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Windows Graphics Programming With Borland C


Windows Graphics Programming With Borland C
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Windows Graphics Programming With Borland C


Windows Graphics Programming With Borland C
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Author : Loren Heiny
language : en
Publisher: Wiley
Release Date : 1994-10-10

Windows Graphics Programming With Borland C written by Loren Heiny and has been published by Wiley this book supported file pdf, txt, epub, kindle and other format this book has been release on 1994-10-10 with Computers categories.


A complete revision of one of the more popular books on graphics programming. Easy-to-follow instructions demonstrate how to create code that runs smoothly, error-free and fast in Windows and Windows NT. This edition covers TrueType fonts, Video for Windows, 32-bit programming, Windows 3.1 printing functions and includes an expanded treatment of bitmaps. Features large, usable segments of fully tested and carefully explained code.



High Performance C Graphics Programming For Windows


High Performance C Graphics Programming For Windows
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Author : Lee Adams
language : en
Publisher: Windcrest
Release Date : 1992

High Performance C Graphics Programming For Windows written by Lee Adams and has been published by Windcrest this book supported file pdf, txt, epub, kindle and other format this book has been release on 1992 with Computers categories.




Borland C Programmer S Guide To Graphics


Borland C Programmer S Guide To Graphics
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Author : James W. McCord
language : en
Publisher: Prentice Hall
Release Date : 1991

Borland C Programmer S Guide To Graphics written by James W. McCord and has been published by Prentice Hall this book supported file pdf, txt, epub, kindle and other format this book has been release on 1991 with Computers categories.


True graphics programming success is the goal of this excellent resource to C++. Loaded with confidence-boosting tutorials and extensive reference material, this guide uncovers all the procedures needed for achieving dynamic graphics results. Includes tips, techniques, and program samples to reinforce the user's programming skills.



Programming Windows Games With Borland C


Programming Windows Games With Borland C
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Author : Nabajyoti Barkakati
language : en
Publisher: Prentice Hall
Release Date : 1993

Programming Windows Games With Borland C written by Nabajyoti Barkakati and has been published by Prentice Hall this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993 with Computers categories.


The how-to guide for creating computer games! Intermediate and advanced programmers learn how to use object-oriented programming to write computer games. -- Provides a quick overview of Windows programming with Borland C++ and OWL -- Includes a disk containing shareware Windows games as well as source code and executable versions of Spuzzle and Blockade



Introduction To Windows And Graphics Programming With Visual C


Introduction To Windows And Graphics Programming With Visual C
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Author : Roger Mayne
language : en
Publisher: World Scientific Publishing Company
Release Date : 2015-06-11

Introduction To Windows And Graphics Programming With Visual C written by Roger Mayne and has been published by World Scientific Publishing Company this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-06-11 with Computers categories.


Introduction to Windows® and Graphics Programming with Visual C++® (2nd Edition) provides an accessible approach to the study of Windows programming. It is intended to be an introduction to Visual C++ for technical people including practicing engineers, engineering students, and others interested in Windows programming and its convenient graphics capabilities. While the book is aimed at a technical audience, its mathematical content is modest and should be readable by most people with an interest in C++ programming. Readers are introduced to Windows programming in a natural way; making use of the object-oriented environment, the Microsoft Foundation Classes (MFC), and the document/view organization. Visual C++ is part of Microsoft's Visual Studio and provides full support of program development at all stages — from design to debugging. This second edition brings the original book up to date reflecting the evolution of Visual C++ and the Windows environment since the first edition. All example projects, figures and text in the book have been revised and coverage of touch screen developments has been added. Two new chapters on touch screen programming are based on programming strategies developed throughout the book. New examples demonstrate touch screen operations and consider programming for a tablet environment. More than seventy example projects are provided in the book's Companion Media Pack. The structure and coding for each example project are described thoroughly in a step-by-step fashion. Exercises at the end of each chapter provide opportunities to revisit and extend the tutorial examples. The media pack files include complete program code for all projects as well as files with classes and functions for handling geometric objects and graphs. The graphics examples require only standard Microsoft resources and may be easily adapted for a wide variety of application programs. The Companion Media Pack can be readily updated as Visual C++ continues to evolve. For example, the first update of the media pack was made after the release of a new version of Visual C++. It provides a full set of example projects developed with the new version as an addition to the book's original examples. Continuing updates of the media pack are planned as appropriate.



Introduction To Windows And Graphics Programming With Visual C Net


Introduction To Windows And Graphics Programming With Visual C Net
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Author : Roger Mayne
language : en
Publisher: World Scientific
Release Date : 2005

Introduction To Windows And Graphics Programming With Visual C Net written by Roger Mayne and has been published by World Scientific this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with Computers categories.


This book provides an accessible approach to the study of Windows programming with Visual C++. It is intended to be an introduction to Visual C++ for technical people including practicing engineers, engineering students, and others who would like to understand Windows programming and use its inherent graphic capabilities. While the book is aimed at a technical audience, the mathematical content is modest and it should be readable by most people interested in C++ programming. It introduces readers to Windows programming in a natural way, making use of the object-oriented environment, the Microsoft Foundation Classes (MFC), and the document/view organization.Over fifty example projects are included on a companion CD. These example projects are used in the book's tutorial format initially by introducing Visual C++ programming and important C++ concepts. Then coverage of Windows programming begins with fundamental graphics operations including interactive drawing with mouse inputs. This is followed by program interaction through Windows tools for creating drop down menus, toolbar buttons, dialog windows, file input/output, output to printers, etc. Basic animation concepts are presented, using classes to develop, manipulate and display geometric shapes. Graphs are plotted as objects and the process of creating color contour plots is discussed.After using this book and following its collection of example programs, readers should be well prepared to write interactive programs which integrate Windows functionality and graphics with their own C++ programming. The step-by-step structure of each example in the book is described thoroughly and only standard Microsoft resources for graphics are required. Exercises at the end of each chapter provide opportunities to revisit and extend the tutorial examples. The project folders on the CD include complete program code for all examples. Files are also provided that contain classes and functions for handling geometric objects and graphs and which may be easily adapted for a wide variety of application programs.



Advanced Graphics On Vga And Xga Cards Using Borland C


Advanced Graphics On Vga And Xga Cards Using Borland C
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Author : Ian O. Angell
language : en
Publisher:
Release Date : 1992

Advanced Graphics On Vga And Xga Cards Using Borland C written by Ian O. Angell and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1992 with Borland C+ categories.


This book exploits the combined advantages of an object-orientated approach to programming, the user friendly environment of Borland C++, and the high quality computer graphics achievable with VGA and XGA graphic adapters running on IBM PS/2 (and compatible) machines.



Introduction To Graphics Programming For Windows 95


Introduction To Graphics Programming For Windows 95
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Author : Michael J. Young
language : en
Publisher: Academic Press
Release Date : 1996

Introduction To Graphics Programming For Windows 95 written by Michael J. Young and has been published by Academic Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 1996 with C++ (Computer program language). categories.


Providing extensive graphics programming techniques and all of the tools needed to a write functional graphics program, this book teaches how to draw, transform, store, and print graphics with Windows 95. It covers multiple C++ compilers including Microsoft Visual C++ and Borland C++ allowing readers to use the book for any Windows 95 development system.



C Programmer S Guide To Graphics


C Programmer S Guide To Graphics
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Author : James W. McCord
language : en
Publisher: Prentice Hall
Release Date : 1991

C Programmer S Guide To Graphics written by James W. McCord and has been published by Prentice Hall this book supported file pdf, txt, epub, kindle and other format this book has been release on 1991 with C (Computer program language) categories.


As a combination tutorial and reference, the concise text provides a clear focus on graphics programming for Microsoft C and QuickC compilers. Includes a complete reference section and hundreds of programming examples. Plus, compatibility information is provided for the Turbo C++ graphics functions.



Windows 3 1 Programming


Windows 3 1 Programming
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Author : William H. Murray
language : en
Publisher: Osborne Publishing
Release Date : 1992

Windows 3 1 Programming written by William H. Murray and has been published by Osborne Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 1992 with Computers categories.


With this outstanding guide, you'll begin with basic Windows concepts and write simple applications before learning how to program with icons, menus, and dialog boxes. Both Borland and C++ with Microsoft compilers are discussed and the authors cover more advanced concepts including the use of Windows graphics, equations for mathematical and scientific programming, and class libraries.