Acquiring 21st Century Literacy Skills Through Game Based Learning

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Handbook Of Research On Acquiring 21st Century Literacy Skills Through Game Based Learning
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Author : Lane, Carol-Ann
language : en
Publisher: IGI Global
Release Date : 2022-01-07
Handbook Of Research On Acquiring 21st Century Literacy Skills Through Game Based Learning written by Lane, Carol-Ann and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-01-07 with Language Arts & Disciplines categories.
Emerging technologies are becoming more prevalent in global classrooms. Traditional literacy pedagogies are shifting toward game-based pedagogy, addressing 21st century learners. Therefore, within this context there remains a need to study strategies to engage learners in meaning-making with some element of virtual design. Technology supports the universal design learning framework because it can increase the access to meaningful engagement in learning and reduce barriers. The Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning provides theoretical frameworks and empirical research findings in digital technology and multimodal ways of acquiring literacy skills in the 21st century. This book gains a better understanding of how technology can support leaner frameworks and highlights research on discovering new pedagogical boundaries by focusing on ways that the youth learn from digital sources such as video games. Covering topics such as elementary literacy learning, indigenous games, and student-worker training, this book is an essential resource for educators in K-12 and higher education, school administrators, academicians, pre-service teachers, game developers, researchers, and libraries.
Handbook Of Research On Acquiring 21st Century Literacy Skills Through Game Based Learning Vol 1
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Author : Carol-Ann Lane
language : en
Publisher: Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning
Release Date : 2021-12-13
Handbook Of Research On Acquiring 21st Century Literacy Skills Through Game Based Learning Vol 1 written by Carol-Ann Lane and has been published by Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-12-13 with categories.
Handbook Of Research On Acquiring 21st Century Literacy Skills Through Game Based Learning Vol 2
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Author : Carol-Ann Lane
language : en
Publisher: Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning
Release Date : 2021-12-13
Handbook Of Research On Acquiring 21st Century Literacy Skills Through Game Based Learning Vol 2 written by Carol-Ann Lane and has been published by Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-12-13 with categories.
Acquiring 21st Century Literacy Skills Through Game Based Learning
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Author : Carol-Ann Lane
language : en
Publisher:
Release Date : 2022
Acquiring 21st Century Literacy Skills Through Game Based Learning written by Carol-Ann Lane and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022 with Reading categories.
"This book offers findings in digital technology and multimodal ways of acquiring literacy skills in the 21st century, highlighting research in discovering new pedagogical boundaries by focusing on ways that youth learn from digital sources such as video games"--
Handbook Of Research On Acquiring 21st Century Literacy Skills Through Game Based Learning
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Author : Carol-Ann Lane
language : en
Publisher: Information Science Reference
Release Date : 2022-01-07
Handbook Of Research On Acquiring 21st Century Literacy Skills Through Game Based Learning written by Carol-Ann Lane and has been published by Information Science Reference this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-01-07 with categories.
Emerging technologies are becoming more prevalent in global classrooms. Traditional literacy pedagogies are shifting toward game-based pedagogy, addressing 21st century learners. Therefore, within this context there remains a need to study strategies to engage learners in meaning-making with some element of virtual design. Technology supports the universal design learning framework because it can increase the access to meaningful engagement in learning and reduce barriers. The Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning provides theoretical frameworks and empirical research findings in digital technology and multimodal ways of acquiring literacy skills in the 21st century. This book gains a better understanding of how technology can support leaner frameworks and highlights research on discovering new pedagogical boundaries by focusing on ways that the youth learn from digital sources such as video games. Covering topics such as elementary literacy learning, indigenous games, and student-worker training, this book is an essential resource for educators in K-12 and higher education, school administrators, academicians, pre-service teachers, game developers, researchers, and libraries.
Handbook Of Research On Acquiring 21st Century Literacy Skills Through Game Based Learning
DOWNLOAD
Author : Carol-Ann Lane
language : en
Publisher:
Release Date : 2022
Handbook Of Research On Acquiring 21st Century Literacy Skills Through Game Based Learning written by Carol-Ann Lane and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022 with Reading categories.
Ecgbl 2022 16th European Conference On Game Based Learning
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Author : Conceição Costa
language : en
Publisher: Academic Conferences and publishing limited
Release Date : 2022-10-06
Ecgbl 2022 16th European Conference On Game Based Learning written by Conceição Costa and has been published by Academic Conferences and publishing limited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-10-06 with Education categories.
Challenge Based Learning
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Author : Scott Beattie
language : en
Publisher: Springer Nature
Release Date : 2024-12-18
Challenge Based Learning written by Scott Beattie and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-12-18 with Education categories.
Drawing on Game-Based Learning and other innovations, this textbook establishes the Challenge Model of learning—an interactive format that involves meaningful learner decisions leading to exploration of different outcomes. It includes more than 50 different examples of challenges which can be applied to different sites of learning, schools and universities through to professional training. While the challenges are suitable for use 'out of the box', this textbook also presents design principles and tools for those seeking to create their own challenges. It also includes additional in-depth discussion of several different projects for more comprehensive integration of challenges into the curriculum and using innovative technologies to enhance learning. This textbook is useful for teaching students seeking to understand how interactivity can be integrated into their design toolbox and also serves as a resource for current teachers to develop their teaching approach and seek out new options.
Handbook Of Research On International Approaches And Practices For Gamifying Mathematics
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Author : Huertas-Abril, Cristina A.
language : en
Publisher: IGI Global
Release Date : 2022-05-13
Handbook Of Research On International Approaches And Practices For Gamifying Mathematics written by Huertas-Abril, Cristina A. and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-05-13 with Education categories.
Game-based resources provide opportunities to consolidate and develop a greater knowledge and understanding of both mathematical concepts and numeracy skills, which present opportunities and challenges for both teachers and learners when engaging with subject content. For learners for whom the language of instruction is not their first or main language, this can present challenges and barriers to their progress. This requires teachers to reconsider and adapt their teaching strategies to ensure the needs of these learners are fully addressed, thereby promoting inclusion and inclusive practices. The Handbook of Research on International Approaches and Practices for Gamifying Mathematics provides relevant theoretical frameworks and the latest empirical research findings in teaching and learning mathematics in bilingual/plurilingual education by using active methodologies, specifically gamification and game-based learning and teaching. Covering a wide range of topics such as e-safety, bilingual education, and multimodal mathematics, this major reference work is ideal for policymakers, researchers, academicians, practitioners, scholars, instructors, and students.
Playful Pedagogy In Higher Education
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Author : Laura Baecher
language : en
Publisher: Springer Nature
Release Date : 2024-05-02
Playful Pedagogy In Higher Education written by Laura Baecher and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-05-02 with Education categories.
This collection provides a wide array of concrete and inspiring "playful" approaches to teaching in a range of higher education contexts and discipline areas, grounded in the learning sciences and within a future-oriented revisioning of the university learning environment. Within the broad area of active learning strategies, this text offers a curated collection of creative innovations such as game-based learning, gamification of courses, escape rooms, semester-long quests, dramatic role-plays, artistic endeavors and more. Containing descriptive and impact research that evidences the power of playful pedagogy, this text will offer a range of novel, transferable and usable materials for readers to apply in their lecture halls and classrooms tomorrow.