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Blitz Basic For The Amiga


Blitz Basic For The Amiga
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Blitz Basic For The Amiga


Blitz Basic For The Amiga
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Author : Neil Wright
language : en
Publisher: Sigma Press
Release Date : 1995-10

Blitz Basic For The Amiga written by Neil Wright and has been published by Sigma Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 1995-10 with categories.




Jetzt Lerne Ich Spiele Programmieren Mit Blitz Basic


Jetzt Lerne Ich Spiele Programmieren Mit Blitz Basic
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Author : René Meyer
language : de
Publisher: Pearson Deutschland GmbH
Release Date : 2003

Jetzt Lerne Ich Spiele Programmieren Mit Blitz Basic written by René Meyer and has been published by Pearson Deutschland GmbH this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with categories.




Blitzmax For Absolute Beginners


Blitzmax For Absolute Beginners
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Author : Sloan Kelly
language : en
Publisher: Apress
Release Date : 2016-12-14

Blitzmax For Absolute Beginners written by Sloan Kelly and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-12-14 with Computers categories.


Go through the steps necessary to create high-speed 2D retro-style games. This easy-to-read-and-follow one of a kind book on BlitzMax game programming also covers some 3D programming. BlitzMax for Absolute Beginners includes game application projects such as The Great Escape, Tank Attack, and Paratrooper. These will help you build your skills as you go. Have you ever wanted to program your own computer game? Never felt you could? Well, now you can. What You'll Learn Program computer games from scratch with BlitzMax Produce high-quality arcade games with sound and graphics Utilize the power of OpenGL to create fantastic 3D effects Who This Book Is For Those new to game programming and those new to BlitzMax.



Advanced Amiga Basic


Advanced Amiga Basic
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Author : Tom R. Halfhill
language : en
Publisher:
Release Date : 1986

Advanced Amiga Basic written by Tom R. Halfhill and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1986 with Amiga (Computer) categories.


This comprehensive reference guide to applications programming on the Amiga covers designing graphic applications, generating sound and music, using the Amiga's built-in speech synthesizer, creating a user interface, programming the computer's peripherals, and advanced BASIC commands. For intermediate programmers.



Cat Logo En Color De Juegos Para Commodore Amiga


Cat Logo En Color De Juegos Para Commodore Amiga
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Author : Ignacio Rufas Tenas
language : es
Publisher: Lulu.com
Release Date :

Cat Logo En Color De Juegos Para Commodore Amiga written by Ignacio Rufas Tenas and has been published by Lulu.com this book supported file pdf, txt, epub, kindle and other format this book has been release on with categories.




Curious Video Game Machines


Curious Video Game Machines
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Author : Lewis Packwood
language : en
Publisher: White Owl
Release Date : 2023-11-30

Curious Video Game Machines written by Lewis Packwood and has been published by White Owl this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-11-30 with Games & Activities categories.


The story of video games is often told as the successive rise of computers and consoles from famous names like Atari, Commodore, Nintendo, Sega, Sony and Microsoft. But beyond this familiar tale, there’s a whole world of weird and wonderful gaming machines that seldom get talked about. Curious Video Game Machines reveals the fascinating stories behind a bevy of rare and unusual consoles, computers and coin-ops – like Kimtanktics, a 1970s wargame computer made out of calculator parts, or the suite of Korea-exclusive consoles made by car manufacturer Daewoo. Then there’s the Casio Loopy, a 1990s console that doubled up as a sticker printer, the RDI Halcyon, a 1985 LaserDisc-based machine that could recognize your voice, and the Interton VC 4000, a German console made by a hearing-aid company, as well as a range of bizarre arcade machines, from early attempts at virtual reality to pedal-powered flying contraptions. There are tales of missed opportunities, like the astonishingly powerful Enterprise 64 computer, which got caught in development hell and arrived too late to make an impact on the British microcomputer market. And there are tales of little-known triumphs, like the Galaksija DIY computer kit that introduced a whole generation of Yugoslavians to computing before the country became engulfed by war. Featuring exclusive interviews with creators, developers and collectors, Curious Video Game Machines finally shines a light on the forgotten corners of video-game history.



Gu A De Aplicaciones Y Herramientas Para El Ordenador Personal Commodore Amiga


Gu A De Aplicaciones Y Herramientas Para El Ordenador Personal Commodore Amiga
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Author : Ignacio Rufas Tenas
language : es
Publisher: Lulu.com
Release Date :

Gu A De Aplicaciones Y Herramientas Para El Ordenador Personal Commodore Amiga written by Ignacio Rufas Tenas and has been published by Lulu.com this book supported file pdf, txt, epub, kindle and other format this book has been release on with categories.




Mecklermedia S Official Internet World Internet Yellow Pages


Mecklermedia S Official Internet World Internet Yellow Pages
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Author :
language : en
Publisher:
Release Date : 1996

Mecklermedia S Official Internet World Internet Yellow Pages written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1996 with Internet categories.




Retro Gamer 3 2020


Retro Gamer 3 2020
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Author : Retro Gamer-Redaktion
language : de
Publisher: Heise Medien GmbH & Co. KG
Release Date : 2020-05-14

Retro Gamer 3 2020 written by Retro Gamer-Redaktion and has been published by Heise Medien GmbH & Co. KG this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-05-14 with Computers categories.


Auf die Erstellung dieser Retro-Gamer-Ausgabe hatte SARS-CoV-2 so gut wie keine Auswirkungen: Spielejournalisten können zum Glück überall dort arbeiten, wo man ihnen einen Bildschirm und eine Tastatur hinstellt. Demzufolge finden Sie hier eine prallvolle Ausgabe in gewohnter Dicke mit einer ganzen Wagenladung spannender Themen. Egal ob unsere Titelgeschichte Marble Madness, die Zelebrierung von Plattform-Star Mario (eine übrigens erfrischend doppeldeutige Bezeichnung) oder der große Report zur PC-Engine Mini ­- es gibt viel zu schmökern. Und zwar für MS-DOS-Retrofans (Commandos, Heretic) ebenso wie für Homecomputer-Liebhaber (Spectrum NEXT u.v.a.) und Konsoleros (Animal Crossings und Co.). Im Artikel Digitale Destinationen verreisen wir in berühmte Städte klassischer Spiele, und auch jedes Retro-Revival und jeder Klassiker-Check unserer Spieleveteranen wie Mick Schnelle oder Winnie Forster ist eine (Anekdoten-) Reise zurück in der Zeit. Besonders spannend für alle Game-Nostalgiker ist dieses Mal der Report zum legendären Magazin Man!ac von Stephan Freundorfer: Er beleuchtet ein Stück deutscher Spielemagazin-Geschichte aus der Sicht eines Insiders.



Game Architecture And Design


Game Architecture And Design
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Author : Andrew Rollings
language : en
Publisher: New Riders Publishing
Release Date : 2004

Game Architecture And Design written by Andrew Rollings and has been published by New Riders Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computers categories.


A guide to computer game design, architecture, and management explores the application of design principles, shares the experiences of game programmers, and offers an overview of game development software.