Theatre Design And Technology

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Making The Scene
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Author : Oscar G. Brockett
language : en
Publisher:
Release Date : 2010-02-15
Making The Scene written by Oscar G. Brockett and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-02-15 with Performing Arts categories.
A lively, beautifully illustrated history of theatrical stage design from ancient Greek times to the present, coauthored by the world's leading authority, Oscar G. Brockett.
Digital Media Projection Design And Technology For Theatre
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Author : Alex Oliszewski
language : en
Publisher: Focal Press
Release Date : 2018-03-19
Digital Media Projection Design And Technology For Theatre written by Alex Oliszewski and has been published by Focal Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-03-19 with Performing Arts categories.
"Digital Media, Projection Design, and Technology for Theatre covers the foundational skills, best practices, and real-world considerations of integrating digital media and projections into theatre. The authors, professional designers and university professors of digital media in live performance, provide readers with a narrative overview of the professional field, including current industry standards and expectations for digital media/projection design, its related technologies and techniques. The book offers a practical taxonomy of what digital media is and how we create meaning through its use on the theatrical stage. The book outlines the digital media/projection designer's workflow into nine unique phases. From the very first steps of landing the job, to reading and analyzing the script and creating content, all the way through to opening night and archiving a design. Detailed analysis, tips, case studies and best practices for crafting a practical schedule and budget, to rehearsing with digital media, working with actors and directors, to creating a unified design for the stage with lighting, set, sound, costumes, and props is discussed. A companion website offers an interactive timeline of the history and important milestones in projection design, sample assets, and interviews that link to current and relevant work of leading projection designers" --
Theatre Design And Technology
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Author :
language : en
Publisher:
Release Date : 1979
Theatre Design And Technology written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1979 with Theater architecture categories.
Issues for 1965- include "Recent publications on theatre architecture," no. 13/14-
Theatre Design Technology
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Author : United States Institute for Theatre Technology
language : en
Publisher:
Release Date : 1994
Theatre Design Technology written by United States Institute for Theatre Technology and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1994 with Electronic journals categories.
Theatre Design Technology
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Author :
language : en
Publisher:
Release Date : 1989
Theatre Design Technology written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1989 with Theater architecture categories.
Technical Design Solutions For Theatre
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Author : Bronislaw Joseph Sammler
language : en
Publisher: Taylor & Francis
Release Date : 2002
Technical Design Solutions For Theatre written by Bronislaw Joseph Sammler and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Performing Arts categories.
First Published in 2002. Routledge is an imprint of Taylor & Francis, an informa company.
Qlab 4
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Author : Jeromy Hopgood
language : en
Publisher: Taylor & Francis
Release Date : 2017-10-30
Qlab 4 written by Jeromy Hopgood and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-10-30 with Performing Arts categories.
Used from Broadway to Britain's West End, QLab software is the tool of choice for many of the world's most prominent sound, projection, and integrated media designers. QLab 4: Projects in Video, Audio, and Lighting Control is a project-based book on QLab software covering sound, video, lighting, and show control. With information on audio, video, and lighting system basics and the more advanced functions of QLab such as show control, network capabilities, projection mapping, video effects, and cue cart integration, each chapter's specific projects will allow you to learn the software's capabilities at your own pace. In addition to the text, a companion website hosts project files, instructional videos, and more.
Theatre Design Technology
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Author :
language : en
Publisher:
Release Date : 1993
Theatre Design Technology written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993 with Theater architecture categories.
Issues for 1965- include "Recent publications on theatre architecture," no. 13/14-
Digital Media Projection Design And Technology For Theatre
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Author : Alex Oliszewski
language : en
Publisher: CRC Press
Release Date : 2025-01-30
Digital Media Projection Design And Technology For Theatre written by Alex Oliszewski and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-01-30 with Performing Arts categories.
Digital Media, Projection Design, & Technology for Theatre, Second Edition comprehensively details the integration of digital media and projections in theatre and live performance, providing foundational skills, best practices, and real-world applications and considerations. The book provides readers with an overview of the professional field, including current industry standards and workflows for digital media/projection design, its related aesthetics, techniques, and technologies. A practical taxonomy of digital media and how we create meaning through its use on the theatrical stage along with the essential tools and techniques for creating and executing digital content are covered. Readers are introduced to the fundamentals of creating and executing digital content, including photography and still images, generative AI, video, animation, real-time effects, generative art, data, and interactive digital media. The book also details the types and use of industry-standard equipment, including media servers, projectors, projection surfaces, emissive displays, cameras, sensors, and more. It guides readers through technical tasks, such as programming media servers; converging and blending projectors; projection mapping; calculating surface brightness/luminance, screen size, and throw distance; and more, making this a complete guide to digital media and projection design today. The second edition is updated with new content throughout and two new chapters addressing the latest technologies and trends in virtual performance, motion capture, generative AI, and VR/AR. Ten new case studies from diverse practitioners have been added, and the book is restructured with shorter chapters for easier navigation and reference. This book serves well as a main or supplemental textbook for courses in projection design, theatre, and digital media design. It is also useful for emerging practitioners. Sample assets and interviews with leading projection designers are available for download at www.routledge.com/9781032302157.
Media Design And Technology For Live Entertainment
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Author : Davin Gaddy
language : en
Publisher: Taylor & Francis
Release Date : 2017-11-27
Media Design And Technology For Live Entertainment written by Davin Gaddy and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-11-27 with Performing Arts categories.
Media Design and Technology for Live Entertainment is a guide to understanding the concepts and equipment used in projection and video design for live performances. After an introduction in the principles of design elements as well as information on content, this book focuses on how content is used and transmitted by describing the essential components of systems, providing definitions used in communicating video concepts, and including basic system troubleshooting tips and tricks. A brief history of projected imagery is included, as well as information on analog systems, as outdated technology continues to be used either by choice of the designer or by necessity due to budget. By providing the information to understand the tools and how to use them, the reader should be able to create their own systems to meet his or her design ideas.