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Point Based And Volume Graphics


Point Based And Volume Graphics
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Volume Graphics And Point Based Graphics


Volume Graphics And Point Based Graphics
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Author : Hans-Christian Hege
language : en
Publisher:
Release Date : 2010

Volume Graphics And Point Based Graphics written by Hans-Christian Hege and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010 with categories.




Point Based And Volume Graphics


Point Based And Volume Graphics
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Author : Mario Botsch
language : en
Publisher:
Release Date : 2007

Point Based And Volume Graphics written by Mario Botsch and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007 with categories.




Volume Graphics


Volume Graphics
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Author : Min Chen
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06

Volume Graphics written by Min Chen and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.


Min Chen, Arie E. Kaufman and Roni Yage/ Volume graphics is concerned with graphics scenes defined in volume data types, where a model is specified by a mass of points instead of a collection of surfaces. The underlying mathematical definition of such a model is a set of scalar fields, which define the geometrical and physical properties of every point in three dimensional space. As true 3D representations, volume data types possess more descriptive power than surface data types, and are morphologically closer to many high-level modelling schemes in traditional surface graphics such as parametric surfaces, implicit surfaces and volume sweeping. The past decade has witnessed significant advances in volume visualisation, driven mainly by applications such as medical imaging and scientific computation. The work in this field has produced a number of volume rendering methods that enable 3D information in a volumetric dataset to be selectively rendered into 2D images. With modern computer hardware, such a process can easily be performed on an ordinary workstation. More importantly, volume-based rendering offers a consistent solution to the primary deficiencies of the traditional surface-based rendering, which include its inability to encapsulate the internal description of a model, and the difficulties in rendering amorphous phenomena. The emergence of volume-based techniques has not only broadened the extent of graphics applications, but also brought computer graphics closer to other scientific and engineering disciplines, including image processing, computer vision, finite element analysis and rapid prototyping.



Volume Graphics Workshop And Point Based Graphics Symposium 2005


Volume Graphics Workshop And Point Based Graphics Symposium 2005
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Author :
language : en
Publisher:
Release Date : 2006

Volume Graphics Workshop And Point Based Graphics Symposium 2005 written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with categories.




Volume And Point Based Graphics 2008


Volume And Point Based Graphics 2008
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Author :
language : en
Publisher:
Release Date : 2008

Volume And Point Based Graphics 2008 written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Computer graphics categories.




Point Based Graphics


Point Based Graphics
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Author : Markus Gross
language : en
Publisher: Elsevier
Release Date : 2011-05-04

Point Based Graphics written by Markus Gross and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-05-04 with Computers categories.


The polygon-mesh approach to 3D modeling was a huge advance, but today its limitations are clear. Longer render times for increasingly complex images effectively cap image complexity, or else stretch budgets and schedules to the breaking point. Comprised of contributions from leaders in the development and application of this technology, Point-Based Graphics examines it from all angles, beginning with the way in which the latest photographic and scanning devices have enabled modeling based on true geometry, rather than appearance. From there, it’s on to the methods themselves. Even though point-based graphics is in its infancy, practitioners have already established many effective, economical techniques for achieving all the major effects associated with traditional 3D Modeling and rendering. You’ll learn to apply these techniques, and you’ll also learn how to create your own. The final chapter demonstrates how to do this using Pointshop3D, an open-source tool for developing new point-based algorithms. The first book on a major development in computer graphics by the pioneers in the field Shows how 3D images can be manipulated as easily as 2D images are with Photoshop



Real Time Volume Graphics


Real Time Volume Graphics
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Author : Klaus Engel
language : en
Publisher: CRC Press
Release Date : 2006-07-21

Real Time Volume Graphics written by Klaus Engel and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-07-21 with Computers categories.


Based on course notes of SIGGRAPH course teaching techniques for real-time rendering of volumetric data and effects; covers both applications in scientific visualization and real-time rendering. Starts with the basics (texture-based ray casting) and then improves and expands the algorithms incrementally. Book includes source code, algorithms, diagr



Enhancing Salient Features In Volumetric Data Using Illumination And Transfer Functions


Enhancing Salient Features In Volumetric Data Using Illumination And Transfer Functions
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Author : Daniel Jönsson
language : en
Publisher: Linköping University Electronic Press
Release Date : 2016-10-04

Enhancing Salient Features In Volumetric Data Using Illumination And Transfer Functions written by Daniel Jönsson and has been published by Linköping University Electronic Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-10-04 with categories.


The visualization of volume data is a fundamental component in the medical domain. Volume data is used in the clinical work-flow to diagnose patients and is therefore of uttermost importance. The amount of data is rapidly increasing as sensors, such as computed tomography scanners, become capable of measuring more details and gathering more data over time. Unfortunately, the increasing amount of data makes it computationally challenging to interactively apply high quality methods to increase shape and depth perception. Furthermore, methods for exploring volume data has mostly been designed for experts, which prohibits novice users from exploring volume data. This thesis aims to address these challenges by introducing efficient methods for enhancing salient features through high quality illumination as well as methods for intuitive volume data exploration. Humans are interpreting the world around them by observing how light interacts with objects. Shadows enable us to better determine distances while shifts in color enable us to better distinguish objects and identify their shape. These concepts are also applicable to computer generated content. The perception in volume data visualization can therefore be improved by simulating real-world light interaction. This thesis presents efficient methods that are capable of interactively simulating realistic light propagation in volume data. In particular, this work shows how a multi-resolution grid can be used to encode the attenuation of light from all directions using spherical harmonics and thereby enable advanced interactive dynamic light configurations. Two methods are also presented that allow photon mapping calculations to be focused on visually changing areas.The results demonstrate that photon mapping can be used in interactive volume visualization for both static and time-varying volume data. Efficient and intuitive exploration of volume data requires methods that are easy to use and reflect the objects that were measured. A value that has been collected by a sensor commonly represents the material existing within a small neighborhood around a location. Recreating the original materials is difficult since the value represents a mixture of them. This is referred to as the partial-volume problem. A method is presented that derives knowledge from the user in order to reconstruct the original materials in a way which is more in line with what the user would expect. Sharp boundaries are visualized where the certainty is high while uncertain areas are visualized with fuzzy boundaries. The volume exploration process of mapping data values to optical properties through the transfer function has traditionally been complex and performed by expert users. A study at a science center showed that visitors favor the presented dynamic gallery method compared to the most commonly used transfer function editor.



Volume Graphics 2001


Volume Graphics 2001
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Author : K. Mueller
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06

Volume Graphics 2001 written by K. Mueller and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.


This book contains the proceedings of the International Workshop on Volume Graphics 200 1 (VG'O I) which took place on June 21 and June 22 at Stony Brook, New York. This year's event was the second in the series, following a successful premiere in Swansea, Wales, in March 1999, and was co-sponsored by the IEEE Technical Committee on Visualization and Graphics (TC-VG) as well as EUROGRAPHICS. The Volume Graphics Workshop is held bi-annually and has been created to pro vide a forum for the exploration and advancement of volume-based techniques, beyond the scope of just volume visualization. It brings together researchers and practitioners both from academia and industry, from many parts of the world. Volume graphics is in the process of evolving into a general graphics technology, and the papers included in these proceedings are testimonial to the wide spectrum of unique applications and solu tions that volumetric representations are able to offer.



Foundations Of Data Visualization


Foundations Of Data Visualization
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Author : Min Chen
language : en
Publisher: Springer Nature
Release Date : 2020-08-11

Foundations Of Data Visualization written by Min Chen and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-08-11 with Computers categories.


This is the first book that focuses entirely on the fundamental questions in visualization. Unlike other existing books in the field, it contains discussions that go far beyond individual visual representations and individual visualization algorithms. It offers a collection of investigative discourses that probe these questions from different perspectives, including concepts that help frame these questions and their potential answers, mathematical methods that underpin the scientific reasoning of these questions, empirical methods that facilitate the validation and falsification of potential answers, and case studies that stimulate hypotheses about potential answers while providing practical evidence for such hypotheses. Readers are not instructed to follow a specific theory, but their attention is brought to a broad range of schools of thoughts and different ways of investigating fundamental questions. As such, the book represents the by now most significant collective effort for gathering a large collection of discourses on the foundation of data visualization. Data visualization is a relatively young scientific discipline. Over the last three decades, a large collection of computer-supported visualization techniques have been developed, and the merits and benefits of using these techniques have been evidenced by numerous applications in practice. These technical advancements have given rise to the scientific curiosity about some fundamental questions such as why and how visualization works, when it is useful or effective and when it is not, what are the primary factors affecting its usefulness and effectiveness, and so on. This book signifies timely and exciting opportunities to answer such fundamental questions by building on the wealth of knowledge and experience accumulated in developing and deploying visualization technology in practice.