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Volume Graphics And Point Based Graphics


Volume Graphics And Point Based Graphics
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Volume Graphics And Point Based Graphics


Volume Graphics And Point Based Graphics
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Author : Hans-Christian Hege
language : en
Publisher:
Release Date : 2010

Volume Graphics And Point Based Graphics written by Hans-Christian Hege and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010 with categories.




Volume Graphics Workshop And Point Based Graphics Symposium 2005


Volume Graphics Workshop And Point Based Graphics Symposium 2005
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Author :
language : en
Publisher:
Release Date : 2006

Volume Graphics Workshop And Point Based Graphics Symposium 2005 written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with categories.




Volume And Point Based Graphics 2008


Volume And Point Based Graphics 2008
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Author :
language : en
Publisher:
Release Date : 2008

Volume And Point Based Graphics 2008 written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Computer graphics categories.




Volume Graphics


Volume Graphics
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Author : Min Chen
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06

Volume Graphics written by Min Chen and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.


Min Chen, Arie E. Kaufman and Roni Yage/ Volume graphics is concerned with graphics scenes defined in volume data types, where a model is specified by a mass of points instead of a collection of surfaces. The underlying mathematical definition of such a model is a set of scalar fields, which define the geometrical and physical properties of every point in three dimensional space. As true 3D representations, volume data types possess more descriptive power than surface data types, and are morphologically closer to many high-level modelling schemes in traditional surface graphics such as parametric surfaces, implicit surfaces and volume sweeping. The past decade has witnessed significant advances in volume visualisation, driven mainly by applications such as medical imaging and scientific computation. The work in this field has produced a number of volume rendering methods that enable 3D information in a volumetric dataset to be selectively rendered into 2D images. With modern computer hardware, such a process can easily be performed on an ordinary workstation. More importantly, volume-based rendering offers a consistent solution to the primary deficiencies of the traditional surface-based rendering, which include its inability to encapsulate the internal description of a model, and the difficulties in rendering amorphous phenomena. The emergence of volume-based techniques has not only broadened the extent of graphics applications, but also brought computer graphics closer to other scientific and engineering disciplines, including image processing, computer vision, finite element analysis and rapid prototyping.



Point Based And Volume Graphics


Point Based And Volume Graphics
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Author : Mario Botsch
language : en
Publisher:
Release Date : 2007

Point Based And Volume Graphics written by Mario Botsch and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007 with categories.




Point Based Graphics


Point Based Graphics
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Author : Markus Gross
language : en
Publisher: Elsevier
Release Date : 2011-05-04

Point Based Graphics written by Markus Gross and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-05-04 with Computers categories.


The polygon-mesh approach to 3D modeling was a huge advance, but today its limitations are clear. Longer render times for increasingly complex images effectively cap image complexity, or else stretch budgets and schedules to the breaking point. Comprised of contributions from leaders in the development and application of this technology, Point-Based Graphics examines it from all angles, beginning with the way in which the latest photographic and scanning devices have enabled modeling based on true geometry, rather than appearance. From there, it’s on to the methods themselves. Even though point-based graphics is in its infancy, practitioners have already established many effective, economical techniques for achieving all the major effects associated with traditional 3D Modeling and rendering. You’ll learn to apply these techniques, and you’ll also learn how to create your own. The final chapter demonstrates how to do this using Pointshop3D, an open-source tool for developing new point-based algorithms. The first book on a major development in computer graphics by the pioneers in the field Shows how 3D images can be manipulated as easily as 2D images are with Photoshop



Point Based Graphics 2007


Point Based Graphics 2007
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Author : Matthias Zwicker
language : en
Publisher:
Release Date : 2007

Point Based Graphics 2007 written by Matthias Zwicker and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007 with Computer graphics categories.




Intelligent Computer Graphics 2009


Intelligent Computer Graphics 2009
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Author : Dimitri Plemenos
language : en
Publisher: Springer Science & Business Media
Release Date : 2009-10-22

Intelligent Computer Graphics 2009 written by Dimitri Plemenos and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-10-22 with Computers categories.


The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. This volume is a kind of continuation of the previously published Springer volume "Artificial Intelligence Techniques for Computer Graphics". Nowadays, intelligent techniques are more and more used in Computer Graphics in order, not only to optimise the processing time, but also to find more accurate solutions for a lot of Computer Graphics problems, than with traditional methods. This volume contains both invited and selected extended papers from the last 3IA Conference (3IA’2009), which has been held in Athens (Greece) in May 2009. The Computer Graphics areas approached in this volume are behavioural modelling, declarative modelling, intelligent modelling and rendering, data visualisation, scene understanding, realistic rendering, and more.



High Performance Visualization


High Performance Visualization
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Author : E. Wes Bethel
language : en
Publisher: CRC Press
Release Date : 2012-10-25

High Performance Visualization written by E. Wes Bethel and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-10-25 with Computers categories.


Visualization and analysis tools, techniques, and algorithms have undergone a rapid evolution in recent decades to accommodate explosive growth in data size and complexity and to exploit emerging multi- and many-core computational platforms. High Performance Visualization: Enabling Extreme-Scale Scientific Insight focuses on the subset of scientific visualization concerned with algorithm design, implementation, and optimization for use on today’s largest computational platforms. The book collects some of the most seminal work in the field, including algorithms and implementations running at the highest levels of concurrency and used by scientific researchers worldwide. After introducing the fundamental concepts of parallel visualization, the book explores approaches to accelerate visualization and analysis operations on high performance computing platforms. Looking to the future and anticipating changes to computational platforms in the transition from the petascale to exascale regime, it presents the main research challenges and describes several contemporary, high performance visualization implementations. Reflecting major concepts in high performance visualization, this book unifies a large and diverse body of computer science research, development, and practical applications. It describes the state of the art at the intersection of scientific visualization, large data, and high performance computing trends, giving readers the foundation to apply the concepts and carry out future research in this area.



Modeling In Computer Graphics


Modeling In Computer Graphics
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Author : Bianca Falcidieno
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06

Modeling In Computer Graphics written by Bianca Falcidieno and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.


In the history of technology, many fields have passed from an initial stage of empirical recipes to a mature stage where work is based on formal theories and procedures. This transition is made possible through a process called "modeling". Also Computer Graphics as a separate field of Computer Science makes extensive use of formal theories and procedures of modeling, often derived from related disciplines such as mathematics and physics. Modeling makes different application results consistent, unifying varieties of techniques and formal approaches into a smaller number of models by generalizing and abstracting the knowledge in Computer Graphics. This volume presents a selection of research papers submitted to the conference "Modeling in Computer Graphics: Methods and Applications" held at the Research Area of the National Research Council in Genoa, Italy, on June 28 -July 1, 1993. This meeting was the ideal continuation of a previous conference organized in Tokyo, Japan, in April 1991. The success and the variety of research themes discussed at that meeting suggested to promote a new working conference on methods and applications of modeling to be held in Italy two years later.