Digital Lighting And Rendering


Digital Lighting And Rendering
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Digital Lighting And Rendering


Digital Lighting And Rendering
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Author : Jeremy Birn
language : en
Publisher: New Riders
Release Date : 2013-11-04

Digital Lighting And Rendering written by Jeremy Birn and has been published by New Riders this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-11-04 with Computers categories.


Learn the fine art and craft of digital lighting and rendering from an experienced pro whose lighting work you’ve seen in blockbuster films such as Monsters University, Toy Story 3, Up, WALL-E, Ratatouille, and The Incredibles. Jeremy Birn draws on his wealth of industry and teaching experience to provide a thoroughly updated edition of what has become the standard guide to digital lighting and rendering. Using beautiful, full-color examples; a friendly, clear teaching style; and a slew of case studies and tutorials, Jeremy demonstrates how to create strategic lighting for just about any project using any 3D application. By explaining not just how to use various lighting techniques but why, this guide provides the grounding graphics pros need to master Hollywood lighting techniques. • Learn how to pinpoint problems with your lighting and solve them to produce professional results. • Break scenes into passes and layers, and convincingly composite 3D models into real-world environments. • Adopt a linear workflow for more convincing lighting, global illumination, and compositing. • Apply advanced rendering techniques using subsurface scattering, physically based lighting, caustics, and high dynamic range images. • Build a bigger bag of tricks by learning “old-school” approaches such as tweaking shadow maps, faking GI with occlusion passes, and other cheats and tricks that save render time. • Develop realistic materials and shaders, and design and assign detailed texture maps to your models. • Mimic photographic exposure and cinematography techniques to simulate real-life f-stops, lens breathing, bokeh effects, and Kelvin color temperatures for more photorealistic renderings. • Learn to light characters and environments in different situations: day or night; natural or artificial lights; indoors or outdoors; and in clear air, thick atmosphere, or under water. • Understand production pipelines at visual effects and animation studios, and prepare for collaborative work on large lighting teams • Get the latest insights into industry trends, and how to develop your lighting reel and get a job in an increasingly competitive industry. • Download many of the 3D scenes used in this book from the author’s website to try texturing, lighting, and compositing on your own



Digital Lighting Rendering


Digital Lighting Rendering
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Author : Jeremy Birn
language : en
Publisher: New Riders Publishing
Release Date : 2000

Digital Lighting Rendering written by Jeremy Birn and has been published by New Riders Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Computers categories.


"[Digital] Lighting & Rendering teaches essential skills and concepts you can apply in any 3D rendering package, and includes tips and examples for Maya, LightWave 3D, Softimage XSI, 3D Studio MAX, Mental Ray, and other leading programs. But software is not the focus of this book - it's about what you can create." "Master Hollywood lighting techniques to produce professional results in any 3D package. Stage and frame your 3D animation for cinematic storytelling. Composite 3D models into real-world environments with perfectly matched illumination, shadows, and reflections. Render multilayer, multipass shots for professional visual effects production. Simulate the results of natural color temperatures, f-stops, and exposure times for photorealistic renderings. Understand the art and science behind raytracing, global illumination, radiosity, photon mapping, and caustics. Create rich texture maps that give flesh to your characters and local flavor to your 3D scenes."--BOOK JACKET.Title Summary field provided by Blackwell North America, Inc. All Rights Reserved



Digital Lighting Rendering


 Digital Lighting Rendering
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Author : Jeremy Birn
language : ja
Publisher:
Release Date : 2001

Digital Lighting Rendering written by Jeremy Birn and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001 with categories.




Illuminated Pixels


Illuminated Pixels
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Author : Virginia Wissler
language : en
Publisher: Cengage Learning
Release Date : 2012-08

Illuminated Pixels written by Virginia Wissler and has been published by Cengage Learning this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-08 with Computer graphics categories.


Annotation 'Illuminated Pixels' teaches digital artists how to apply the foundational principles of lighting to digital lighting and design. The book explores the why, what, and how of lighting, integrating classic concepts with modern techniques, explaining the importance and the application of them.



Lighting For Animation


Lighting For Animation
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Author : Jasmine Katatikarn
language : en
Publisher: CRC Press
Release Date : 2016-12-19

Lighting For Animation written by Jasmine Katatikarn and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-12-19 with Computers categories.


Lighting for Animation is designed with one goal in mind - to make you a better artist. Over the course of the book, Jasmine Katatikarn and Michael Tanzillo (Senior Lighting TDs, Blue Sky Studios) will train your eye to analyze your work more critically, and teach you approaches and techniques to improve your craft. Focusing on the main philosophies and core concepts utilized by industry professionals, this book builds the foundation for a successful career as a lighting artist in visual effects and computer animation. Inside you’ll find in-depth instruction on: • Creating mood and storytelling through lighting • Using light to create visual shaping • Directing the viewer’s eye with light and color • Gathering and utilizing reference images • Successfully lighting and rendering workflows • Render layers and how they can be used most effectively • Specific lighting scenarios, including character lighting, environment lighting, and lighting an animated sequence • Material properties and their work with lighting • Compositing techniques essential for a lighter • A guide on how to start your career and achieve success as a lighting artist This book is not designed to teach software packages—there are websites, instructional manuals, online demos, and traditional courses available to teach you how to operate specific computer programs. That type of training will teach you how to create an image; this book will teach you the technical skills you need to make that image beautiful. Key Features Stunning examples from a variety of films serve to inspire and inform your creative choices. Unique approach focuses on using lighting as a storytelling tool, rather than just telling you which buttons to press. Comprehensive companion website contains lighting exercises, assets, challenges, and further resources to help you expand your skillset.



Architectural Rendering With 3ds Max And V Ray


Architectural Rendering With 3ds Max And V Ray
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Author : Markus Kuhlo
language : en
Publisher: CRC Press
Release Date : 2013-03-20

Architectural Rendering With 3ds Max And V Ray written by Markus Kuhlo and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-03-20 with Art categories.


Create high-quality photorealistic renders of architectural visualizations using 3ds Max and Vray with the project-based tutorials in this book. Learn how to combine lighting and rendering options to end-up with the most realistic final renders possible at a professional level. The tutorials in this book are filled with beautiful full-color images and they teach you how to light both interiors and exteriors and daytime and nighttime scenes. Learn how to save time without sacrificing the quality of your final renders with tips and tricks on rendering with Vray - the most accurate rendering application for 3ds Max. The companion CD includes all the project files that you need to recreate each of the projects presented within the book.



Essential Cg Lighting Techniques


Essential Cg Lighting Techniques
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Author : Darren Brooker
language : en
Publisher: CRC Press
Release Date : 2012-11-12

Essential Cg Lighting Techniques written by Darren Brooker and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-11-12 with Art categories.


Illustrated in color throughout, this comprehensive text not only looks at the technical and theoretical aspects of becoming skilled at using the light tools available in 3D software, but also provides invaluable tutorials so you can explore these techniques in-depth. Lighting is a core CG skill that makes or breaks a 3D environment. Providing all you need to master this vital aspect of CG, this comprehensive guide looks at the key concepts that can be applied in any 3D package. Every ounce of theory is backed up with practical tutorials, using the free demo version of 3ds max supplied on the accompanying CD-ROM. The tutorials deal with the fundamentals of lighting and as such are easily transferable to any other major 3D software package. The free CD also includes all the files needed to complete the tutorials step-by-step, as well as demo versions of Dark Tree Textures, Deep Paint 3D and Cinelook, acclaimed applications that every lighting artist should be aware of. If you are new to CG lighting, are thinking of specializing in this area, or want to brush up on your existing lighting skills, then this book will provide you with a one-stop master class so you too can achieve professional looking results.



Digital Cinematography Directing


Digital Cinematography Directing
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Author : Dan Ablan
language : en
Publisher: New Riders
Release Date : 2002-12-03

Digital Cinematography Directing written by Dan Ablan and has been published by New Riders this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002-12-03 with Computers categories.


digital Cinematography and Directing is unlike any other cinematography or directing book you've seen. This book was written entirely for 3D animators. Based on real-world photographic and cinematic principles, it teaches you essential skills and concepts that you can apply to any industry 3D application, such as LightWave 3D, Softimage XSI, 3ds max, CINEMA 4D, Maya, and other leading programs. This book does not focus on using software but rather teaches you how to understand and use the camera within your 3D application. Master focal lengths, f-stops, and apertures within your 3D aplication. Learn how pre-production planning can guide and enhance your project by applying essential storyboarding techniques. Use light as not only an illumination source, but as a tool for cinematic storytelling. Learn how to direct your digital cast with proper staging techniques "Dan Ablan's years of innovating digital production techniques and his undeniable expertise at teaching CGI, FX, and Film, makes digitalCinematography and Directing a must-have!" -Dave Adams, Dreamworks.



How To Render


How To Render
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Author : Scott Robertson
language : en
Publisher:
Release Date : 2013

How To Render written by Scott Robertson and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Graphic arts categories.


'How to Render' shows how the human brain interprets the visual world around us. Author Scott Robertson explains the subject of visually communicating the form of an object in easy to understand step-by-step lessons through the use of drawings, photography and even 3D digital imagery.



Advanced Maya Texturing And Lighting


Advanced Maya Texturing And Lighting
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Author : Lee Lanier
language : en
Publisher: John Wiley & Sons
Release Date : 2015-04-03

Advanced Maya Texturing And Lighting written by Lee Lanier and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-04-03 with Computers categories.


Level up your skills with powerful texturing and lightingtechniques Advanced Maya Texturing and Lighting, Third Edition leadsyou through the latest advanced techniques for adding realisticdetail to your models. This new edition is up-to-date with thelatest Maya texturing, lighting, and rendering features, includingan exploration of the Node Editor, new Maya utility nodes andexpanded coverage of mental ray shaders, and render settings. Theproven tutorials are culled from real-world experience and refinedto give you the ultimate in practical skills. You'll learn workflowtips and tricks, the construction of custom shading networks, andthe application of time-saving tools that bring your project fromconcept to reality. The companion website features severalgigabytes of Maya scene files, texture bitmaps, and QuickTimemovies that support the exercises in the book, giving youeverything you need to advance your animation skillset. This book helps you take your rendering skills to the next levelwith the advanced tools and techniques that take animation fromgood to great. Learn the theory behind expert lighting design Understand shadows, shading components, and texturemapping Work with node networks, raytracing, and globalillumination Try new approaches to rendering using Maya Software and mentalray If you're ready to take a big step forward and fine-tune yourstyle, Advanced Maya Texturing and Lighting, Third Editionis the practical, hands-on guide you need.