What You Need To Know About Motivation And Teaching Games An In Depth Analysis


What You Need To Know About Motivation And Teaching Games An In Depth Analysis
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What You Need To Know About Motivation And Teaching Games An In Depth Analysis


What You Need To Know About Motivation And Teaching Games An In Depth Analysis
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Author : Steven Ward
language : en
Publisher: Lulu.com
Release Date : 2008

What You Need To Know About Motivation And Teaching Games An In Depth Analysis written by Steven Ward and has been published by Lulu.com this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Autistic children categories.




An Aba Primer With Application To Teaching Children With Autism


An Aba Primer With Application To Teaching Children With Autism
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Author : Reg M. Reynolds Ph.D. C. Psych.
language : en
Publisher: Xlibris Corporation
Release Date : 2019-01-29

An Aba Primer With Application To Teaching Children With Autism written by Reg M. Reynolds Ph.D. C. Psych. and has been published by Xlibris Corporation this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-01-29 with Psychology categories.


Applied behavior analysis (ABA) is the application of the past hundred years of research into how learning works. It has universal application; it can be applied to any situation in which learning is involved. Recently, ABA has gained prominence in the teaching of children with autism—it is currently estimated to affect 1 in every 42 boys and 1 in every 189 girls—since, while there are many different approaches to treating autism, if learning occurs as a result of any of these different approaches, it will occur in keeping with “the laws of learning” on which ABA is based (you may productively think of it as remedial education for the social communications deficits that define autism). In addition, of the myriad of approaches to the treatment of autism spectrum disorders, applied behavior analysis (ABA) has the most research support and some of the best-trained therapists.



Teaching Good Learner Repertoires


Teaching Good Learner Repertoires
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Author : Steve Ward
language : en
Publisher: Lulu.com
Release Date : 2013-08-03

Teaching Good Learner Repertoires written by Steve Ward and has been published by Lulu.com this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-08-03 with Education categories.


Teaching Good Learner Repertoires is a "how to" book that will guide you to make your student easy to teach. Steve Ward, MA, BCBA and Terry Grimes, MS, BCBA bring decades of experience to this follow-up to the Inventory of Good Learner Repertoires. Good learner repertoires go well beyond typical "replacement" behaviors and most typically developing individuals acquire them with no formal teaching. Reading through the book you will quickly realize the staggering number of skills that we take for granted that may have to be specifically taught for learners to move forward academically and behaviorally. Teaching Good Learner Repertoires provides clear scripts for teaching these foundational skills, but also provides analyses, data recommendations, and "Dimension Grids", that will turn you into an analyst, capable of identifying the most relevant current priorities for your student, seeing where the instruction is going, and problem-solving how to get there.



Introduction To Game Analysis


Introduction To Game Analysis
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Author : Clara Fernández-Vara
language : en
Publisher: Taylor & Francis
Release Date : 2024-06-03

Introduction To Game Analysis written by Clara Fernández-Vara and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-06-03 with Social Science categories.


This accessible, third edition textbook gives students the tools they need to analyze games, using strategies borrowed from textual analysis. As game studies has become an established academic field, writing about games needs the language and methods that allow authors to reflect the complexity of a game and how it is played in a cultural context. This volume provides readers with an overview of the basic building blocks of game analysis—examination of context, content and distinctive features, and formal qualities—as well as the vocabulary necessary to talk about the distinguishing characteristics of a game. Examples are drawn from a range of games, non-digital and digital, and across history—from Pong to Fortnite—and the book includes a variety of examples and sample analysis, as well as a wealth of additional sources to continue exploring the field of game studies. This third edition revision brings the book firmly up to date, pulling in new examples and sources, and incorporating current key topics in this dynamic field, such as artificial intelligence and game streaming. Introduction to Game Analysis remains an essential practical tool for students who want to become fluent writers and informed critics of games, as well as digital media in general.



Model Driven Simulation And Training Environments For Cybersecurity


Model Driven Simulation And Training Environments For Cybersecurity
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Author : George Hatzivasilis
language : en
Publisher: Springer Nature
Release Date : 2020-11-06

Model Driven Simulation And Training Environments For Cybersecurity written by George Hatzivasilis and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-11-06 with Computers categories.


This book constitutes the refereed post-conference proceedings of the Second International Workshop on Model-Driven Simulation and Training Environments for Cybersecurity, MSTEC 2020, held in Guildford, UK, in September 2020 in conjunction with the 24th European Symposium on Research in Computer Security, ESORICS 2020. The conference was held virtually due to the COVID-19 pandemic. The MSTEC Workshop received 20 submissions from which 10 full papers were selected for presentation. The papers are grouped in thematically on: cyber security training modelling; serious games; emulation & simulation studies; attacks; security policies.



How To Motivate Reluctant Learners Mastering The Principles Of Great Teaching Series


How To Motivate Reluctant Learners Mastering The Principles Of Great Teaching Series
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Author : Robyn R. Jackson
language : en
Publisher: ASCD
Release Date : 2011-05-26

How To Motivate Reluctant Learners Mastering The Principles Of Great Teaching Series written by Robyn R. Jackson and has been published by ASCD this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-05-26 with Education categories.


What we call "motivation" in school is really a decision students make to invest in our classrooms. It's our responsibility to show students the value of investment and guide them toward behaviors that will support learning. In this guide, Robyn R. Jackson takes you step by step through the process of motivating reluctant learners--what great teachers do instead of relying on elaborate rewards systems or creative tricks to reach students who actively or passively resist investing themselves in the classroom. Here, you'll learn how to * Identify the classroom investments to ask for by considering the motivated behaviors you most want to see and ensuring that what you're asking for is specific, meaningful, observable, realistic, worth the effort, and small. * Create a classroom worth investing in by removing "demotivating" practice- and procedure-based barriers and giving students more opportunities for autonomy. * Understand and address students' resistance and respond with instructional strategies that minimize perceived risk and maximize immediate benefits. * Ask for and shape an investment by reaching out to students in a nonconfrontational way and providing a clear path toward motivated behavior. * Create a motivation plan that's tailored to the students you teach and designed to be effective in the long run. Note: This product listing is for the Adobe Acrobat (PDF) version of the book.



Learning With Digital Games


Learning With Digital Games
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Author : Nicola Whitton
language : en
Publisher: Routledge
Release Date : 2009-09-10

Learning With Digital Games written by Nicola Whitton and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-09-10 with Education categories.


Written for Higher Education teaching and learning professionals, Learning with Digital Games provides an accessible, straightforward introduction to the field of computer game-based learning. Up to date with current trends and the changing learning needs of today’s students, this text offers friendly guidance, and is unique in its focus on post-school education and its pragmatic view of the use of computer games with adults. Learning with Digital Games enables readers to quickly grasp practical and technological concepts, using examples that can easily be applied to their own teaching. The book assumes no prior technical knowledge but guides the reader step-by-step through the theoretical, practical and technical considerations of using digital games for learning. Activities throughout guide the reader through the process of designing a game for their own practice, and the book also offers: A toolkit of guidelines, templates and checklists. Concrete examples of different types of game-based learning using six case studies. Examples of games that show active and experiential learning Practical examples of educational game design and development. This professional guide upholds the sound reputation of the Open and Flexible Learning series, is grounded in theory and closely links examples from practice. Higher Education academics, e-learning practitioners, developers and training professionals at all technical skill levels and experience will find this text is the perfect resource for explaining "how to" integrate computer games into their teaching practice. A companion website is available and provides up-to-date technological information, additional resources and further examples.



Changing Kids Games


Changing Kids Games
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Author : G. S. Don Morris
language : en
Publisher: Human Kinetics Publishers
Release Date : 1999

Changing Kids Games written by G. S. Don Morris and has been published by Human Kinetics Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999 with Education categories.


The first edition of Changing Kids' Games broke new ground-it changed attitudes about physical education by showing teachers how to modify games to suit all children's developmental needs. Kids love it. Teachers know it works. Now, the new edition of this cutting-edge guide keeps its basic approach while providing updated content to meet the needs of today's physical education classes.This expertly illustrated, easy-to-follow book helps you select, plan, modify, present, and evaluate movement games to fit your purposes, values, teaching styles, and resources. But most important, it helps you meet the needs, abilities, and interests of your players-especially children ages 5-13.This valuable resource presents a wealth of games, all of which use movement as either the primary ingredient or motivator. The book shows you how to- recognize when it would be useful to modify a game,- customize any game to suit any group or kid in almost any situation,- develop game creation into a 3-step process that anyone can do,- create games that teach specific skills, and- teach sports by analyzing the skills needed.Changing Kids' Games includes 20 tables that readers can use to simplify the process of games analysis and modification. It also describes 5 tools you can use to help students learn to modify games.Part One outlines step-by-step procedures for modifying games and shows how to involve others in games-changing efforts. It also presents the Games for Understanding approach, which uses game strategy analysis to motivate kids to master required skills. This part includes practice games that illustrate how to develop the Games for Understanding method.Part Two offers 39 more games and possible variations of those games. Many new games are included in the categories of adventure games, academic games, international games, and old favorites.Changing Kids' Games offers you surefire ways to modify or develop any activity to make physical education fun and meaningful for all your students.



Board Games In The Clil Classroom


Board Games In The Clil Classroom
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Author : Thomai Alexiou
language : en
Publisher: Walter de Gruyter GmbH & Co KG
Release Date : 2023-12-18

Board Games In The Clil Classroom written by Thomai Alexiou and has been published by Walter de Gruyter GmbH & Co KG this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-12-18 with Language Arts & Disciplines categories.


The present book explores how modern board gaming and language teaching can be beneficially combined to achieve optimal impact. Modern board games have a lot to offer language learners and teachers, and they should play a much more significant role in what has been labelled "Content and Language Integrated Learning" or CLIL. Modern board games require cooperation, problem-solving, active discovery, interpretation and analysis. Most importantly, modern board games allow students to explore a hypothetical environment without the risk of language errors. The key ingredient of the present book is "game-based learning and teaching theory", or GBLTT, a theoretical framework which measures learning outcomes based on gaming and learning procedures. GBLTT is focused on balancing information and gameplay as well as putting a focus on the ability of each learner to retain language competence and to put their subject to realistic situations.



Using Games And Simulations For Teaching And Assessment


Using Games And Simulations For Teaching And Assessment
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Author : Harold F. O'Neil
language : en
Publisher: Routledge
Release Date : 2016-03-31

Using Games And Simulations For Teaching And Assessment written by Harold F. O'Neil and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-03-31 with Computers categories.


Using Games and Simulations for Teaching and Assessment: Key Issues comprises a multidisciplinary investigation into the issues that arise when using games and simulations for educational purposes. Using both theoretical and empirical analyses, this collection examines cognitive, motivational, and psychometric issues with a focus on STEM content. Unlike other research-based volumes that focus solely on game design or the theoretical basis behind gaming, this book unites previously disparate communities of researchers—from civilian to military contexts as well as multiple disciplines—to critically explore current problems and illustrate how instructionally effective games and simulations should be planned and evaluated. While computer-based simulations and games have the potential to improve the quality of education and training, Using Games and Simulations for Teaching and Assessment: Key Issues shows how the science of learning should underlie the use of such technologies. Through a wide-ranging yet detailed examination, chapter authors provide suggestions for designing and developing games, simulations, and intelligent tutoring systems that are scientifically-based, outcomes-driven, and cost-conscious.