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Writing Games


Writing Games
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Games For Writing


Games For Writing
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Author : Peggy Kaye
language : en
Publisher: Macmillan
Release Date : 1995-08-31

Games For Writing written by Peggy Kaye and has been published by Macmillan this book supported file pdf, txt, epub, kindle and other format this book has been release on 1995-08-31 with Education categories.


A collection of games and activities designed to help children improve their writing skills.



Writing For Games


Writing For Games
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Author : Hannah Nicklin
language : en
Publisher: CRC Press
Release Date : 2022-05-23

Writing For Games written by Hannah Nicklin and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-05-23 with Games & Activities categories.


Focussing on the independent videogames sector, this book provides readers with a vocabulary to articulate and build their games writing practice; whether studying games or coming to games from another storytelling discipline. Writing for Games offers resources for communication, collaboration, reflection, and advocacy, inviting the reader to situate their practice in a centuries-long heritage of storytelling, as well as considering the material affordances of videogames, and the practical realities of working in game development processes. Structured into three parts, Theory considers the craft of both games and writing from a theoretical perspective, covering vocabulary for both game and story practices. Case Studies uses three case studies to explore the theory explored in Part 1. The Practical Workbook offers a series of provocations, tools and exercises that give the reader the means to refine and develop their writing, not just for now, but as a part of a life-long practice. Writing for Games: Theory and Practice is an approachable and entry-level text for anyone interested in the craft of writing for videogames. Hannah Nicklin is an award-winning narrative and game designer, writer, and academic who has been practising for nearly 15 years. She works hard to create playful experiences that see people and make people feel seen, and also argues for making games a more radical space through mentoring, advocacy, and redefining process. Trained as a playwright, Nicklin moved into interactive practices early on in her career and is now the CEO and studio lead at Danish indie studio Die Gute Fabrik, which most recently launched Mutazione in 2019.



Games For Writing


Games For Writing
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Author : Peggy Kaye
language : en
Publisher: Farrar Straus & Giroux
Release Date : 1995

Games For Writing written by Peggy Kaye and has been published by Farrar Straus & Giroux this book supported file pdf, txt, epub, kindle and other format this book has been release on 1995 with Education categories.


Suggests more than fifty games to help children become skilled and confident writers, with specific activities to improve handwriting, learn the alphabet, and expand vocabulary



Writing Games


Writing Games
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Author : Christine Pears Casanave
language : en
Publisher: Routledge
Release Date : 2005-04-11

Writing Games written by Christine Pears Casanave and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-04-11 with Language Arts & Disciplines categories.


This book explores how writers from several different cultures learn to write in their academic settings, and how their writing practices interact with and contribute to their evolving identities as students and professionals in academic environments in higher education. Embedded in a theoretical framework of situated practice, the naturalistic case studies and literacy autobiographies include portrayals of undergraduate students and teachers, master's level students, doctoral students, young bilingual faculty, and established scholars, all of whom are struggling to understand their roles in ambiguously defined communities of academic writers. In addition to the notion of situated practice, the other powerful concept used as an interpretive framework is captured by the metaphor of "games"--a metaphor designed to emphasize that the practice of academic writing is shaped but not dictated by rules and conventions; that writing games consist of the practice of playing, not the rules themselves; and that writers have choices about whether and how to play. Focusing on people rather than experiments, numbers, and abstractions, this interdisciplinary work draws on concepts and methods from narrative inquiry, qualitative anthropology and sociology, and case studies of academic literacy in the field of composition and rhetoric. The style of the book is accessible and reader friendly, eschewing highly technical insider language without dismissing complex issues. It has a multicultural focus in the sense that the people portrayed are from a number of different cultures within and outside North America. It is also a multivocal work: the author positions herself as both an insider and outsider and takes on the different voices of each; other voices that appear are those of her case study participants, and published authors and their case study participants. It is the author's hope that readers will find multiple ways to connect their own experiences with those of the writers the book portrays.



Writing Games


Writing Games
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Author : Charles Hadfield
language : en
Publisher:
Release Date : 1999

Writing Games written by Charles Hadfield and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999 with categories.




Clear Lively Writing


Clear Lively Writing
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Author : Priscilla L. Vail
language : en
Publisher:
Release Date : 1981

Clear Lively Writing written by Priscilla L. Vail and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1981 with English language categories.




Clear And Lively Writing


Clear And Lively Writing
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Author : Priscilla Vail
language : en
Publisher: Walker
Release Date : 1994-09-01

Clear And Lively Writing written by Priscilla Vail and has been published by Walker this book supported file pdf, txt, epub, kindle and other format this book has been release on 1994-09-01 with Games categories.


This book is for all those who want to improve writing skills or play with different forms of written expression. It is for teachers or tutors in classrooms and resource rooms. It is for those who run enrichment programs for gifted and talented students. It is for those who provide extracurricular enrichment in community centers, libraries, or schools. It is for students of any age. It is for parents whose children are receiving inadequate or confusing instruction. It is for families who want a pool of word games for automobile trips or dinner table enjoyment.



Writing For Animation Comics And Games


Writing For Animation Comics And Games
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Author : Christy Marx
language : en
Publisher: CRC Press
Release Date : 2012-11-12

Writing For Animation Comics And Games written by Christy Marx and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-11-12 with Art categories.


Writing for Animation, Comics, and Games explains the practical aspects of creating scripts for animation, comics, graphic novels, and computer games. It details how you can create scripts that are in the right industry format, and follow the expected rules for you to put your best foot forward to help you break-in to the trade. This book explains approaches to writing for exterior storytelling (animation, games); interior/exterior storytelling (comics and graphic novels), as well as considerations for non-linear computer games in the shortest, pithiest, and most economical way. The author offers insider's advice on how you can present work as professional, how to meet deadlines, how visual writing differs from prose, and the art of collaboration.



The Computer Game


The Computer Game
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Author : Sally Jones
language : en
Publisher: Andrews UK Limited
Release Date : 2013-06-13

The Computer Game written by Sally Jones and has been published by Andrews UK Limited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-06-13 with Juvenile Nonfiction categories.


The ‘Creative Writing Tutor' scheme provides a lively series of themed booklets that will stimulate your child's imagination and inspire him or her to write in a more interesting way and to achieve better results. The booklets provide ‘a tutor’ for the child, fun features and stories to read, follow up activities to complete, harder vocabulary to prepare children for more advanced writing and many helpful tips and techniques to improve writing style. Written by an experienced teacher, they are recommended for use at school or at home by children aged 9-13 years, of all abilities. They are excellent for stretching fast workers and able writers or preparing for writing tasks in 11+ examinations. In this book we learn to write interesting fiction pieces around the subject of shopping and computer games.



Game Writing


Game Writing
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Author : Chris Mark Bateman
language : en
Publisher:
Release Date : 2007

Game Writing written by Chris Mark Bateman and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007 with Video games categories.


As computer games become more and more like Hollywood productions, the need for good story lines increases. Research shows that stories are highly valued by game players, so today's studios and developers need good writers. Creating narrative - a traditionally static form - for games is a major challenge. Games are at their heart dynamic, interactive systems, so they don't follow the guidelines and rules of film or T.V. writing. Game Writing: Narrative Skills for Videogames addresses these issues and is the first book written to demystify this emerging field. Through the insights and experiences of practicing game writers, the book captures a snapshot of the narrative skills employed in today's game industry. This unique collection of practical articles provides the foundations to the craft of game writing. The articles, written by member of the International Game Developer's (IDGA) Game Writer's SIG, detail aspects of the process from the basics of narrative and non-linear narrative to writing comedy for games and creating compelling characters. Throughout the articles there is a strong emphasis on the skills developers and publishers will expect a game writer to have. The book is suitable for both beginners and experienced writers, and is a detailed guide to all the techniques of game writing. This book is an essential read for anyone wishing to get into this exciting field, particularly for new game writers wanting to hone their skills, and film and T.V. scriptwriters who want to learn how to transfer their skills to the games industry.