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Visual Simulation Of Deformable Models


Visual Simulation Of Deformable Models
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Visual Simulation Of Deformable Models


Visual Simulation Of Deformable Models
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Author : Michael Hauth
language : en
Publisher:
Release Date : 2004

Visual Simulation Of Deformable Models written by Michael Hauth and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with categories.




Physics Based Deformable Models


Physics Based Deformable Models
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Author : Dimitris N. Metaxas
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06

Physics Based Deformable Models written by Dimitris N. Metaxas and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Science categories.


Physics-Based Deformable Models presents a systematic physics-based framework for modeling rigid, articulated, and deformable objects, their interactions with the physical world, and the estimate of their shape and motion from visual data. This book presents a large variety of methods and associated experiments in computer vision, graphics and medical imaging that help the reader better to understand the presented material. In addition, special emphasis has been given to the development of techniques with interactive or close to real-time performance. Physics-Based Deformable Models is suitable as a secondary text for graduate level courses in Computer Graphics, Computational Physics, Computer Vision, Medical Imaging, and Biomedical Engineering. In addition, this book is appropriate as a reference for researchers and practitioners in the above-mentioned fields.



Graphical Simulation Of Deformable Models


Graphical Simulation Of Deformable Models
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Author : Jianping Cai
language : en
Publisher: Springer
Release Date : 2016-12-20

Graphical Simulation Of Deformable Models written by Jianping Cai and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-12-20 with Computers categories.


This book covers dynamic simulation of deformable objects, which is one of the most challenging tasks in computer graphics and visualization. It focuses on the simulation of deformable models with anisotropic materials, one of the less common approaches in the existing research. Both physically-based and geometrically-based approaches are examined. The authors start with transversely isotropic materials for the simulation of deformable objects with fibrous structures. Next, they introduce a fiber-field incorporated corotational finite element model (CLFEM) that works directly with a constitutive model of transversely isotropic material. A smooth fiber-field is used to establish the local frames for each element. To introduce deformation simulation for orthotropic materials, an orthotropic deformation controlling frame-field is conceptualized and a frame construction tool is developed for users to define the desired material properties. The orthotropic frame-field is coupled with the CLFEM model to complete an orthotropic deformable model. Finally, the authors present an integrated real-time system for animation of skeletal characters with anisotropic tissues. To solve the problems of volume distortion and high computational costs, a strain-based PBD framework for skeletal animation is explained; natural secondary motion of soft tissues is another benefit. The book is written for those researchers who would like to develop their own algorithms. The key mathematical and computational concepts are presented together with illustrations and working examples. It can also be used as a reference book for graduate students and senior undergraduates in the areas of computer graphics, computer animation, and virtual reality. Academics, researchers, and professionals will find this to be an exceptional resource.



Finite Element Method Simulation Of 3d Deformable Solids


Finite Element Method Simulation Of 3d Deformable Solids
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Author : Eftychios Sifakis
language : en
Publisher: Morgan & Claypool Publishers
Release Date : 2015-10-01

Finite Element Method Simulation Of 3d Deformable Solids written by Eftychios Sifakis and has been published by Morgan & Claypool Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-10-01 with Computers categories.


This book serves as a practical guide to simulation of 3D deformable solids using the Finite Element Method (FEM). It reviews a number of topics related to the theory and implementation of FEM approaches: measures of deformation, constitutive laws of nonlinear materials, tetrahedral discretizations, and model reduction techniques for real-time simulation. Simulations of deformable solids are important in many applications in computer graphics, including film special effects, computer games, and virtual surgery. The Finite Element Method has become a popular tool in many such applications. Variants of FEM catering to both offline and real-time simulation have had a mature presence in computer graphics literature. This book is designed for readers familiar with numerical simulation in computer graphics, who would like to obtain a cohesive picture of the various FEM simulation methods available, their strengths and weaknesses, and their applicability in various simulation scenarios. The book is also a practical implementation guide for the visual effects developer, offering a lean yet adequate synopsis of the underlying mathematical theory. Chapter 1 introduces the quantitative descriptions used to capture the deformation of elastic solids, the concept of strain energy, and discusses how force and stress result as a response to deformation. Chapter 2 reviews a number of constitutive models, i.e., analytical laws linking deformation to the resulting force that has successfully been used in various graphics-oriented simulation tasks. Chapter 3 summarizes how deformation and force can be computed discretely on a tetrahedral mesh, and how an implicit integrator can be structured around this discretization. Finally, chapter 4 presents the state of the art in model reduction techniques for real-time FEM solid simulation and discusses which techniques are suitable for which applications. Topics discussed in this chapter include linear modal analysis, modal warping, subspace simulation, and domain decomposition.



Heterogeneous Deformable Object Modeling For Medical Surgical Simulation And Collaborative Product Development With Haptic Interfaces


Heterogeneous Deformable Object Modeling For Medical Surgical Simulation And Collaborative Product Development With Haptic Interfaces
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Author :
language : en
Publisher:
Release Date : 2004

Heterogeneous Deformable Object Modeling For Medical Surgical Simulation And Collaborative Product Development With Haptic Interfaces written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with categories.


This research focuses on the investigation of heterogeneous deformable object modeling, physically based simulation, haptic force rendering and collaborative techniques for medical surgical simulation, virtual prototyping and collaborative product development. Heterogeneous deformable models can be used to present internal geometric structures and different material properties of biological tissues and other soft-material objects for many Virtual Reality (VR) systems like surgical simulators. Cutting simulation is an important component of VR systems to modify the topology of deformable models. In this paper, a tri-ray node snapping algorithm is presented to generate volumetric heterogeneous mass spring models from a set of interface surfaces between different materials of deformable objects. A constrained local static integration method is proposed to quickly find the equilibrium solution of physically-based deformation behaviors. A 3D node snapping algorithm is developed to implement the topology modification on heterogeneous deformable models. Smooth cut is generated directly by duplicating and displacing mass points that are snapped along cutting planes. Sets of triangular surfaces representing different soft tissues are generated along the new cut to present internal geometric structures and corresponding material properties. A quasi-static algorithm is presented to refine the mesh in the vicinity of new cuts. A lab-built 6-DOF (degree of freedom) input and 5-DOF output haptic interface system is integrated with the developed system to provide force-torque feedback to users. The marriage of network collaborative technology and the proposed deformable object modeling and simulation techniques has a great potential for more extensive applications. Challenges such as heavy computation and data synchronization exist when integrating heterogeneous deformable object models and haptic interfaces with collaborative VR systems. To balance the computational burden of hap.



Deformable Avatars


Deformable Avatars
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Author : Nadia Magnenat-Thalmann
language : en
Publisher: Springer
Release Date : 2001-08-31

Deformable Avatars written by Nadia Magnenat-Thalmann and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001-08-31 with Computers categories.


Deformable avatars are virtual humans that deform themselves during motion. This implies facial deformations, body deformations at joints, and global deformations. Simulating deformable avatars ensures a more realistic simulation of virtual humans. The research requires models for capturing of geometrie and kinematic data, the synthesis of the realistic human shape and motion, the parametrisation and motion retargeting, and several appropriate deformation models. Once a deformable avatar has been created and animated, the researcher must model high-level behavior and introduce agent technology. The book can be divided into 5 subtopics: 1. Motion capture and 3D reconstruction 2. Parametrie motion and retargeting 3. Musc1es and deformation models 4. Facial animation and communication 5. High-level behaviors and autonomous agents Most of the papers were presented during the IFIP workshop "DEFORM '2000" that was held at the University of Geneva in December 2000, followed by "A V AT ARS 2000" held at EPFL, Lausanne. The two workshops were sponsored by the "Troisü!me Cycle Romand d'Informatique" and allowed participants to discuss the state of research in these important areas. x Preface We would like to thank IFIP for its support and Yana Lambert from Kluwer Academic Publishers for her advice. Finally, we are very grateful to Zerrin Celebi, who has prepared the edited version of this book and Dr. Laurent Moccozet for his collaboration.



Real Time Knowledge Based Fuzzy Logic Model For Soft Tissue Deformation


Real Time Knowledge Based Fuzzy Logic Model For Soft Tissue Deformation
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Author : Joey Sing Yee Tan
language : en
Publisher: Springer
Release Date : 2019-04-06

Real Time Knowledge Based Fuzzy Logic Model For Soft Tissue Deformation written by Joey Sing Yee Tan and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-04-06 with Technology & Engineering categories.


This book provides a real-time and knowledge-based fuzzy logic model for soft tissue deformation. The demand for surgical simulation continues to grow, as there is a major bottleneck in surgical simulation designation and every patient is unique. Deformable models, the core of surgical simulation, play a crucial role in surgical simulation designation. Accordingly, this book (1) presents an improved mass spring model to simulate soft tissue deformation for surgery simulation; (2) ensures the accuracy of simulation by redesigning the underlying Mass Spring Model (MSM) for liver deformation, using three different fuzzy knowledge-based approaches to determine the parameters of the MSM; (3) demonstrates how data in Central Processing Unit (CPU) memory can be structured to allow coalescing according to a set of Graphical Processing Unit (GPU)-dependent alignment rules; and (4) implements heterogeneous parallel programming for the distribution of grid threats for Computer Unified Device Architecture (CUDA)-based GPU computing.



Articulated Motion And Deformable Objects


Articulated Motion And Deformable Objects
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Author : Francisco José Perales
language : en
Publisher: Springer
Release Date : 2016-07-06

Articulated Motion And Deformable Objects written by Francisco José Perales and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-07-06 with Computers categories.


This book constitutes the refereed proceedings of the 9th International Conference on Articulated Motion and Deformable Objects, AMDO 2016, held in Palma de Mallorca, Spain, in July 2016.The 20 papers presented were carefully reviewed and selected from 34 submissions. The conference dealt with the following topics: advanced computer graphics and immersive videogames; human modeling and animation; human motion analysis and tracking; 3D human reconstruction and recognition; multimodal user interaction and applications; ubiquitous and social computing; design tools; input technology; programming user interfaces; 3D medical deformable models and visualization; deep learning methods for computer vision and graphics; multibiometric.



Modified Mass Spring System For Physically Based Deformation Modeling


Modified Mass Spring System For Physically Based Deformation Modeling
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Author : Oussama Jarrousse
language : en
Publisher: KIT Scientific Publishing
Release Date : 2014-09

Modified Mass Spring System For Physically Based Deformation Modeling written by Oussama Jarrousse and has been published by KIT Scientific Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-09 with Technology & Engineering categories.


Mass-spring systems are considered the simplest and most intuitive of all deformable models. They are computationally efficient, and can handle large deformations with ease. But they suffer several intrinsic limitations. In this book a modified mass-spring system for physically based deformation modeling that addresses the limitations and solves them elegantly is presented. Several implementations in modeling breast mechanics, heart mechanics and for elastic images registration are presented.



Physically Based 6 Dof Nodes Deformable Models


Physically Based 6 Dof Nodes Deformable Models
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Author : Julien Bosman
language : en
Publisher:
Release Date : 2015

Physically Based 6 Dof Nodes Deformable Models written by Julien Bosman and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015 with categories.


Despite the promising advances done in medical simulation, the complete virtual patient's model is yet to come. There are still many avenues for improvements, especially concerning the mechanical modeling of boundary conditions.So far, most of the work has been dedicated to organs simulation, which are generally simulated alone. This raises a real problem as the role of the surrounding organs in boundary conditions is neglected. However, these interactions can be complex, involving contacts but also mechanical links provided by layers of soft tissues known as connective tissues. As a consequence, the mutual influences between the anatomical structures are generally simplified, weakening realism of simulations.This thesis aims at studying the importance of the connective tissues, and especially of a proper modeling of the boundary conditions. To this end, the role of the ligaments during laparoscopic liver surgery has been investigated. In order to enhance the simulations' realism, a mechanical model dedicated to the connective tissues has been worked out. This has led to the development of a physically-based method relying on material points that can, not only translate, but also rotate themselves. The goal of this model is to enable the simulation of multiple organs linked by complex interactions.In addition, the work on the connective tissues model has been derived to be used in soft robotics. The principle of relying on orientable material points has been used to developed a reduced model that can reproduce the behavior of more complex structures. The objective of this work is to provide the means to control - in real-time - a soft robot made of a deformable arm.