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Design Your Own Games And Activities


Design Your Own Games And Activities
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Design Your Own Games And Activities


Design Your Own Games And Activities
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Author : Sivasailam Thiagarajan
language : en
Publisher: Pfeiffer
Release Date : 2003-02-12

Design Your Own Games And Activities written by Sivasailam Thiagarajan and has been published by Pfeiffer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-02-12 with Business & Economics categories.


Smart trainers know that games and activities can involve adults in learning like no other instructional method and no one knows more about games than Sivasailam "Thiagi" Thiagarajan. In this must-have resource, Thiagi shows you how to customize more than thirty different kinds of games -- games that fit the circumstances perfectly and that can be designed in mere minutes.



Game Logic


Game Logic
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Author : Angie Smibert
language : en
Publisher: Build It Yourself
Release Date : 2019

Game Logic written by Angie Smibert and has been published by Build It Yourself this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019 with Juvenile Nonfiction categories.


What's your favorite game to play? Making a game is a creative, logical, even scientific activity! In Game Logic: Level Up and Create Your Own Games with Science Activities for Kids, middle schoolers learn how games work and even design their own games. Hands-on gaming projects, essential questions, links to primary sources, and more get kids thinking analytically about the games they love.



Python For Kids


Python For Kids
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Author : Pri Labz
language : en
Publisher: Independently Published
Release Date : 2024-04-15

Python For Kids written by Pri Labz and has been published by Independently Published this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-04-15 with Computers categories.


Python for Kids: 60 Playful Games and Activities Dive into the vibrant world of coding with "Python for Kids: 60 Playful Games and Activities!" This isn't just another programming book; it's an adventure waiting to unfold! Tailored specifically for young minds, this guide transforms the sometimes complex world of Python into a fun-filled learning experience. Feature Highlights: Engaging Activities: With 60 hands-on games and activities, boredom is simply not an option. Every page is bursting with exciting challenges! Kid-Friendly Language: We've stripped away the jargon to make Python accessible and enjoyable for kids of all ages. Step-by-Step Guidance: Clear, easy-to-follow instructions ensure that young coders can progress at their own pace. Interactive Learning: Beyond just coding, kids will develop problem-solving skills, creativity, and logical thinking. Benefits: Boosts Creativity: Spark your child's imagination as they design their own games and stories. Builds Confidence: Mastering Python will give your child a sense of accomplishment and the confidence to tackle more complex challenges. Prepares for the Future: Coding skills are invaluable in today's digital age. Give your child a head start in STEM fields and beyond. Quality Bonding Time: Share moments of discovery and triumph with your child as you explore Python together. Powerful Call to Action: Don't let this opportunity pass by! Equip your child with a skill that will last a lifetime. Whether they dream of creating the next big video game or simply want to understand the language behind their favorite apps, "Python for Kids: 60 Playful Games and Activities" is the perfect starting point. Ready to embark on this exciting coding journey? Grab your copy today and watch your child's potential soar to new heights! Let's code, play, and create together!



Educational Game Design Fundamentals


Educational Game Design Fundamentals
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Author : George Kalmpourtzis
language : en
Publisher: CRC Press
Release Date : 2018-07-11

Educational Game Design Fundamentals written by George Kalmpourtzis and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-07-11 with Computers categories.


Can we learn through play? Can we really play while learning? Of course! But how?! We all learn and educate others in our own unique ways. Successful educational games adapt to the particular learning needs of their players and facilitate the learning objectives of their designers. Educational Game Design Fundamentals embarks on a journey to explore the necessary aspects to create games that are both fun and help players learn. This book examines the art of educational game design through various perspectives and presents real examples that will help readers make more informed decisions when creating their own games. In this way, readers can have a better idea of how to prepare for and organize the design of their educational games, as well as evaluate their ideas through several prisms, such as feasibility or learning and intrinsic values. Everybody can become education game designers, no matter what their technical, artistic or pedagogic backgrounds. This book refers to educators and designers of all sorts: from kindergarten to lifelong learning, from corporate training to museum curators and from tabletop or video game designers to theme park creators!



Coding For Kids


Coding For Kids
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Author : Raymond Deep
language : en
Publisher: Independently Published
Release Date : 2019-11-14

Coding For Kids written by Raymond Deep and has been published by Independently Published this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-11-14 with categories.


If you want that your children learn how to code, then keep reading... Are they excited about technology and video games, and ready to learn the power of the software behind them? If SO, Coding for Kids is here to take you on a journey and help get your kids started on coding for success. The word is out there is a long-term shortage of people in STEM fields. Why not give your child a leg up in today's world and get them interested in computer programming at a younger age? This might sound like a daunting task. But the reality is, new tools and teaching methods are teaching millions of children to code by giving it to them in small bites that their minds can handle. Sure, building a real video game is going to be complex, but you would be surprised how easy it is for children to learn how to build simple video games and get totally excited about it. In this book, we will take you from start to finish to help get your child started. Some of the topics discussed include: An introduction to Scratch 3. Learn what it is and how it can help your child learn coding skills at the appropriate level for their age. Tips for successful coding and avoiding frustration. Specific examples giving children the exact steps they need to get started with simple but instructive projects. Learn how to include motion, looks, sound, and events in a Scratch project. Discover how to animate characters and change scenes or levels in a game. See the exact steps needed to build a script and tie it to a specific object or character in a game. What's a sprite? How do you create an if statement? What are the loops? If your child doesn't know now, they will by the time you finish this book. Learn the importance of planning. Find out what pseudocode is and how to storyboard your projects. An overview of what coding can do for you and career opportunities. Ten interactive games and activities, and key scripts used to create them. 25 suggested self-directed activities to further learning. Even if your children have never approached to a programming language, this book is full of detailed images that will guide them step by step into the fantastic world of Scratch 3. Even if they don't know how practically find and use the tools, this book contains alto the links and the instructions that will allow them using all the instruments in the right way! Even if you are skeptical about the importance of programming, this book will change your mind because your children will improve tremendously their logical skills and will be excited trying to solve the coding challenges contained in this book. Get your child started on a path to computing excellence! You can't afford to wait, everyone else is going it, and your child will be left behind if they don't at least learn the basics of coding, don't wait a minute more... SCROLL UP THE PAGE AND CLICK BUY NOW BUTTON!



Thiagi S 100 Favorite Games


Thiagi S 100 Favorite Games
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Author : Sivasailam Thiagarajan
language : en
Publisher: John Wiley & Sons
Release Date : 2008-03-11

Thiagi S 100 Favorite Games written by Sivasailam Thiagarajan and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-03-11 with Business & Economics categories.


Thiagi's 100 Favorite Gamesis an exciting new resource from Sivasailam "Thiagi" Thiagarajan, who is acknowledged as the world’s foremost authority on interactive learning. This is a first-of-its-kind collection that represents game play at its very best. Thiagi offers the "how-to" and the "lowdown" on his all-time favorite games. With this resource, you’ll never be stuck for a fun, innovative, and effective activity. Thiagi’s 100 Favorite Games can be used to: Illustrate concepts Aid learning transfer Improve team work Build critical skills in any training event Energize meetings Or us as icebreakers, or openers and closers to a formal training session



Interactive Lectures


Interactive Lectures
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Author : Sivasailam Thiagarajan
language : en
Publisher: Pfeiffer
Release Date : 2003-05-20

Interactive Lectures written by Sivasailam Thiagarajan and has been published by Pfeiffer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-05-20 with Business & Economics categories.


The training method that receives the most complaints and ridicule is the lecture. However, it is also the most popular training method. While the lecture method provides the instructor and the learners with consistency and efficiency, it lacks two-way communication. Interactive lecture formats, facilitate two-way communication. They are highly motivating games; yet they give complete control to the instructor. With their flexibility, you can shift between a traditional lecture and the interactive variety with very little effort. Objective: To identify the steps in a process and to explore their application to a personal project. Group Size: Any number can play. The activity works best with 12 to 30 participants. Time Required: About 30-45 minutes Important Information to Review Before Making This Download Purchase Before purchasing a Pfeiffer Download, you will need Adobe® Acrobat® Reader® Software. If you do not already have it installed on your computer, you may download this free software from the Adobe Web site at Adobe.com. All Pfeiffer Downloads that you purchase from this site will come with specific restrictions that allow Pfeiffer to protect the copyrights of its products. Just before completing your purchase, you will be prompted to accept our License Agreement. If you do not accept the parameters of this agreement, your credit card will not be charged and your order will be cancelled.



Make Your Own Preschool Games


Make Your Own Preschool Games
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Author : Sally Goldberg
language : en
Publisher: Hachette UK
Release Date : 2009-07-21

Make Your Own Preschool Games written by Sally Goldberg and has been published by Hachette UK this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-07-21 with Psychology categories.


Nearly 90% of all brain growth occurs in the first five years of life. Parents can capitalize on this impressionable time by improving and varying the sights, sounds, and smells in a child's immediate surroundings. With this eminently practical guide in hand, parents can actively promote the motor, cognitive, and social skills that will make a difference in a child's readiness for formal, academic learning later on. Ideal for busy parents, Make Your Own Preschool Games describes quick and inexpensive-to-make activities that can be assembled from materials found at home -- paper cups, bottle caps, clothespins, magazines, shoeboxes, and grocery bags. Designed to be used as part of dynamic play, these games will help expand a child's math, science, art, music, language, reading, and writing knowledge while providing the necessary and fun one-on-one bonding time that every child craves with her parents.



Making A Video Game


Making A Video Game
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Author : Nadia Higgins
language : en
Publisher: Sequence Entertainment
Release Date : 2018-08

Making A Video Game written by Nadia Higgins and has been published by Sequence Entertainment this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-08 with Games & Activities categories.


A chronicle of the people, matches, and world events that shaped the South American mens Argentine soccer team known as Boca Juniors, from its founding in 1905 to today.



Debriefing Games


Debriefing Games
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Author : Sivasailam Thiagarajan
language : en
Publisher: Pfeiffer
Release Date : 2003-05-20

Debriefing Games written by Sivasailam Thiagarajan and has been published by Pfeiffer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-05-20 with Business & Economics categories.


Debriefing Games contains interactive strategies that are used for encouraging reflection and dialogue about an earlier activity or event. Theses games require processing of a common experience to extract key learning points from it. They generally encourage participants to identify and express emotions, recall events and decisions, share lessons learned, relate insights to other real world events, speculate on how things could have been different, and plan for future action. Objective: To have participants reflect on an earlier experience and identify important lessons they learned Group Size: Any number. The best activity involves 10 to 100. Time Required: 15 to 30 minutes Important Information to Review Before Making This Download Purchase Before purchasing a Pfeiffer Download, you will need Adobe® Acrobat® Reader® Software. If you do not already have it installed on your computer, you may download this free software from the Adobe Web site at Adobe.com. All Pfeiffer Downloads that you purchase from this site will come with specific restrictions that allow Pfeiffer to protect the copyrights of its products. Just before completing your purchase, you will be prompted to accept our License Agreement. If you do not accept the parameters of this agreement, your credit card will not be charged and your order will be cancelled.