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The Script Selling Game


The Script Selling Game
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The Script Selling Game


The Script Selling Game
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Author : Kathie Fong Yoneda
language : en
Publisher:
Release Date : 2002

The Script Selling Game written by Kathie Fong Yoneda and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Performing Arts categories.


When you get to the final desk or suit with your project, you need every bit of ammunition at your disposal to close a deal.



Games That Sell


Games That Sell
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Author : Mark H. Walker
language : en
Publisher: Wordware Publishing, Inc.
Release Date : 2003

Games That Sell written by Mark H. Walker and has been published by Wordware Publishing, Inc. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Computers categories.


This book targets game developers, publishers, journalists, and any person who makes computer and video games their passion. The book analyses the best-selling games of 2001 by examining what made them commercial and critical successes. Computer game industry inside information, advice from well-known gaming sages, and interviews from notable developers provide tips on what makes games fun and great. Includes CD.



Selling Your Screenplay


Selling Your Screenplay
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Author : Ashley Scott Meyers
language : en
Publisher:
Release Date : 2007

Selling Your Screenplay written by Ashley Scott Meyers and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007 with Motion picture authorship categories.


Selling Your Screenplay is a step-by-step guide to getting your screenplay sold and produced. Learn how to get your script into the hands of the producers and directors who can turn your story into a movie.



Flip The Script


Flip The Script
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Author : Oren Klaff
language : en
Publisher: Penguin
Release Date : 2019-08-13

Flip The Script written by Oren Klaff and has been published by Penguin this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-08-13 with Business & Economics categories.


THE BESTSELLING AUTHOR OF PITCH ANYTHING IS BACK TO FLIP YOUR ENTIRE APPROACH TO PERSUASION. Is there anything worse than a high-pressure salesperson pushing you to say "yes" (then sign on the dotted line) before you're ready? If there's one lesson Oren Klaff has learned over decades of pitching, presenting, and closing long-shot, high-stakes deals, it's that people are sick of being marketed and sold to. Most of all, they hate being told what to think. The more you push them, the more they resist. What people love, however, is coming up with a great idea on their own, even if it's the idea you were guiding them to have all along. Often, the only way to get someone to sign is to make them feel like they're smarter than you. That's why Oren is throwing out the old playbook on persuasion. Instead, he'll show you a new approach that works on this simple insight: Everyone trusts their own ideas. If, rather than pushing your idea on your buyer, you can guide them to discover it on their own, they'll believe it, trust it, and get excited about it. Then they'll buy in and feel good about the chance to work with you. That might sound easier said than done, but Oren has taught thousands of people how to do it with a series of simple steps that anyone can follow in any situation. And as you'll see in this book, Oren has been in a lot of different situations. He'll show you how he got a billionaire to take him seriously, how he got a venture capital firm to cough up capital, and how he made a skeptical Swiss banker see him as an expert in banking. He'll even show you how to become so compelling that buyers are even more attracted to you than to your product. These days, it's not enough to make a great pitch. To get attention, create trust, and close the deal, you need to flip the script.



Break Into Screenwriting


Break Into Screenwriting
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Author : Ray Frensham
language : en
Publisher: Hachette UK
Release Date : 2011-11-25

Break Into Screenwriting written by Ray Frensham and has been published by Hachette UK this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-11-25 with Language Arts & Disciplines categories.


This is a comprehensive, jargon-free guide for all budding screenwriters. Its aim is not just to guide you through the techniques and skills you need to write for the screen (film and television), but also to give you guidance on how to approach the industry as a whole. Focusing on every aspect of screenwriting, from how to set about the writing process to how to develop your characters, plot and structure, this book will give you all the guidance you need to break into this highly competitive industry and make a career for yourself as a screenwriter.



Breaking In


Breaking In
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Author : Lee Jessup
language : en
Publisher: Taylor & Francis
Release Date : 2017-03-31

Breaking In written by Lee Jessup and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-03-31 with Performing Arts categories.


Breaking In: Tales from the Screenwriting Trenches is a no-nonsense, boots-on-the-ground exploration of how writers REALLY go from emerging to professional in today’s highly saturated and competitive screenwriting space. With a focus on writers who have gotten representation and broken into the TV or feature film space after the critical 2008 WGA strike and financial market collapse, the reader will learn from tangible examples of how success was achieved via hard work and specific methodology. This book includes interviews from writers who wrote major studio releases (The Boy Next Door), staffed on television shows (American Crime, NCIS New Orleans, Sleepy Hollow), sold specs and television shows, placed in competitions, and were accepted to prestigious network and studio writing programs. These interviews are presented as Screenwriter Spotlights throughout the book and are supported by insight from top-selling agents and managers (including those who have sold scripts and pilots, had their writers named to prestigious lists such as The Black List and The Hit List) as well as working industry executives. Together, these anecdotes, learnings and perceptions, tied in with the author's extensive experience in and knowledge of the industry, will inform the reader about how the industry REALLY works, what it expects from both working and emerging writers, as well as what next steps the writer should engage in, in order to move their screenwriting career forward.



Beginning 3d Game Development With Unity


Beginning 3d Game Development With Unity
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Author : Sue Blackman
language : en
Publisher: Apress
Release Date : 2011-08-18

Beginning 3d Game Development With Unity written by Sue Blackman and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-08-18 with Computers categories.


Beginning 3D Game Development with Unity is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production. This book introduces key game production concepts in an artist-friendly way, and rapidly teaches the basic scripting skills you'll need with Unity. It goes on to show how you, as an independent game artist, can create casual interactive adventure games in the style of Telltale's Tales of Monkey Island, while also giving you a firm foundation in game logic and design. The first part of the book explains the logic involved in game interaction, and soon has you creating game assets through simple examples that you can build upon and gradually expand. In the second part, you'll build the foundations of a point-and-click style first-person adventure game—including reusable state management scripts, load/save functionality, a robust inventory system, and a bonus feature: a dynamically configured maze and mini-map. With the help of the provided 2D and 3D content, you'll learn to evaluate and deal with challenges in bite-sized pieces as the project progresses, gaining valuable problem-solving skills in interactive design. By the end of the book, you will be able to actively use the Unity 3D game engine, having learned the necessary workflows to utilize your own assets. You will also have an assortment of reusable scripts and art assets with which to build future games.



Producing For Tv And New Media


Producing For Tv And New Media
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Author : Cathrine Kellison
language : en
Publisher: Taylor & Francis
Release Date : 2013

Producing For Tv And New Media written by Cathrine Kellison and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Performing Arts categories.


Previously published as: Producing for TV and video, 2005.



Game Writing


Game Writing
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Author : Chris Bateman
language : en
Publisher: Bloomsbury Publishing USA
Release Date : 2021-01-28

Game Writing written by Chris Bateman and has been published by Bloomsbury Publishing USA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-01-28 with Social Science categories.


As the videogame industry has grown up, the need for better stories and characters has dramatically increased, yet traditional screenwriting techniques alone cannot equip writers for the unique challenges of writing stories where the actions and decisions of a diverse range of players are at the centre of every narrative experience. Game Writing: Narrative Skills for Videogames was the first book to demystify the emerging field of game writing by identifying and explaining the skills required for creating videogame narrative. Through the insights and experiences of professional game writers, this revised edition captures a snapshot of the narrative skills employed in today's game industry and presents them as practical articles accompanied by exercises for developing the skills discussed. The book carefully explains the foundations of the craft of game writing, detailing all aspects of the process from the basics of narrative to guiding the player and the challenges of nonlinear storytelling. Throughout the book there is a strong emphasis on the skills developers and publishers expect game writers to know. This second edition brings the material up to date and adds four new chapters covering MMOs, script formats, narrative design for urban games, and new ways to think about videogame narrative as an art form. Suitable for both beginners and experienced writers, Game Writing is the essential guide to all the techniques of game writing. There's no better starting point for someone wishing to get into this exciting field, whether they are new game writers wishing to hone their skills, or screenwriters hoping to transfer their skills to the games industry.



Could It Be A Movie


Could It Be A Movie
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Author : Christina Hamlett
language : en
Publisher: Christina Hamlett
Release Date : 2005

Could It Be A Movie written by Christina Hamlett and has been published by Christina Hamlett this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with Performing Arts categories.


Before you stock your shelves with books on how to write a film, this is the roadmap you need to determine if cinema is the best destination for your creative ideas.