The Metaphysics Of Virtual Reality

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The Metaphysics Of Virtual Reality
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Author : Michael Heim
language : en
Publisher: Oxford University Press
Release Date : 1994-10-27
The Metaphysics Of Virtual Reality written by Michael Heim and has been published by Oxford University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 1994-10-27 with Computers categories.
Computers have dramatically altered life in the late twentieth century. Today we can draw on worldwide computer links, speeding up communications by radio, newspapers, and television. Ideas fly back and forth and circle the globe at the speed of electricity. And just around the corner lurks full-blown virtual reality, in which we will be able to immerse ourselves in a computer simulation not only of the actual physical world, but of any imagined world. As we begin to move in and out of a computer-generated world, Michael Heim asks, how will the way we perceive our world change? In The Metaphysics of Virtual Reality, Heim considers this and other philosophical issues of the Information Age. With an eye for the dark as well as the bright side of computer technology, he explores the logical and historical origins of our computer-generated world and speculates about the future direction of our computerized lives. He discusses such topics as the effect of word-processing on the English language (while word-processors have led to increased productivity, they have also led to physical hazards such as repetitive motion syndrome, which causes inflamed hand and arm tendons). Heim looks into the new kind of literacy promised by Hypertext (technology which allows the user to link audio and video elements, the disadvantages including disorientation and cognitive overload). And he also probes the notion of virtual reality, "cyberspace"--the computer-simulated environments that have captured the popular imagination and may ultimately change the way we define reality itself. Just as the definition of interface itself has evolved from the actual adapter plug used to connect electronic circuits into human entry into a self-contained cyberspace, so too will the notion of reality change with the current technological drive. Like the introduction of the automobile, the advent of virtual reality will change the whole context in which our knowledge and awareness of life are rooted. And along the way, Heim covers such intriguing topics as how computers have altered our thought habits, how we will be able to distinguish virtual from real reality, and the appearance of virtual reality in popular culture (as in Star Trek's holodeck, William Gibson's Neuromancer, and Stephen King's Lawnmower Man). Vividly and entertainingly written, The Metaphysics of Virtual Reality opens a window on a fascinating world that promises--or threatens--to become an integral part of everyday life in the 21st century. As Heim writes, not only do we face a breakthrough in the technology of computer interface, but we face the challenge of knowing ourselves and determining how the technology should develop and ultimately affect the society in which it grows.
Reality Virtual Worlds And The Problems Of Philosophy
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Author : David J. Chalmers
language : en
Publisher: W. W. Norton & Company
Release Date : 2022-01-25
Reality Virtual Worlds And The Problems Of Philosophy written by David J. Chalmers and has been published by W. W. Norton & Company this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-01-25 with Philosophy categories.
One of the Washington Post's Best Nonfiction Books of 2022 A leading philosopher takes a mind-bending journey through virtual worlds, illuminating the nature of reality and our place within it. Virtual reality is genuine reality; that’s the central thesis of Reality+. In a highly original work of “technophilosophy,” David J. Chalmers gives a compelling analysis of our technological future. He argues that virtual worlds are not second-class worlds, and that we can live a meaningful life in virtual reality. We may even be in a virtual world already. Along the way, Chalmers conducts a grand tour of big ideas in philosophy and science. He uses virtual reality technology to offer a new perspective on long-established philosophical questions. How do we know that there’s an external world? Is there a god? What is the nature of reality? What’s the relation between mind and body? How can we lead a good life? All of these questions are illuminated or transformed by Chalmers’ mind-bending analysis. Studded with illustrations that bring philosophical issues to life, Reality+ is a major statement that will shape discussion of philosophy, science, and technology for years to come.
The Aesthetics Of Virtual Reality
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Author : Grant Tavinor
language : en
Publisher: Routledge
Release Date : 2021-09-30
The Aesthetics Of Virtual Reality written by Grant Tavinor and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-09-30 with Philosophy categories.
This is the first book to present an aesthetics of virtual reality media. It situates virtual reality media in terms of the philosophy of the arts, comparing them to more familiar media such as painting, film and photography. When philosophers have approached virtual reality, they have almost always done so through the lens of metaphysics, asking questions about the reality of virtual items and worlds, about the value of such things, and indeed, about how they may reshape our understanding of the "real" world. Grant Tavinor finds that approach to be fundamentally mistaken, and that to really account for virtual reality, we must focus on the medium and its uses, and not the hypothetical and speculative instances that are typically the focus of earlier works. He also argues that much of the cultural and metaphysical hype around virtual reality is undeserved. But this does not mean that virtual reality is illusory or uninteresting; on the contrary, it is significant for the altogether different reason that it overturns much of our understanding of how representational media can function and what we can use them to achieve. The Aesthetics of Virtual Reality will be of interest to scholars and advanced students working in aesthetics, philosophy of art, philosophy of technology, metaphysics, and game studies.
Virtual Realism
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Author : Michael Heim
language : en
Publisher: Oxford University Press, USA
Release Date : 2000
Virtual Realism written by Michael Heim and has been published by Oxford University Press, USA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Computers categories.
From the simple VR games found in upscale video arcades to the ultimate "immersion"--The CAVE, a surround screen, surround sound system that projects 3-D computer graphics into a ten-foot high cube--virtual reality has introduced what is literally a new dimension of reality to daily life. This book takes a thought-provoking look at the implications of virtual reality for our culture and suggests ways of living with this technology. 20 color illustrations.
The Ethics Of Virtual And Augmented Reality
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Author : Erick Jose Ramirez
language : en
Publisher: Routledge
Release Date : 2021-12-29
The Ethics Of Virtual And Augmented Reality written by Erick Jose Ramirez and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-12-29 with Philosophy categories.
This book offers new ways of thinking about and assessing the impact of virtual reality on its users. It argues that we must go beyond traditional psychological concepts of VR "presence" to better understand the many varieties of virtual experiences. The author provides compelling evidence that VR simulations are capable of producing "virtually real" experiences in people. He also provides a framework for understanding when and how simulations induce virtually real experiences. From these insights, the book shows that virtually real experiences are responsible for several unaddressed ethical issues in VR research and design. Experimental philosophers, moral psychologists, and institutional review boards must become sensitive to the ethical issues involved between designing "realistic" virtual dilemmas, for good data collection, and avoiding virtually real trauma. Ethicists and game designers must do more to ensure that their simulations don’t inculcate harmful character traits. Virtually real experiences, the author claims, can make virtual relationships meaningful, productive, and conducive to welfare but they can also be used to systematically mislead and manipulate users about the nature of their experiences. The Ethics of Virtual and Augmented Reality will appeal to philosophers working in applied ethics, philosophy of technology, and aesthetics, as well as researchers and students interested in game studies and game design.
Virtual Realities And Their Discontents
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Author : Robert Markley
language : en
Publisher: JHU Press
Release Date : 1996
Virtual Realities And Their Discontents written by Robert Markley and has been published by JHU Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 1996 with Computers categories.
The recognition that cyberspace is a fiction -- a narrative that creates a coherence it would like to imagine "really" exists -- is crucial to any theoretically sophisticated critique of the limitations of this consensual hallucination and the discontents it imperfectly masks. In this groundbreaking volume Robert Markley and his co-authors set out to discover why "cyberspace provokes often-rapturous rhetoric but resists critical analysis." Taking a variety of approaches, the authors explore the ways in which virtual realities conserve and incorporate rather than overthrow the assumptions and values of a traditional, logocentric humanism: the Platonist division of the world into the physical and metaphysical in which ideal forms are valued over material content. Cyberspace, David Porush suggests, represents not a break with our metaphysical past but an extension of its basic theistic postulates. Richard Grusin argues that the claims for new forms of electronic communication depend upon the very notions of authorship -- and subjectivity -- they claim to transcend. N. Katherine Hayles examines debates about cybernetics in the 1950s to demonstrate that the history of mind-body ideas in the age of computers and feedback loops is itself conflicted. David Brande analyzes cyberspace as an extension of the logic of late twentieth-century capitalism. And Robert Markley explores the entangled roots of cyberspace in the philosophy of mathematics. "One of the ironies of our culture's fascination with cyberspace is that our material and psychic investments in Virtual Reality suggest that the death of print culture -- or its disappearance into the matrix -- has been greatly exaggerated.... Cyberspace is unthinkable, literally inconceivable, without the print culture it claims to transcend. It is, in part, a by-product of a tradition of metaphysics that, boats against the current, bears us back relentlessly to our past." -- Robert Markley, from the introduction
Get Real
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Author : Philip Zhai
language : en
Publisher: Rowman & Littlefield Publishers
Release Date : 1998-05-29
Get Real written by Philip Zhai and has been published by Rowman & Littlefield Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998-05-29 with Computers categories.
A fascinating look at the brave new world of virtual reality.
Experience Machines
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Author : Mark Silcox
language : en
Publisher: Bloomsbury Publishing PLC
Release Date : 2017-07-17
Experience Machines written by Mark Silcox and has been published by Bloomsbury Publishing PLC this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-07-17 with Philosophy categories.
In his classic work Anarchy, State and Utopia, Robert Nozick asked his readers to imagine being permanently plugged into a 'machine that would give you any experience you desired'. He speculated that, in spite of the many obvious attractions of such a prospect, most people would choose against passing the rest of their lives under the influence of this type of invention. Nozick thought (and many have since agreed) that this simple thought experiment had profound implications for how we think about ethics, political justice, and the significance of technology in our everyday lives. Nozick’s argument was made in 1974, about a decade before the personal computer revolution in Europe and North America. Since then, opportunities for the citizens of industrialized societies to experience virtual worlds and simulated environments have multiplied to an extent that no philosopher could have predicted. The authors in this volume re-evaluate the merits of Nozick’s argument, and use it as a jumping–off point for the philosophical examination of subsequent developments in culture and technology, including a variety of experience-altering cybernetic technologies such as computer games, social media networks, HCI devices, and neuro-prostheses.
Beyond The Vision
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Author : Sandra K. Helsel
language : en
Publisher: Meckler Books
Release Date : 1992
Beyond The Vision written by Sandra K. Helsel and has been published by Meckler Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 1992 with Computers categories.
Every Thing Must Go
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Author : James Ladyman
language : en
Publisher: OUP Oxford
Release Date : 2007-07-05
Every Thing Must Go written by James Ladyman and has been published by OUP Oxford this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-07-05 with Philosophy categories.
Every Thing Must Go argues that the only kind of metaphysics that can contribute to objective knowledge is one based specifically on contemporary science as it really is, and not on philosophers' a priori intuitions, common sense, or simplifications of science. In addition to showing how recent metaphysics has drifted away from connection with all other serious scholarly inquiry as a result of not heeding this restriction, they demonstrate how to build a metaphysics compatible with current fundamental physics ('ontic structural realism'), which, when combined with their metaphysics of the special sciences ('rainforest realism'), can be used to unify physics with the other sciences without reducing these sciences to physics itself. Taking science metaphysically seriously, Ladyman and Ross argue, means that metaphysicians must abandon the picture of the world as composed of self-subsistent individual objects, and the paradigm of causation as the collision of such objects. Every Thing Must Go also assesses the role of information theory and complex systems theory in attempts to explain the relationship between the special sciences and physics, treading a middle road between the grand synthesis of thermodynamics and information, and eliminativism about information. The consequences of the author's metaphysical theory for central issues in the philosophy of science are explored, including the implications for the realism vs. empiricism debate, the role of causation in scientific explanations, the nature of causation and laws, the status of abstract and virtual objects, and the objective reality of natural kinds.