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Touchcode Class 3


Touchcode Class 3
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Touchcode Class 3


Touchcode Class 3
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Author : Team Orange
language : en
Publisher: Orange Education Pvt Ltd
Release Date : 2023-05-23

Touchcode Class 3 written by Team Orange and has been published by Orange Education Pvt Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-05-23 with Computers categories.


An Activity Book to Develop Coding Skills KEY FEATURES (5-7 points)(each point should be 70 characters with space)(to be filled by author) ● National Education Policy 2020 ● Crack the Code: It includes fun-based adventurous activities. ● Time Taken: It lets the child analyse how much time he has taken for the activity. ● Active Learning: It is a section that contains hands-on activity for fun. ● Coding Fact: It gives an insight to the important and interesting fact of the concept. ● Gamification: Scan the QR code to enter the world of games on Computational Thinking. DESCRIPTION TouchCode, a series for grades 1–8, is a specially designed book to develop Computational Thinking skills and move towards making codes. TouchCode books for Grades 1–5 have activities based on various skills that amplifies the CT skills and build a strong foundation for middle school. TouchCode books for Grades 6–8 take a step ahead and let the child enter the world of codes using blockbased coding. WHAT WILL YOU LEARN You will learn about: ● Reasoning ● Critical Thinking & Analysis ● Data Processing ● Algorithmic Intelligence ● Computational Thinking WHO IS THIS BOOK FOR Grade 3 TABLE OF CONTENTS LEVEL 1 REASONING 1.1 Shapes 1.2 Patterns 1.3 Counting Combinations 1.4 Word Hunt 1.5 Number Pyramid CHALLENGE 1 Anagram LEVEL 2 CRITICAL THINKING & ANALYSIS 2.1 Rhyme Time 2.2 Mirror Magic 2.3 Maps 2.4 Correlation 2.5 Wonder Maze CHALLENGE 2 Sneaky Numbers ACTIVE LEARNING: Abacus LEVEL 3 DATA PROCESSING 3.1 Representing Information 3.2 Decoding 3.3 Decomposition CHALLENGE 3 Ms. Lady Bug LEVEL 4 ALGORITHMIC INTELLIGENCE 4.1 Stepwise Thinking 4.2 Algorithm 4.3 Understanding Programs 4.4 Programs: Decision Making 4.5 Programs: Loops CHALLENGE 4 Linking Loops Coding Corner Scoreboard Gamification Answers



Touchcode Class 4


Touchcode Class 4
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Author : Team Orange
language : en
Publisher: Orange Education Pvt Ltd
Release Date : 2023-05-23

Touchcode Class 4 written by Team Orange and has been published by Orange Education Pvt Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-05-23 with Computers categories.


An Activity Book to Develop Coding Skills KEY FEATURES (5-7 points)(each point should be 70 characters with space)(to be filled by author) ● National Education Policy 2020 ● Crack the Code: It includes fun-based adventurous activities. ● Time Taken: It lets the child analyse how much time he has taken for the activity. ● Active Learning: It is a section that contains hands-on activity for fun. ● Coding Fact: It gives an insight to the important and interesting fact of the concept. ● Gamification: Scan the QR code to enter the world of games on Computational Thinking. DESCRIPTION TouchCode, a series for grades 1–8, is a specially designed book to develop Computational Thinking skills and move towards making codes. TouchCode books for Grades 1–5 have activities based on various skills that amplifies the CT skills and build a strong foundation for middle school. TouchCode books for Grades 6–8 take a step ahead and let the child enter the world of codes using blockbased coding. WHAT WILL YOU LEARN You will learn about: ● Reasoning ● Critical Thinking & Analysis ● Data Processing ● Algorithmic Intelligence ● Computational Thinking WHO THIS BOOK IS FOR Grade - 4 TABLE OF CONTENTS LEVEL 1 REASONING 1.1 Counting Combinations 1.2 Understanding Arithmagon 1.3 Word Patterns 1.4 Word Search CHALLENGE 1 Magic Square LEVEL 2 CRITICAL THINKING & ANALYSIS 2.1 Picture Puzzle 2.2 Symmetry : The Mirror Image 2.3 Logical Analysis 2.4 Odd one Out 2.5 Super Sudoku CHALLENGE 2 How Fast Can You Say? ACTIVE LEARNING: Symmetry Craft LEVEL 3 DATA PROCESSING 3.1 Sorting: Arranging Information 3.2 Representing Information as Binary Codes 3.3 Data Compression CHALLENGE 3 Calendar Confusion LEVEL 4 ALGORITHMIC INTELLIGENCE 4.1 Algorithm 4.2 Programs : Conditions 4.3 Programs : Loops CHALLENGE 4 Conditional Puzzles Coding Corner Scoreboard Gamification Answers



Touchcode Class 1


Touchcode Class 1
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Author : Team Orange
language : en
Publisher: Orange Education Pvt Ltd
Release Date : 2023-05-18

Touchcode Class 1 written by Team Orange and has been published by Orange Education Pvt Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-05-18 with Computers categories.


An Activity Book to Develop Coding Skills KEY FEATURES (5-7 points)(each point should be 70 characters with space)(to be filled by author) ● National Education Policy 2020 ● Crack the Code: It includes fun-based adventurous activities. ● Time Taken: It lets the child analyse how much time he has taken for the activity. ● Active Learning: It is a section that contains hands-on activity for fun. ● Coding Fact: It gives an insight to the important and interesting fact of the concept. ● Gamification: Scan the QR code to enter the world of games on Computational Thinking. DESCRIPTION TouchCode, a series for grades 1–8, is a specially designed book to develop Computational Thinking skills and move towards making codes. TouchCode books for Grades 1–5 have activities based on various skills that amplifies the CT skills and build a strong foundation for middle school. TouchCode books for Grades 6–8 take a step ahead and let the child enter the world of codes using blockbased coding. WHAT WILL YOU LEARN You will learn about: ● Reasoning ● Critical Thinking & Analysis ● Data Processing ● Algorithmic Intelligence ● Computational Thinking WHO THIS BOOK IS FOR Grade - 1 TABLE OF CONTENTS LEVEL 1 REASONING 1.1 Numbers 1.2 Shapes 1.3 Patterns CHALLENGE 1 Perfect Pairs LEVEL 2 CRITICAL THINKING & ANALYSIS 2.1 Picture Puzzle 2.2 Spot the Difference 2.3 Directions 2.4 Even and Odd Numbers 2.5 Riddles 2.6 Odd One Out CHALLENGE 2 Picture Fix ACTIVE LEARNING Tic-Tac-Toe LEVEL 3 DATA PROCESSING 3.1 Secret Message : Decoding 3.2 Colour Code 3.3 Family Tree 3.4 What Goes Together? CHALLENGE 3 Spot The Dots LEVEL 4 ALGORITHMIC INTELLIGENCE 4.1 Simple Instructions 4.2 Decision Making : Yes or No 4.3 Loops : Repetition CHALLENGE 4 Coin Hunt Scoreboard Gamification Answers



Touchcode Class 5


Touchcode Class 5
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Author : Team Orange
language : en
Publisher: Orange Education Pvt Ltd
Release Date : 2022-01-30

Touchcode Class 5 written by Team Orange and has been published by Orange Education Pvt Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-01-30 with Computers categories.


An Activity Book to Develop Coding Skills KEY FEATURES (5-7 points)(each point should be 70 characters with space)(to be filled by author) ● National Education Policy 2020 ● Crack the Code: It includes fun-based, adventurous activities. ● Time Taken: It lets the child analyse how much time he has taken for the activity. ● Active Learning: It is a section that contains hands-on activities for fun. ● Coding Fact: It gives an insight to the important and interesting fact of the concept. ● Gamification: Scan the QR code to enter the world of games on Computational Thinking. DESCRIPTION TouchCode, a series for grades 1–8, is a specially designed book to develop Computational Thinking skills and move towards making codes. TouchCode books for Grades 1–5 have activities based on various skills that amplifies the CT skills and build a strong foundation for middle school. TouchCode books for Grades 6–8 take a step ahead and let the child enter the world of codes using blockbased coding. WHAT WILL YOU LEARN You will learn about: ● Reasoning ● Critical Thinking & Analysis ● Data Processing ● Algorithmic Intelligence ● Computational Thinking WHO THIS BOOK IS FOR Grade 5 TABLE OF CONTENTS LEVEL 1 REASONING 1.1 Arithmagons 1.2 Patterns 1.3 Number Puzzle 1.4 Reason Wisdom 1.5 Verbal Reasoning 1.6 Palindrome Fun CHALLENGE 1 Mind Squeeze LEVEL 2 CRITICAL THINKING & ANALYSIS 2.1 Tricky Puzzle 2.2 Analogy 2.3 Logical Analysis 2.4 Line of Symmetry 2.5 Super Sudoku 2.6 Brain Teasers CHALLENGE 2 Rebus LEVEL 3 DATA PROCESSING 3.1 Data and Information 3.2 Data Compression 3.3 Decoding 3.4 Binary Representation of Information CHALLENGE 3 Smart Detective LEVEL 4 ALGORITHMIC INTELLIGENCE 4.1 Algorithm 4.2 Programs : Conditions 4.3 Programs : Loops CHALLENGE 4 Coding Buzz ACTIVE LEARNING: Tower of Hanoi Coding Corner Scoreboard Gamification Answers



Touchcode Class 7


Touchcode Class 7
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Author : Team Orange
language : en
Publisher: Orange Education Pvt Ltd
Release Date : 2022-01-30

Touchcode Class 7 written by Team Orange and has been published by Orange Education Pvt Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-01-30 with Computers categories.


Coding Textbook as per CBSE Curriculum KEY FEATURES ● National Education Policy 2020 ● Coding Task: This section allow students to familiarise with the concept with the help of the task. ● Coding Buzz Words: This section contains definitions of important words related to coding, in alphabetical order. ● More on Python: This section contains supplement topics for add-on knowledge. ● Gamification: Activity designed to educate, entertain and engage students. ● Coding in Minecraft: It helps the students to make the coding task in Minecraft MakeCode. DESCRIPTION TouchCode, a series for grades 1–8, is a specially designed book to develop Computational Thinking skills and move towards making codes. TouchCode books for Grades 1–5 have activities based on various skills that amplifies the CT skills and build a strong foundation for middle school. TouchCode books for Grades 6–8 take a step ahead and let the child enter the world of codes using blockbased coding. WHAT WILL YOU LEARN You will learn about: ● Reasoning ● Critical Thinking & Analysis ● Data Processing ● Algorithmic Intelligence ● Computational Thinking ● MakeCode Arcade ● Block Coding WHO THIS BOOK IS FOR Grade - 7 TABLE OF CONTENTS CHAPTER 1 VARIABLES IN REAL LIFE CHAPTER 2 SEQUENCING WITH BLOCK CODING Coding in Minecraft Test Sheet 1 CHAPTER 3 FUN WITH FUNCTIONS Coding in Minecraft CHAPTER 4 UNDERSTANDING ARRAYS & COLLECTIONS Coding in Minecraft CHAPTER 5 HELLO WORLD WITH CODE Coding in Minecraft Test Sheet 2 Project Gamification More on Python Coding Buzz Words Coding Ethics



Trackpad Ver 1 0 Class 3


Trackpad Ver 1 0 Class 3
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Author : Nidhi Arora
language : en
Publisher: Orange Education Pvt Ltd
Release Date : 2021-09-01

Trackpad Ver 1 0 Class 3 written by Nidhi Arora and has been published by Orange Education Pvt Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-09-01 with Computers categories.


Computer Science Textbook Designed for Joyful Learning KEY FEATURES ? National Education Policy 2020 ? Find on Google: This section asks a quick question from the present world. ? Pure Fact: This presents a 100% pure fact with a numerical data. ? Video Based Question: This is an interactive question to be attempted after watching a small video accessible on the QR Code. ? Coding Zone: This presents a quick insight into coding concepts. DESCRIPTION Trackpad, a computer book series for grades I to VIII, is designed to build a strong foundation for students about to enter the fascinating world of computer technology. With Trackpad, the process of discovery is bound to be equally enjoyable and educational, as the series is written in a friendly and engaging style, which will spark the interest of students of all skill sets. Based on Windows 7 and Microsoft Office 2010, this series has all that is required to ensure that the students understand and retain what they have read. The books ensure up-to-date coverage of contemporary computer concepts and most widely used software packages. Though comprehensive in scope, each topic presents practical, day-to-day applications of computer in a friendly manner. The series begin to explore the subject of Artificial Intelligence from grade III itself and each grade has four Periodic Assessments & two Test Sheets for evaluation of students' learning. Grade I and II books have four-line writing space each to inculcate the love for writing and enhance writing skills in children. WHAT WILL YOU LEARN You will learn about: ? Fundamentals of computers ? ICT Tools ? Computational Thinking ? Coding and Artificial Intelligence ? Scratch ? Robotics ? MS Word ? Hardware and Software ? Stepwise Thinking WHO THIS BOOK IS FOR Grade-3 TABLE OF CONTENTS 1. Hardware and Software 2. Windows 7—An Introduction 3. Word 2010—An Introduction 4. Editing Text in Word 2010 5. More on Paint 6. Stepwise Thinking 7. Introduction to Scratch Programming 8. Internet—An Introduction 9. Introduction to Robotics 10. Techipedia 11. Project 12. OGO Cyber Sample Questions



Touchcode Class 8


Touchcode Class 8
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Author : Team Orange
language : en
Publisher: Orange Education Pvt Ltd
Release Date : 2023-06-05

Touchcode Class 8 written by Team Orange and has been published by Orange Education Pvt Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-06-05 with Computers categories.


Coding Textbook as per CBSE Curriculum KEY FEATURES (5-7 points)(each point should be 70 characters with space)(to be filled by author) ● National Education Policy 2020 ● Coding Task: This section allow students to familiarise with the concept with the help of the task. ● Coding Buzz Words: This section contains definitions of important words related to coding, in alphabetical order. ● More on Python: This section contains supplement topics for add-on knowledge. ● Gamification: Activity designed to educate, entertain and engage students. ● Coding in Minecraft: It helps the students to make the coding task in Minecraft MakeCode. DESCRIPTION TouchCode, a series for grades 1–8, is a specially designed book to develop Computational Thinking skills and move towards making codes. TouchCode books for Grades 1–5 have activities based on various skills that amplifies the CT skills and build a strong foundation for middle school. TouchCode books for Grades 6–8 take a step ahead and let the child enter the world of codes using blockbased coding. WHAT WILL YOU LEARN You will learn about: ● Reasoning ● Critical Thinking & Analysis ● Data Processing ● Algorithmic Intelligence ● Computational Thinking ● MakeCode Arcade ● Block Coding WHO THIS BOOK IS FOR Grade - 8 TABLE OF CONTENTS CHAPTER 1 CONDITIONALS IN DETAILS Coding in Minecraft CHAPTER 2 GET CREATIVE WITH LOOPS Coding in Minecraft Test Sheet 1 CHAPTER 3 FUNCTIONS IN DEPTH Coding in Minecraft CHAPTER 4 PROGRAMMING WITH ARRAYS Coding in Minecraft CHAPTER 5 ADVANCED SEQUENCING Coding in Minecraft Test Sheet 2 Project Gamification Python – Conditionals and Loops Coding Buzz Words Coding Ethics



Touchcode Class 6


Touchcode Class 6
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Author : Team Orange
language : en
Publisher: Orange Education Pvt Ltd
Release Date : 2022-01-30

Touchcode Class 6 written by Team Orange and has been published by Orange Education Pvt Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-01-30 with Computers categories.


Coding Textbook as per CBSE Curriculum KEY FEATURES (5-7 points)(each point should be 70 characters with space)(to be filled by author) ● National Education Policy 2020 ● Coding Task: This section allow students to familiarise with the concept with the help of the task. ● Coding Buzz Words: This section contains definitions of important words related to coding, in alphabetical order. ● Introduction to Python: This section contains supplement topics for add-on knowledge. ● Gamification: Activity designed to educate, entertain and engage students. ● Coding in Minecraft: It helps the students to make the coding task in Minecraft MakeCode. DESCRIPTION TouchCode, a series for grades 1–8, is a specially designed book to develop Computational Thinking skills and move towards making codes. TouchCode books for Grades 1–5 have activities based on various skills that amplifies the CT skills and build a strong foundation for middle school. TouchCode books for Grades 6–8 take a step ahead and let the child enter the world of codes using blockbased coding. WHAT WILL YOU LEARN You will learn about: ● Reasoning ● Critical Thinking & Analysis ● Data Processing ● Algorithmic Intelligence ● Computational Thinking ● MakeCode Arcade ● Block Coding WHO THIS BOOK IS FOR Grade 6 TABLE OF CONTENTS CHAPTER 1 INTRODUCTION TO CODING CHAPTER 2 ALGORITHMS WITH BLOCK CODING CHAPTER 3 VARIABLES USING BLOCK CODING Test Sheet 1 CHAPTER 4 CONTROL WITH CONDITIONALS CHAPTER 5 LOOPS USING BLOCK CODING Test Sheet 2 Project Minecraft Gamification Introduction to Python Coding Buzz Words Coding Ethics



Touchcode Class 2


Touchcode Class 2
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Author : Team Orange
language : en
Publisher: Orange Education Pvt Ltd
Release Date : 2023-05-18

Touchcode Class 2 written by Team Orange and has been published by Orange Education Pvt Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-05-18 with Computers categories.


An Activity Book to Develop Coding Skills KEY FEATURES (5-7 points)(each point should be 70 characters with space)(to be filled by author) ● National Education Policy 2020 ● Crack the Code: It includes fun-based adventurous activities. ● Time Taken: It lets the child analyse how much time he has taken for the activity. ● Active Learning: It is a section that contains hands-on activity for fun. ● Coding Fact: It gives an insight to the important and interesting fact of the concept. ● Gamification: Scan the QR code to enter the world of games on Computational Thinking. DESCRIPTION TouchCode, a series for grades 1–8, is a specially designed book to develop Computational Thinking skills and move towards making codes. TouchCode books for Grades 1–5 have activities based on various skills that amplifies the CT skills and build a strong foundation for middle school. TouchCode books for Grades 6–8 take a step ahead and let the child enter the world of codes using blockbased coding. WHAT WILL YOU LEARN You will learn about: ● Reasoning ● Critical Thinking & Analysis ● Data Processing ● Algorithmic Intelligence ● Computational Thinking WHO THIS BOOK IS FOR Grade - 2 TABLE OF CONTENTS LEVEL 1 REASONING 1.1 Counting Objects 1.2 Shapes 1.3 Number Pattern 1.4 Number Grid 1.5 Number Pyramid 1.6 Word Search 1.7 Word Circle CHALLENGE 1 Balance Me! LEVEL 2 CRITICAL THINKING & ANALYSIS 2.1 Picture Puzzle 2.2 Spot the Difference 2.3 Odd One Out 2.4 Directions 2.5 Map 2.6 Rhyming Words 2.7 Riddles CHALLENGE 2 Counting Cat Active Learning: Origami LEVEL 3 DATA PROCESSING 3.1 Representing Information 3.2 Decoding CHALLENGE 3 Code Cracker LEVEL 4 ALGORITHMIC INTELLIGENCE 4.1 Stepwise Thinking 4.2 Algorithm 4.3 Understanding Programs 4.4 Decision Making 4.5 Loops CHALLENGE 4 Finding the Way Scoreboard Gamification Answers



Artificial Intelligence Class 3


Artificial Intelligence Class 3
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Author : Geeta Zunjani
language : en
Publisher: Orange Education Pvt Ltd
Release Date : 2022-12-08

Artificial Intelligence Class 3 written by Geeta Zunjani and has been published by Orange Education Pvt Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-12-08 with Computers categories.


Touchpad Artificial Intelligence series has some salient features such as AI Reboot, AI Deep Thinking, AI in Life, AI Lab and AI Ready which ensures that NEP 2020 guidelines are followed. KEY FEATURES ? National Education Policy 2020 ? AI Game: It contains an interesting game or activity for the students to try on their own or with their classmates to learn how the game mechanics work while having fun. ? Brainy Fact: It presents an interesting fact relevant to the topic or the chapters. ? AI in Life: It presents questions that promotes the moral growth and experiential learning. ? AI Deep Thinking: It presents a question/scenario in which the students are required to think deeply and apply their knowledge. ? Digital Solutions DESCRIPTION Artificial Intelligence is the most talked about subject and we all understand that the future lies in knowing it well. The Touchpad AI series is written for classes I to VII keeping in mind about the future and scope that lies in AI. Classes VIII to XII are strictly based on CBSE curriculum. They have competency-based questions to ensure that students are capable of applying their learning to solve some real-life challenges. The knowledge is spread in a phased manner so that at no age the kid finds it difficult to understand the theory. Each lesson begins with a short conversation between human characters and one humanoid which tries to explain in simple words about the topics related to Artificial Intelligence. The story is built up in such a way that the curiosity of the reader compels to read the entire lesson. The idea behind introducing humanoid is to touch the hearts of our kids with the existence of friendly robots in the form of humanoids. Touchpad Artificial Intelligence series has some salient features such as AI Reboot, AI Deep Thinking, AI in Life, AI Lab and AI Ready which ensures that NEP 2020 guidelines are followed. There are plenty of Video Sessions for students and teachers to go beyond the syllabus and enrich their knowledge. There are some brainstorming questions in the form of AI Task in between the topics to ensure that students give pause to their learning and use their skills to reach to some creative ideas in solving given problems. I would like to humbly acknowledge the support provided by my family, friends and Orange Education Pvt Ltd team to accomplish this noble task. I am sure that this book will prove to be a tool in making the students future ready for Artificial Intelligence. Wishing learners great success in future endeavours. Enjoy the journey of happy learning!! All your feedbacks and suggestions will always be wholeheartedly welcomed to improve and grow. WHAT WILL YOU LEARN You will learn about: ? Human-Machine Interaction ? Introduction to AI ? AI in Apps ? Types of Robots ? Myths and Facts of AI WHO THIS BOOK IS FOR Grade 2 TABLE OF CONTENTS 1. Computer Timeline a) 1970 – 1990 b) 1990 – 2000 c) 2000 – till date d) Future of Computer Science 2. Chatbots a) Chatbot b) Famous Chatbots Test Sheet 1 3. Robots Around Us a) Characteristics of Robots b) Artificial Intelligence in Robotics c) AI and Non-AI Robots 4. AI in Games and Movies a) AI in Games b) AI in Movies Test Sheet 2 AI Ready Projects