators discussed in this text include Brian Massumi, Christiane Paul, Sarah Cook, Beryl Graham, Kelli Fuery, Theodore Watson, William Kentridge, Char Davies, Stelarc, Janet Cardiff, Carlo Zanni, Tero Saarinen, Karen Barad, Daniel Rozin, Richard Schechner, Nicole Ridgway, Rebecca Schneider, Annie Sprinkle, Karen Finley, VALIE EXPORT, The Guerrilla Girls, Tegan Bristow, Brian Knep, Anna Munster, Zach Lieberman, Golan Levin, Simon Penny, Camille Utterback, Jean-Luc Nancy, The Millefiore Effect, Nick Crossley, Mathieu Briand, Scott Snibbe, David Rokeby, José Gil, Erin Manning, Rafael Lozano-Hemmer, and Norah Zuniga Shaw Contents Acknowledgments Series Foreword Introduction: Art Philosophy Chapter 1: Digital is as Digital Does Chapter 2: The Implicit Body as Performance Chapter 3: A Critical Framework for Interactive Art Chapter 4: Body-Language Chapter 5: Social-Anatomies Chapter 6: Flesh-Space Chapter 7: Implicating Art Works In Production: Companion Chapter Bibliography Index



Ophelia Pang S Interactive Art Book


Ophelia Pang S Interactive Art Book
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Author : Ophelia Pang
language : en
Publisher: Rizzoli Publications
Release Date : 2017-05-11

Ophelia Pang S Interactive Art Book written by Ophelia Pang and has been published by Rizzoli Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-05-11 with Crafts & Hobbies categories.


An ingenious interactive art book that uses simple shapes to create stunning creative designs. Ophelia Pang is a Hong Kong-based illustrator who loves to talk with colour and shape. These two key elements are central to all her own work and she has produced this interactive art book to encourage readers to start designing, drawing and colouring using colour and shape as starting points. Ophelia Pang's Interactive Art Book is an art exercise book aimed at creating simple yet striking design work using accessible exercises such as colouring, collage and simple shape drawings. From finding sophisticated colour combinations to mark-making, and paper cut-outs to simple drawings, this book will inspire anyone with a creative mind. Focusing on colour and shape throughout, the book includes exercises on designing with variations in one colour, starting with a square and a Matisse-style exercise of paper cut-outs. Also included is a section of colour strips that can be used as a reference for colour combinations, or pulled out and cut up.



Group Interactive Art Therapy


Group Interactive Art Therapy
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Author : Diane Waller
language : en
Publisher: Routledge
Release Date : 2014-11-27

Group Interactive Art Therapy written by Diane Waller and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-11-27 with Psychology categories.


The first edition of Group Interactive Art Therapy presented the first theoretical formation of a model integrating the change-enhancing factors of both interactive group psychotherapy and art therapy, demonstrating its use in practice through a series of illustrated case examples. This long-awaited second edition updates the content of the original in light of the major social, cultural and political changes of the past two decades and presents new examples of the model in practice. The new edition includes a brand-new section on the use of group interactive art therapy in research with people with dementia, with schizophrenia, and those in rehabilitation from a stroke. The book also features two chapters on the use of the model in a broader context. The book is presented in four parts: Introducing group interactive art therapy The model in practice: case examples The wider context Group interactive art therapy used in research Each section demonstrates the flexibility and adaptability of the model in different cultural and social settings and with a variety of client groups. The development of knowledge about the skills required for conducting an interactive art therapy group and its suitability for different clients has been incorporated throughout the book, as well as practical information on working in areas where there is limited access to art materials.



Interactive Experience In The Digital Age


Interactive Experience In The Digital Age
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Author : Linda Candy
language : en
Publisher: Springer Science & Business Media
Release Date : 2014-03-28

Interactive Experience In The Digital Age written by Linda Candy and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-03-28 with Computers categories.


The use of interactive technology in the arts has changed the audience from viewer to participant and in doing so is transforming the nature of experience. From visual and sound art to performance and gaming, the boundaries of what is possible for creation, curating, production and distribution are continually extending. As a consequence, we need to reconsider the way in which these practices are evaluated. Interactive Experience in the Digital Age explores diverse ways of creating and evaluating interactive digital art through the eyes of the practitioners who are embedding evaluation in their creative process as a way of revealing and enhancing their practice. It draws on research methods from other disciplines such as interaction design, human-computer interaction and practice-based research more generally and adapts them to develop new strategies and techniques for how we reflect upon and assess value in the creation and experience of interactive art. With contributions from artists, scientists, curators, entrepreneurs and designers engaged in the creative arts, this book is an invaluable resource for both researchers and practitioners, working in this emerging field.



Interactive Installation


Interactive Installation
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Author : Wang Chen
language : en
Publisher: Artpower
Release Date : 2020-01-13

Interactive Installation written by Wang Chen and has been published by Artpower this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-01-13 with Installations (Art) categories.


Interactive installation art, an important branch of new media art, generates with the development of technology and art. This book includes typical interactive installation projects, and pays more attention to how designers express and convey messages in a variety of ways. Instead of accepting information passively, audience will actively participate in the art. According to different interactive methods, this book is divided into two parts: immersive installation and experimental installation. With 3D rendering images, photographs and video of projects, this book will explain what the unity of art and technology is and how to combine each other together. It is absolutely a high-quality and practical guidebook to interactive installation art design.1. This book includes typical projects from global excellent design agencies, like teamLab, Dem, Random International, which witness the recent development of interactive installation art. With designers' detailed introductions, this book systematically concludes their design philosophy and methods.2. Including a companion DVD helps readers understand the interactivity of installations more clearly. 3. Combing theory and cases, this book analyzes how designers create more human-centered installation art with new materials and technology. --



Processing For Visual Artists


Processing For Visual Artists
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Author : Andrew Glassner
language : en
Publisher: CRC Press
Release Date : 2011-09-27

Processing For Visual Artists written by Andrew Glassner and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-09-27 with Computers categories.


Learn how to create gorgeous and expressive imagery with the Processing graphics language and environment. It's easy with this practical, hands-on book. Processing is for artists, designers, visualization creators, hobbyists, or anyone else looking to create images, animation, and interactive pieces for art, education, science, or business. Process



Aesthetics Of Interaction In Digital Art


Aesthetics Of Interaction In Digital Art
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Author : Katja Kwastek
language : en
Publisher: MIT Press
Release Date : 2015-08-21

Aesthetics Of Interaction In Digital Art written by Katja Kwastek and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-08-21 with Art categories.


An art-historical perspective on interactive media art that provides theoretical and methodological tools for understanding and analyzing digital art. Since the 1960s, artworks that involve the participation of the spectator have received extensive scholarly attention. Yet interactive artworks using digital media still present a challenge for academic art history. In this book, Katja Kwastek argues that the particular aesthetic experience enabled by these new media works can open up new perspectives for our understanding of art and media alike. Kwastek, herself an art historian, offers a set of theoretical and methodological tools that are suitable for understanding and analyzing not only new media art but also other contemporary art forms. Addressing both the theoretician and the practitioner, Kwastek provides an introduction to the history and the terminology of interactive art, a theory of the aesthetics of interaction, and exemplary case studies of interactive media art. Kwastek lays the historical and theoretical groundwork and then develops an aesthetics of interaction, discussing such aspects as real space and data space, temporal structures, instrumental and phenomenal perspectives, and the relationship between materiality and interpretability. Finally, she applies her theory to specific works of interactive media art, including narratives in virtual and real space, interactive installations, and performance—with case studies of works by Olia Lialina, Susanne Berkenheger, Stefan Schemat, Teri Rueb, Lynn Hershman, Agnes Hegedüs, Tmema, David Rokeby, Sonia Cillari, and Blast Theory.



Interactive Art Therapy


Interactive Art Therapy
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Author : Linda L. Simmons
language : en
Publisher: Psychology Press
Release Date : 2006

Interactive Art Therapy written by Linda L. Simmons and has been published by Psychology Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Medical categories.


This text helps counselors and therapists empower their client to become an active participant in the therapeutic process, allowing the flexibility of drawings to be adaptive to the client's cognitive and developmental abilities.



Emergence In Interactive Art


Emergence In Interactive Art
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Author : Jennifer Seevinck
language : en
Publisher: Springer
Release Date : 2017-03-28

Emergence In Interactive Art written by Jennifer Seevinck and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-03-28 with Computers categories.


This book is concerned with emergence, interaction, art and computing. It introduces a new focus for emergence in interactive art: the emergent experience. Emergence literature is discussed and an organising framework, the Taxonomy of Emergence in Interactive Art (TEIA) is provided together with case studies of digital, interactive art systems that facilitate emergence. Evidence from evaluations of people interacting with the works is analysed using the TEIA. Artworks from across the world are also reviewed to further illustrate the potential for emergence. Interactive art is, itself, still a young domain where audience influence, or interaction with the work is a defining aspect. Emergence in Interactive Art explores the rich opportunities for interactive experiences of digital art systems that are provided by looking through a ‘lens’ of emergence. And what better way to explore these potentials than through the open-ended domain of emergence, with its inherent affinity to the natural world? Through an integrated approach of practice, research and theory this book reveals design and analytical insights relating to emergence, interaction and interactive art to benefit artists, researchers and designers alike.