Xcode Treasures


Xcode Treasures
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Xcode Treasures


Xcode Treasures
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Author : Chris Adamson
language : en
Publisher: Pragmatic Bookshelf
Release Date : 2018-10-22

Xcode Treasures written by Chris Adamson and has been published by Pragmatic Bookshelf this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-10-22 with Computers categories.


Learn the critical tips and techniques to make using Xcode for the iPhone, iPad, or Mac easier, and even fun. Explore the features and functionality of Xcode you may not have heard of. Go under the hood to discover how projects really work, so when they stop working, you'll know how to fix them. Explore the common problems developers face when using Xcode, and find out how to get the most out of your IDE. Dig into Xcode, and you'll discover it's richer and more powerful than you might have thought. Get a huge productivity boost by working with Xcode instead of against it. Instead of hacky code fixes and manual processes, once you know the the why and how of Xcode's process, you'll discover that doing things Xcode's way makes your app development more elegant and less aggravating. Explore the major features of Xcode: project management, building UIs with storyboards, code editing, compiling apps, fixing bugs and performance problems, unit- and UI testing, and source code management. Go beyond the basics and explore tasks that professionals deal with when they're working on big projects. Create storyboards that many developers can work on at once, even as projects grow to hundreds or thousands of files. Find the tools that make the code editor pleasant to work with, even in long coding sessions. Discover the right way to find and fix bugs when you have lots of code that's not always playing nicely together.Dig into specific and little-discussed features that help developers on Apple's other platforms: macOS, watchOS, and tvOS. When you're ready to distribute your app, learn how Apple's code-signing system really works. Find out when to let Xcode handle it automatically, and how to do it manually when needed. Discover how much easier and more fun iOS development is when you know the secrets of the tools. What You Need: This book requires Xcode 9 and a Mac running macOS High Sierra (10.13.2) or later. Additionally, an iOS device is recommended for on-device testing but not required.



Xcode Tools Sensei


Xcode Tools Sensei
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Author : Mark Szymczyk
language : en
Publisher: Black Apple Software Inc.
Release Date : 2011-11-23

Xcode Tools Sensei written by Mark Szymczyk and has been published by Black Apple Software Inc. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-11-23 with Computers categories.


Xcode Tools Sensei is a book about Apple's developer tools that are used to create Mac and iOS applications. This book doesn't stop with Xcode and Interface Builder. Xcode Tools Sensei covers a dozen developer tools, both graphical and command-line tools. You will learn how to profile your code and check for memory leaks with Instruments, write shaders with OpenGL Shader Builder, and uncover performance problems with OpenGL ES Performance Detective. If you want to spend more time creating, testing, and profiling your applications and less time wading through Apple's documentation, get a copy of Xcode Tools Sensei. This edition has been updated for Xcode 4.5 and iOS 6. Some of the new material in this edition includes auto layout for iOS applications, cherry picking commits, and creating base localizations to simplify application localization.



Xcode 5 Developer Reference


Xcode 5 Developer Reference
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Author : Richard Wentk
language : en
Publisher: John Wiley & Sons
Release Date : 2014-04-18

Xcode 5 Developer Reference written by Richard Wentk and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-04-18 with Computers categories.


Design, code, and build amazing apps with Xcode 5 Thanks to Apple's awesome Xcode development environment, you can create the next big app for Macs, iPhones, iPads, or iPod touches. Xcode 5 contains gigabytes of great stuff to help you develop for both OS X and iOS devices - things like sample code, utilities, companion applications, documentation, and more. And with Xcode 5 Developer Reference, you now have the ultimate step-by-step guide to it all. Immerse yourself in the heady and lucrative world of Apple app development, see how to tame the latest features and functions, and find loads of smart tips and guidance with this practical book. Shows developers how to use Xcode 5 to create apps for OS X and the whole family of iOS devices, including the latest iPhones, iPads, and iPod touches Covers the Xcode rapid development environment in detail, including utilities, companion applications, and more Includes a companion website with sample code and other helpful files Written by an experienced developer and Apple-focused journalist with solid experience in teaching Apple development If you want to create killer Apple apps with Xcode 5, start with Xcode 5 Developer Reference!



Beginning Xcode Swift Edition


Beginning Xcode Swift Edition
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Author : Matthew Knott
language : en
Publisher: Apress
Release Date : 2014-12-27

Beginning Xcode Swift Edition written by Matthew Knott and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-12-27 with Computers categories.


Beginning Xcode, Swift Edition will not only get you up and running with Apple's latest version of Xcode, but it also shows you how to use Swift in Xcode and includes a variety of projects to build. If you already have some programming experience with iOS SDK and Objective-C, but want a more in-depth tutorial on Xcode, especially Xcode with Apple’s new programming language, Swift, then Beginning Xcode, Swift Edition is for you. The book focuses on the new technologies, tools and features that Apple has bundled into the new Xcode 6, to complement the latest iOS 8 SDK. By the end of this book, you'll have all of the skills and a variety of examples to draft from to get your Swift app from idea to App Store with all the power of Xcode.



Learn Xcode Tools For Mac Os X And Iphone Development


Learn Xcode Tools For Mac Os X And Iphone Development
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Author : Ian Piper
language : en
Publisher: Apress
Release Date : 2010-03-26

Learn Xcode Tools For Mac Os X And Iphone Development written by Ian Piper and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-03-26 with Computers categories.


This book will give you a thorough grounding in the principal and supporting tools and technologies that make up the Xcode developer tools suite. Apple has provided a comprehensive collection of developer tools, and this is the first book to examine the complete Apple programming environment for both Mac OS X and iPhone. Comprehensive coverage of all the Xcode developer tools Additional coverage of useful third-party development tools Not just a survey of features, but a serious examination of the complete development process for Mac OS X and iPhone applications



Ios 12 Programming Fundamentals With Swift


Ios 12 Programming Fundamentals With Swift
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Author : Matt Neuburg
language : en
Publisher: O'Reilly Media
Release Date : 2018-09-26

Ios 12 Programming Fundamentals With Swift written by Matt Neuburg and has been published by O'Reilly Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-09-26 with Computers categories.


Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode 9 IDE, Cocoa Touch, and the latest version of Apple’s acclaimed programming language, Swift 4. With this thoroughly updated guide, you’ll learn the Swift language, understand Apple’s Xcode development tools, and discover the Cocoa framework. Explore Swift’s object-oriented concepts Become familiar with built-in Swift types Dive deep into Swift objects, protocols, and generics Tour the lifecycle of an Xcode project Learn how nibs are loaded Understand Cocoa’s event-driven design Communicate with C and Objective-C Once you master the fundamentals, you’ll be ready to tackle the details of iOS app development with author Matt Neuburg’s companion guide, Programming iOS 12.



Mastering Xcode 4


Mastering Xcode 4
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Author : Joshua Nozzi
language : en
Publisher: Peachpit Press
Release Date : 2011-09-06

Mastering Xcode 4 written by Joshua Nozzi and has been published by Peachpit Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-09-06 with Computers categories.


Xcode 4 has a brand new user interface, built upon proven technologies that Apple itself uses to build Mac OS X and iOS, and that have produced over a quarter million Mac OS X and iOS apps. This project-based book introduces readers to Apple's development environment. The book is aimed at new Mac OS X and iOS developers and assumes the reader is familiar with programming and object-oriented concepts. The book starts at the basics--how to download, install, and start using Xcode--and moves to a detailed look at building and running applications. The last part of the book covers more advanced topics, such as testing, debugging, and source-code management. With the book's approach, readers will be able to take the projects they build during the book and adapt them for use in their own projects.



Mastering Xcode


Mastering Xcode
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Author : Maurice Kelly
language : en
Publisher: Peachpit Press
Release Date : 2013-07-11

Mastering Xcode written by Maurice Kelly and has been published by Peachpit Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-07-11 with Computers categories.


Xcode is the flagship application of Apple’s suite of developer tools. In this book, Xcode experts Maurice Kelly and Joshua Nozzi show you how to use Apple’s powerful developer tools to start writing iOS and OS X apps. You’ll learn what Xcode can do and gain a deep understanding of how Xcode works so you can create and maintain great apps of your own. After a tour of the Xcode tools suite, you’ll jump in by creating a basic Cocoa app and exploring the Xcode interface. You’ll learn how to manage your project, write and debug code, build user interfaces, and use version control. You’ll also learn to customize the build process, write and run unit tests, profile your code, and deploy your apps. This book includes: Detailed instruction, ample illustrations, and clear examples Real-world guidance and advice Insight into best practices from two Xcode experts Emphasis on using Xcode’s streamlined interface for UI design, coding, testing, and debugging



Xcode 4


Xcode 4
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Author : Richard Wentk
language : en
Publisher: John Wiley & Sons
Release Date : 2011-06-01

Xcode 4 written by Richard Wentk and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-06-01 with Computers categories.


Everything you need to know to design, code, and build amazing apps Xcode 4 is Apple’s newest version of the popular development suite for creating bleeding-edge OS X and iOS apps. Written by an experienced developer and Apple-focused journalist, this book not only covers developing for OS X but also for the entire family of iOS devices, including the iPhone, iPad, and iPod touch. You’ll explore the newest tools for compiling, debugging, and finding and fixing common code errors so that you can look forward to improved, smooth-running code that is developed more efficiently than ever. Takes you step-by-step through the process of developing OS X and iOS applications using Xcode 4 Examines the benefits of Xcode 4, Apple’s updated, free, object oriented programming environment Helps you tame the complex Xcode environment so you can develop amazing apps This book gets you up to speed on all the remarkable new features and redesigned user interface of Xcode 4 so you can get started creating phenomenal apps today.



Xcode 4 Unleashed


Xcode 4 Unleashed
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Author : Fritz F. Anderson
language : en
Publisher: Sams Publishing
Release Date : 2012-05-07

Xcode 4 Unleashed written by Fritz F. Anderson and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-05-07 with Computers categories.


In Xcode 4 Unleashed, renowned Mac/iOS developer Fritz Anderson shows how to use Apple’s powerful new Xcode 4 integrated development environment to develop outstanding software with the least effort possible. Anderson demonstrates Xcode 4 by walking through the construction of three full applications: a command-line tool, an iOS app, and a Mac OS X application. These case-study projects offer practical insights and realistic best practices for efficiently utilizing Xcode 4 in day-to-day development. Next, he drills down to offer an even deeper understanding of Xcode 4’s most powerful capabilities. Through practical examples, he shows experienced Apple developers how to move to Xcode 4’s “browser” model from older document-based approaches. You’ll also find thorough, up-to-the-minute coverage of key tasks ranging from builds and profiling to documentation. He concludes with a chapter-length roundup of “tips, traps, and features” for maximizing your productivity with Xcode 4—whether you’re writing iOS apps or Mac applications, working solo, or as part of a large development team. Detailed information on how to… Get started fast with Xcode 4 project workflow Master Xcode 4’s new features and development paradigms Construct modern iOS and Mac user interfaces with Interface Builder Implement Model-View-Controller designs in iOS apps Use Storyboard to specify an iOS app’s entire structure in one file Leverage Xcode’s first-class unit testing and measurement tools Master the essentials of iOS provisioning Use Mac OS X bindings to simplify the link between data and screen Quickly localize Mac and iOS software for new languages and markets Package and share subprograms that can be integrated into any OS X application Use the Xcode Build System to move from source files to executable products Fully understand and optimize performance and resource usage Register your copy today at informit.com/register to download a free 90+ page guide to 4.4 & 4.5 feature changes