Unity In Action Third Edition

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Unity In Action
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Author : Joe Hocking
language : en
Publisher: Manning Publications
Release Date : 2015-05-01
Unity In Action written by Joe Hocking and has been published by Manning Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-05-01 with Computers categories.
A lot goes into publishing a successful game: amazing artwork, advanced programming techniques, creative story and gameplay, and highly-collaborative teamwork—not to mention flawless rendering and smooth performance on platforms ranging from game consoles to mobile phones. The Unity game development platform combines a powerful rendering engine with the professional code and art workflow tools needed to bring games to life. Unity in Action focuses on the programming part of game development (as opposed to art or design) and teaches readers to create projects in multiple game genres. Building on existing programming experience, readers will work through examples using the Unity toolset, adding the skills needed to go from application coder to game developer. They will leave the book with a well-rounded understanding of how to create graphically driven 2D and 3D applications. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.
Unity Game Development Essentials
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Author : Will Goldstone
language : en
Publisher: Packt Publishing Ltd
Release Date : 2009-10-01
Unity Game Development Essentials written by Will Goldstone and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-10-01 with Computers categories.
Build fully functional, professional 3D games with realistic environments, sound, dynamic effects, and more!
Unity In Action Third Edition
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Author : Joseph Hocking
language : en
Publisher: Simon and Schuster
Release Date : 2022-02-08
Unity In Action Third Edition written by Joseph Hocking and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-02-08 with Computers categories.
Unity in Action, Third Edition teaches you to create games with the Unity game platform. It's many 2D, 3D, and AR/VR game examples give you hands-on experience with Unity's workflow tools and state-of-the-art rendering engine. This fully updated third edition presents new coverage of Unity's XR toolkit and shows you how you can start building with virtual and augmented reality.
Learn Unity For 2d Game Development
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Author : Alan Thorn
language : en
Publisher: Apress
Release Date : 2013-10-25
Learn Unity For 2d Game Development written by Alan Thorn and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-10-25 with Computers categories.
2D games are everywhere, from mobile devices and websites to game consoles and PCs. Timeless and popular, 2D games represent a substantial segment of the games market. In Learn Unity for 2D Game Development, targeted at both game development newcomers and established developers, experienced game developer Alan Thorn shows you how to use the powerful Unity engine to create fun and imaginative 2D games. Written in clear and accessible language, Learn Unity for 2D Game Development will show you how to set up a step-by-step 2D workflow in Unity, how to build and import textures, how to configure and work with cameras, how to establish pixel-perfect ratios, and all of this so you can put that infrastructure to work in a real, playable game. Then the final chapters show you how to put what you've already made to work in creating a card-matching game, plus you'll learn how to optimize your game for mobile devices.
Unity 3 X Game Development Essentials
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Author : Will Goldstone
language : en
Publisher: Packt Publishing Ltd
Release Date : 2011-12-20
Unity 3 X Game Development Essentials written by Will Goldstone and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-12-20 with Computers categories.
This book follows an informal, demystifying approach to the world of game development with the Unity game engine. With no prior knowledge of game development or 3D required, you will learn from scratch, taking each concept at a time working up to a full 3D mini-game. You'll learn scripting with C# or JavaScript and master the Unity development environment with easy-to-follow stepwise tasks. If you're a designer or animator who wishes to take their first steps into game development or prototyping, or if you've simply spent many hours sitting in front of video games, with ideas bubbling away in the back of your mind, Unity and this book should be your starting point. No prior knowledge of game production is required, inviting you to simply bring with you a passion for making great games.
Asp Net Core Razor Pages In Action
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Author : Mike Brind
language : en
Publisher: Simon and Schuster
Release Date : 2023-01-24
Asp Net Core Razor Pages In Action written by Mike Brind and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-01-24 with Computers categories.
Razor Pages lets you build, configure, and deploy amazing dynamic ASP.NET websites with ease. In ASP.NET Core Razor Pages in Action you will learn: Building, configuring, and publishing a data-driven website Creating a complete web application step-by-step Forms for collecting and processing user data Connecting to databases from a Razor Page Protecting areas of a Razor Page from unauthorized access with ASP.NET Identity Using Object Relational Mapping tools to work with data in Razor Pages applications Generating CRUD pages using scaffolding gestures Generating and sending email from your web application ASP.NET Core Razor Pages in Action teaches you to develop dynamic websites using the powerful Razor Pages framework, .NET 6, and ASP.NET. Razor Pages generates HTML on the server, and is the perfect choice for eCommerce sites, intranet services, content management systems, and other apps that require reliability. In this book, you’ll use Razor Pages to build a complete application for booking city breaks, learning to iterate amazing new features chapter-by-chapter. You’ll even learn how to enhance your web applications with the huge ecosystem of C# libraries, and how to locate the perfect tool for your task using centralized repositories. About the technology Simplify ASP.NET web development with Razor Pages! Razor Pages provides a cohesive page-based organization layer for application components like routes and actions. It’s page-centric approach means you spend less dev time switching between the controller, model, and view files, as compared to a traditional MVC approach. About the book ASP.NET Core Razor Pages in Action teaches you how to use Razor Pages to code and scale dynamic ASP.NET Core websites. You’ll learn a new feature in every chapter as you build an interesting vacation-booking application. As your app grows, you’ll be amazed how Razor Pages accelerates essential tasks like form creation, data processing, testing, and deployment. What's inside Securing your applications from unauthorized access Using object-relational mapping tools to work with data Generating and sending email from a web application Enhance your web apps with C# libraries About the reader For web developers familiar with C# programming. About the author Mike Brind is an 11-time recipient of the Microsoft Most Valuable Professional (MVP) award for ASP.NET. Table of Contents 1 Getting started with Razor Pages 2 Building your first application 3 Working with Razor Pages 4 Matching URLs to Razor Pages with routing 5 Working with forms: Model binding 6 Working with forms: Tag helpers 7 Using dependency injection to manage services 8 Working with data 9 Managing users with authentication 10 Controlling access with authorization 11 Client-side technologies and AJAX 12 Troubleshooting your application 13 Protecting your application against external attacks 14 Configuring and publishing your application
Unity 2017 Game Ai Programming Third Edition
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Author : Raymundo Barrera
language : en
Publisher: Packt Publishing Ltd
Release Date : 2018-01-11
Unity 2017 Game Ai Programming Third Edition written by Raymundo Barrera and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-01-11 with Computers categories.
Use Unity 2017 to create fun and unbelievable AI entities in your games with A*, Fuzzy logic and NavMesh Key Features Explore the brand-new Unity 2017 features that makes implementing Artificial Intelligence in your game easier than ever Use fuzzy logic concepts in your AI decision-making to make your characters more engaging Build exciting and richer games by mastering advanced Artificial Intelligence concepts such as Neural Networks Book Description Unity 2017 provides game and app developers with a variety of tools to implement Artificial Intelligence. Leveraging these tools via Unity's API or built-in features allows limitless possibilities when it comes to creating your game's worlds and characters. This third edition with Unity will help you break down Artificial Intelligence into simple concepts to give you a fundamental understanding of the topic to build upon. Using a variety of examples, the book then takes those concepts and walks you through actual implementations designed to highlight key concepts, and features related to game AI in Unity 5. Further on you will learn to distinguish the state machine pattern and implement one of your own. This is followed by learning how to implement a basic sensory system for your AI agent and coupling it with a Finite State Machine (FSM). Next you'll learn how to use Unity's built-in NavMesh feature and implement your own A* pathfinding system. You will then learn how to implement simple flocks and crowd's dynamics, key AI concepts. Moving on, you will learn how to implement a behavior tree through a game-focused example. Lastly, you'll combine fuzzy logic concepts with state machines and apply all the concepts in the book to build a simple tank game. What you will learn Understand the basic terminology and concepts in game AI Explore advanced AI Concepts such as Neural Networks Implement a basic finite state machine using state machine behaviors in Unity 2017 Create sensory systems for your AI and couple it with a Finite State Machine Wok with Unity 2017's built-in NavMesh features in your game Build believable and highly-efficient artificial flocks and crowds Create a basic behavior tree to drive a character's actions Who this book is for This book is intended for Unity developers with a basic understanding of C# and the Unity editor. Whether you're looking to build your first game or are looking to expand your knowledge as a game programmer, you will find plenty of exciting information and examples of game AI in terms of concepts and implementation.
Strange Case Of Dr Jekyll And Mr Hyde Third Edition
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Author : Robert Louis Stevenson
language : en
Publisher: Broadview Press
Release Date : 2015-04-14
Strange Case Of Dr Jekyll And Mr Hyde Third Edition written by Robert Louis Stevenson and has been published by Broadview Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-04-14 with Fiction categories.
First published in 1886 as a “shilling shocker,” Dr Jekyll and Mr Hyde takes the basic struggle between good and evil and adds to the mix bourgeois respectability, urban violence, and class conflict. The result is a tale that has taken on the force of myth in the popular imagination. This Broadview edition provides a fascinating selection of contextual material, including contemporary reviews of the novel, Stevenson’s essay “A Chapter on Dreams,” and excerpts from the 1887 stage version of Dr Jekyll and Mr Hyde. Also included are historical documents on criminality and degeneracy, the “Jack the Ripper” murders, the “double brain,” and London in the 1880s. New to this third edition are an appendix on the figure of the Victorian gentleman and an expanded selection of letters related to the novel; the introduction and bibliography have also been updated to reflect recent criticism.
Asp Net Core In Action Third Edition
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Author : Andrew Lock
language : en
Publisher: Simon and Schuster
Release Date : 2023-09-05
Asp Net Core In Action Third Edition written by Andrew Lock and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-09-05 with Computers categories.
ASP.NET Core in Action, 3rd edition by Microsoft MVP Andrew Lock, is a fully updated edition, ideal for intermediate C# developers, and teaches you how to use your C# and .NET skills to build amazing cross-platform web applications. Even if you have never worked with ASP.NET, you will soon start creating productive cross-platform web apps.
Manual Of Patent Examining Form Paragraphs Revision 1 Of The Third Edition December 1997
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Author :
language : en
Publisher:
Release Date : 1998
Manual Of Patent Examining Form Paragraphs Revision 1 Of The Third Edition December 1997 written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998 with categories.