Digital Creature Rigging

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Digital Creature Rigging
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Author : Stewart Jones
language : en
Publisher: Taylor & Francis
Release Date : 2012-11-07
Digital Creature Rigging written by Stewart Jones and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-11-07 with Art categories.
A rig can be the single thing that makes or breaks a sci fi film! Learn how to rig and animate believable creatures with "Digital Creature Rigging: The Art & Science of CG Creature Setup in 3ds Max".
Digital Creature Rigging
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Author : Stewart Jones
language : en
Publisher: CRC Press
Release Date : 2012-12-13
Digital Creature Rigging written by Stewart Jones and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-13 with Computers categories.
Get an inside look at the creation of production-ready creature rigs for film, TV and video games. Garner strategies and techniques for creating creatures of all types, and make them ready for easy automatic use in many different types of media (transmedia): film, TV, games - one rig for all. You will move step by step from idea, to concept, and finally to completion through a proven production-pipeline. "Digital Creature Rigging" gives you the practical, hands-on approaches to rigging you need, with a theoretical look at 12 rigging principles, and plenty of tips, tricks and techniques to get you up and running quickly. This is the definitive guide to creating believe production-ready creature rigs with 3ds Max. The companion web site has all scene files, scripts, tutorials from the book.
Digital Creature Rigging
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Author : Stewart Jones
language : en
Publisher: CRC Press
Release Date : 2019-05-20
Digital Creature Rigging written by Stewart Jones and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-05-20 with Computers categories.
In a follow-up book, which re-iterates the principles of “Digital Creature Rigging: The Art & Science of CG Creature Setup in 3ds Max”, and enhances their relativity with advanced wing, tail and tentacle setups. This book will discuss advanced rigging techniques in 3ds Max, while readers create a fish, octopus and a Game of Thrones style dragon! Key Features This is the next step in CG creature setups in 3ds Max. Although 3ds Max specific, the techniques and foundations will work for any 3D application. By following the step-by-step guides in this book, you can finish and complete a portfolioready. Each chapter will include an introduction and a summary, giving significance to the start and end of each chapter where our readers can rest! This book includes a companion website where chapter supplements and core files and documents could be easily accessed.
Digital Creature Rigging
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Author : Stewart Jones
language : en
Publisher:
Release Date : 2012
Digital Creature Rigging written by Stewart Jones and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with 3ds max (Computer file) categories.
Get an inside look at the creation of production-ready creature rigs for film, TV and video games. Garner strategies and techniques for creating creatures of all types, and make them ready for easy automatic use in many different types of media (transmedia): film, TV, games - one rig for all. You will move step by step from idea, to concept, and finally to completion through a proven production-pipeline. "Digital Creature Rigging" gives you the practical, hands-on approaches to rigging you need, with a theoretical look at 12 rigging principles, and plenty of tips, tricks and techniques to get you up and running quickly. This is the definitive guide to creating believe production-ready creature rigs with 3ds Max. The companion web site has all scene files, scripts, tutorials from the book
Mechanical Creations In 3d
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Author : Stewart Jones
language : en
Publisher: CRC Press
Release Date : 2018-11-21
Mechanical Creations In 3d written by Stewart Jones and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-11-21 with Computers categories.
Cogs, cranks, wheels, plates, chains, springs and pistons - a nightmare for animators. This book shows 3D artists how to create, setup, control and automate movements for complex and technically challenging mechanical structures all while working on a super-detailed steampunk train! This book will specifically implement current industry trends and techniques for animated mechanical structures. We will be using Autodesk 3ds Max only, with no plugins and no additional software required. Readers will close out this book with a completed steampunk train for their portfolios and practical knowledge to combat other tricky hard-surface rigging and animation challenges. Key Features This is the only book available for mechanical setups in Autodesk 3ds Max. Although 3ds Max specific, the techniques and foundations will work for any 3D application. By following the step-by-step guides in this book, you can finish and complete a portfolio-ready steampunk train. Each chapter will include an introduction and a summary, giving significance to the start and end of each section where readers can rest! Boxed step-by-step guides will be used for the creation of technical setups in 3ds Max. A "Memory Refresh" section is included in each chapter, this gives short and quick reminders for the stages needed to complete the chapter setup - helpful as a reference guide for those that have already read the book and just need a reminder, saving them time as they won’t have to re-read the whole thing!
3ds Max In 24 Hours Sams Teach Yourself
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Author : Stewart Jones
language : en
Publisher: Sams Publishing
Release Date : 2013-11-11
3ds Max In 24 Hours Sams Teach Yourself written by Stewart Jones and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-11-11 with Computers categories.
Full Color! In just 24 sessions of one hour or less, Sams Teach Yourself 3ds Max in 24 Hours will help you master Autodesk 3ds Max 2014 and use it to create outstanding 3D content for games, video, film, and motion graphics. Using this book’s straightforward, step-by-step approach, you’ll master powerful 3ds Max tools for modeling, animation, rendering, compositing, and more. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common 3ds Max tasks. “Try It Yourself” guided mini tutorials offer quick hands-on experience with 3ds Max’s key tools. Quizzes and exercises test your knowledge. Notes, tips, and cautions offer extra information and alert you to possible problems. Learn how to... Quickly get comfortable with the 3ds Max 2014 interface Create, move, and modify 3D objects Edit and tweak the elements of any object Start modeling hard-surface and organic objects Work with materials and textures Explore and create animation Illuminate scenes with lighting Use cameras to control a scene’s point of view Render 3D creations for production Rig and skin objects, making them easier to animate Learn the 12 essential principles of character animation Create devastating dynamic simulations Add visual effects, cloth, hair, and fur Automate repetitive tasks with MAXScript Create a professional-quality showcase The accompanying DVD/website contain how-to videos for dozens of key 3ds Max 2014 tasks, extensive sample art and models, and additional bonus content.
Cinefex
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Author :
language : en
Publisher:
Release Date : 2008
Cinefex written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Cinematography categories.
The journal of cinematic illusions.
Digital Lighting And Rendering
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Author : Jeremy Birn
language : en
Publisher: New Riders Publishing
Release Date : 2006
Digital Lighting And Rendering written by Jeremy Birn and has been published by New Riders Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Computers categories.
Crafting a perfect rendering in 3D software means nailing the details. Your success in creating realistic-looking illumination depends on your professional rendering techniques. This work shows how to: master Hollywood lighting techniques to produce professional results in 3D application; composite 3D models into real-world environments; and more.
Conference Abstracts And Applications
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Author :
language : en
Publisher:
Release Date : 2001
Conference Abstracts And Applications written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001 with Computer graphics categories.
Inspired 3d Advanced Rigging And Deformations
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Author : Brad Clark
language : en
Publisher: Course Technology
Release Date : 2005
Inspired 3d Advanced Rigging And Deformations written by Brad Clark and has been published by Course Technology this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with Computers categories.
More than just a step-by-step tutorial on rigging in Maya, "Inspired 3D Advanced Rigging and Deformations" helps you develop the skills you need to successfully manage your rigging process from start to finish. You'll learn the reasons behind each step in developing a character rig and learn how that rig fits into the entire pipeline process. The authors provide a unique glimpse at the real-world problems and choices that professional Character Technical Directors face, as well as the solutions they have developed for dealing with high-end digital characters. A follow-up to "Inspired 3D Character Setup," this book takes this difficult and sough-after skill and provides in-depth explanations and techiques.